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[Refactor] #37353 空白整理。 / Refactor spaces.
[hengband/hengband.git] / src / artifact.c
index a79048c..78fb9ee 100644 (file)
  */
 
 #include "angband.h"
+
+#include "avatar.h"
 #include "cmd-activate.h"
 #include "object-curse.h"
+#include "artifact.h"
 
 static bool has_extreme_damage_rate(object_type *o_ptr);
 static bool weakening_artifact(object_type *o_ptr);
@@ -2017,7 +2020,6 @@ bool create_artifact(object_type *o_ptr, bool a_scroll)
                GAME_TEXT dummy_name[MAX_NLEN] = "";
                concptr ask_msg = _("このアーティファクトを何と名付けますか?", "What do you want to call the artifact? ");
 
-               /* Identify it fully */
                object_aware(o_ptr);
                object_known(o_ptr);