}\r
private void drp_audmix_SelectedIndexChanged(object sender, EventArgs e)\r
{\r
- if ((drp_audioEncoder.Text.Contains("AAC")) && (drp_audioMix.Text == "6 Channel Discrete"))\r
+ if ((drp_audioEncoder.Text.Contains("AAC")) && (drp_audioMix.Text == "5.1chサラウンド"))\r
setBitrate(384);\r
- else if ((drp_audioEncoder.Text.Contains("AAC")) && (drp_audioMix.Text != "6 Channel Discrete"))\r
+ else if ((drp_audioEncoder.Text.Contains("AAC")) && (drp_audioMix.Text != "5.1chサラウンド"))\r
setBitrate(160);\r
\r
// Update an item in the Audio list if required.\r
if (lv_audioList.Items.Count != 0 && lv_audioList.SelectedIndices.Count != 0)\r
{\r
if (drp_audioEncoder.Text.Contains("AC3"))\r
- drp_audioBitrate.SelectedItem = "Auto";\r
+ drp_audioBitrate.SelectedItem = "自動";\r
lv_audioList.Items[lv_audioList.SelectedIndices[0]].SubItems[5].Text = drp_audioBitrate.Text;\r
lv_audioList.Select();\r
}\r
public void SetTrackList(Parsing.Title selectedTitle)\r
{\r
drp_audioTrack.Items.Clear();\r
- drp_audioTrack.Items.Add("Automatic");\r
- drp_audioTrack.Items.Add("None");\r
+ drp_audioTrack.Items.Add("自動");\r
+ drp_audioTrack.Items.Add("なし");\r
drp_audioTrack.Items.AddRange(selectedTitle.AudioTracks.ToArray());\r
\r
// Handle Native Language and "Dub Foreign language audio" and "Use Foreign language audio and Subtitles" Options\r
{\r
drp_audioEncoder.Items.Clear();\r
drp_audioEncoder.Items.Add("AAC (faac)");\r
- drp_audioEncoder.Items.Add("AC3 Passthru");\r
- if ((oldval != "AAC (faac)") && (oldval != "AC3 Passthru"))\r
+ drp_audioEncoder.Items.Add("AC3パススルー");\r
+ if ((oldval != "AAC (faac)") && (oldval != "AC3パススルー"))\r
drp_audioEncoder.SelectedIndex = 0;\r
else\r
drp_audioEncoder.SelectedItem = oldval;\r
drp_audioEncoder.Items.Clear();\r
drp_audioEncoder.Items.Add("AAC (faac)");\r
drp_audioEncoder.Items.Add("MP3 (lame)");\r
- drp_audioEncoder.Items.Add("AC3 Passthru");\r
- drp_audioEncoder.Items.Add("DTS Passthru");\r
+ drp_audioEncoder.Items.Add("AC3パススルー");\r
+ drp_audioEncoder.Items.Add("DTSパススルー");\r
drp_audioEncoder.Items.Add("Vorbis (vorbis)");\r
drp_audioEncoder.SelectedItem = oldval;\r
\r
private void setMixDown(Boolean aac)\r
{\r
drp_audioMix.Items.Clear();\r
- drp_audioMix.Items.Add("Automatic");\r
+ drp_audioMix.Items.Add("自動");\r
if (aac)\r
- drp_audioMix.Items.Add("Mono");\r
- drp_audioMix.Items.Add("Stereo");\r
+ drp_audioMix.Items.Add("モノラル");\r
+ drp_audioMix.Items.Add("ステレオ");\r
drp_audioMix.Items.Add("Dolby Surround");\r
drp_audioMix.Items.Add("Dolby Pro Logic II");\r
if (aac)\r
- drp_audioMix.Items.Add("6 Channel Discrete");\r
+ drp_audioMix.Items.Add("5.1chサラウンド");\r
}\r
private void lv_audioList_SelectedIndexChanged(object sender, EventArgs e)\r
{\r
tb_drc.Value = drcCalculated;\r
lbl_drc.Text = lv_audioList.Items[lv_audioList.SelectedIndices[0]].SubItems[6].Text;\r
\r
- AudioTrackGroup.Text = "Selected Track: " + lv_audioList.Items[lv_audioList.SelectedIndices[0]].SubItems[0].Text;\r
+ AudioTrackGroup.Text = "選択中のトラック: " + lv_audioList.Items[lv_audioList.SelectedIndices[0]].SubItems[0].Text;\r
}\r
else\r
- AudioTrackGroup.Text = "Selected Track: None (Click \"Add Track\" to add)";\r
+ AudioTrackGroup.Text = "選択中のトラック: なし";\r
}\r
\r
}\r