-var MainCharacterClass_Woman = function(stage, args, isFromNetwork){
- MainCharacterClass_Woman.base.apply(this, arguments);
-}.extend(MainCharacterClass, {
- className: "MainCharacterClass_Woman",
- create: function(stage, args){
- MainCharacterClass_Woman.base.prototype.create.apply(this,[stage,[["villagewoman1.png","villagewoman2.png","villagewoman3.png","villagewoman4.png","villagewoman3.png","villagewoman2.png",]]]);
- this.size.x = 32;
- this.size.y = 64;
- this.antigravity = 50 / GameManager.prototype.tickPerSecond;
- this.movingVelocity = 200;
- }
+var MainCharacterClass_Woman = function(stage, args, isFromNetwork){\r
+ MainCharacterClass_Woman.base.apply(this, arguments);\r
+}.extend(MainCharacterClass, {\r
+ className: "MainCharacterClass_Woman",\r
+ create: function(stage, args){\r
+ MainCharacterClass_Woman.base.prototype.create.apply(this,[stage,[["villagewoman1.png","villagewoman2.png","villagewoman3.png","villagewoman4.png","villagewoman3.png","villagewoman2.png",]]]);\r
+ this.size.x = 32;\r
+ this.size.y = 64;\r
+ this.antigravity = 50 / GameManager.prototype.tickPerSecond;\r
+ this.movingVelocity = 200;\r
+ }\r
});
\ No newline at end of file