namespace FooEditEngine
{
+ struct GripperRectangle
+ {
+ public GripperView TopLeft;
+ public GripperView TopRight;
+ public GripperView BottomLeft;
+ public GripperView BottomRight;
+ public GripperRectangle(GripperView bottom_left,GripperView bottom_right)
+ {
+ this.TopLeft = null;
+ this.TopRight = null;
+ this.BottomLeft = bottom_left;
+ this.BottomRight = bottom_right;
+ }
+ }
class GripperView
{
public const int GripperWidth = 10;