# q0000027.txt # The Old Castle # By Shayne Steele (steele@cs.fsu.edu) # Name Q:$27:N:The Old Castle Q:27:N:古い城 # Definition Q:$27:Q:6:0:0:0:50:0:0:0:6 Q:27:Q:6:0:0:0:50:0:0:0:6 # Description for quest ?:[LEQ $QUEST27 2] Q:$27:T:The old castle has been taken over by evil beings. Mighty undead, Q:$27:T:evil spell casters, dragons, and even titans are rumored to be Q:$27:T:in there. The entrance to the old castle is in a large clearing Q:$27:T:east of here. Destroy ALL the monsters within the castle, and your Q:$27:T:reward will be an artifact of great value. Q:27:T:街の古城が邪悪なモンスターどもに占拠されてしまいまいた。 Q:27:T:強力なアンデッド、邪悪な魔術師、ドラゴン、さらにはタイタンまでもが Q:27:T:中にいると噂されています。城への入口はここの東の広い平地にあります。 Q:27:T:中にいる全てのモンスターを倒して下さい。報酬はとても価値のある Q:27:T:アイテムです。 ?:1 # Description for quest reward ?:[EQU $QUEST27 3] Q:$27:T:Impressive!! Your reward is waiting for you outside. Q:27:T:素晴らしい!! お礼を外に置いておきました。 ?:1 # Description for quest failed ?:[EQU $QUEST27 5] Q:$1:T:It seems like this task was too difficult for you. Q:1:T:この仕事はあなたには難しかったようですね。 ?:1 # The Monsters # Roper (level:27, Speed:115, XP:235, #:3) F:r:FLOOR:8:426 # Lesser Wall Monster (level:28, Speed:110, XP:600, #:5) F:w:FLOOR:8:448 # Mithril Golem (level:30, Speed:110, XP:500, #:2) F:g:FLOOR:8:464 # Anti-Paladin (level:33, Speed:120, XP:450, #:5) F:a:FLOOR:8:497 # Master Vampire (level:34, Speed:110, XP:750, #:1) on no Teleportation grid F:P:FLOOR:12:520 # Greater Mummy (level:34, Speed:110, XP:800, #:4) F:M:FLOOR:8:522 # Eog Golem (level:35, Speed:100, XP:1200, #:2) F:G:FLOOR:8:530 # Olog (level:35, Speed:110, XP:450, #:2) F:o:FLOOR:8:538 # Sea Troll (level:35, Speed:110, XP:440, #:6) in deep water F:x:DEEP_WATER:8:544 # Revenant (level:36, Speed:110, XP:725, #:4) F:R:FLOOR:8:555 # Raal's Tome of Destruction (level:36, Speed:120, XP:1500, #:4) on no # Teleportation grid F:m:FLOOR:12:557 # Time bomb (level:36, Speed:130, XP:50, #:6) F:d:FLOOR:8:567 # Mummified Troll (level:37, Speed:110, XP:420, #:2) F:O:FLOOR:8:575 # Crypt thing (level:37, Speed:120, XP:2000, #:1) F:C:FLOOR:8:577 # Death knight (level:38, Speed:120, XP:1111, #:2) F:H:FLOOR:8:597 # Monastic lich (level:39, Speed:120, XP:5000, #:1) F:l:FLOOR:8:611 # Vampire Lord (level:39, Speed:120, XP:1800, #:6) F:L:FLOOR:8:623 # Mid Titan (level:49, Speed:120, XP:13500, #:2) F:t:FLOOR:8:702 # Enchantress (level:40, Speed:130, XP:2100, #:1) F:E:FLOOR:8:636 # Sorcerer (level:40, Speed:130, XP:2150, #:1) F:S:FLOOR:8:638 # Death Drake (level:40, Speed:120, XP:3500, #:1) F:K:FLOOR:8:643 # Daedra Red Dragon (level:48, Speed:120, XP:16000, #:2) F:N:FLOOR:8:756 # Fallen Angel (level:41, Speed:130, XP:15000, #:1) F:A:FLOOR:8:652 # Bronze Lich (level:47, Speed:120, XP:14000, #:1) F:I:FLOOR:8:1180 # Dracolich (level:46, Speed:120, XP:16000, #:1) F:z:FLOOR:8:701 # Greater Titan (level:52, Speed:120, XP:18000, #:2) F:Z:FLOOR:8:1187 # Random monster 0 levels out of depth and on no Teleportation grid F:5:FLOOR:12:*0 # The doors and floors # Floor on no Teleportation grid F:,:FLOOR:12 # Normal floor (ToDo: prevent drops on these tiles) F: :FLOOR:8 # Rubble on no Teleportation grid F:]:RUBBLE:12 # Secret door F:s:GRANITE:8:0:0:0:0:CLOSED_DOOR # Secret door on no Teleportation grid F:u:GRANITE:12:0:0:0:0:CLOSED_DOOR # Door on no Teleportation grid F:U:CLOSED_DOOR:12 # Rubble F:;:RUBBLE:8 # locked door F:|:LOCKED_DOOR_7:8 # The Objects # Book of the Unicorn on no Teleportation grid F:c:FLOOR:12:0:332 # Pattern Sorcery on no Teleportation grid F:p:FLOOR:12:0:336 # Natures Gift's on no Teleportation grid F:n:FLOOR:12:0:381 # Chaos Channels on no Teleportation grid F:i:FLOOR:12:0:385 # Black channels on no Teleportation grid F:b:FLOOR:12:0:423 # Trumps of Doom on no Teleportation grid F:f:FLOOR:12:0:514 # Note of Acting Master on no Teleportation grid F:y:FLOOR:12:0:606 # Demonthoughts on no Teleportation grid F:k:FLOOR:12:0:648 # Exorcism and Dispelling on no Teleportation grid F:B:FLOOR:12:0:656 # *HEALING* potion F:Y:FLOOR:8:0:419 # *IDENTIFY* scroll on no Teleportation grid F:e:FLOOR:12:0:177 # Object 0 levels out of depth F:h:FLOOR:8:0:*0 # Object 0 levels out of depth on no Teleportation grid F:q:FLOOR:12:0:*0 # Object 7 levels out of depth F:j:FLOOR:8:0:*7 # Object 7 levels out of depth on no Teleportation grid F:Q:FLOOR:12:0:*7 # locked door on no Teleportation grid F:v:LOCKED_DOOR_7:12 # Dungeon layout D:XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX D:XxxWWWWWWxX%sTTTTTT%XX%XXX%X%X,<,X%XTT sM M%%%TThTTXXX%XXX%%%%hTX D:XWWWWWWWWXXR%%%%%%%sXX%%%%XX%X,,,X%XT XXXX XXX%%T TXXX%XXX%%T TX D:XxxX XXXXR% %R%XXX%XX%XX]]]X%XjThXM %%%%%D%%%%X%X% D TX D:XxXX %%%%% w w %%XX%%%%XXX,P,X%XXXXXXX %%%X%X %% hTX D:XXX s D w %%XX%XXX%%XDDDX%Xh sM %%%% O %% O %%%C%%%X D:XXX %%%%% w w %%XX%%%XX%g g%XXXXXX %% %%% %X%%h TX D:XX% %%%%%% %R%XXXX%%% %%%XX%r D I%%% %%Xj TTX D:XX% %%%%%%% %%%%XTTT%%%d d%%%%XX%%%s%XXXX%%%%%%X%% %%X%%%s%%%X D:XX%% %%%%%%%%r D %%XT sL L%%%XX% XX%%%%%%%%XX%%s%%%%%% %%%X D:XX XXXXXX%%%%%X %XTTT%%%d d%%%%%%%% ; %%XXXXXX% %%XsXXXX D:XX XqqqqX%%%%%X% %%%%%L L%%%XXXXX%% %%%%% %%%X D:XX |,,,QXXXXXXX%% %%%%%%d d%%%%XXThTX%%%% s%% %%%X D:XXz XqqqqXpmfmiX%%% sL L%%X%T TXX%%%%% %YX D:XX%% XXXXXXcenekX%%%%%%%%%% %%%%%%%s%%XX t D Z % X D:XX%%% %%%%XmbBymX%%%%%%% D D D DhX D:XX%% %%%%%X%%s%%X%%%%%% D G G D D DhX D:XX%%% %%%%%% XX%%% %%%DDD%%%%%%%s%%%%%% t D Z % X D:XX%%%% % %%N %%%% %%%%%%T T%%%%%%%%% %YX D:XX%%% %% E D %%%%%% K %%%XXX XXXXXXXX%%% %%%X D:X%o %% S D N%%%%%%%%DDD%%%%%ThThT%%%%%%%%%%%% %%%%X D:X o%% %%%%%%%%%% a a %%XXXXXXXXXXXXXXXXX%%% %%XXXXXX D:X %%%%XXX%% %%%ThhT%%% a s ;|;|;;;;%%%%%%%%%%%%%%%%s%%%X,,,5X D:X %%%%TTTX%%%%%s%%%%%DD%%%% A %XXXuXXXXXXXXXXXXXXXXXXX%% v,,,,X D:X s TTT% r % %H H% a a %X5,,,X,,,,,,,,X5,,X,,,XXXXXXXX,,,,X D:X%l %%%%%% %%s%% %%%%s%%%%XX,,,U,,,X,,,,X,,,X,,,,,,,,,,,,,,,X D:X%% %% %%%X5,,,X,,,X5,,,,,,,U,,,X5,,X,,,X,,5X D:XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX # Starting position P:1:31