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ナレーター実行時にフォーカスがずれるバグを修正した
[fooeditengine/FooEditEngine.git]
/
Core
/
ITextRender.cs
diff --git
a/Core/ITextRender.cs
b/Core/ITextRender.cs
index
a269220
..
2edef63
100644
(file)
--- a/
Core/ITextRender.cs
+++ b/
Core/ITextRender.cs
@@
-72,6
+72,13
@@
namespace FooEditEngine
this.Y *= scale;
return this;
}
+
+ public Point Offset(double x_offset, double y_offset)
+ {
+ this.X += x_offset;
+ this.Y += y_offset;
+ return this;
+ }
#if WINFORM
public static implicit operator Point(System.Drawing.Point p)
{