#include "cmd-activate.h"
#include "object-curse.h"
-static bool suppression_evil_dam(object_type *o_ptr);
+static bool has_extreme_damage_rate(object_type *o_ptr);
static bool weakening_artifact(object_type *o_ptr);
}
/* ダメージ抑制処理を行う */
- while (suppression_evil_dam(o_ptr) && !one_in_(SWORDFISH_LUCK));
+ while (has_extreme_damage_rate(o_ptr) && !one_in_(SWORDFISH_LUCK));
{
weakening_artifact(o_ptr);
}
return dam;
}
-static bool suppression_evil_dam(object_type *o_ptr)
+static bool has_extreme_damage_rate(object_type *o_ptr)
{
BIT_FLAGS flgs[TR_FLAG_SIZE];
object_flags(o_ptr, flgs);