}\r
}\r
\r
+ internal static System.Drawing.Bitmap Add16 {\r
+ get {\r
+ object obj = ResourceManager.GetObject("Add16", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
internal static System.Drawing.Bitmap AddToQueue {\r
get {\r
object obj = ResourceManager.GetObject("AddToQueue", resourceCulture);\r
}\r
}\r
\r
+ internal static System.Drawing.Bitmap Close {\r
+ get {\r
+ object obj = ResourceManager.GetObject("Close", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
internal static System.Drawing.Bitmap copy {\r
get {\r
object obj = ResourceManager.GetObject("copy", resourceCulture);\r
}\r
}\r
\r
+ internal static System.Drawing.Bitmap Help24 {\r
+ get {\r
+ object obj = ResourceManager.GetObject("Help24", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap Help32 {\r
+ get {\r
+ object obj = ResourceManager.GetObject("Help32", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
internal static System.Drawing.Bitmap info16 {\r
get {\r
object obj = ResourceManager.GetObject("info16", resourceCulture);\r
}\r
}\r
\r
+ internal static System.Drawing.Bitmap Options24 {\r
+ get {\r
+ object obj = ResourceManager.GetObject("Options24", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
internal static System.Drawing.Bitmap Output_Small {\r
get {\r
object obj = ResourceManager.GetObject("Output_Small", resourceCulture);\r