# all the available event names.
[Sound]
-hit = hit.wav drop.wav hit1.wav
-miss = miss.wav miss1.wav
+player_combat_start = sword-drawn1-r.wav
+hit = sword-slash3-r.wav
+miss = sword-gesture3-r.wav
flee = flee.wav
drop = clunk.wav
-kill = kill.wav destroy.wav kill1.wav
-level = level.wav
-death = death.wav
+kill = se_maoudamashii_retro22.wav
+level = decision25r.wav
+death = drop1.wav
study =
teleport =
shoot =
-quaff =
+quaff = se_maoudamashii_se_drink01.wav
zap =
-walk =
+walk = se_maoudamashii_se_footstep01.wav
tpother =
-hitwall =
+hitwall = se_maoudamashii_battle07.wav
eat = eat.wav
store1 = money.wav
store2 = money.wav
bite =
claw =
m_spell =
-summon =
+summon = se_maoudamashii_voice_monster01.wav
breath =
ball =
m_heal =
show =
unused =
explode =
-
+glass =
+summon =
+reflect =