OSDN Git Service

簡易自動破壊オプションleave_specialで, 忍者の場合の暗闇光源が未鑑定で
[hengband/hengband.git] / src / autopick.c
index 7080b5b..a6f2e0a 100644 (file)
 /*
  * Macros for Keywords
  */
-#define FLG_ALL             0
-#define FLG_COLLECTING     1
-#define FLG_UNAWARE        2 
-#define FLG_UNIDENTIFIED    3 
-#define FLG_IDENTIFIED     4 
-#define FLG_STAR_IDENTIFIED 5 
-#define FLG_BOOSTED        6 
-#define FLG_MORE_THAN      7 
-#define FLG_DICE           8 
-#define FLG_MORE_BONUS     9 
-#define FLG_MORE_BONUS2            10
-#define FLG_WORTHLESS      11
-#define FLG_ARTIFACT       12
-#define FLG_EGO                    13
-#define FLG_NAMELESS       14
-#define FLG_WANTED         15
-#define FLG_UNIQUE         16
-#define FLG_HUMAN          17
-#define FLG_UNREADABLE     18
-#define FLG_REALM1         19
-#define FLG_REALM2         20
-#define FLG_FIRST          21
-#define FLG_SECOND         22
-#define FLG_THIRD          23
-#define FLG_FOURTH         24
-
-#define FLG_ITEMS          30
-#define FLG_WEAPONS        31
-#define FLG_ARMORS         32
-#define FLG_MISSILES       33
-#define FLG_DEVICES        34
-#define FLG_LIGHTS         35
-#define FLG_JUNKS          36
-#define FLG_SPELLBOOKS     37
-#define FLG_HAFTED         38
-#define FLG_SHIELDS        39
-#define FLG_BOWS           40
-#define FLG_RINGS          41
-#define FLG_AMULETS        42
-#define FLG_SUITS          43
-#define FLG_CLOAKS         44
-#define FLG_HELMS          45
-#define FLG_GLOVES         46
-#define FLG_BOOTS           47
-#define FLG_FAVORITE        48
+#define FLG_ALL              0 
+#define FLG_UNAWARE         1 
+#define FLG_UNIDENTIFIED     2 
+#define FLG_IDENTIFIED      3 
+#define FLG_STAR_IDENTIFIED  4 
+#define FLG_COLLECTING      5 
+#define FLG_ARTIFACT        6 
+#define FLG_EGO                     7 
+#define FLG_GOOD            10
+#define FLG_NAMELESS        11
+#define FLG_AVERAGE         12
+#define FLG_WORTHLESS       13
+#define FLG_RARE            14
+#define FLG_COMMON          15
+#define FLG_BOOSTED         16
+#define FLG_MORE_DICE       17
+#define FLG_MORE_BONUS      18 
+#define FLG_WANTED          19
+#define FLG_UNIQUE          20
+#define FLG_HUMAN           21
+#define FLG_UNREADABLE      22
+#define FLG_REALM1          23
+#define FLG_REALM2          24
+#define FLG_FIRST           25
+#define FLG_SECOND          26
+#define FLG_THIRD           27
+#define FLG_FOURTH          28
+
+#define FLG_ITEMS           30
+#define FLG_WEAPONS         31
+#define FLG_FAVORITE_WEAPONS 32
+#define FLG_ARMORS          33
+#define FLG_MISSILES        34
+#define FLG_DEVICES         35
+#define FLG_LIGHTS          36
+#define FLG_JUNKS           37
+#define FLG_CORPSES         38
+#define FLG_SPELLBOOKS      39
+#define FLG_HAFTED          40
+#define FLG_SHIELDS         41
+#define FLG_BOWS            42
+#define FLG_RINGS           43
+#define FLG_AMULETS         44
+#define FLG_SUITS           45
+#define FLG_CLOAKS          46
+#define FLG_HELMS           47
+#define FLG_GLOVES          48
+#define FLG_BOOTS            49
 
 #define FLG_NOUN_BEGIN      FLG_ITEMS
-#define FLG_NOUN_END        FLG_FAVORITE
+#define FLG_NOUN_END        FLG_BOOTS
 
 #ifdef JP
 
-#define KEY_ALL "¤¹¤Ù¤Æ¤Î"
-
-#ifdef MAC_MPW
-/*
- * MEGA HACK -- MPW¤Î¥Ð¥°½ü¤±¡£
- * pre-processÃæ¤Ë¡Ö¼ý¡×¤Î»ú¤Î2¥Ð¥¤¥ÈÌܤ¬¾¡¼ê¤Ë¾Ã¤¨¤Æ¤·¤Þ¤¦¡£
- */
-#define KEY_COLLECTING "\x8e\xfb½¸Ãæ¤Î"
-#else
-#define KEY_COLLECTING "¼ý½¸Ãæ¤Î"
-#endif
-
-#define KEY_UNIDENTIFIED "̤´ÕÄê¤Î"
-#define KEY_IDENTIFIED "´ÕÄêºÑ¤ß¤Î"
-#define KEY_STAR_IDENTIFIED "*´ÕÄê*ºÑ¤ß¤Î"
-#define KEY_BOOSTED "¥À¥¤¥¹Ìܤΰ㤦"
-#define KEY_MORE_THAN  "¥À¥¤¥¹ÌÜ"
-#define KEY_DICE  "°Ê¾å¤Î"
-#define KEY_MORE_BONUS  "½¤ÀµÃÍ"
-#define KEY_MORE_BONUS2  "°Ê¾å¤Î"
-#define KEY_WORTHLESS "̵²ÁÃͤÎ"
-#define KEY_ARTIFACT "¥¢¡¼¥Æ¥£¥Õ¥¡¥¯¥È"
-#define KEY_EGO "¥¨¥´"
-#define KEY_NAMELESS "̵ÌäÎ"
-#define KEY_UNAWARE "̤ȽÌÀ¤Î"
-#define KEY_WANTED "¾Þ¶â¼ó¤Î"
-#define KEY_UNIQUE "¥æ¥Ë¡¼¥¯¡¦¥â¥ó¥¹¥¿¡¼¤Î"
-#define KEY_HUMAN "¿Í´Ö¤Î"
-#define KEY_UNREADABLE "Æɤá¤Ê¤¤"
-#define KEY_REALM1 "Âè°ìÎΰè¤Î"
-#define KEY_REALM2 "ÂèÆóÎΰè¤Î"
-#define KEY_FIRST "1ºýÌܤÎ"
-#define KEY_SECOND "2ºýÌܤÎ"
-#define KEY_THIRD "3ºýÌܤÎ"
-#define KEY_FOURTH "4ºýÌܤÎ"
-#define KEY_ITEMS "¥¢¥¤¥Æ¥à"
-#define KEY_WEAPONS "Éð´ï"
-#define KEY_ARMORS "Ëɶñ"
-#define KEY_MISSILES "Ìð"
-#define KEY_DEVICES "ËâË¡¥¢¥¤¥Æ¥à"
-#define KEY_LIGHTS "¸÷¸»"
-#define KEY_JUNKS "¤¬¤é¤¯¤¿"
-#define KEY_SPELLBOOKS "ËâË¡½ñ"
-#define KEY_HAFTED "Æß´ï"
-#define KEY_SHIELDS "½â"
-#define KEY_BOWS "µÝ"
-#define KEY_RINGS "»ØÎØ"
-#define KEY_AMULETS "¥¢¥ß¥å¥ì¥Ã¥È"
-#define KEY_SUITS "³»"
-#define KEY_CLOAKS "¥¯¥í¡¼¥¯"
-#define KEY_HELMS "³õ"
-#define KEY_GLOVES "äƼê"
-#define KEY_BOOTS "·¤"
-#define KEY_FAVORITE "ÆÀ°ÕÉð´ï"
+static char KEY_ALL[] = "¤¹¤Ù¤Æ¤Î";
+static char KEY_UNAWARE[] = "̤ȽÌÀ¤Î";
+static char KEY_UNIDENTIFIED[] = "̤´ÕÄê¤Î";
+static char KEY_IDENTIFIED[] = "´ÕÄêºÑ¤ß¤Î";
+static char KEY_STAR_IDENTIFIED[] = "*´ÕÄê*ºÑ¤ß¤Î";
+static char KEY_COLLECTING[] = "¼ý½¸Ãæ¤Î";
+static char KEY_ARTIFACT[] = "¥¢¡¼¥Æ¥£¥Õ¥¡¥¯¥È";
+static char KEY_EGO[] = "¥¨¥´";
+static char KEY_GOOD[] = "¾å¼Á¤Î";
+static char KEY_NAMELESS[] = "̵ÌäÎ";
+static char KEY_AVERAGE[] = "ʤÎ";
+static char KEY_WORTHLESS[] = "̵²ÁÃͤÎ";
+static char KEY_RARE[] = "¥ì¥¢¤Ê";
+static char KEY_COMMON[] = "¤¢¤ê¤Õ¤ì¤¿";
+static char KEY_BOOSTED[] = "¥À¥¤¥¹Ìܤΰ㤦";
+static char KEY_MORE_THAN[] =  "¥À¥¤¥¹ÌÜ";
+static char KEY_DICE[] =  "°Ê¾å¤Î";
+static char KEY_MORE_BONUS[] =  "½¤ÀµÃÍ";
+static char KEY_MORE_BONUS2[] =  "°Ê¾å¤Î";
+static char KEY_WANTED[] = "¾Þ¶â¼ó¤Î";
+static char KEY_UNIQUE[] = "¥æ¥Ë¡¼¥¯¡¦¥â¥ó¥¹¥¿¡¼¤Î";
+static char KEY_HUMAN[] = "¿Í´Ö¤Î";
+static char KEY_UNREADABLE[] = "Æɤá¤Ê¤¤";
+static char KEY_REALM1[] = "Âè°ìÎΰè¤Î";
+static char KEY_REALM2[] = "ÂèÆóÎΰè¤Î";
+static char KEY_FIRST[] = "1ºýÌܤÎ";
+static char KEY_SECOND[] = "2ºýÌܤÎ";
+static char KEY_THIRD[] = "3ºýÌܤÎ";
+static char KEY_FOURTH[] = "4ºýÌܤÎ";
+static char KEY_ITEMS[] = "¥¢¥¤¥Æ¥à";
+static char KEY_WEAPONS[] = "Éð´ï";
+static char KEY_FAVORITE_WEAPONS[] = "ÆÀ°ÕÉð´ï";
+static char KEY_ARMORS[] = "Ëɶñ";
+static char KEY_MISSILES[] = "Ìð";
+static char KEY_DEVICES[] = "ËâË¡¥¢¥¤¥Æ¥à";
+static char KEY_LIGHTS[] = "¸÷¸»";
+static char KEY_JUNKS[] = "¤¬¤é¤¯¤¿";
+static char KEY_CORPSES[] = "»àÂΤä¹ü";
+static char KEY_SPELLBOOKS[] = "ËâË¡½ñ";
+static char KEY_HAFTED[] = "Æß´ï";
+static char KEY_SHIELDS[] = "½â";
+static char KEY_BOWS[] = "µÝ";
+static char KEY_RINGS[] = "»ØÎØ";
+static char KEY_AMULETS[] = "¥¢¥ß¥å¥ì¥Ã¥È";
+static char KEY_SUITS[] = "³»";
+static char KEY_CLOAKS[] = "¥¯¥í¡¼¥¯";
+static char KEY_HELMS[] = "³õ";
+static char KEY_GLOVES[] = "äƼê";
+static char KEY_BOOTS[] = "·¤";
 
 #else 
 
-#define KEY_ALL "all"
-#define KEY_COLLECTING "collecting"
-#define KEY_UNIDENTIFIED "unidentified"
-#define KEY_IDENTIFIED "identified"
-#define KEY_STAR_IDENTIFIED "*identified*"
-#define KEY_BOOSTED "dice boosted"
-#define KEY_MORE_THAN  "more than"
-#define KEY_DICE  " dice"
-#define KEY_MORE_BONUS  "more bonus than"
-#define KEY_MORE_BONUS2  ""
-#define KEY_WORTHLESS "worthless"
-#define KEY_ARTIFACT "artifact"
-#define KEY_EGO "ego"
-#define KEY_NAMELESS "nameless"
-#define KEY_UNAWARE "unaware"
-#define KEY_WANTED "wanted"
-#define KEY_UNIQUE "unique monster's"
-#define KEY_HUMAN "human"
-#define KEY_UNREADABLE "unreadable"
-#define KEY_REALM1 "first realm's"
-#define KEY_REALM2 "second realm's"
-#define KEY_FIRST "first"
-#define KEY_SECOND "second"
-#define KEY_THIRD "third"
-#define KEY_FOURTH "fourth"
-#define KEY_ITEMS "items"
-#define KEY_WEAPONS "weapons"
-#define KEY_ARMORS "armors"
-#define KEY_MISSILES "missiles"
-#define KEY_DEVICES "magical devices"
-#define KEY_LIGHTS "lights"
-#define KEY_JUNKS "junks"
-#define KEY_SPELLBOOKS "spellbooks"
-#define KEY_HAFTED "hafted weapons"
-#define KEY_SHIELDS "shields"
-#define KEY_BOWS "bows"
-#define KEY_RINGS "rings"
-#define KEY_AMULETS "amulets"
-#define KEY_SUITS "suits"
-#define KEY_CLOAKS "cloaks"
-#define KEY_HELMS "helms"
-#define KEY_GLOVES "gloves"
-#define KEY_BOOTS "boots"
-#define KEY_FAVORITE "favorite weapons"
+static char KEY_ALL[] = "all";
+static char KEY_UNAWARE[] = "unaware";
+static char KEY_UNIDENTIFIED[] = "unidentified";
+static char KEY_IDENTIFIED[] = "identified";
+static char KEY_STAR_IDENTIFIED[] = "*identified*";
+static char KEY_COLLECTING[] = "collecting";
+static char KEY_ARTIFACT[] = "artifact";
+static char KEY_EGO[] = "ego";
+static char KEY_GOOD[] = "good";
+static char KEY_NAMELESS[] = "nameless";
+static char KEY_AVERAGE[] = "average";
+static char KEY_WORTHLESS[] = "worthless";
+static char KEY_RARE[] = "rare";
+static char KEY_COMMON[] = "common";
+static char KEY_BOOSTED[] = "dice boosted";
+static char KEY_MORE_THAN[] =  "more than";
+static char KEY_DICE[] =  " dice";
+static char KEY_MORE_BONUS[] =  "more bonus than";
+static char KEY_MORE_BONUS2[] =  "";
+static char KEY_WANTED[] = "wanted";
+static char KEY_UNIQUE[] = "unique monster's";
+static char KEY_HUMAN[] = "human";
+static char KEY_UNREADABLE[] = "unreadable";
+static char KEY_REALM1[] = "first realm's";
+static char KEY_REALM2[] = "second realm's";
+static char KEY_FIRST[] = "first";
+static char KEY_SECOND[] = "second";
+static char KEY_THIRD[] = "third";
+static char KEY_FOURTH[] = "fourth";
+static char KEY_ITEMS[] = "items";
+static char KEY_WEAPONS[] = "weapons";
+static char KEY_FAVORITE_WEAPONS[] = "favorite weapons";
+static char KEY_ARMORS[] = "armors";
+static char KEY_MISSILES[] = "missiles";
+static char KEY_DEVICES[] = "magical devices";
+static char KEY_LIGHTS[] = "lights";
+static char KEY_JUNKS[] = "junks";
+static char KEY_CORPSES[] = "corpses or skeletons";
+static char KEY_SPELLBOOKS[] = "spellbooks";
+static char KEY_HAFTED[] = "hafted weapons";
+static char KEY_SHIELDS[] = "shields";
+static char KEY_BOWS[] = "bows";
+static char KEY_RINGS[] = "rings";
+static char KEY_AMULETS[] = "amulets";
+static char KEY_SUITS[] = "suits";
+static char KEY_CLOAKS[] = "cloaks";
+static char KEY_HELMS[] = "helms";
+static char KEY_GLOVES[] = "gloves";
+static char KEY_BOOTS[] = "boots";
 
 #endif /* JP */
 
@@ -218,7 +221,7 @@ static bool autopick_new_entry(autopick_type *entry, cptr str, bool allow_defaul
        entry->dice = 0;
 
        act = DO_AUTOPICK | DO_DISPLAY;
-       while (1)
+       while (TRUE)
        {
                if ((act & DO_AUTOPICK) && *str == '!')
                {
@@ -290,6 +293,7 @@ static bool autopick_new_entry(autopick_type *entry, cptr str, bool allow_defaul
 
                if (MATCH_KEY(KEY_ALL)) ADD_FLG(FLG_ALL);
                if (MATCH_KEY(KEY_COLLECTING)) ADD_FLG(FLG_COLLECTING);
+               if (MATCH_KEY(KEY_UNAWARE)) ADD_FLG(FLG_UNAWARE);
                if (MATCH_KEY(KEY_UNIDENTIFIED)) ADD_FLG(FLG_UNIDENTIFIED);
                if (MATCH_KEY(KEY_IDENTIFIED)) ADD_FLG(FLG_IDENTIFIED);
                if (MATCH_KEY(KEY_STAR_IDENTIFIED)) ADD_FLG(FLG_STAR_IDENTIFIED);
@@ -315,7 +319,7 @@ static bool autopick_new_entry(autopick_type *entry, cptr str, bool allow_defaul
                        if (k > 0 && k <= 2)
                        {
                                (void)MATCH_KEY(KEY_DICE);
-                               ADD_FLG(FLG_MORE_THAN);
+                               ADD_FLG(FLG_MORE_DICE);
                        }
                        else
                                ptr = prev_ptr;
@@ -340,7 +344,11 @@ static bool autopick_new_entry(autopick_type *entry, cptr str, bool allow_defaul
 
                        if (k > 0 && k <= 2)
                        {
+#ifdef JP
                                (void)MATCH_KEY(KEY_MORE_BONUS2);
+#else
+                               if (' ' == *ptr) ptr++;
+#endif
                                ADD_FLG(FLG_MORE_BONUS);
                        }
                        else
@@ -349,8 +357,11 @@ static bool autopick_new_entry(autopick_type *entry, cptr str, bool allow_defaul
 
                if (MATCH_KEY(KEY_WORTHLESS)) ADD_FLG(FLG_WORTHLESS);
                if (MATCH_KEY(KEY_EGO)) ADD_FLG(FLG_EGO);
+               if (MATCH_KEY(KEY_GOOD)) ADD_FLG(FLG_GOOD);
                if (MATCH_KEY(KEY_NAMELESS)) ADD_FLG(FLG_NAMELESS);
-               if (MATCH_KEY(KEY_UNAWARE)) ADD_FLG(FLG_UNAWARE);
+               if (MATCH_KEY(KEY_AVERAGE)) ADD_FLG(FLG_AVERAGE);
+               if (MATCH_KEY(KEY_RARE)) ADD_FLG(FLG_RARE);
+               if (MATCH_KEY(KEY_COMMON)) ADD_FLG(FLG_COMMON);
                if (MATCH_KEY(KEY_WANTED)) ADD_FLG(FLG_WANTED);
                if (MATCH_KEY(KEY_UNIQUE)) ADD_FLG(FLG_UNIQUE);
                if (MATCH_KEY(KEY_HUMAN)) ADD_FLG(FLG_HUMAN);
@@ -370,11 +381,13 @@ static bool autopick_new_entry(autopick_type *entry, cptr str, bool allow_defaul
 
        if (MATCH_KEY2(KEY_ITEMS)) ADD_FLG_NOUN(FLG_ITEMS);
        else if (MATCH_KEY2(KEY_WEAPONS)) ADD_FLG_NOUN(FLG_WEAPONS);
+       else if (MATCH_KEY2(KEY_FAVORITE_WEAPONS)) ADD_FLG_NOUN(FLG_FAVORITE_WEAPONS);
        else if (MATCH_KEY2(KEY_ARMORS)) ADD_FLG_NOUN(FLG_ARMORS);
        else if (MATCH_KEY2(KEY_MISSILES)) ADD_FLG_NOUN(FLG_MISSILES);
        else if (MATCH_KEY2(KEY_DEVICES)) ADD_FLG_NOUN(FLG_DEVICES);
        else if (MATCH_KEY2(KEY_LIGHTS)) ADD_FLG_NOUN(FLG_LIGHTS);
        else if (MATCH_KEY2(KEY_JUNKS)) ADD_FLG_NOUN(FLG_JUNKS);
+       else if (MATCH_KEY2(KEY_CORPSES)) ADD_FLG_NOUN(FLG_CORPSES);
        else if (MATCH_KEY2(KEY_SPELLBOOKS)) ADD_FLG_NOUN(FLG_SPELLBOOKS);
        else if (MATCH_KEY2(KEY_HAFTED)) ADD_FLG_NOUN(FLG_HAFTED);
        else if (MATCH_KEY2(KEY_SHIELDS)) ADD_FLG_NOUN(FLG_SHIELDS);
@@ -386,7 +399,6 @@ static bool autopick_new_entry(autopick_type *entry, cptr str, bool allow_defaul
        else if (MATCH_KEY2(KEY_HELMS)) ADD_FLG_NOUN(FLG_HELMS);
        else if (MATCH_KEY2(KEY_GLOVES)) ADD_FLG_NOUN(FLG_GLOVES);
        else if (MATCH_KEY2(KEY_BOOTS)) ADD_FLG_NOUN(FLG_BOOTS);
-       else if (MATCH_KEY2(KEY_FAVORITE)) ADD_FLG_NOUN(FLG_FAVORITE);
 
        /* Last 'keyword' must be at the correct location */
        if (*ptr == ':')
@@ -424,64 +436,6 @@ static bool autopick_new_entry(autopick_type *entry, cptr str, bool allow_defaul
 
 
 /*
- * Favorite weapons
- */
-static bool is_favorite(object_type *o_ptr)
-{
-       /* Only weapons match */
-       if (!(TV_WEAPON_BEGIN <= o_ptr->tval && o_ptr->tval <= TV_WEAPON_END))
-               return FALSE;
-
-       /* Favorite weapons are varied depend on the class */
-       switch (p_ptr->pclass)
-       {
-       case CLASS_PRIEST:
-       {
-               u32b flgs[TR_FLAG_SIZE];
-               object_flags_known(o_ptr, flgs);
-
-               if (!have_flag(flgs, TR_BLESSED) && 
-                   !(o_ptr->tval == TV_HAFTED))
-                       return FALSE;
-               break;
-       }
-
-       case CLASS_MONK:
-       case CLASS_FORCETRAINER:
-               /* Icky to wield? */
-               if (!(s_info[p_ptr->pclass].w_max[o_ptr->tval-TV_WEAPON_BEGIN][o_ptr->sval]))
-                       return FALSE;
-               break;
-
-       case CLASS_BEASTMASTER:
-       case CLASS_CAVALRY:
-       {
-               u32b flgs[TR_FLAG_SIZE];
-               object_flags_known(o_ptr, flgs);
-
-               /* Is it known to be suitable to using while riding? */
-               if (!(have_flag(flgs, TR_RIDING)))
-                       return FALSE;
-
-               break;
-       }
-
-       case CLASS_NINJA:
-               /* Icky to wield? */
-               if (s_info[p_ptr->pclass].w_max[o_ptr->tval-TV_WEAPON_BEGIN][o_ptr->sval] <= WEAPON_EXP_BEGINNER)
-                       return FALSE;
-               break;
-
-       default:
-               /* All weapons are okay for non-special classes */
-               return TRUE;
-       }
-
-       return TRUE;
-}
-
-
-/*
  * Get auto-picker entry from o_ptr.
  */
 static void autopick_entry_from_object(autopick_type *entry, object_type *o_ptr)
@@ -489,24 +443,38 @@ static void autopick_entry_from_object(autopick_type *entry, object_type *o_ptr)
        /* Assume that object name is to be added */
        bool name = TRUE;
 
-       entry->name = NULL;
+#ifdef JP
+       /* ¥¨¥´Ì䬼ÙË⤫¤â¤·¤ì¤Ê¤¤¤Î¤Ç¡¢¥Ç¥Õ¥©¥ë¥È¤Ç¡Ö^¡×¤ÏÉÕ¤±¤Ê¤¤ */
+       bool bol_mark = FALSE;
+#else
+       /* We can always use the ^ mark in English */
+       bool bol_mark = TRUE;
+#endif
+
+       char name_str[MAX_NLEN];
+
+       /* Initialize name string */
+       name_str[0] = '\0';
+
        entry->insc = string_make(quark_str(o_ptr->inscription));
        entry->action = DO_AUTOPICK | DO_DISPLAY;
        entry->flag[0] = entry->flag[1] = 0L;
        entry->dice = 0;
 
        /* Unaware */
-       if (!object_aware_p(o_ptr))
+       if (!object_is_aware(o_ptr))
        {
                ADD_FLG(FLG_UNAWARE);
+               bol_mark = TRUE;
        }
 
        /* Not really identified */
-       else if (!object_known_p(o_ptr))
+       else if (!object_is_known(o_ptr))
        {
                if (!(o_ptr->ident & IDENT_SENSE))
                {
                        ADD_FLG(FLG_UNIDENTIFIED);
+                       bol_mark = TRUE;
                }
                else
                {
@@ -516,12 +484,14 @@ static void autopick_entry_from_object(autopick_type *entry, object_type *o_ptr)
                        case FEEL_AVERAGE:
                        case FEEL_GOOD:
                                ADD_FLG(FLG_NAMELESS);
+                               bol_mark = TRUE;
                                break;
 
                        case FEEL_BROKEN:
                        case FEEL_CURSED:
                                ADD_FLG(FLG_NAMELESS);
                                ADD_FLG(FLG_WORTHLESS);
+                               bol_mark = TRUE;
                                break;
 
                        case FEEL_TERRIBLE:
@@ -533,9 +503,13 @@ static void autopick_entry_from_object(autopick_type *entry, object_type *o_ptr)
                                ADD_FLG(FLG_EGO);
                                break;
 
+                       case FEEL_UNCURSED:
+                               /* XXX No appropriate flag */
+                               /* ADD_FLG(); */
+                               break;
+
                        default:
-                               /* It's not known to be useless so... */
-                               ADD_FLG(FLG_UNIDENTIFIED);
+                               /* Never reach here */
                                break;
                        }
                }
@@ -545,50 +519,65 @@ static void autopick_entry_from_object(autopick_type *entry, object_type *o_ptr)
        else
        {
                /* Ego objects */
-               if (o_ptr->name2)
+               if (object_is_ego(o_ptr))
                    
                {
-                       ego_item_type *e_ptr = &e_info[o_ptr->name2];
-                       entry->name = string_make(e_name + e_ptr->name);
-
-                       if (TV_WEAPON_BEGIN <= o_ptr->tval &&
-                           o_ptr->tval <= TV_ARMOR_END)
+                       if (object_is_weapon_armour_ammo(o_ptr))
                        {
                                /*
                                 * Base name of ego weapons and armors
-                                * are almost meaningless.  Ignore it.
+                                * are almost meaningless.
+                                * Register the ego type only.
                                 */
+                               ego_item_type *e_ptr = &e_info[o_ptr->name2];
+#ifdef JP
+                               /* ¥¨¥´ÌäˤϡÖ^¡×¥Þ¡¼¥¯¤¬»È¤¨¤ë */
+                               sprintf(name_str, "^%s", e_name + e_ptr->name);
+#else
+                               /* We ommit the basename and cannot use the ^ mark */
+                               strcpy(name_str, e_name + e_ptr->name);
+#endif
+
+                               /* Don't use the object description */
                                name = FALSE;
+
+                               if (object_is_weapon_armour_ammo(o_ptr))
+                               {
+                                       /* Restrict to 'common' equipments */
+                                       if (!object_is_rare(o_ptr)) ADD_FLG(FLG_COMMON);
+                               }
                        }
 
                        ADD_FLG(FLG_EGO);
                }
 
                /* Artifact */
-               else if (o_ptr->name1 || o_ptr->art_name)
+               else if (object_is_artifact(o_ptr))
                        ADD_FLG(FLG_ARTIFACT);
 
                /* Non-ego, non-artifact */
                else
                {
                        /* Wearable nameless object */
-                       if ((TV_EQUIP_BEGIN <= o_ptr->tval && o_ptr->tval <= TV_EQUIP_END))
+                       if (object_is_equipment(o_ptr))
                                ADD_FLG(FLG_NAMELESS);
+
+                       bol_mark = TRUE;
                }
 
        }
 
-
-       switch(o_ptr->tval)
+       /* Melee weapon with boosted dice */
+       if (object_is_melee_weapon(o_ptr))
        {
-               object_kind *k_ptr; 
-       case TV_HAFTED: case TV_POLEARM: case TV_SWORD: case TV_DIGGING:
-               k_ptr = &k_info[o_ptr->k_idx];
+               object_kind *k_ptr = &k_info[o_ptr->k_idx];
+
                if ((o_ptr->dd != k_ptr->dd) || (o_ptr->ds != k_ptr->ds))
                        ADD_FLG(FLG_BOOSTED);
        }
 
-       if (o_ptr->tval == TV_CORPSE && object_is_shoukinkubi(o_ptr))
+       /* Wanted monster's corpse */
+       if (object_is_shoukinkubi(o_ptr))
        {
                REM_FLG(FLG_WORTHLESS);
                ADD_FLG(FLG_WANTED);
@@ -600,7 +589,7 @@ static void autopick_entry_from_object(autopick_type *entry, object_type *o_ptr)
                ADD_FLG(FLG_UNIQUE);
        }
 
-       if (o_ptr->tval == TV_CORPSE && strchr("pht", r_info[o_ptr->pval].d_char))
+       if (o_ptr->tval == TV_CORPSE && my_strchr("pht", r_info[o_ptr->pval].d_char))
        {
                ADD_FLG(FLG_HUMAN);
        }
@@ -637,8 +626,7 @@ static void autopick_entry_from_object(autopick_type *entry, object_type *o_ptr)
        if (o_ptr->tval >= TV_LIFE_BOOK && 3 == o_ptr->sval)
                ADD_FLG(FLG_FOURTH);
 
-       if (o_ptr->tval == TV_SHOT || o_ptr->tval == TV_BOLT
-                || o_ptr->tval == TV_ARROW)
+       if (object_is_ammo(o_ptr))
                ADD_FLG(FLG_MISSILES);
        else if (o_ptr->tval == TV_SCROLL || o_ptr->tval == TV_STAFF
                 || o_ptr->tval == TV_WAND || o_ptr->tval == TV_ROD)
@@ -648,6 +636,8 @@ static void autopick_entry_from_object(autopick_type *entry, object_type *o_ptr)
        else if (o_ptr->tval == TV_SKELETON || o_ptr->tval == TV_BOTTLE
                 || o_ptr->tval == TV_JUNK || o_ptr->tval == TV_STATUE)
                ADD_FLG(FLG_JUNKS);
+       else if (o_ptr->tval == TV_CORPSE)
+               ADD_FLG(FLG_CORPSES);
        else if (o_ptr->tval >= TV_LIFE_BOOK)
                ADD_FLG(FLG_SPELLBOOKS);
        else if (o_ptr->tval == TV_POLEARM || o_ptr->tval == TV_SWORD
@@ -673,20 +663,24 @@ static void autopick_entry_from_object(autopick_type *entry, object_type *o_ptr)
        else if (o_ptr->tval == TV_BOOTS)
                ADD_FLG(FLG_BOOTS);
 
-
+       /* Prepare the object description */
        if (name)
        {
                char o_name[MAX_NLEN];
-               object_desc(o_name, o_ptr, FALSE, 0);
 
-               entry->name = string_make(o_name);
-       }
+               object_desc(o_name, o_ptr, (OD_NO_FLAVOR | OD_OMIT_PREFIX | OD_NO_PLURAL | OD_NAME_ONLY));
 
-       else if (!entry->name)
-       {
-               entry->name = string_make("");
+               /*
+                * If necessary, add a '^' which indicates the
+                * beginning of line.
+                */
+               sprintf(name_str, "%s%s", bol_mark ? "^" : "", o_name);
        }
 
+       /* Register the name in lowercase */
+       str_tolower(name_str);
+       entry->name = string_make(name_str);
+
        return;
 }
 
@@ -701,12 +695,12 @@ static void autopick_free_entry(autopick_type *entry)
 }
 
 
-/*
- * Initialize auto-picker preference
- */
 #define MAX_AUTOPICK_DEFAULT 200
 
-void init_autopicker(void)
+/*
+ * Initialize the autopick
+ */
+static void init_autopick(void)
 {
        static const char easy_autopick_inscription[] = "(:=g";
        autopick_type entry;
@@ -731,6 +725,93 @@ void init_autopicker(void)
 }
 
 
+#define PT_DEFAULT 0
+#define PT_WITH_PNAME 1
+
+/*
+ *  Get file name for autopick preference
+ */
+static cptr pickpref_filename(int filename_mode)
+{
+#ifdef JP
+       static const char namebase[] = "picktype";
+#else
+       static const char namebase[] = "pickpref";
+#endif
+
+       switch (filename_mode)
+       {
+       case PT_DEFAULT:
+               return format("%s.prf", namebase);
+
+       case PT_WITH_PNAME:
+               return format("%s-%s.prf", namebase, player_base);
+
+       default:
+               return NULL;
+       }
+}
+
+
+/*
+ * Load an autopick preference file
+ */
+void autopick_load_pref(bool disp_mes)
+{
+       char buf[80];
+       errr err;
+
+       /* Free old entries */
+       init_autopick();
+
+       /* Try a filename with player name */
+       my_strcpy(buf, pickpref_filename(PT_WITH_PNAME), sizeof(buf));
+
+       /* Load the file */
+       err = process_autopick_file(buf);
+
+       if (err == 0 && disp_mes)
+       {
+               /* Success */
+#ifdef JP
+               msg_format("%s¤òÆɤ߹þ¤ß¤Þ¤·¤¿¡£", buf);
+#else
+               msg_format("Loaded '%s'.", buf);
+#endif
+       }
+
+       /* No file found */
+       if (0 > err)
+       {
+               /* Use default name */
+               my_strcpy(buf, pickpref_filename(PT_DEFAULT), sizeof(buf));
+
+               /* Load the file */
+               err = process_autopick_file(buf);
+
+               if (err == 0 && disp_mes)
+               {
+                       /* Success */
+#ifdef JP
+                       msg_format("%s¤òÆɤ߹þ¤ß¤Þ¤·¤¿¡£", buf);
+#else
+                       msg_format("Loaded '%s'.", buf);
+#endif
+               }
+       }
+
+       if (err && disp_mes)
+       {
+               /* Failed */
+#ifdef JP
+               msg_print("¼«Æ°½¦¤¤ÀßÄê¥Õ¥¡¥¤¥ë¤ÎÆɤ߹þ¤ß¤Ë¼ºÇÔ¤·¤Þ¤·¤¿¡£");
+#else
+               msg_print("Failed to reload autopick preference.");
+#endif
+       }
+}
+
+
 /*
  * Add one line to autopick_list[]
  */
@@ -765,7 +846,7 @@ static void add_autopick_list(autopick_type *entry)
 /*
  *  Process line for auto picker/destroyer.
  */
-errr process_pickpref_file_line(char *buf)
+errr process_autopick_file_command(char *buf)
 {
        autopick_type an_entry, *entry = &an_entry;
        int i;
@@ -819,13 +900,13 @@ cptr autopick_line_from_entry(autopick_type *entry)
 
        if (IS_FLG(FLG_ALL)) ADD_KEY(KEY_ALL);
        if (IS_FLG(FLG_COLLECTING)) ADD_KEY(KEY_COLLECTING);
+       if (IS_FLG(FLG_UNAWARE)) ADD_KEY(KEY_UNAWARE);
        if (IS_FLG(FLG_UNIDENTIFIED)) ADD_KEY(KEY_UNIDENTIFIED);
        if (IS_FLG(FLG_IDENTIFIED)) ADD_KEY(KEY_IDENTIFIED);
        if (IS_FLG(FLG_STAR_IDENTIFIED)) ADD_KEY(KEY_STAR_IDENTIFIED);
-       if (IS_FLG(FLG_UNAWARE)) ADD_KEY(KEY_UNAWARE);
        if (IS_FLG(FLG_BOOSTED)) ADD_KEY(KEY_BOOSTED);
 
-       if (IS_FLG(FLG_MORE_THAN))
+       if (IS_FLG(FLG_MORE_DICE))
        {
                ADD_KEY(KEY_MORE_THAN);
                strcat(ptr, format("%d", entry->dice));
@@ -850,18 +931,24 @@ cptr autopick_line_from_entry(autopick_type *entry)
        if (IS_FLG(FLG_UNIQUE)) ADD_KEY(KEY_UNIQUE);
        if (IS_FLG(FLG_HUMAN)) ADD_KEY(KEY_HUMAN);
        if (IS_FLG(FLG_WORTHLESS)) ADD_KEY(KEY_WORTHLESS);
+       if (IS_FLG(FLG_GOOD)) ADD_KEY(KEY_GOOD);
        if (IS_FLG(FLG_NAMELESS)) ADD_KEY(KEY_NAMELESS);
+       if (IS_FLG(FLG_AVERAGE)) ADD_KEY(KEY_AVERAGE);
+       if (IS_FLG(FLG_RARE)) ADD_KEY(KEY_RARE);
+       if (IS_FLG(FLG_COMMON)) ADD_KEY(KEY_COMMON);
        if (IS_FLG(FLG_EGO)) ADD_KEY(KEY_EGO);
 
        if (IS_FLG(FLG_ARTIFACT)) ADD_KEY(KEY_ARTIFACT);
 
        if (IS_FLG(FLG_ITEMS)) ADD_KEY2(KEY_ITEMS);
        else if (IS_FLG(FLG_WEAPONS)) ADD_KEY2(KEY_WEAPONS);
+       else if (IS_FLG(FLG_FAVORITE_WEAPONS)) ADD_KEY2(KEY_FAVORITE_WEAPONS);
        else if (IS_FLG(FLG_ARMORS)) ADD_KEY2(KEY_ARMORS);
        else if (IS_FLG(FLG_MISSILES)) ADD_KEY2(KEY_MISSILES);
        else if (IS_FLG(FLG_DEVICES)) ADD_KEY2(KEY_DEVICES);
        else if (IS_FLG(FLG_LIGHTS)) ADD_KEY2(KEY_LIGHTS);
        else if (IS_FLG(FLG_JUNKS)) ADD_KEY2(KEY_JUNKS);
+       else if (IS_FLG(FLG_CORPSES)) ADD_KEY2(KEY_CORPSES);
        else if (IS_FLG(FLG_SPELLBOOKS)) ADD_KEY2(KEY_SPELLBOOKS);
        else if (IS_FLG(FLG_HAFTED)) ADD_KEY2(KEY_HAFTED);
        else if (IS_FLG(FLG_SHIELDS)) ADD_KEY2(KEY_SHIELDS);
@@ -873,7 +960,6 @@ cptr autopick_line_from_entry(autopick_type *entry)
        else if (IS_FLG(FLG_HELMS)) ADD_KEY2(KEY_HELMS);
        else if (IS_FLG(FLG_GLOVES)) ADD_KEY2(KEY_GLOVES);
        else if (IS_FLG(FLG_BOOTS)) ADD_KEY2(KEY_BOOTS);
-       else if (IS_FLG(FLG_FAVORITE)) ADD_KEY2(KEY_FAVORITE);
 
        /* You don't need sepalator after adjective */
        /* 'artifact' is not true adjective */
@@ -942,42 +1028,40 @@ static bool is_autopick_aux(object_type *o_ptr, autopick_type *entry, cptr o_nam
        int j;
        cptr ptr = entry->name;
 
+       /*** Unaware items ***/
+       if (IS_FLG(FLG_UNAWARE) && object_is_aware(o_ptr))
+               return FALSE;
+
        /*** Unidentified ***/
        if (IS_FLG(FLG_UNIDENTIFIED)
-           && (object_known_p(o_ptr) || (o_ptr->ident & IDENT_SENSE)))
+           && (object_is_known(o_ptr) || (o_ptr->ident & IDENT_SENSE)))
                return FALSE;
 
        /*** Identified ***/
-       if (IS_FLG(FLG_IDENTIFIED) && !object_known_p(o_ptr))
+       if (IS_FLG(FLG_IDENTIFIED) && !object_is_known(o_ptr))
                return FALSE;
 
        /*** *Identified* ***/
        if (IS_FLG(FLG_STAR_IDENTIFIED) &&
-           (!object_known_p(o_ptr) || !(o_ptr->ident & IDENT_MENTAL)))
+           (!object_is_known(o_ptr) || !(o_ptr->ident & IDENT_MENTAL)))
                return FALSE;
 
        /*** Dice boosted (weapon of slaying) ***/
        if (IS_FLG(FLG_BOOSTED))
        {
                object_kind *k_ptr = &k_info[o_ptr->k_idx];
-                       
-               switch( o_ptr->tval )
-               {
-               case TV_HAFTED:
-               case TV_POLEARM:
-               case TV_SWORD:
-               case TV_DIGGING:
-                       if ((o_ptr->dd != k_ptr->dd) || (o_ptr->ds != k_ptr->ds))
-                               break;
-                       else
-                               return FALSE;
-               default:
+
+               /* Require melee weapon */
+               if (!object_is_melee_weapon(o_ptr))
+                       return FALSE;
+
+               /* Require boosted dice */
+               if ((o_ptr->dd == k_ptr->dd) && (o_ptr->ds == k_ptr->ds))
                        return FALSE;
-               }
        }
 
        /*** Weapons which dd*ds is more than nn ***/
-       if (IS_FLG(FLG_MORE_THAN))
+       if (IS_FLG(FLG_MORE_DICE))
        {
                if (o_ptr->dd * o_ptr->ds < entry->dice)
                        return FALSE;
@@ -986,7 +1070,7 @@ static bool is_autopick_aux(object_type *o_ptr, autopick_type *entry, cptr o_nam
        /*** Weapons whic dd*ds is more than nn ***/
        if (IS_FLG(FLG_MORE_BONUS))
        {
-               if (!object_known_p(o_ptr)) return FALSE;
+               if (!object_is_known(o_ptr)) return FALSE;
 
                if (o_ptr->pval)
                {
@@ -1009,7 +1093,7 @@ static bool is_autopick_aux(object_type *o_ptr, autopick_type *entry, cptr o_nam
        /*** Artifact object ***/
        if (IS_FLG(FLG_ARTIFACT))
        {
-               if (!object_known_p(o_ptr) || (!o_ptr->name1 && !o_ptr->art_name))
+               if (!object_is_known(o_ptr) || !object_is_artifact(o_ptr))
                        return FALSE;
        }
 
@@ -1017,28 +1101,64 @@ static bool is_autopick_aux(object_type *o_ptr, autopick_type *entry, cptr o_nam
        if (IS_FLG(FLG_EGO))
        {
                /* Need to be an ego item */
-               if (!o_ptr->name2) return FALSE;
+               if (!object_is_ego(o_ptr)) return FALSE;
 
                /* Need to be known to be an ego */
-               if (!object_known_p(o_ptr) &&
+               if (!object_is_known(o_ptr) &&
                    !((o_ptr->ident & IDENT_SENSE) && o_ptr->feeling == FEEL_EXCELLENT))
                        return FALSE;
        }
 
-       /*** Nameless ***/
-       if (IS_FLG(FLG_NAMELESS))
+       /*** Good ***/
+       if (IS_FLG(FLG_GOOD))
        {
-               if (!(TV_EQUIP_BEGIN <= o_ptr->tval && o_ptr->tval <= TV_EQUIP_END))
+               if (!object_is_equipment(o_ptr)) return FALSE;
+
+               /* Identified */
+               if (object_is_known(o_ptr))
+               {
+                       /* Artifacts and Ego objects are not okay */
+                       if (!object_is_nameless(o_ptr))
+                               return FALSE;
+
+                       /* Average are not okay */
+                       if (o_ptr->to_a <= 0 && (o_ptr->to_h + o_ptr->to_d) <= 0)
+                               return FALSE;
+               }
+
+               /* Pseudo-identified */
+               else if (o_ptr->ident & IDENT_SENSE)
+               {
+                       switch (o_ptr->feeling)
+                       {
+                       case FEEL_GOOD:
+                               /* It's good */
+                               break;
+
+                       default:
+                               /* It's not good */
+                               return FALSE;
+                       }
+               }
+
+               /* Unidentified */
+               else
+               {
+                       /* Not known to be good */
                        return FALSE;
+               }
+       }
 
-               /* Inscription is a some sort of 'name' */
-               if (o_ptr->inscription) return FALSE;
+       /*** Nameless ***/
+       if (IS_FLG(FLG_NAMELESS))
+       {
+               if (!object_is_equipment(o_ptr)) return FALSE;
 
                /* Identified */
-               if (object_known_p(o_ptr))
+               if (object_is_known(o_ptr))
                {
                        /* Artifacts and Ego objects are not okay */
-                       if (o_ptr->name1 || o_ptr->art_name || o_ptr->name2)
+                       if (!object_is_nameless(o_ptr))
                                return FALSE;
                }
 
@@ -1068,13 +1188,60 @@ static bool is_autopick_aux(object_type *o_ptr, autopick_type *entry, cptr o_nam
                }
        }
 
-       /*** Unaware items ***/
-       if (IS_FLG(FLG_UNAWARE) && object_aware_p(o_ptr))
+       /*** Average ***/
+       if (IS_FLG(FLG_AVERAGE))
+       {
+               if (!object_is_equipment(o_ptr)) return FALSE;
+
+               /* Identified */
+               if (object_is_known(o_ptr))
+               {
+                       /* Artifacts and Ego objects are not okay */
+                       if (!object_is_nameless(o_ptr))
+                               return FALSE;
+
+                       /* Cursed or broken objects are not okay */
+                       if (object_is_cursed(o_ptr) || object_is_broken(o_ptr))
+                               return FALSE;
+
+                       /* Good are not okay */
+                       if (o_ptr->to_a > 0 || (o_ptr->to_h + o_ptr->to_d) > 0)
+                               return FALSE;
+               }
+
+               /* Pseudo-identified */
+               else if (o_ptr->ident & IDENT_SENSE)
+               {
+                       switch (o_ptr->feeling)
+                       {
+                       case FEEL_AVERAGE:
+                               /* It's average */
+                               break;
+
+                       default:
+                               /* It's not average */
+                               return FALSE;
+                       }
+               }
+
+               /* Unidentified */
+               else
+               {
+                       /* Not known to be average */
+                       return FALSE;
+               }
+       }
+
+       /*** Rere equipments ***/
+       if (IS_FLG(FLG_RARE) && !object_is_rare(o_ptr))
+               return FALSE;
+
+       /*** Common equipments ***/
+       if (IS_FLG(FLG_COMMON) && object_is_rare(o_ptr))
                return FALSE;
 
        /*** Wanted monster's corpse/skeletons ***/
-       if (IS_FLG(FLG_WANTED) &&
-           (o_ptr->tval != TV_CORPSE || !object_is_shoukinkubi(o_ptr)))
+       if (IS_FLG(FLG_WANTED) && !object_is_shoukinkubi(o_ptr))
                return FALSE;
 
        /*** Unique monster's corpse/skeletons/statues ***/
@@ -1086,7 +1253,7 @@ static bool is_autopick_aux(object_type *o_ptr, autopick_type *entry, cptr o_nam
        /*** Human corpse/skeletons (for Daemon magic) ***/
        if (IS_FLG(FLG_HUMAN) &&
            (o_ptr->tval != TV_CORPSE ||
-            !strchr("pht", r_info[o_ptr->pval].d_char)))
+            !my_strchr("pht", r_info[o_ptr->pval].d_char)))
                return FALSE;
 
        /*** Unreadable spellbooks ***/
@@ -1132,22 +1299,22 @@ static bool is_autopick_aux(object_type *o_ptr, autopick_type *entry, cptr o_nam
        /*** Items ***/
        if (IS_FLG(FLG_WEAPONS))
        {
-               if (!(TV_WEAPON_BEGIN <= o_ptr->tval && o_ptr->tval <= TV_WEAPON_END))
+               if (!object_is_weapon(o_ptr))
+                       return FALSE;
+       }
+       else if (IS_FLG(FLG_FAVORITE_WEAPONS))
+       {
+               if (!object_is_favorite(o_ptr))
                        return FALSE;
        }
        else if (IS_FLG(FLG_ARMORS))
        {
-               if (!(TV_ARMOR_BEGIN <= o_ptr->tval && o_ptr->tval <= TV_ARMOR_END))
+               if (!object_is_armour(o_ptr))
                        return FALSE;
        }
        else if (IS_FLG(FLG_MISSILES))
        {
-               switch(o_ptr->tval)
-               {
-               case TV_SHOT: case TV_BOLT: case TV_ARROW:
-                       break;
-               default: return FALSE;
-               }
+               if (!object_is_ammo(o_ptr)) return FALSE;
        }
        else if (IS_FLG(FLG_DEVICES))
        {
@@ -1173,6 +1340,11 @@ static bool is_autopick_aux(object_type *o_ptr, autopick_type *entry, cptr o_nam
                default: return FALSE;
                }
        }
+       else if (IS_FLG(FLG_CORPSES))
+       {
+               if (o_ptr->tval != TV_CORPSE && o_ptr->tval != TV_SKELETON)
+                       return FALSE;
+       }
        else if (IS_FLG(FLG_SPELLBOOKS))
        {
                if (!(o_ptr->tval >= TV_LIFE_BOOK))
@@ -1230,11 +1402,6 @@ static bool is_autopick_aux(object_type *o_ptr, autopick_type *entry, cptr o_nam
                if (!(o_ptr->tval == TV_BOOTS))
                        return FALSE;
        }
-       else if (IS_FLG(FLG_FAVORITE))
-       {
-               if (!is_favorite(o_ptr))
-                       return FALSE;
-       }
 
        /* Keyword don't match */
        if (*ptr == '^')
@@ -1244,11 +1411,7 @@ static bool is_autopick_aux(object_type *o_ptr, autopick_type *entry, cptr o_nam
        }
        else
        {
-#ifdef JP
-               if (!strstr_j(o_name, ptr)) return FALSE;
-#else
-               if (!strstr(o_name, ptr)) return FALSE;
-#endif
+               if (!my_strstr(o_name, ptr)) return FALSE;
        }
 
        /* TRUE when it need not to be 'collecting' */
@@ -1282,21 +1445,14 @@ int is_autopick(object_type *o_ptr)
        char o_name[MAX_NLEN];
 
        if (o_ptr->tval == TV_GOLD) return -1;
-       
-       object_desc(o_name, o_ptr, FALSE, 3);
 
-       /* Force to be lower case string */
-       for (i = 0; o_name[i]; i++)
-       {
-#ifdef JP
-               if (iskanji(o_name[i]))
-                       i++;
-               else
-#endif
-               if (isupper(o_name[i]))
-                       o_name[i] = tolower(o_name[i]);
-       }
-       
+       /* Prepare object name string first */
+       object_desc(o_name, o_ptr, (OD_NO_FLAVOR | OD_OMIT_PREFIX | OD_NO_PLURAL));
+
+       /* Convert the string to lower case */
+       str_tolower(o_name);
+
+       /* Look for a matching entry in the list */     
        for (i=0; i < max_autopick; i++)
        {
                autopick_type *entry = &autopick_list[i];
@@ -1312,36 +1468,19 @@ int is_autopick(object_type *o_ptr)
 /*
  *  Auto inscription
  */
-void auto_inscribe_item(int item, int idx)
+static void auto_inscribe_item(object_type *o_ptr, int idx)
 {
-       object_type *o_ptr;
-
-       /* Get the item (in the pack) */
-       if (item >= 0) o_ptr = &inventory[item];
-
-       /* Get the item (on the floor) */
-       else o_ptr = &o_list[0 - item];
-
-       /* Auto-inscription or Re-inscribe for resistances {%} */
-       if ((idx < 0 || !autopick_list[idx].insc) && !o_ptr->inscription)
-               return;
+       /* Are there auto-inscription? */
+       if (idx < 0 || !autopick_list[idx].insc) return;
 
        if (!o_ptr->inscription)
                o_ptr->inscription = quark_add(autopick_list[idx].insc);
 
-       if (item > INVEN_PACK)
-       {
-               /* Redraw inscription */
-               p_ptr->window |= (PW_EQUIP);
+       /* Redraw inscription */
+       p_ptr->window |= (PW_EQUIP | PW_INVEN);
 
-               /* {.} and {$} effect p_ptr->warning and TRC_TELEPORT_SELF */
-               p_ptr->update |= (PU_BONUS);
-       }
-       else if (item >= 0)
-       {
-               /* Redraw inscription */
-               p_ptr->window |= (PW_INVEN);
-       }
+       /* {.} and {$} effect p_ptr->warning and TRC_TELEPORT_SELF */
+       p_ptr->update |= (PU_BONUS);
 }
 
 
@@ -1355,22 +1494,21 @@ static bool is_opt_confirm_destroy(object_type *o_ptr)
        /* Known to be worthless? */
        if (leave_worth)
                if (object_value(o_ptr) > 0) return FALSE;
-       
+
        if (leave_equip)
-               if ((o_ptr->tval >= TV_MISSILE_BEGIN) && (o_ptr->tval <= TV_ARMOR_END)) return FALSE;
-       
+               if (object_is_weapon_armour_ammo(o_ptr)) return FALSE;
+
        if (leave_chest)
                if ((o_ptr->tval == TV_CHEST) && o_ptr->pval) return FALSE;
-       
+
        if (leave_wanted)
        {
-               if (o_ptr->tval == TV_CORPSE
-                   && object_is_shoukinkubi(o_ptr)) return FALSE;
+               if (object_is_shoukinkubi(o_ptr)) return FALSE;
        }
-       
+
        if (leave_corpse)
                if (o_ptr->tval == TV_CORPSE) return FALSE;
-       
+
        if (leave_junk)
                if ((o_ptr->tval == TV_SKELETON) || (o_ptr->tval == TV_BOTTLE) || (o_ptr->tval == TV_JUNK) || (o_ptr->tval == TV_STATUE)) return FALSE;
 
@@ -1380,7 +1518,7 @@ static bool is_opt_confirm_destroy(object_type *o_ptr)
                {
                        if (o_ptr->tval == TV_CORPSE &&
                            o_ptr->sval == SV_CORPSE &&
-                           strchr("pht", r_info[o_ptr->pval].d_char))
+                           my_strchr("pht", r_info[o_ptr->pval].d_char))
                                return FALSE;
                }
 
@@ -1393,61 +1531,55 @@ static bool is_opt_confirm_destroy(object_type *o_ptr)
                else if (p_ptr->pclass == CLASS_NINJA)
                {
                        if (o_ptr->tval == TV_LITE &&
-                           o_ptr->name2 == EGO_LITE_DARKNESS)
+                           o_ptr->name2 == EGO_LITE_DARKNESS && object_is_known(o_ptr))
                                return FALSE;
                }
                else if (p_ptr->pclass == CLASS_BEASTMASTER ||
                         p_ptr->pclass == CLASS_CAVALRY)
                {
                        if (o_ptr->tval == TV_WAND &&
-                           o_ptr->sval == SV_WAND_HEAL_MONSTER)
+                           o_ptr->sval == SV_WAND_HEAL_MONSTER && object_is_aware(o_ptr))
                                return FALSE;
                }
        }
-       
+
        if (o_ptr->tval == TV_GOLD) return FALSE;
-       
+
        return TRUE;
 }
 
 
 /*
  * Automatically destroy an item if it is to be destroyed
+ *
+ * When always_pickup is 'yes', we disable auto-destroyer function of
+ * auto-picker/destroyer, and do only easy-auto-destroyer.
  */
 static object_type autopick_last_destroyed_object;
 
-bool auto_destroy_item(int item, int autopick_idx)
+static void auto_destroy_item(object_type *o_ptr, int autopick_idx)
 {
        bool destroy = FALSE;
-       object_type *o_ptr;
 
-       /* Don't destroy equipped items */
-       if (item > INVEN_PACK) return FALSE;
-
-       /* Get the item (in the pack) */
-       if (item >= 0) o_ptr = &inventory[item];
-
-       /* Get the item (on the floor) */
-       else o_ptr = &o_list[0 - item];
-
-       /* Easy-Auto-Destroyer */
+       /* Easy-Auto-Destroyer (3rd priority) */
        if (is_opt_confirm_destroy(o_ptr)) destroy = TRUE;
 
-       /* Protected by auto-picker */
+       /* Protected by auto-picker (2nd priotity) */
        if (autopick_idx >= 0 &&
            !(autopick_list[autopick_idx].action & DO_AUTODESTROY))
                destroy = FALSE;
 
+       /* Auto-destroyer works only when !always_pickup */
        if (!always_pickup)
        {
-               /* Auto-picker/destroyer */
+               /* Auto-picker/destroyer (1st priority) */
                if (autopick_idx >= 0 &&
                    (autopick_list[autopick_idx].action & DO_AUTODESTROY))
                        destroy = TRUE;
        }
 
        /* Not to be destroyed */
-       if (!destroy) return FALSE;
+       if (!destroy) return;
 
        /* Now decided to destroy */
 
@@ -1459,7 +1591,7 @@ bool auto_destroy_item(int item, int autopick_idx)
                char o_name[MAX_NLEN];
 
                /* Describe the object (with {terrible/special}) */
-               object_desc(o_name, o_ptr, TRUE, 3);
+               object_desc(o_name, o_ptr, 0);
 
                /* Message */
 #ifdef JP
@@ -1469,7 +1601,7 @@ bool auto_destroy_item(int item, int autopick_idx)
 #endif
 
                /* Done */
-               return TRUE;
+               return;
        }
 
        /* Record name of destroyed item */
@@ -1479,14 +1611,14 @@ bool auto_destroy_item(int item, int autopick_idx)
        o_ptr->marked |= OM_AUTODESTROY;
        p_ptr->notice |= PN_AUTODESTROY;
 
-       return TRUE;
+       return;
 }
 
 
 /*
  *  Auto-destroy marked item
  */
-static void delayed_auto_destroy_aux(int item)
+static void autopick_delayed_alter_aux(int item)
 {
        object_type *o_ptr;
 
@@ -1496,12 +1628,12 @@ static void delayed_auto_destroy_aux(int item)
        /* Get the item (on the floor) */
        else o_ptr = &o_list[0 - item];
 
-       if (o_ptr->k_idx && o_ptr->marked & OM_AUTODESTROY)
+       if (o_ptr->k_idx && (o_ptr->marked & OM_AUTODESTROY))
        {
                char o_name[MAX_NLEN];
 
                /* Describe the object (with {terrible/special}) */
-               object_desc(o_name, o_ptr, TRUE, 3);
+               object_desc(o_name, o_ptr, 0);
 
                /* Eliminate the item (from the pack) */
                if (item >= 0)
@@ -1527,9 +1659,9 @@ static void delayed_auto_destroy_aux(int item)
 
 
 /*
- *  Auto-destroy marked item in inventry and on floor
+ *  Auto-destroy marked items in inventry and on floor
  */
-void delayed_auto_destroy(void)
+void autopick_delayed_alter(void)
 {
        int item;
 
@@ -1538,23 +1670,52 @@ void delayed_auto_destroy(void)
         * skipping after inven_item_optimize()
         */
        for (item = INVEN_TOTAL - 1; item >= 0 ; item--)
-               delayed_auto_destroy_aux(item);
+               autopick_delayed_alter_aux(item);
 
        /* Scan the pile of objects */
        item = cave[py][px].o_idx;
        while (item)
        {
                int next = o_list[item].next_o_idx;
-               delayed_auto_destroy_aux(-item);
+               autopick_delayed_alter_aux(-item);
                item = next;
        }
 }
 
 
 /*
+ * Auto-inscription and/or destroy
+ *
+ * Auto-destroyer works only on inventory or on floor stack only when
+ * requested.
+ */
+void autopick_alter_item(int item, bool destroy)
+{
+       object_type *o_ptr;
+       int idx;
+
+       /* Get the item (in the pack) */
+       if (item >= 0) o_ptr = &inventory[item];
+
+       /* Get the item (on the floor) */
+       else o_ptr = &o_list[0 - item];
+
+       /* Get the index in the auto-pick/destroy list */
+       idx = is_autopick(o_ptr);
+
+       /* Do auto-inscription */
+       auto_inscribe_item(o_ptr, idx);
+
+       /* Do auto-destroy if needed */
+       if (destroy && item <= INVEN_PACK)
+               auto_destroy_item(o_ptr, idx);
+}
+
+
+/*
  * Automatically pickup/destroy items in this grid.
  */
-void auto_pickup_items(cave_type *c_ptr)
+void autopick_pickup_items(cave_type *c_ptr)
 {
        s16b this_o_idx, next_o_idx = 0;
        
@@ -1572,7 +1733,7 @@ void auto_pickup_items(cave_type *c_ptr)
                idx = is_autopick(o_ptr);
 
                /* Item index for floor -1,-2,-3,...  */
-               auto_inscribe_item((-this_o_idx), idx);
+               auto_inscribe_item(o_ptr, idx);
 
                if (idx >= 0 &&
                        (autopick_list[idx].action & (DO_AUTOPICK | DO_QUERY_AUTOPICK)))
@@ -1584,7 +1745,7 @@ void auto_pickup_items(cave_type *c_ptr)
                                char o_name[MAX_NLEN];
 
                                /* Describe the object */
-                               object_desc(o_name, o_ptr, TRUE, 3);
+                               object_desc(o_name, o_ptr, 0);
 
                                /* Message */
 #ifdef JP
@@ -1609,7 +1770,7 @@ void auto_pickup_items(cave_type *c_ptr)
                                }
 
                                /* Describe the object */
-                               object_desc(o_name, o_ptr, TRUE, 3);
+                               object_desc(o_name, o_ptr, 0);
 
 #ifdef JP
                                sprintf(out_val, "%s¤ò½¦¤¤¤Þ¤¹¤«? ", o_name);
@@ -1617,59 +1778,28 @@ void auto_pickup_items(cave_type *c_ptr)
                                sprintf(out_val, "Pick up %s? ", o_name);
 #endif
 
-                               if (!get_check(out_val))
-                               {
-                                       /* Hack - remember that the item has given a message here. */
-                                       o_ptr->marked |= (OM_NOMSG | OM_NO_QUERY);
-                                       continue;
-                               }
-
-                       }
-                       py_pickup_aux(this_o_idx);
-
-                       continue;
-               }
-               
-               /*
-                * Do auto-destroy;
-                * When always_pickup is 'yes', we disable
-                * auto-destroyer from autopick function, and do only
-                * easy-auto-destroyer.
-                */
-               else
-               {
-                       if (auto_destroy_item((-this_o_idx), idx))
-                               continue;
-               }
-       }
-}
-
-
-#define PT_DEFAULT 0
-#define PT_WITH_PNAME 1
-
-/*
- *  Get file name for autopick preference
- */
-static cptr pickpref_filename(int filename_mode)
-{
-#ifdef JP
-       static const char namebase[] = "picktype";
-#else
-       static const char namebase[] = "pickpref";
-#endif
-
-       switch (filename_mode)
-       {
-       case PT_DEFAULT:
-               return format("%s.prf", namebase);
-
-       case PT_WITH_PNAME:
-               return format("%s-%s.prf", namebase, player_name);
+                               if (!get_check(out_val))
+                               {
+                                       /* Hack - remember that the item has given a message here. */
+                                       o_ptr->marked |= (OM_NOMSG | OM_NO_QUERY);
+                                       continue;
+                               }
 
-       default:
-               return NULL;
-       }
+                       }
+                       py_pickup_aux(this_o_idx);
+               }
+               
+               /*
+                * Do auto-destroy;
+                * When always_pickup is 'yes', we disable
+                * auto-destroyer from autopick function, and do only
+                * easy-auto-destroyer.
+                */
+               else
+               {
+                       auto_destroy_item(o_ptr, idx);
+               }
+       } /* for () */
 }
 
 
@@ -1806,7 +1936,7 @@ static bool clear_auto_register(void)
 /*
  *  Automatically register an auto-destroy preference line
  */
-bool add_auto_register(object_type *o_ptr)
+bool autopick_autoregister(object_type *o_ptr)
 {
        char buf[1024];
        char pref_file[1024];
@@ -1840,6 +1970,27 @@ bool add_auto_register(object_type *o_ptr)
                return FALSE;
        }
 
+       /* Known to be an artifact? */
+       if ((object_is_known(o_ptr) && object_is_artifact(o_ptr)) ||
+           ((o_ptr->ident & IDENT_SENSE) &&
+            (o_ptr->feeling == FEEL_TERRIBLE || o_ptr->feeling == FEEL_SPECIAL)))
+       {
+               char o_name[MAX_NLEN];
+
+               /* Describe the object (with {terrible/special}) */
+               object_desc(o_name, o_ptr, 0);
+
+               /* Message */
+#ifdef JP
+               msg_format("%s¤ÏÇ˲õÉÔǽ¤À¡£", o_name);
+#else
+               msg_format("You cannot auto-destroy %s.", o_name);
+#endif
+
+               /* Done */
+               return FALSE;
+       }
+
 
        if (!p_ptr->autopick_autoregister)
        {
@@ -1982,7 +2133,7 @@ typedef struct {
        cptr *lines_list;
        byte states[MAX_LINES];
 
-       byte dirty_flags;
+       u16b dirty_flags;
        int dirty_line;
        int filename_mode;
        int old_com_id;
@@ -1994,13 +2145,14 @@ typedef struct {
 /*
  * Dirty flag for text editor
  */
-#define DIRTY_ALL        0x01
-#define DIRTY_MODE       0x04
-#define DIRTY_SCREEN     0x08
-#define DIRTY_NOT_FOUND  0x10
-#define DIRTY_NO_SEARCH  0x20
-#define DIRTY_EXPRESSION 0x40
-
+#define DIRTY_ALL           0x0001
+#define DIRTY_MODE          0x0004
+#define DIRTY_SCREEN        0x0008
+#define DIRTY_NOT_FOUND     0x0010
+#define DIRTY_NO_SEARCH     0x0020
+#define DIRTY_EXPRESSION    0x0040
+#define DIRTY_SKIP_INACTIVE 0x0080
+#define DIRTY_INACTIVE      0x0100
 
 /*
  * Describe which kind of object is Auto-picked/destroyed
@@ -2025,6 +2177,10 @@ static void describe_autopick(char *buff, autopick_type *entry)
        if (IS_FLG(FLG_COLLECTING))
                before_str[before_n++] = "¼ý½¸Ãæ¤Ç´û¤Ë»ý¤Ã¤Æ¤¤¤ë¥¹¥í¥Ã¥È¤Ë¤Þ¤È¤á¤é¤ì¤ë";
        
+       /*** Unaware items ***/
+       if (IS_FLG(FLG_UNAWARE))
+               before_str[before_n++] = "̤´ÕÄê¤Ç¤½¤Î¸ú²Ì¤âȽÌÀ¤·¤Æ¤¤¤Ê¤¤";
+
        /*** Unidentified ***/
        if (IS_FLG(FLG_UNIDENTIFIED))
                before_str[before_n++] = "̤´ÕÄê¤Î";
@@ -2045,7 +2201,7 @@ static void describe_autopick(char *buff, autopick_type *entry)
        }
 
        /*** Weapons whose dd*ds is more than nn ***/
-       if (IS_FLG(FLG_MORE_THAN))
+       if (IS_FLG(FLG_MORE_DICE))
        {
                static char more_than_desc_str[] = "___";
                before_str[before_n++] = "¥À¥á¡¼¥¸¥À¥¤¥¹¤ÎºÇÂçÃͤ¬";
@@ -2085,6 +2241,13 @@ static void describe_autopick(char *buff, autopick_type *entry)
                body_str = "ÁõÈ÷";
        }
 
+       /*** Good ***/
+       if (IS_FLG(FLG_GOOD))
+       {
+               before_str[before_n++] = "¾å¼Á¤Î";
+               body_str = "ÁõÈ÷";
+       }
+
        /*** Nameless ***/
        if (IS_FLG(FLG_NAMELESS))
        {
@@ -2092,9 +2255,26 @@ static void describe_autopick(char *buff, autopick_type *entry)
                body_str = "ÁõÈ÷";
        }
 
-       /*** Unaware items ***/
-       if (IS_FLG(FLG_UNAWARE))
-               before_str[before_n++] = "̤´ÕÄê¤Ç¤½¤Î¸ú²Ì¤âȽÌÀ¤·¤Æ¤¤¤Ê¤¤";
+       /*** Average ***/
+       if (IS_FLG(FLG_AVERAGE))
+       {
+               before_str[before_n++] = "ʤÎ";
+               body_str = "ÁõÈ÷";
+       }
+
+       /*** Rare equipments ***/
+       if (IS_FLG(FLG_RARE))
+       {
+               before_str[before_n++] = "¥É¥é¥´¥óÁõÈ÷¤ä¥«¥ª¥¹¡¦¥Ö¥ì¡¼¥ÉÅù¤ò´Þ¤àÄÁ¤·¤¤";
+               body_str = "ÁõÈ÷";
+       }
+
+       /*** Common equipments ***/
+       if (IS_FLG(FLG_COMMON))
+       {
+               before_str[before_n++] = "¤¢¤ê¤Õ¤ì¤¿(¥É¥é¥´¥óÁõÈ÷¤ä¥«¥ª¥¹¡¦¥Ö¥ì¡¼¥ÉÅù¤ÎÄÁ¤·¤¤Êª¤Ç¤Ï¤Ê¤¤)";
+               body_str = "ÁõÈ÷";
+       }
 
        /*** Wanted monster's corpse/skeletons ***/
        if (IS_FLG(FLG_WANTED))
@@ -2171,6 +2351,8 @@ static void describe_autopick(char *buff, autopick_type *entry)
                ; /* Nothing to do */
        else if (IS_FLG(FLG_WEAPONS))
                body_str = "Éð´ï";
+       else if (IS_FLG(FLG_FAVORITE_WEAPONS))
+               body_str = "ÆÀ°ÕÉð´ï";
        else if (IS_FLG(FLG_ARMORS))
                body_str = "Ëɶñ";
        else if (IS_FLG(FLG_MISSILES))
@@ -2181,6 +2363,8 @@ static void describe_autopick(char *buff, autopick_type *entry)
                body_str = "¸÷¸»ÍѤΥ¢¥¤¥Æ¥à";
        else if (IS_FLG(FLG_JUNKS))
                body_str = "Àޤ줿ËÀÅù¤Î¥¬¥é¥¯¥¿";
+       else if (IS_FLG(FLG_CORPSES))
+               body_str = "»àÂΤä¹ü";
        else if (IS_FLG(FLG_SPELLBOOKS))
                body_str = "ËâË¡½ñ";
        else if (IS_FLG(FLG_HAFTED))
@@ -2203,8 +2387,6 @@ static void describe_autopick(char *buff, autopick_type *entry)
                body_str = "äƼê";
        else if (IS_FLG(FLG_BOOTS))
                body_str = "¥Ö¡¼¥Ä";
-       else if (IS_FLG(FLG_FAVORITE))
-               body_str = "ÆÀ°ÕÉð´ï";
 
        *buff = '\0';
        if (!before_n) 
@@ -2234,13 +2416,13 @@ static void describe_autopick(char *buff, autopick_type *entry)
        {
                strncat(buff, format("¤Ë¡Ö%s¡×", insc), 80);
 
-               if (strstr(insc, "%%all"))
+               if (my_strstr(insc, "%%all"))
                        strcat(buff, "(%%all¤ÏÁ´Ç½ÎϤòɽ¤¹±Ñ»ú¤Îµ­¹æ¤ÇÃÖ´¹)");
-               else if (strstr(insc, "%all"))
+               else if (my_strstr(insc, "%all"))
                        strcat(buff, "(%all¤ÏÁ´Ç½ÎϤòɽ¤¹µ­¹æ¤ÇÃÖ´¹)");
-               else if (strstr(insc, "%%"))
+               else if (my_strstr(insc, "%%"))
                        strcat(buff, "(%%¤ÏÄɲÃǽÎϤòɽ¤¹±Ñ»ú¤Îµ­¹æ¤ÇÃÖ´¹)");
-               else if (strstr(insc, "%"))
+               else if (my_strstr(insc, "%"))
                        strcat(buff, "(%¤ÏÄɲÃǽÎϤòɽ¤¹µ­¹æ¤ÇÃÖ´¹)");
 
                strcat(buff, "¤È¹ï¤ó¤Ç");
@@ -2281,6 +2463,13 @@ static void describe_autopick(char *buff, autopick_type *entry)
        if (IS_FLG(FLG_COLLECTING))
                which_str[which_n++] = "can be absorbed into an existing inventory slot";
        
+       /*** Unaware items ***/
+       if (IS_FLG(FLG_UNAWARE))
+       {
+               before_str[before_n++] = "unidentified";
+               whose_str[whose_n++] = "basic abilities are not known";
+       }
+
        /*** Unidentified ***/
        if (IS_FLG(FLG_UNIDENTIFIED))
                before_str[before_n++] = "unidentified";
@@ -2293,6 +2482,22 @@ static void describe_autopick(char *buff, autopick_type *entry)
        if (IS_FLG(FLG_STAR_IDENTIFIED))
                before_str[before_n++] = "fully identified";
 
+       /*** Rare equipments ***/
+       if (IS_FLG(FLG_RARE))
+       {
+               before_str[before_n++] = "very rare";
+               body_str = "equipments";
+               after_str[after_n++] = "such like Dragon armors, Blades of Chaos, etc.";
+       }
+
+       /*** Common equipments ***/
+       if (IS_FLG(FLG_COMMON))
+       {
+               before_str[before_n++] = "relatively common";
+               body_str = "equipments";
+               after_str[after_n++] = "compared to very rare Dragon armors, Blades of Chaos, etc.";
+       }
+
        /*** Worthless items ***/
        if (IS_FLG(FLG_WORTHLESS))
        {
@@ -2312,6 +2517,13 @@ static void describe_autopick(char *buff, autopick_type *entry)
                before_str[before_n++] = "ego";
        }
 
+       /*** Good ***/
+       if (IS_FLG(FLG_GOOD))
+       {
+               body_str = "equipment";
+               which_str[which_n++] = "have good quality";
+       }
+
        /*** Nameless ***/
        if (IS_FLG(FLG_NAMELESS))
        {
@@ -2319,11 +2531,11 @@ static void describe_autopick(char *buff, autopick_type *entry)
                which_str[which_n++] = "is neither ego-item nor artifact";
        }
 
-       /*** Unaware items ***/
-       if (IS_FLG(FLG_UNAWARE))
+       /*** Average ***/
+       if (IS_FLG(FLG_AVERAGE))
        {
-               before_str[before_n++] = "unidentified";
-               whose_str[whose_n++] = "basic abilities are not known";
+               body_str = "equipment";
+               which_str[which_n++] = "have average quality";
        }
 
        /*** Dice boosted (weapon of slaying) ***/
@@ -2334,7 +2546,7 @@ static void describe_autopick(char *buff, autopick_type *entry)
        }
 
        /*** Weapons whose dd*ds is more than nn ***/
-       if (IS_FLG(FLG_MORE_THAN))
+       if (IS_FLG(FLG_MORE_DICE))
        {
                static char more_than_desc_str[] =
                        "maximum damage from dice is bigger than __";
@@ -2432,6 +2644,8 @@ static void describe_autopick(char *buff, autopick_type *entry)
                ; /* Nothing to do */
        else if (IS_FLG(FLG_WEAPONS))
                body_str = "weapons";
+       else if (IS_FLG(FLG_FAVORITE_WEAPONS))
+               body_str = "favorite weapons";
        else if (IS_FLG(FLG_ARMORS))
                body_str = "armors";
        else if (IS_FLG(FLG_MISSILES))
@@ -2442,6 +2656,8 @@ static void describe_autopick(char *buff, autopick_type *entry)
                body_str = "light sources";
        else if (IS_FLG(FLG_JUNKS))
                body_str = "junk such as broken sticks";
+       else if (IS_FLG(FLG_CORPSES))
+               body_str = "corpses or skeletons";
        else if (IS_FLG(FLG_SPELLBOOKS))
                body_str = "spellbooks";
        else if (IS_FLG(FLG_HAFTED))
@@ -2464,8 +2680,6 @@ static void describe_autopick(char *buff, autopick_type *entry)
                body_str = "gloves";
        else if (IS_FLG(FLG_BOOTS))
                body_str = "boots";
-       else if (IS_FLG(FLG_FAVORITE))
-               body_str = "favorite weapons";
 
        /* Prepare a string for item name */
        if (*str)
@@ -2496,9 +2710,9 @@ static void describe_autopick(char *buff, autopick_type *entry)
        {
                strncat(buff, format("and inscribe \"%s\"", insc), 80);
 
-               if (strstr(insc, "%all"))
+               if (my_strstr(insc, "%all"))
                        strcat(buff, ", replacing %all with code string representing all abilities,");
-               else if (strstr(insc, "%"))
+               else if (my_strstr(insc, "%"))
                        strcat(buff, ", replacing % with code string representing extra random abilities,");
 
                strcat(buff, " on ");
@@ -2584,7 +2798,7 @@ static void describe_autopick(char *buff, autopick_type *entry)
 /*
  * Read whole lines of a file to memory
  */
-static cptr *read_text_lines(cptr filename, bool user)
+static cptr *read_text_lines(cptr filename)
 {
        cptr *lines_list = NULL;
        FILE *fff;
@@ -2592,14 +2806,7 @@ static cptr *read_text_lines(cptr filename, bool user)
        int lines = 0;
        char buf[1024];
 
-       if (user)
-       {
-               path_build(buf, sizeof(buf), ANGBAND_DIR_USER, filename);
-       }
-       else
-       {
-               path_build(buf, sizeof(buf), ANGBAND_DIR_PREF, filename);
-       }
+       path_build(buf, sizeof(buf), ANGBAND_DIR_USER, filename);
        
        /* Open the file */
        fff = my_fopen(buf, "r");
@@ -2626,26 +2833,102 @@ static cptr *read_text_lines(cptr filename, bool user)
 }
 
 
+/*
+ * Copy the default autopick file to the user directory
+ */
+static void prepare_default_pickpref(void)
+{
+       static char *messages[] = {
+#ifdef JP
+               "¤¢¤Ê¤¿¤Ï¡Ö¼«Æ°½¦¤¤¥¨¥Ç¥£¥¿¡×¤ò½é¤á¤Æµ¯Æ°¤·¤Þ¤·¤¿¡£",
+               "¼«Æ°½¦¤¤¤Î¥æ¡¼¥¶¡¼ÀßÄê¥Õ¥¡¥¤¥ë¤¬¤Þ¤À½ñ¤«¤ì¤Æ¤¤¤Ê¤¤¤Î¤Ç¡¢",
+               "´ðËÜŪ¤Ê¼«Æ°½¦¤¤ÀßÄê¥Õ¥¡¥¤¥ë¤òlib/pref/picktype.prf¤«¤é¥³¥Ô¡¼¤·¤Þ¤¹¡£",
+               NULL
+#else
+               "You have activated the Auto-Picker Editor for the first time.",
+               "Since user pref file for autopick is not yet created,",
+               "the default setting is loaded from lib/pref/pickpref.prf .",
+               NULL
+#endif
+       };
+
+       char buf[1024];
+       FILE *pref_fp;
+       FILE *user_fp;
+       int i;
+       cptr filename = pickpref_filename(PT_DEFAULT);
+
+       /* Display messages */
+       for (i = 0; messages[i]; i++) msg_print(messages[i]);
+       msg_print(NULL);
+
+
+       /* Open new file */
+       path_build(buf, sizeof(buf), ANGBAND_DIR_USER, filename);
+       user_fp = my_fopen(buf, "w");
+
+       /* Failed */
+       if (!user_fp) return;
+
+       /* Write header messages for a notification */
+       fprintf(user_fp, "#***\n");
+       for (i = 0; messages[i]; i++)
+       {
+               fprintf(user_fp, "#***  %s\n", messages[i]);
+       }
+       fprintf(user_fp, "#***\n\n\n");
+
+
+       /* Open the default file */
+       path_build(buf, sizeof(buf), ANGBAND_DIR_PREF, filename);
+       pref_fp = my_fopen(buf, "r");
+
+       /* Failed */
+       if (!pref_fp)
+       {
+               my_fclose(user_fp);
+               return;
+       }
+
+       /* Copy the contents of default file */
+       while (!my_fgets(pref_fp, buf, sizeof(buf)))
+               fprintf(user_fp, "%s\n", buf);
+
+       my_fclose(user_fp);
+       my_fclose(pref_fp);
+}
+
+/*
+ * Read an autopick prefence file to memory
+ * Prepare default if no user file is found
+ */
 static cptr *read_pickpref_text_lines(int *filename_mode_p)
 {
        char buf[1024];
        cptr *lines_list;
 
+       /* Try a filename with player name */
        *filename_mode_p = PT_WITH_PNAME;
        strcpy(buf, pickpref_filename(*filename_mode_p));
-       lines_list = read_text_lines(buf, TRUE);
+       lines_list = read_text_lines(buf);
 
        if (!lines_list)
        {
+               /* Use default name */
                *filename_mode_p = PT_DEFAULT;
                strcpy(buf, pickpref_filename(*filename_mode_p));
-               lines_list = read_text_lines(buf, TRUE);
+               lines_list = read_text_lines(buf);
        }
 
        if (!lines_list)
        {
-               strcpy(buf, pickpref_filename(*filename_mode_p));
-               lines_list = read_text_lines(buf, FALSE);
+               /* There is no preference file in the user directory */
+
+               /* Copy the default autopick file to the user directory */
+               prepare_default_pickpref();
+
+               /* Use default name again */
+               lines_list = read_text_lines(buf);
        }
 
        if (!lines_list)
@@ -2706,36 +2989,23 @@ static void free_text_lines(cptr *lines_list)
  */
 static void toggle_keyword(text_body_type *tb, int flg)
 {
-       int by1, by2, bx1, bx2, y;
+       int by1, by2, y;
        bool add = TRUE;
        bool fixed = FALSE;
 
-       /* Select this line */
-       if (!tb->mark)
+       /* Some lines are selected */
+       if (tb->mark)
        {
-               tb->my = tb->cy;
-               tb->mx = 0;
+               by1 = MIN(tb->my, tb->cy);
+               by2 = MAX(tb->my, tb->cy);
        }
 
-       if (tb->my < tb->cy)
-       {
-               by1 = tb->my;
-               by2 = tb->cy;
-               bx1 = tb->mx;
-               bx2 = tb->cx;
-       }
-       else
+       /* No mark -- Select current line */
+       else /* if (!tb->mark) */
        {
-               by2 = tb->my;
-               by1 = tb->cy;
-               bx2 = tb->mx;
-               bx1 = tb->cx;
+               by1 = by2 = tb->cy;
        }
 
-       /* String on these lines are not really selected */  
-       if (tb->lines_list[by1][bx1] == '\0' && by1 < tb->cy) by1++;
-       if (bx2 == 0 && by1 < by2) by2--;
-
 
        /* Set/Reset flag of each line */
        for (y = by1; y <= by2; y++)
@@ -2773,10 +3043,18 @@ static void toggle_keyword(text_body_type *tb, int flg)
                }
                
                /* You can use only one flag in artifact/ego/nameless */
-               else if (FLG_ARTIFACT <= flg && flg <= FLG_NAMELESS)
+               else if (FLG_ARTIFACT <= flg && flg <= FLG_AVERAGE)
+               {
+                       int i;
+                       for (i = FLG_ARTIFACT; i <= FLG_AVERAGE; i++)
+                               REM_FLG(i);
+               }
+               
+               /* You can use only one flag in rare/common */
+               else if (FLG_RARE <= flg && flg <= FLG_COMMON)
                {
                        int i;
-                       for (i = FLG_ARTIFACT; i <= FLG_NAMELESS; i++)
+                       for (i = FLG_RARE; i <= FLG_COMMON; i++)
                                REM_FLG(i);
                }
                
@@ -2800,35 +3078,23 @@ static void toggle_keyword(text_body_type *tb, int flg)
 static void toggle_command_letter(text_body_type *tb, byte flg)
 {
        autopick_type an_entry, *entry = &an_entry;
-       int by1, by2, bx1, bx2, y;
+       int by1, by2, y;
        bool add = TRUE;
        bool fixed = FALSE;
 
-       /* Select this line */
-       if (!tb->mark)
+       /* Some lines are selected */
+       if (tb->mark)
        {
-               tb->my = tb->cy;
-               tb->mx = 0;
+               by1 = MIN(tb->my, tb->cy);
+               by2 = MAX(tb->my, tb->cy);
        }
 
-       if (tb->my < tb->cy)
-       {
-               by1 = tb->my;
-               by2 = tb->cy;
-               bx1 = tb->mx;
-               bx2 = tb->cx;
-       }
-       else
+       /* No mark -- Select current line */
+       else /* if (!tb->mark) */
        {
-               by2 = tb->my;
-               by1 = tb->cy;
-               bx2 = tb->mx;
-               bx1 = tb->cx;
+               by1 = by2 = tb->cy;
        }
 
-       /* String on these lines are not really selected */  
-       if (tb->lines_list[by1][bx1] == '\0' && by1 < tb->cy) by1++;
-       if (bx2 == 0 && by1 < by2) by2--;
 
        /* Set/Reset flag of each line */
        for (y = by1; y <= by2; y++)
@@ -2895,33 +3161,21 @@ static void toggle_command_letter(text_body_type *tb, byte flg)
  */
 static void add_keyword(text_body_type *tb, int flg)
 {
-       int by1, by2, bx1, bx2, y;
+       int by1, by2, y;
 
-       /* Select this line */
-       if (!tb->mark)
+       /* Some lines are selected */
+       if (tb->mark)
        {
-               tb->my = tb->cy;
-               tb->mx = 0;
+               by1 = MIN(tb->my, tb->cy);
+               by2 = MAX(tb->my, tb->cy);
        }
 
-       if (tb->my < tb->cy)
-       {
-               by1 = tb->my;
-               by2 = tb->cy;
-               bx1 = tb->mx;
-               bx2 = tb->cx;
-       }
-       else
+       /* No mark -- Select current line */
+       else /* if (!tb->mark) */
        {
-               by2 = tb->my;
-               by1 = tb->cy;
-               bx2 = tb->mx;
-               bx1 = tb->cx;
+               by1 = by2 = tb->cy;
        }
 
-       /* String on these lines are not really selected */  
-       if (tb->lines_list[by1][bx1] == '\0' && by1 < tb->cy) by1++;
-       if (bx2 == 0 && by1 < by2) by2--;
 
        /* Set/Reset flag of each line */
        for (y = by1; y <= by2; y++)
@@ -2980,6 +3234,36 @@ static void check_expression_line(text_body_type *tb, int y)
 
 
 /*
+ * Add an empty line at the last of the file
+ */
+static bool add_empty_line(text_body_type *tb)
+{
+       int k;
+
+       for (k = 0; tb->lines_list[k]; k++)
+               /* count number of lines */ ;
+
+       /* Too many lines! */
+       if (k >= MAX_LINES - 2) return FALSE;
+
+       /* The last line is already empty */
+       if (!tb->lines_list[k-1][0]) return FALSE;
+
+       /* Create new empty line */
+       tb->lines_list[k] = string_make("");
+
+       /* Expressions need re-evaluation */
+       tb->dirty_flags |= DIRTY_EXPRESSION;
+
+       /* Text is changed */
+       tb->changed = TRUE;
+
+       /* A line is added */
+       return TRUE;
+}
+
+
+/*
  * Insert return code and split the line
  */
 static bool insert_return_code(text_body_type *tb)
@@ -3088,7 +3372,7 @@ static byte get_object_for_search(object_type **o_handle, cptr *search_strp)
        *o_handle = o_ptr;
 
        string_free(*search_strp);
-       object_desc(buf, *o_handle, FALSE, 3);
+       object_desc(buf, *o_handle, (OD_NO_FLAVOR | OD_OMIT_PREFIX | OD_NO_PLURAL));
        *search_strp = string_make(format("<%s>", buf));
        return 1;
 }
@@ -3106,7 +3390,7 @@ static byte get_destroyed_object_for_search(object_type **o_handle, cptr *search
        *o_handle = &autopick_last_destroyed_object;
 
        string_free(*search_strp);
-       object_desc(buf, *o_handle, FALSE, 3);
+       object_desc(buf, *o_handle, (OD_NO_FLAVOR | OD_OMIT_PREFIX | OD_NO_PLURAL));
        *search_strp = string_make(format("<%s>", buf));
        return 1;
 }
@@ -3126,7 +3410,7 @@ static byte get_string_for_search(object_type **o_handle, cptr *search_strp)
         */
        byte color = TERM_YELLOW;
        char buf[MAX_NLEN+20];
-       const size_t len = 80;
+       const int len = 80;
 
 #ifdef JP
        char prompt[] = "¸¡º÷(^I:»ý¤Áʪ ^L:Ç˲õ¤µ¤ì¤¿Êª): ";
@@ -3135,9 +3419,16 @@ static byte get_string_for_search(object_type **o_handle, cptr *search_strp)
 #endif
        int col = sizeof(prompt) - 1;
 
+       /* Prepare string buffer for edit */
        if (*search_strp) strcpy(buf, *search_strp);
        else buf[0] = '\0';
 
+       /* Object searching mode */
+       if (*o_handle)
+       {
+               color = TERM_L_GREEN;
+       }
+
        /* Display prompt */
        prt(prompt, 0, 0);
 
@@ -3156,7 +3447,7 @@ static byte get_string_for_search(object_type **o_handle, cptr *search_strp)
                Term_gotoxy(col + pos, 0);
 
                /* Get a special key code */
-               skey = inkey_special();
+               skey = inkey_special(TRUE);
 
                /* Analyze the key */
                switch (skey)
@@ -3169,7 +3460,7 @@ static byte get_string_for_search(object_type **o_handle, cptr *search_strp)
                        /* Now on insert mode */
                        color = TERM_WHITE;
 
-                       /* No move at biggining of line */
+                       /* No move at beginning of line */
                        if (0 == pos) break;
 
                        while (TRUE)
@@ -3177,7 +3468,7 @@ static byte get_string_for_search(object_type **o_handle, cptr *search_strp)
                                int next_pos = i + 1;
 
 #ifdef JP
-                               if (iskanji(buf[next_pos])) next_pos++;
+                               if (iskanji(buf[i])) next_pos++;
 #endif
 
                                /* Is there the cursor at next position? */ 
@@ -3221,7 +3512,7 @@ static byte get_string_for_search(object_type **o_handle, cptr *search_strp)
                case '\n':
                case '\r':
                case KTRL('s'):
-                       if (!pos && *o_handle) return (back ? -1 : 1);
+                       if (*o_handle) return (back ? -1 : 1);
                        string_free(*search_strp);
                        *search_strp = string_make(buf);
                        *o_handle = NULL;
@@ -3246,7 +3537,7 @@ static byte get_string_for_search(object_type **o_handle, cptr *search_strp)
                        /* Now on insert mode */
                        color = TERM_WHITE;
 
-                       /* No move at biggining of line */
+                       /* No move at beginning of line */
                        if (0 == pos) break;
 
                        while (TRUE)
@@ -3279,6 +3570,9 @@ static byte get_string_for_search(object_type **o_handle, cptr *search_strp)
                        /* Now on insert mode */
                        color = TERM_WHITE;
 
+                       /* No move at end of line */
+                       if ('\0' == buf[pos]) break;
+
                        /* Position of next character */
                        src = pos + 1;
 
@@ -3309,8 +3603,20 @@ static byte get_string_for_search(object_type **o_handle, cptr *search_strp)
                        /* Get a character code */
                        c = (char)skey;
 
-                       if (color == TERM_YELLOW)
+                       /* Was non insert mode? */
+                       if (color != TERM_WHITE)
                        {
+                               /* Was object searching mode */
+                               if (color == TERM_L_GREEN)
+                               {
+                                       /* Cancel the mode */
+                                       *o_handle = NULL;
+
+                                       /* Remove indicating string */
+                                       string_free(*search_strp);
+                                       *search_strp = NULL;
+                               }
+
                                /* Overwrite default string */
                                buf[0] = '\0';
 
@@ -3367,6 +3673,20 @@ static byte get_string_for_search(object_type **o_handle, cptr *search_strp)
 
                }
 
+               /* Object searching mode was cancelled? */
+               if (*o_handle && color != TERM_L_GREEN)
+               {
+                       /* Cancel the mode */
+                       *o_handle = NULL;
+
+                       /* Remove indicating string */
+                       buf[0] = '\0';
+                       string_free(*search_strp);
+                       *search_strp = NULL;
+
+               }
+
+
        } /* while (TRUE) */
 }
 
@@ -3374,30 +3694,24 @@ static byte get_string_for_search(object_type **o_handle, cptr *search_strp)
 /*
  * Search next line matches for o_ptr
  */
-static bool search_for_object(text_body_type *tb, object_type *o_ptr, bool forward)
+static void search_for_object(text_body_type *tb, object_type *o_ptr, bool forward)
 {
-       int i;
        autopick_type an_entry, *entry = &an_entry;
        char o_name[MAX_NLEN];
+       int bypassed_cy = -1;
+
+       /* Start searching from current cursor position */
+       int i = tb->cy;
 
-       object_desc(o_name, o_ptr, FALSE, 3);
+       /* Prepare object name string first */
+       object_desc(o_name, o_ptr, (OD_NO_FLAVOR | OD_OMIT_PREFIX | OD_NO_PLURAL));
 
-       /* Force to be lower case string */
-       for (i = 0; o_name[i]; i++)
-       {
-#ifdef JP
-               if (iskanji(o_name[i]))
-                       i++;
-               else
-#endif
-               if (isupper(o_name[i]))
-                       o_name[i] = tolower(o_name[i]);
-       }
-       
-       i = tb->cy;
+       /* Convert the string to lower case */
+       str_tolower(o_name);
 
-       while (1)
+       while (TRUE)
        {
+               /* End of list? */
                if (forward)
                {
                        if (!tb->lines_list[++i]) break;
@@ -3407,34 +3721,74 @@ static bool search_for_object(text_body_type *tb, object_type *o_ptr, bool forwa
                        if (--i < 0) break;
                }
 
-               /* Ignore bypassed lines */
-               if (tb->states[i] & LSTAT_BYPASS) continue;
-
+               /* Is this line is a correct entry? */
                if (!autopick_new_entry(entry, tb->lines_list[i], FALSE)) continue;
 
-               if (is_autopick_aux(o_ptr, entry, o_name))
+               /* Does this line match to the object? */
+               if (!is_autopick_aux(o_ptr, entry, o_name)) continue;
+
+
+               /* Found a line but it's inactive */
+               if (tb->states[i] & LSTAT_BYPASS)
+               {
+                       /* If it is first found, remember it */
+                       if (bypassed_cy == -1) bypassed_cy = i;
+               }
+
+               /* Found an active line! */
+               else
                {
+                       /* Move to this line */
                        tb->cx = 0;
                        tb->cy = i;
-                       return TRUE;
+
+                       if (bypassed_cy != -1)
+                       {
+                               /* Mark as some lines are skipped */
+                               tb->dirty_flags |= DIRTY_SKIP_INACTIVE;
+                       }
+
+                       /* Found it! */
+                       return;
                }
        }
 
-       return FALSE;
+       if (bypassed_cy != -1)
+       {
+               /* Move to the remembered line */
+               tb->cx = 0;
+               tb->cy = bypassed_cy;
+
+               /* Mark as this line is inactive */
+               tb->dirty_flags |= DIRTY_INACTIVE;
+       }
+
+       else
+       {
+               /* Mark as NOT FOUND */
+               tb->dirty_flags |= DIRTY_NOT_FOUND;
+       }
+
+       return;
 }
 
 
 /*
  * Search next line matches to the string
  */
-static bool search_for_string(text_body_type *tb, cptr search_str, bool forward)
+static void search_for_string(text_body_type *tb, cptr search_str, bool forward)
 {
+       int bypassed_cy = -1;
+       int bypassed_cx = 0;
+
+       /* Start searching from current cursor position */
        int i = tb->cy;
 
-       while (1)
+       while (TRUE)
        {
                cptr pos;
 
+               /* End of list? */
                if (forward)
                {
                        if (!tb->lines_list[++i]) break;
@@ -3444,23 +3798,59 @@ static bool search_for_string(text_body_type *tb, cptr search_str, bool forward)
                        if (--i < 0) break;
                }
 
-               /* Ignore bypassed lines */
-               if (tb->states[i] & LSTAT_BYPASS) continue;
+               /* Look for the string pattern */
+               pos = my_strstr(tb->lines_list[i], search_str);
+
+               /* Not found! */
+               if (!pos) continue;
+
+               /* Found a line but it's inactive */
+               if ((tb->states[i] & LSTAT_BYPASS) &&
+                   !(tb->states[i] & LSTAT_EXPRESSION))
+               {
+                       /* If it is first found, remember it */
+                       if (bypassed_cy == -1)
+                       {
+                               bypassed_cy = i;
+                               bypassed_cx = (int)(pos - tb->lines_list[i]);
+                       }
+               }
+
+               /* Found an active line! */
+               else
+               {
+                       /* Move to this location */
+                       tb->cx = (int)(pos - tb->lines_list[i]);
+                       tb->cy = i;
+
+                       if (bypassed_cy != -1)
+                       {
+                               /* Mark as some lines are skipped */
+                               tb->dirty_flags |= DIRTY_SKIP_INACTIVE;
+                       }
+
+                       /* Found it! */
+                       return;
+               }
+       }
+
+       if (bypassed_cy != -1)
+       {
+               /* Move to the remembered line */
+               tb->cx = bypassed_cx;
+               tb->cy = bypassed_cy;
+
+               /* Mark as this line is inactive */
+               tb->dirty_flags |= DIRTY_INACTIVE;
+       }
 
-#ifdef JP
-               pos = strstr_j(tb->lines_list[i], search_str);
-#else
-               pos = strstr(tb->lines_list[i], search_str);
-#endif
-               if (pos)
-               {
-                       tb->cx = (int)(pos - tb->lines_list[i]);
-                       tb->cy = i;
-                       return TRUE;
-               }
+       else
+       {
+               /* Mark as NOT FOUND */
+               tb->dirty_flags |= DIRTY_NOT_FOUND;
        }
 
-       return FALSE;
+       return;
 }
 
 
@@ -3512,187 +3902,188 @@ static bool search_for_string(text_body_type *tb, cptr search_str, bool forward)
 #define EC_IK_IDENTIFIED       41
 #define EC_IK_STAR_IDENTIFIED  42
 #define EC_OK_BOOSTED         43
-#define EC_OK_MORE_THAN               44
+#define EC_OK_MORE_DICE               44
 #define EC_OK_MORE_BONUS       45
 #define EC_OK_WORTHLESS               46
 #define EC_OK_ARTIFACT        47
 #define EC_OK_EGO             48
-#define EC_OK_NAMELESS        49
-#define EC_OK_WANTED          50
-#define EC_OK_UNIQUE          51
-#define EC_OK_HUMAN           52
-#define EC_OK_UNREADABLE       53
-#define EC_OK_REALM1          54
-#define EC_OK_REALM2          55
-#define EC_OK_FIRST           56
-#define EC_OK_SECOND          57
-#define EC_OK_THIRD           58
-#define EC_OK_FOURTH          59
-#define EC_KK_WEAPONS         60
-#define EC_KK_FAVORITE        61
-#define EC_KK_ARMORS          62
-#define EC_KK_MISSILES        63
-#define EC_KK_DEVICES         64
-#define EC_KK_LIGHTS          65
-#define EC_KK_JUNKS           66
-#define EC_KK_SPELLBOOKS       67
-#define EC_KK_SHIELDS         68
-#define EC_KK_BOWS            69
-#define EC_KK_RINGS           70
-#define EC_KK_AMULETS         71
-#define EC_KK_SUITS           72
-#define EC_KK_CLOAKS          73
-#define EC_KK_HELMS           74
-#define EC_KK_GLOVES          75
-#define EC_KK_BOOTS           76
+#define EC_OK_GOOD            49
+#define EC_OK_NAMELESS        50
+#define EC_OK_AVERAGE         51
+#define EC_OK_RARE            52       
+#define EC_OK_COMMON          53
+#define EC_OK_WANTED          54
+#define EC_OK_UNIQUE          55
+#define EC_OK_HUMAN           56
+#define EC_OK_UNREADABLE       57
+#define EC_OK_REALM1          58
+#define EC_OK_REALM2          59
+#define EC_OK_FIRST           60
+#define EC_OK_SECOND          61
+#define EC_OK_THIRD           62
+#define EC_OK_FOURTH          63
+#define EC_KK_WEAPONS         64
+#define EC_KK_FAVORITE_WEAPONS 65
+#define EC_KK_ARMORS          66
+#define EC_KK_MISSILES        67
+#define EC_KK_DEVICES         68
+#define EC_KK_LIGHTS          69
+#define EC_KK_JUNKS           70
+#define EC_KK_CORPSES         71
+#define EC_KK_SPELLBOOKS       72
+#define EC_KK_SHIELDS         73
+#define EC_KK_BOWS            74
+#define EC_KK_RINGS           75
+#define EC_KK_AMULETS         76
+#define EC_KK_SUITS           77
+#define EC_KK_CLOAKS          78
+#define EC_KK_HELMS           79
+#define EC_KK_GLOVES          80
+#define EC_KK_BOOTS           81
 
 
 /* Manu names */
 #ifdef JP
 
-#define MN_QUIT "¥»¡¼¥Ö̵¤·¤Ç½ªÎ»" 
-#define MN_SAVEQUIT "¥»¡¼¥Ö¤·¤Æ½ªÎ»" 
-#define MN_REVERT "Á´¤Æ¤ÎÊѹ¹¤òÇË´þ" 
-#define MN_HELP "¥Ø¥ë¥×" 
-
-#define MN_MOVE "¥«¡¼¥½¥ë°ÜÆ°" 
-#define MN_LEFT "º¸" 
-#define MN_DOWN "²¼" 
-#define MN_UP "¾å" 
-#define MN_RIGHT "±¦" 
-#define MN_BOL "¹Ô¤ÎÀèƬ" 
-#define MN_EOL "¹Ô¤Î½ªÃ¼" 
-#define MN_PGUP "¾å¤Î¥Ú¡¼¥¸" 
-#define MN_PGDOWN "²¼¤Î¥Ú¡¼¥¸" 
-#define MN_TOP "1¹ÔÌܤذÜÆ°" 
-#define MN_BOTTOM "ºÇ²¼¹Ô¤Ø°ÜÆ°" 
-
-#define MN_EDIT "ÊÔ½¸" 
-#define MN_CUT "¥«¥Ã¥È" 
-#define MN_COPY "¥³¥Ô¡¼" 
-#define MN_PASTE "¥Ú¡¼¥¹¥È" 
-#define MN_BLOCK "ÁªÂòÈϰϤλØÄê" 
-#define MN_KILL_LINE "¹Ô¤Î»Ä¤ê¤òºï½ü" 
-#define MN_DELETE_CHAR "1ʸ»úºï½ü" 
-#define MN_BACKSPACE "¥Ð¥Ã¥¯¥¹¥Ú¡¼¥¹" 
-#define MN_RETURN "²þ¹Ô" 
-#define MN_RETURN "²þ¹Ô" 
-
-#define MN_SEARCH "¸¡º÷" 
-#define MN_SEARCH_STR "ʸ»úÎó¤Ç¸¡º÷" 
-#define MN_SEARCH_FORW "Á°Êý¤ØºÆ¸¡º÷" 
-#define MN_SEARCH_BACK "¸åÊý¤ØºÆ¸¡º÷" 
-#define MN_SEARCH_OBJ "¥¢¥¤¥Æ¥à¤òÁªÂò¤·¤Æ¸¡º÷" 
-#define MN_SEARCH_DESTROYED "¼«Æ°Ç˲õ¤µ¤ì¤¿¥¢¥¤¥Æ¥à¤Ç¸¡º÷" 
-
-#define MN_INSERT "¿§¡¹ÁÞÆþ" 
-#define MN_INSERT_OBJECT "ÁªÂò¤·¤¿¥¢¥¤¥Æ¥à¤Î̾Á°¤òÁÞÆþ" 
-#define MN_INSERT_DESTROYED "¼«Æ°Ç˲õ¤µ¤ì¤¿¥¢¥¤¥Æ¥à¤Î̾Á°¤òÁÞÆþ" 
-#define MN_INSERT_BLOCK "¾ò·ïʬ´ô¥Ö¥í¥Ã¥¯¤ÎÎã¤òÁÞÆþ" 
-#define MN_INSERT_MACRO "¥Þ¥¯¥íÄêµÁ¤òÁÞÆþ" 
-#define MN_INSERT_KEYMAP "¥­¡¼¥Þ¥Ã¥×ÄêµÁ¤òÁÞÆþ" 
-
-#define MN_COMMAND_LETTER "½¦¤¤/Ç˲õ/ÊüÃÖ¤ÎÁªÂò" 
-#define MN_CL_AUTOPICK "¡Ö ¡× (¼«Æ°½¦¤¤)" 
-#define MN_CL_DESTROY "¡Ö!¡× (¼«Æ°Ç˲õ)" 
-#define MN_CL_LEAVE "¡Ö~¡× (ÊüÃÖ)" 
-#define MN_CL_QUERY "¡Ö;¡× (³Îǧ¤·¤Æ½¦¤¦)" 
-#define MN_CL_NO_DISP "¡Ö(¡× (¥Þ¥Ã¥×¥³¥Þ¥ó¥É¤Çɽ¼¨¤·¤Ê¤¤)" 
-
-#define MN_ADJECTIVE_GEN "·ÁÍÆ»ì(°ìÈÌ)¤ÎÁªÂò" 
-
-#define MN_ADJECTIVE_SPECIAL "·ÁÍÆ»ì(Æüì)¤ÎÁªÂò" 
-#define MN_BOOSTED "¥À¥¤¥¹Ìܤΰ㤦 (Éð´ï)" 
-#define MN_MORE_THAN "¥À¥¤¥¹ÌÜ # °Ê¾å¤Î (Éð´ï)" 
-#define MN_MORE_BONUS "½¤ÀµÃÍ # °Ê¾å¤Î (»ØÎØÅù)" 
-#define MN_ARTIFACT "¥¢¡¼¥Æ¥£¥Õ¥¡¥¯¥È (ÁõÈ÷)" 
-#define MN_EGO "¥¨¥´ (ÁõÈ÷)" 
-#define MN_NAMELESS "̵ÌäΠ(ÁõÈ÷)" 
-#define MN_WANTED "¾Þ¶â¼ó¤Î (»àÂÎ)" 
-#define MN_UNIQUE "¥æ¥Ë¡¼¥¯¡¦¥â¥ó¥¹¥¿¡¼¤Î (»àÂÎ)" 
-#define MN_HUMAN "¿Í´Ö¤Î (»àÂÎ)" 
-#define MN_UNREADABLE "Æɤá¤Ê¤¤ (ËâË¡½ñ)" 
-#define MN_REALM1 "Âè°ìÎΰè¤Î (ËâË¡½ñ)" 
-#define MN_REALM2 "ÂèÆóÎΰè¤Î (ËâË¡½ñ)" 
-#define MN_FIRST "1ºýÌܤΠ(ËâË¡½ñ)" 
-#define MN_SECOND "2ºýÌܤΠ(ËâË¡½ñ)" 
-#define MN_THIRD "3ºýÌܤΠ(ËâË¡½ñ)" 
-#define MN_FOURTH "4ºýÌܤΠ(ËâË¡½ñ)" 
-
-#define MN_NOUN "̾»ì¤ÎÁªÂò" 
+static char MN_QUIT[] = "¥»¡¼¥Ö̵¤·¤Ç½ªÎ»";
+static char MN_SAVEQUIT[] = "¥»¡¼¥Ö¤·¤Æ½ªÎ»";
+static char MN_REVERT[] = "Á´¤Æ¤ÎÊѹ¹¤òÇË´þ";
+static char MN_HELP[] = "¥Ø¥ë¥×";
+
+static char MN_MOVE[] = "¥«¡¼¥½¥ë°ÜÆ°";
+static char MN_LEFT[] =   "º¸          (¢«Ìð°õ¥­¡¼)";
+static char MN_DOWN[] =   "²¼          (¢­Ìð°õ¥­¡¼)";
+static char MN_UP[] =     "¾å          (¢¬Ìð°õ¥­¡¼)";
+static char MN_RIGHT[] =  "±¦          (¢ªÌð°õ¥­¡¼)";
+static char MN_BOL[] =    "¹Ô¤ÎÀèƬ";
+static char MN_EOL[] =    "¹Ô¤Î½ªÃ¼";
+static char MN_PGUP[] =   "¾å¤Î¥Ú¡¼¥¸  (PageUp¥­¡¼)";
+static char MN_PGDOWN[] = "²¼¤Î¥Ú¡¼¥¸  (PageDown¥­¡¼)";
+static char MN_TOP[] =    "1¹ÔÌܤذÜÆ° (Home¥­¡¼)";
+static char MN_BOTTOM[] = "ºÇ²¼¹Ô¤Ø°ÜÆ°(End¥­¡¼)";
+
+static char MN_EDIT[] = "ÊÔ½¸";
+static char MN_CUT[] = "¥«¥Ã¥È";
+static char MN_COPY[] = "¥³¥Ô¡¼";
+static char MN_PASTE[] = "¥Ú¡¼¥¹¥È";
+static char MN_BLOCK[] = "ÁªÂòÈϰϤλØÄê";
+static char MN_KILL_LINE[] = "¹Ô¤Î»Ä¤ê¤òºï½ü";
+static char MN_DELETE_CHAR[] = "1ʸ»úºï½ü";
+static char MN_BACKSPACE[] = "¥Ð¥Ã¥¯¥¹¥Ú¡¼¥¹";
+static char MN_RETURN[] = "²þ¹Ô";
+
+static char MN_SEARCH[] = "¸¡º÷";
+static char MN_SEARCH_STR[] = "ʸ»úÎó¤Ç¸¡º÷";
+static char MN_SEARCH_FORW[] = "Á°Êý¤ØºÆ¸¡º÷";
+static char MN_SEARCH_BACK[] = "¸åÊý¤ØºÆ¸¡º÷";
+static char MN_SEARCH_OBJ[] = "¥¢¥¤¥Æ¥à¤òÁªÂò¤·¤Æ¸¡º÷";
+static char MN_SEARCH_DESTROYED[] = "¼«Æ°Ç˲õ¤µ¤ì¤¿¥¢¥¤¥Æ¥à¤Ç¸¡º÷";
+
+static char MN_INSERT[] = "¿§¡¹ÁÞÆþ";
+static char MN_INSERT_OBJECT[] = "ÁªÂò¤·¤¿¥¢¥¤¥Æ¥à¤Î̾Á°¤òÁÞÆþ";
+static char MN_INSERT_DESTROYED[] = "¼«Æ°Ç˲õ¤µ¤ì¤¿¥¢¥¤¥Æ¥à¤Î̾Á°¤òÁÞÆþ";
+static char MN_INSERT_BLOCK[] = "¾ò·ïʬ´ô¥Ö¥í¥Ã¥¯¤ÎÎã¤òÁÞÆþ";
+static char MN_INSERT_MACRO[] = "¥Þ¥¯¥íÄêµÁ¤òÁÞÆþ";
+static char MN_INSERT_KEYMAP[] = "¥­¡¼¥Þ¥Ã¥×ÄêµÁ¤òÁÞÆþ";
+
+static char MN_COMMAND_LETTER[] = "½¦¤¤/Ç˲õ/ÊüÃÖ¤ÎÁªÂò";
+static char MN_CL_AUTOPICK[] = "¡Ö ¡× (¼«Æ°½¦¤¤)";
+static char MN_CL_DESTROY[] = "¡Ö!¡× (¼«Æ°Ç˲õ)";
+static char MN_CL_LEAVE[] = "¡Ö~¡× (ÊüÃÖ)";
+static char MN_CL_QUERY[] = "¡Ö;¡× (³Îǧ¤·¤Æ½¦¤¦)";
+static char MN_CL_NO_DISP[] = "¡Ö(¡× (¥Þ¥Ã¥×¥³¥Þ¥ó¥É¤Çɽ¼¨¤·¤Ê¤¤)";
+
+static char MN_ADJECTIVE_GEN[] = "·ÁÍÆ»ì(°ìÈÌ)¤ÎÁªÂò";
+static char MN_RARE[] = "¥ì¥¢¤Ê (ÁõÈ÷)";
+static char MN_COMMON[] = "¤¢¤ê¤Õ¤ì¤¿ (ÁõÈ÷)";
+
+static char MN_ADJECTIVE_SPECIAL[] = "·ÁÍÆ»ì(Æüì)¤ÎÁªÂò";
+static char MN_BOOSTED[] = "¥À¥¤¥¹Ìܤΰ㤦 (Éð´ï)";
+static char MN_MORE_DICE[] = "¥À¥¤¥¹ÌÜ # °Ê¾å¤Î (Éð´ï)";
+static char MN_MORE_BONUS[] = "½¤ÀµÃÍ # °Ê¾å¤Î (»ØÎØÅù)";
+static char MN_WANTED[] = "¾Þ¶â¼ó¤Î (»àÂÎ)";
+static char MN_UNIQUE[] = "¥æ¥Ë¡¼¥¯¡¦¥â¥ó¥¹¥¿¡¼¤Î (»àÂÎ)";
+static char MN_HUMAN[] = "¿Í´Ö¤Î (»àÂÎ)";
+static char MN_UNREADABLE[] = "Æɤá¤Ê¤¤ (ËâË¡½ñ)";
+static char MN_REALM1[] = "Âè°ìÎΰè¤Î (ËâË¡½ñ)";
+static char MN_REALM2[] = "ÂèÆóÎΰè¤Î (ËâË¡½ñ)";
+static char MN_FIRST[] = "1ºýÌܤΠ(ËâË¡½ñ)";
+static char MN_SECOND[] = "2ºýÌܤΠ(ËâË¡½ñ)";
+static char MN_THIRD[] = "3ºýÌܤΠ(ËâË¡½ñ)";
+static char MN_FOURTH[] = "4ºýÌܤΠ(ËâË¡½ñ)";
+
+static char MN_NOUN[] = "̾»ì¤ÎÁªÂò";
 
 #else
 
-#define MN_QUIT "Quit without save" 
-#define MN_SAVEQUIT "Save & Quit" 
-#define MN_REVERT "Revert all changes" 
-#define MN_HELP "Help" 
-
-#define MN_MOVE "Move cursor" 
-#define MN_LEFT "Left" 
-#define MN_DOWN "Down" 
-#define MN_UP "Up" 
-#define MN_RIGHT "Right" 
-#define MN_BOL "Beggining of line" 
-#define MN_EOL "End of line" 
-#define MN_PGUP "Page up" 
-#define MN_PGDOWN "Page down" 
-#define MN_TOP "Top" 
-#define MN_BOTTOM "Bottom" 
-
-#define MN_EDIT "Edit" 
-#define MN_CUT "Cut" 
-#define MN_COPY "Copy" 
-#define MN_PASTE "Paste" 
-#define MN_BLOCK "Select block" 
-#define MN_KILL_LINE "Kill rest of line" 
-#define MN_DELETE_CHAR "Delete character" 
-#define MN_BACKSPACE "Backspace" 
-#define MN_RETURN "Return" 
-#define MN_RETURN "Return" 
-
-#define MN_SEARCH "Search" 
-#define MN_SEARCH_STR "Search by string" 
-#define MN_SEARCH_FORW "Search forward" 
-#define MN_SEARCH_BACK "Search backward" 
-#define MN_SEARCH_OBJ "Search by inventory object" 
-#define MN_SEARCH_DESTROYED "Search by destroyed object" 
-
-#define MN_INSERT "Insert..." 
-#define MN_INSERT_OBJECT "Insert name of choosen object" 
-#define MN_INSERT_DESTROYED "Insert name of destroyed object" 
-#define MN_INSERT_BLOCK "Insert conditional block" 
-#define MN_INSERT_MACRO "Insert a macro definition" 
-#define MN_INSERT_KEYMAP "Insert a keymap definition" 
-
-#define MN_COMMAND_LETTER "Command letter" 
-#define MN_CL_AUTOPICK "' ' (Auto pick)" 
-#define MN_CL_DESTROY "'!' (Auto destroy)" 
-#define MN_CL_LEAVE "'~' (Leave it on the floor)" 
-#define MN_CL_QUERY "';' (Query to pick up)" 
-#define MN_CL_NO_DISP "'(' (No display on the large map)" 
-
-#define MN_ADJECTIVE_GEN "Adjective (general)" 
-
-#define MN_ADJECTIVE_SPECIAL "Adjective (special)" 
-#define MN_BOOSTED "dice boosted (weapons)" 
-#define MN_MORE_THAN "more than # dice (weapons)" 
-#define MN_MORE_BONUS "more bonus than # (rings etc.)" 
-#define MN_ARTIFACT "artifact (equipments)" 
-#define MN_EGO "ego (equipments)" 
-#define MN_NAMELESS "nameless (equipments)" 
-#define MN_WANTED "wanted (corpse)" 
-#define MN_UNIQUE "unique (corpse)" 
-#define MN_HUMAN "human (corpse)" 
-#define MN_UNREADABLE "unreadable (spellbooks)" 
-#define MN_REALM1 "realm1 (spellbooks)" 
-#define MN_REALM2 "realm2 (spellbooks)" 
-#define MN_FIRST "first (spellbooks)" 
-#define MN_SECOND "second (spellbooks)" 
-#define MN_THIRD "third (spellbooks)" 
-#define MN_FOURTH "fourth (spellbooks)" 
-
-#define MN_NOUN "Keywords (noun)" 
+static char MN_QUIT[] = "Quit without save";
+static char MN_SAVEQUIT[] = "Save & Quit";
+static char MN_REVERT[] = "Revert all changes";
+static char MN_HELP[] = "Help";
+
+static char MN_MOVE[] =   "Move cursor";
+static char MN_LEFT[] =   "Left     (Left Arrow key)";
+static char MN_DOWN[] =   "Down     (Down Arrow key)";
+static char MN_UP[] =     "Up       (Up Arrow key)";
+static char MN_RIGHT[] =  "Right    (Right Arrow key)";
+static char MN_BOL[] =    "Beggining of line";
+static char MN_EOL[] =    "End of line";
+static char MN_PGUP[] =   "Page up  (PageUp key)";
+static char MN_PGDOWN[] = "Page down(PageDown key)";
+static char MN_TOP[] =    "Top      (Home key)";
+static char MN_BOTTOM[] = "Bottom   (End key)";
+
+static char MN_EDIT[] = "Edit";
+static char MN_CUT[] = "Cut";
+static char MN_COPY[] = "Copy";
+static char MN_PASTE[] = "Paste";
+static char MN_BLOCK[] = "Select block";
+static char MN_KILL_LINE[] = "Kill rest of line";
+static char MN_DELETE_CHAR[] = "Delete character";
+static char MN_BACKSPACE[] = "Backspace";
+static char MN_RETURN[] = "Return";
+
+static char MN_SEARCH[] = "Search";
+static char MN_SEARCH_STR[] = "Search by string";
+static char MN_SEARCH_FORW[] = "Search forward";
+static char MN_SEARCH_BACK[] = "Search backward";
+static char MN_SEARCH_OBJ[] = "Search by inventory object";
+static char MN_SEARCH_DESTROYED[] = "Search by destroyed object";
+
+static char MN_INSERT[] = "Insert...";
+static char MN_INSERT_OBJECT[] = "Insert name of choosen object";
+static char MN_INSERT_DESTROYED[] = "Insert name of destroyed object";
+static char MN_INSERT_BLOCK[] = "Insert conditional block";
+static char MN_INSERT_MACRO[] = "Insert a macro definition";
+static char MN_INSERT_KEYMAP[] = "Insert a keymap definition";
+
+static char MN_COMMAND_LETTER[] = "Command letter";
+static char MN_CL_AUTOPICK[] = "' ' (Auto pick)";
+static char MN_CL_DESTROY[] = "'!' (Auto destroy)";
+static char MN_CL_LEAVE[] = "'~' (Leave it on the floor)";
+static char MN_CL_QUERY[] = "';' (Query to pick up)";
+static char MN_CL_NO_DISP[] = "'(' (No display on the large map)";
+
+static char MN_ADJECTIVE_GEN[] = "Adjective (general)";
+static char MN_RARE[] = "rare (equipments)";
+static char MN_COMMON[] = "common (equipments)";
+
+static char MN_ADJECTIVE_SPECIAL[] = "Adjective (special)";
+static char MN_BOOSTED[] = "dice boosted (weapons)";
+static char MN_MORE_DICE[] = "more than # dice (weapons)";
+static char MN_MORE_BONUS[] = "more bonus than # (rings etc.)";
+static char MN_WANTED[] = "wanted (corpse)";
+static char MN_UNIQUE[] = "unique (corpse)";
+static char MN_HUMAN[] = "human (corpse)";
+static char MN_UNREADABLE[] = "unreadable (spellbooks)";
+static char MN_REALM1[] = "realm1 (spellbooks)";
+static char MN_REALM2[] = "realm2 (spellbooks)";
+static char MN_FIRST[] = "first (spellbooks)";
+static char MN_SECOND[] = "second (spellbooks)";
+static char MN_THIRD[] = "third (spellbooks)";
+static char MN_FOURTH[] = "fourth (spellbooks)";
+
+static char MN_NOUN[] = "Keywords (noun)";
 
 #endif
 
@@ -3755,15 +4146,19 @@ command_menu_type menu_data[] =
        {KEY_IDENTIFIED, 1, -1, EC_IK_IDENTIFIED},
        {KEY_STAR_IDENTIFIED, 1, -1, EC_IK_STAR_IDENTIFIED},
        {KEY_COLLECTING, 1, -1, EC_OK_COLLECTING},
+       {KEY_ARTIFACT, 1, -1, EC_OK_ARTIFACT},
+       {KEY_EGO, 1, -1, EC_OK_EGO},
+       {KEY_GOOD, 1, -1, EC_OK_GOOD},
+       {KEY_NAMELESS, 1, -1, EC_OK_NAMELESS},
+       {KEY_AVERAGE, 1, -1, EC_OK_AVERAGE},
        {KEY_WORTHLESS, 1, -1, EC_OK_WORTHLESS},
+       {MN_RARE, 1, -1, EC_OK_RARE},
+       {MN_COMMON, 1, -1, EC_OK_COMMON},
 
        {MN_ADJECTIVE_SPECIAL, 0, -1, -1},
        {MN_BOOSTED, 1, -1, EC_OK_BOOSTED},
-       {MN_MORE_THAN, 1, -1, EC_OK_MORE_THAN},
+       {MN_MORE_DICE, 1, -1, EC_OK_MORE_DICE},
        {MN_MORE_BONUS, 1, -1, EC_OK_MORE_BONUS},
-       {MN_ARTIFACT, 1, -1, EC_OK_ARTIFACT},
-       {MN_EGO, 1, -1, EC_OK_EGO},
-       {MN_NAMELESS, 1, -1, EC_OK_NAMELESS},
        {MN_WANTED, 1, -1, EC_OK_WANTED},
        {MN_UNIQUE, 1, -1, EC_OK_UNIQUE},
        {MN_HUMAN, 1, -1, EC_OK_HUMAN},
@@ -3777,12 +4172,13 @@ command_menu_type menu_data[] =
 
        {MN_NOUN, 0, -1, -1},
        {KEY_WEAPONS, 1, -1, EC_KK_WEAPONS},
-       {KEY_FAVORITE, 1, -1, EC_KK_FAVORITE},
+       {KEY_FAVORITE_WEAPONS, 1, -1, EC_KK_FAVORITE_WEAPONS},
        {KEY_ARMORS, 1, -1, EC_KK_ARMORS},
        {KEY_MISSILES, 1, -1, EC_KK_MISSILES},
        {KEY_DEVICES, 1, -1, EC_KK_DEVICES},
        {KEY_LIGHTS, 1, -1, EC_KK_LIGHTS},
        {KEY_JUNKS, 1, -1, EC_KK_JUNKS},
+       {KEY_CORPSES, 1, -1, EC_KK_CORPSES},
        {KEY_SPELLBOOKS, 1, -1, EC_KK_SPELLBOOKS},
        {KEY_SHIELDS, 1, -1, EC_KK_SHIELDS},
        {KEY_BOWS, 1, -1, EC_KK_BOWS},
@@ -3875,7 +4271,7 @@ static int do_command_menu(int level, int start)
        }
        strcat(linestr, "+");
 
-       while (1)
+       while (TRUE)
        {
                int com_id;
                char key;
@@ -4018,7 +4414,7 @@ static void add_str_to_yank(text_body_type *tb, cptr str)
 
        chain = tb->yank;
 
-       while (1)
+       while (TRUE)
        {
                if (!chain->next)
                {
@@ -4032,6 +4428,91 @@ static void add_str_to_yank(text_body_type *tb, cptr str)
 }
 
 
+/*
+ * Do work for the copy editor-command
+ */
+static void copy_text_to_yank(text_body_type *tb)
+{
+       int len = strlen(tb->lines_list[tb->cy]);
+
+       /* Correct cursor location */
+       if (tb->cx > len) tb->cx = len;
+
+       /* Use single line? */
+       if (!tb->mark)
+       {
+               /* Select a single line */
+               tb->cx = 0;
+               tb->my = tb->cy;
+               tb->mx = len;
+       }
+
+       /* Kill old yank buffer */
+       kill_yank_chain(tb);
+
+
+       /* Single line case */
+       if (tb->my == tb->cy)
+       {
+               int i;
+               char buf[MAX_LINELEN];
+               int bx1 = MIN(tb->mx, tb->cx);
+               int bx2 = MAX(tb->mx, tb->cx);
+
+               /* Correct fake cursor position */
+               if (bx2 > len) bx2 = len;
+
+               /* Whole part of this line is selected */
+               if (bx1 == 0 && bx2 == len)
+               {
+                       /* Copy this line */
+                       add_str_to_yank(tb, tb->lines_list[tb->cy]);
+
+                       /* Add end of line to the buffer */
+                       add_str_to_yank(tb, "");
+               }
+
+               /* Segment of this line is selected */
+               else
+               {
+                       for (i = 0; i < bx2 - bx1; i++)
+                       {
+                               buf[i] = tb->lines_list[tb->cy][bx1 + i];
+                       }
+                       buf[i] = '\0';
+
+                       /* Copy this segment of line */
+                       add_str_to_yank(tb, buf);
+               }
+       }
+
+       /* Multiple lines case */
+       else /* if (tb->my != tb->cy) */
+       {
+               int y;
+
+               int by1 = MIN(tb->my, tb->cy);
+               int by2 = MAX(tb->my, tb->cy);
+
+               /* Copy lines */
+               for (y = by1; y <= by2; y++)
+               {
+                       /* Copy this line */
+                       add_str_to_yank(tb, tb->lines_list[y]);
+               }
+
+               /* Add final end of line to the buffer */
+               add_str_to_yank(tb, "");
+       }
+
+       /* Disable selection */
+       tb->mark = 0;
+
+       /* Now dirty */
+       tb->dirty_flags |= DIRTY_ALL;
+}
+
+
 #define DESCRIPT_HGT 3
 
 /*
@@ -4040,7 +4521,7 @@ static void add_str_to_yank(text_body_type *tb, cptr str)
 static void draw_text_editor(text_body_type *tb)
 {
        int i;
-       int by1 = -1, bx1 = -1, by2 = -1, bx2 = -1;
+       int by1 = 0, by2 = 0;
 
        /* Get size */
        Term_get_size(&tb->wid, &tb->hgt);
@@ -4059,7 +4540,12 @@ static void draw_text_editor(text_body_type *tb)
                        i++;
                        if (i == tb->cx)
                        {
-                               tb->cx--;
+                               /*
+                                * Move to a correct position in the
+                                * left or right
+                                */
+                               if (i & 1) tb->cx--;
+                               else tb->cx++;
                                break;
                        }
                }
@@ -4117,6 +4603,8 @@ static void draw_text_editor(text_body_type *tb)
                        char f;
                        cptr v;
                        cptr s = tb->lines_list[y];
+                       char *ss, *s_keep;
+                       int s_len;
 
                        /* Update this line's state */
                        tb->states[y] = state;
@@ -4128,8 +4616,15 @@ static void draw_text_editor(text_body_type *tb)
                        if (streq(s, "$AUTOREGISTER"))
                                state |= LSTAT_AUTOREGISTER;
 
+                       s_len = strlen(s);
+                       ss = (char *)string_make(s);
+                       s_keep = ss;
+
                        /* Parse the expr */
-                       v = process_pref_file_expr(&s, &f);
+                       v = process_pref_file_expr(&ss, &f);
+
+                       /* Cannot use string_free() because the string was "destroyed" */
+                       C_FREE(s_keep, s_len + 1, char);
 
                        /* Set flag */
                        if (streq(v, "0")) state |= LSTAT_BYPASS;
@@ -4144,29 +4639,10 @@ static void draw_text_editor(text_body_type *tb)
 
        if (tb->mark)
        {
-               int tmp_cx = tb->cx;
-               int len = strlen(tb->lines_list[tb->cy]);
-
-               /* Correct cursor location */
-               if (tb->cx > len) tmp_cx = len;
-
                tb->dirty_flags |= DIRTY_ALL;
 
-               if (tb->my < tb->cy ||
-                   (tb->my == tb->cy && tb->mx < tmp_cx))
-               {
-                       by1 = tb->my;
-                       bx1 = tb->mx;
-                       by2 = tb->cy;
-                       bx2 = tmp_cx;
-               }
-               else
-               {
-                       by2 = tb->my;
-                       bx2 = tb->mx;
-                       by1 = tb->cy;
-                       bx1 = tmp_cx;
-               }
+               by1 = MIN(tb->my, tb->cy);
+               by2 = MAX(tb->my, tb->cy);
        }
 
        /* Dump up to tb->hgt lines of messages */
@@ -4218,27 +4694,35 @@ static void draw_text_editor(text_body_type *tb)
                        else color = TERM_WHITE;
                }
 
-               if (!tb->mark)
+               /* No mark or Out of mark */
+               if (!tb->mark || (y < by1 || by2 < y))
                {
                        /* Dump the messages, bottom to top */
                        Term_putstr(leftcol, i + 1, tb->wid - 1, color, msg);
                }
 
+               /* Multiple lines selected */
+               else if (by1 != by2)
+               {
+                       /* Dump the messages, bottom to top */
+                       Term_putstr(leftcol, i + 1, tb->wid - 1, TERM_YELLOW, msg);
+               }
+
+               /* Single line selected */
                else
                {
                        int x0 = leftcol + tb->left;
+                       int len = strlen(tb->lines_list[tb->cy]);
+                       int bx1 = MIN(tb->mx, tb->cx);
+                       int bx2 = MAX(tb->mx, tb->cx);
 
-                       int sx0 = 0;
-                       int sx1 = 0;
-
-                       if (by1 <= y && y < by2) sx1 = strlen(msg);
-                       if (y == by1) sx0 = bx1;
-                       if (y == by2) sx1 = bx2;
+                       /* Correct cursor location */
+                       if (bx2 > len) bx2 = len;
 
                        Term_gotoxy(leftcol, i + 1);
-                       if (x0 < sx0) Term_addstr(sx0 - x0, color, msg);
-                       if (x0 < sx1) Term_addstr(sx1 - sx0, TERM_YELLOW, msg + (sx0 - x0));
-                       Term_addstr(-1, color, msg + (sx1 - x0));
+                       if (x0 < bx1) Term_addstr(bx1 - x0, color, msg);
+                       if (x0 < bx2) Term_addstr(bx2 - bx1, TERM_YELLOW, msg + (bx1 - x0));
+                       Term_addstr(-1, color, msg + (bx2 - x0));
                }
        }
 
@@ -4252,6 +4736,8 @@ static void draw_text_editor(text_body_type *tb)
        if (tb->old_cy != tb->cy || (tb->dirty_flags & (DIRTY_ALL | DIRTY_NOT_FOUND | DIRTY_NO_SEARCH)) || tb->dirty_line == tb->cy)
        {
                autopick_type an_entry, *entry = &an_entry;
+               cptr str1 = NULL, str2 = NULL;
+
 
                /* Clear information line */
                for (i = 0; i < DESCRIPT_HGT; i++)
@@ -4264,86 +4750,95 @@ static void draw_text_editor(text_body_type *tb)
                if (tb->dirty_flags & DIRTY_NOT_FOUND)
                {
 #ifdef JP
-                       prt(format("¥Ñ¥¿¡¼¥ó¤¬¸«¤Ä¤«¤ê¤Þ¤»¤ó: %s", tb->search_str), tb->hgt + 1 + 1, 0);
+                       str1 = format("¥Ñ¥¿¡¼¥ó¤¬¸«¤Ä¤«¤ê¤Þ¤»¤ó: %s", tb->search_str);
+#else
+                       str1 = format("Pattern not found: %s", tb->search_str);
+#endif
+               }
+               else if (tb->dirty_flags & DIRTY_SKIP_INACTIVE)
+               {
+#ifdef JP
+                       str1 = format("̵¸ú¾õÂ֤ιԤò¥¹¥­¥Ã¥×¤·¤Þ¤·¤¿¡£(%s¤ò¸¡º÷Ãæ)", tb->search_str);
+#else
+                       str1 = format("Some inactive lines are skipped. (Searching %s)", tb->search_str);
+#endif
+               }
+               else if (tb->dirty_flags & DIRTY_INACTIVE)
+               {
+#ifdef JP
+                       str1 = format("̵¸ú¾õÂ֤ιԤÀ¤±¤¬¸«ÉÕ¤«¤ê¤Þ¤·¤¿¡£(%s¤ò¸¡º÷Ãæ)", tb->search_str);
 #else
-                       prt(format("Pattern not found: %s", tb->search_str), tb->hgt + 1 + 1, 0);
+                       str1 = format("Found only an inactive line. (Searching %s)", tb->search_str);
 #endif
                }
                else if (tb->dirty_flags & DIRTY_NO_SEARCH)
                {
 #ifdef JP
-                       prt("¸¡º÷Ãæ¤Î¥Ñ¥¿¡¼¥ó¤¬¤¢¤ê¤Þ¤»¤ó('/'¤Ç¸¡º÷)¡£", tb->hgt + 1 + 1, 0);
+                       str1 = "¸¡º÷¤¹¤ë¥Ñ¥¿¡¼¥ó¤¬¤¢¤ê¤Þ¤»¤ó(^S ¤Ç¸¡º÷)¡£";
 #else
-                       prt("No pattern to search. (Press '/' to search.)", tb->hgt +1 + 1, 0);
+                       str1 = "No pattern to search. (Press ^S to search.)";
 #endif
                }
                else if (tb->lines_list[tb->cy][0] == '#')
                {
 #ifdef JP
-                       prt("¤³¤Î¹Ô¤Ï¥³¥á¥ó¥È¤Ç¤¹¡£", tb->hgt +1 + 1, 0);
+                       str1 = "¤³¤Î¹Ô¤Ï¥³¥á¥ó¥È¤Ç¤¹¡£";
 #else
-                       prt("This line is a comment.", tb->hgt +1 + 1, 0);
+                       str1 = "This line is a comment.";
 #endif
                }
                else if (tb->lines_list[tb->cy][1] == ':')
                {
-                       cptr str = NULL;
-
                        switch(tb->lines_list[tb->cy][0])
                        {
                        case '?':
 #ifdef JP
-                               str = "¤³¤Î¹Ô¤Ï¾ò·ïʬ´ô¼°¤Ç¤¹¡£";
+                               str1 = "¤³¤Î¹Ô¤Ï¾ò·ïʬ´ô¼°¤Ç¤¹¡£";
 #else
-                               str = "This line is a Conditional Expression.";
+                               str1 = "This line is a Conditional Expression.";
 #endif
 
                                break;
                        case 'A':
 #ifdef JP
-                               str = "¤³¤Î¹Ô¤Ï¥Þ¥¯¥í¤Î¼Â¹ÔÆâÍƤòÄêµÁ¤·¤Þ¤¹¡£";
+                               str1 = "¤³¤Î¹Ô¤Ï¥Þ¥¯¥í¤Î¼Â¹ÔÆâÍƤòÄêµÁ¤·¤Þ¤¹¡£";
 #else
-                               str = "This line defines a Macro action.";
+                               str1 = "This line defines a Macro action.";
 #endif
                                break;
                        case 'P':
 #ifdef JP
-                               str = "¤³¤Î¹Ô¤Ï¥Þ¥¯¥í¤Î¥È¥ê¥¬¡¼¡¦¥­¡¼¤òÄêµÁ¤·¤Þ¤¹¡£";
+                               str1 = "¤³¤Î¹Ô¤Ï¥Þ¥¯¥í¤Î¥È¥ê¥¬¡¼¡¦¥­¡¼¤òÄêµÁ¤·¤Þ¤¹¡£";
 #else
-                               str = "This line defines a Macro trigger key.";
+                               str1 = "This line defines a Macro trigger key.";
 #endif
                                break;
                        case 'C':
 #ifdef JP
-                               str = "¤³¤Î¹Ô¤Ï¥­¡¼ÇÛÃÖ¤òÄêµÁ¤·¤Þ¤¹¡£";
+                               str1 = "¤³¤Î¹Ô¤Ï¥­¡¼ÇÛÃÖ¤òÄêµÁ¤·¤Þ¤¹¡£";
 #else
-                               str = "This line defines a Keymap.";
+                               str1 = "This line defines a Keymap.";
 #endif
                                break;
                        }
 
-                       /* Draw the first line */
-                       if (str) prt(str, tb->hgt +1 + 1, 0);
-
-                       str = NULL;
-
                        switch(tb->lines_list[tb->cy][0])
                        {
                        case '?':
                                if (tb->states[tb->cy] & LSTAT_BYPASS)
                                {
 #ifdef JP
-                                       str = "¸½ºß¤Î¼°¤ÎÃͤϡֵ¶(=0)¡×¤Ç¤¹¡£";
+                                       str2 = "¸½ºß¤Î¼°¤ÎÃͤϡֵ¶(=0)¡×¤Ç¤¹¡£";
 #else
-                                       str = "The expression is 'False'(=0) currently.";
+                                       str2 = "The expression is 'False'(=0) currently.";
 #endif
                                }
                                else
                                {
 #ifdef JP
-                                       str = "¸½ºß¤Î¼°¤ÎÃͤϡֿ¿(=1)¡×¤Ç¤¹¡£";
+                                       str2 = "¸½ºß¤Î¼°¤ÎÃͤϡֿ¿(=1)¡×¤Ç¤¹¡£";
 #else
-                                       str = "The expression is 'True'(=1) currently.";
+                                       str2 = "The expression is 'True'(=1) currently.";
 #endif
                                }
                                break;
@@ -4352,25 +4847,22 @@ static void draw_text_editor(text_body_type *tb)
                                if (tb->states[tb->cy] & LSTAT_AUTOREGISTER)
                                {
 #ifdef JP
-                                       str = "¤³¤Î¹Ô¤Ï¸å¤Çºï½ü¤µ¤ì¤Þ¤¹¡£";
+                                       str2 = "¤³¤Î¹Ô¤Ï¸å¤Çºï½ü¤µ¤ì¤Þ¤¹¡£";
 #else
-                                       str = "This line will be delete later.";
+                                       str2 = "This line will be delete later.";
 #endif
                                }
 
                                else if (tb->states[tb->cy] & LSTAT_BYPASS)
                                {
 #ifdef JP
-                                       str = "¤³¤Î¹Ô¤Ï¸½ºß¤Ï̵¸ú¤Ê¾õÂ֤Ǥ¹¡£";
+                                       str2 = "¤³¤Î¹Ô¤Ï¸½ºß¤Ï̵¸ú¤Ê¾õÂ֤Ǥ¹¡£";
 #else
-                                       str = "This line is bypassed currently.";
+                                       str2 = "This line is bypassed currently.";
 #endif
                                }
                                break;
                        }
-
-                       /* Draw the second line */
-                       if (str) prt(str, tb->hgt +1 + 2, 0);
                }
 
                /* Get description of an autopicker preference line */
@@ -4414,6 +4906,12 @@ static void draw_text_editor(text_body_type *tb)
                        }
                        autopick_free_entry(entry);
                }
+
+               /* Draw the first line */
+               if (str1) prt(str1, tb->hgt +1 + 1, 0);
+
+               /* Draw the second line */
+               if (str2) prt(str2, tb->hgt +1 + 2, 0);
        }
 }
 
@@ -4428,9 +4926,6 @@ static void kill_line_segment(text_body_type *tb, int y, int x0, int x1, bool wh
        char *d = buf;
        int x;
 
-       /* No segment? */
-       if (x0 == x1) return;
-
        /* Kill whole line? */
        if (whole && x0 == 0 && s[x1] == '\0' && tb->lines_list[y+1])
        {
@@ -4449,6 +4944,9 @@ static void kill_line_segment(text_body_type *tb, int y, int x0, int x1, bool wh
                return;
        }
 
+       /* No segment? */
+       if (x0 == x1) return;
+
        /* Before the segment */
        for (x = 0; x < x0; x++)
                *(d++) = s[x];
@@ -4595,10 +5093,22 @@ static bool insert_keymap_line(text_body_type *tb)
        /* Look up the keymap */
        act = keymap_act[mode][(byte)(buf[0])];
 
+       if (act)
+       {
+               /* Analyze the current action */
+               ascii_to_text(tmp, act);
+       }
+       else
+       {
+               /* No keymap defined -- Use trigger key itself as a default */
+
+               /* Nothing to do (use tmp) */
+       }
+
        /* Insert blank action preference line */
        insert_return_code(tb);
        string_free(tb->lines_list[tb->cy]);
-       tb->lines_list[tb->cy] = string_make(format("A:%s", act));
+       tb->lines_list[tb->cy] = string_make(format("A:%s", tmp));
 
        return TRUE;
 }
@@ -4680,10 +5190,30 @@ static bool do_editor_command(text_body_type *tb, int com_id)
                if (0 < tb->cx)
                {
                        int len;
+#ifdef JP
+                       int i;
+#endif
 
                        tb->cx--;
                        len = strlen(tb->lines_list[tb->cy]);
                        if (len < tb->cx) tb->cx = len;
+
+#ifdef JP
+                       /* Don't let cursor at second byte of kanji */
+                       for (i = 0; tb->lines_list[tb->cy][i]; i++)
+                       {
+                               if (iskanji(tb->lines_list[tb->cy][i]))
+                               {
+                                       i++;
+                                       if (i == tb->cx)
+                                       {
+                                               /* Move to the left */
+                                               tb->cx--;
+                                               break;
+                                       }
+                               }
+                       }
+#endif
                }
                else if (tb->cy > 0)
                {
@@ -4694,7 +5224,17 @@ static bool do_editor_command(text_body_type *tb, int com_id)
 
        case EC_DOWN:
                /* Next line */
-               if (tb->lines_list[tb->cy + 1]) tb->cy++;
+
+               /* Is this the last line? */
+               if (!tb->lines_list[tb->cy + 1])
+               {
+                       /* Add one more empty line if possible */
+                       if (!add_empty_line(tb)) break;
+               }
+
+               /* Go down */
+               tb->cy++;
+
                break;
 
        case EC_UP:
@@ -4714,13 +5254,19 @@ static bool do_editor_command(text_body_type *tb, int com_id)
                len = strlen(tb->lines_list[tb->cy]);
                if (len < tb->cx)
                {
-                       if (tb->lines_list[tb->cy + 1])
+                       /* Correct the cursor position */
+                       tb->cx = len;
+
+                       /* Is this the last line? */
+                       if (!tb->lines_list[tb->cy + 1])
                        {
-                               tb->cy++;
-                               tb->cx = 0;
+                               /* Add one more empty line if possible */
+                               if (!add_empty_line(tb)) break;
                        }
-                       else
-                               tb->cx = len;
+
+                       /* Move to the beginning of next line */
+                       tb->cy++;
+                       tb->cx = 0;
                }
                break;
        }
@@ -4744,8 +5290,18 @@ static bool do_editor_command(text_body_type *tb, int com_id)
 
        case EC_PGDOWN:
                /* Page down */
-               while (tb->cy < tb->upper + tb->hgt && tb->lines_list[tb->cy + 1])
+               while (tb->cy < tb->upper + tb->hgt)
+               {
+                       /* Is this the last line? */
+                       if (!tb->lines_list[tb->cy + 1])
+                       {
+                               /* Add one more empty line if possible */
+                               if (!add_empty_line(tb)) break;
+                       }
+
                        tb->cy++;
+               }
+
                tb->upper = tb->cy;
                break;
 
@@ -4754,49 +5310,65 @@ static bool do_editor_command(text_body_type *tb, int com_id)
                break;
 
        case EC_BOTTOM:
-               while (tb->lines_list[tb->cy + 1])
+               while (TRUE)
+               {
+                       /* Is this the last line? */
+                       if (!tb->lines_list[tb->cy + 1])
+                       {
+                               /* Add one more empty line if possible */
+                               if (!add_empty_line(tb)) break;
+                       }
+
                        tb->cy++;
+               }
+
+               /* Always at the biginning of the last line */
+               tb->cx = 0;
+
                break;
 
        case EC_CUT:
        {       
-               int by1, bx1, by2, bx2;
-               int y;
-
                /* Copy the text first */
-               do_editor_command(tb, EC_COPY);
+               copy_text_to_yank(tb);
 
-               if (tb->my < tb->cy ||
-                   (tb->my == tb->cy && tb->mx < tb->cx))
-               {
-                       by1 = tb->my;
-                       bx1 = tb->mx;
-                       by2 = tb->cy;
-                       bx2 = tb->cx;
-               }
-               else
+               /* Single line case */
+               if (tb->my == tb->cy)
                {
-                       by2 = tb->my;
-                       bx2 = tb->mx;
-                       by1 = tb->cy;
-                       bx1 = tb->cx;
+                       int bx1 = MIN(tb->mx, tb->cx);
+                       int bx2 = MAX(tb->mx, tb->cx);
+                       int len = strlen(tb->lines_list[tb->cy]);
+
+                       /* Correct fake cursor position */
+                       if (bx2 > len) bx2 = len;
+
+                       kill_line_segment(tb, tb->cy, bx1, bx2, TRUE);
+
+                       /* New cursor position */
+                       tb->cx = bx1;
                }
 
-               /* Kill lines in reverse order */
-               for (y = by2; y >= by1; y--)
+               /* Multiple lines case */
+               else /* if (tb->my != tb->cy) */
                {
-                       int x0 = 0;
-                       int x1 = strlen(tb->lines_list[y]);
+                       int y;
+
+                       int by1 = MIN(tb->my, tb->cy);
+                       int by2 = MAX(tb->my, tb->cy);
 
-                       if (y == by1) x0 = bx1;
-                       if (y == by2) x1 = bx2;
+                       /* Kill lines in reverse order */
+                       for (y = by2; y >= by1; y--)
+                       {
+                               int len = strlen(tb->lines_list[y]);
+                               
+                               kill_line_segment(tb, y, 0, len, TRUE);
+                       }
 
-                       kill_line_segment(tb, y, x0, x1, TRUE);
+                       /* New cursor position */
+                       tb->cy = by1;
+                       tb->cx = 0;
                }
 
-               /* Correct cursor position */
-               tb->cy = by1;
-               tb->cx = bx1;
 
                /* Disable selection */
                tb->mark = 0;
@@ -4804,83 +5376,58 @@ static bool do_editor_command(text_body_type *tb, int com_id)
                /* Now dirty */
                tb->dirty_flags |= DIRTY_ALL;
 
+               /* Text is changed */
+               tb->changed = TRUE;
+
                break;
        }
 
        case EC_COPY:
-       {       
-               int by1, bx1, by2, bx2;
-               int y;
-               int len = strlen(tb->lines_list[tb->cy]);
+               copy_text_to_yank(tb);
 
-               /* Correct cursor location */
-               if (tb->cx > len) tb->cx = len;
-
-               /* Use single line? */
-               if (!tb->mark)
+               /*
+                * Move cursor position to the end of the selection
+                *
+                * Pressing ^C ^V correctly duplicates the selection.
+                */
+               if (tb->my == tb->cy)
                {
-                       tb->my = tb->cy;
-                       tb->mx = 0;
-                       if (tb->lines_list[tb->cy + 1])
+                       tb->cx = MAX(tb->cx, tb->mx);
+
+                       /*
+                        * When whole line is selected, the end of
+                        * line code is also copyed.
+                        */
+                       if (!tb->lines_list[tb->cy][tb->cx])
                        {
-                               /* Select a single line */
-                               tb->cx = 0;
+                               /* Is this the last line? */
+                               if (!tb->lines_list[tb->cy + 1])
+                               {
+                                       /* Add one more empty line if possible */
+                                       if (!add_empty_line(tb)) break;
+                               }
+
+                               /* Go to the beginning of next line */
                                tb->cy++;
+                               tb->cx = 0;
                        }
-                       else
-                       {
-                               /* Select bottom line */
-                               tb->cx = len;
-                       }
-               }
-
-               if (tb->my < tb->cy ||
-                   (tb->my == tb->cy && tb->mx < tb->cx))
-               {
-                       by1 = tb->my;
-                       bx1 = tb->mx;
-                       by2 = tb->cy;
-                       bx2 = tb->cx;
                }
                else
                {
-                       by2 = tb->my;
-                       bx2 = tb->mx;
-                       by1 = tb->cy;
-                       bx1 = tb->cx;
-               }
-
-               /* Kill old yank buffer */
-               kill_yank_chain(tb);
-
-               /* Copy string to yank buffer */
-               for (y = by1; y <= by2; y++)
-               {
-                       int i;
-                       char buf[MAX_LINELEN];
+                       tb->cy = MAX(tb->cy, tb->my);
 
-                       int x0 = 0;
-                       int x1 = strlen(tb->lines_list[y]);
-
-                       if (y == by1) x0 = bx1;
-                       if (y == by2) x1 = bx2;
-
-                       for (i = 0; i < x1 - x0; i++)
+                       /* Is this the last line? */
+                       if (!tb->lines_list[tb->cy + 1])
                        {
-                               buf[i] = tb->lines_list[y][x0 + i];
+                               /* Add one more empty line if possible */
+                               if (!add_empty_line(tb)) break;
                        }
-                       buf[i] = '\0';
 
-                       add_str_to_yank(tb, buf);
+                       /* Go down */
+                       tb->cy++;
                }
 
-               /* Disable selection */
-               tb->mark = 0;
-
-               /* Now dirty */
-               tb->dirty_flags |= DIRTY_ALL;
                break;
-       }
 
        case EC_PASTE:
        {
@@ -5073,8 +5620,11 @@ static bool do_editor_command(text_body_type *tb, int com_id)
        }
 
        case EC_DELETE_CHAR:
+       {
                /* DELETE == go forward + BACK SPACE */
 
+               int len;
+
                /* Ignore selection */
                if (tb->mark)
                {
@@ -5089,8 +5639,25 @@ static bool do_editor_command(text_body_type *tb, int com_id)
 #endif
                tb->cx++;
 
+               /* Pass through the end of line to next line */
+               len = strlen(tb->lines_list[tb->cy]);
+               if (len < tb->cx)
+               {
+                       if (tb->lines_list[tb->cy + 1])
+                       {
+                               tb->cy++;
+                               tb->cx = 0;
+                       }
+                       else
+                       {
+                               tb->cx = len;
+                               break;
+                       }
+               }
+
                do_editor_command(tb, EC_BACKSPACE);
                break;
+       }
 
        case EC_BACKSPACE:
        {
@@ -5108,20 +5675,9 @@ static bool do_editor_command(text_body_type *tb, int com_id)
                        tb->dirty_flags |= DIRTY_ALL;
                }
 
+               /* Move to correct collumn */
                len = strlen(tb->lines_list[tb->cy]);
-               if (len < tb->cx)
-               {
-                       if (tb->lines_list[tb->cy + 1])
-                       {
-                               tb->cy++;
-                               tb->cx = 0;
-                       }
-                       else
-                       {
-                               tb->cx = len;
-                               break;
-                       }
-               }
+               if (len < tb->cx) tb->cx = len;
 
                if (tb->cx == 0)
                {
@@ -5203,11 +5759,11 @@ static bool do_editor_command(text_body_type *tb, int com_id)
        case EC_SEARCH_FORW:
                if (tb->search_o_ptr)
                {
-                       if (!search_for_object(tb, tb->search_o_ptr, TRUE)) tb->dirty_flags |= DIRTY_NOT_FOUND;
+                       search_for_object(tb, tb->search_o_ptr, TRUE);
                }
-               else if (tb->search_str)
+               else if (tb->search_str && tb->search_str[0])
                {
-                       if (!search_for_string(tb, tb->search_str, TRUE)) tb->dirty_flags |= DIRTY_NOT_FOUND;
+                       search_for_string(tb, tb->search_str, TRUE);
                }
                else
                {
@@ -5218,11 +5774,11 @@ static bool do_editor_command(text_body_type *tb, int com_id)
        case EC_SEARCH_BACK:
                if (tb->search_o_ptr)
                {
-                       if (!search_for_object(tb, tb->search_o_ptr, FALSE)) tb->dirty_flags |= DIRTY_NOT_FOUND;
+                       search_for_object(tb, tb->search_o_ptr, FALSE);
                }
-               else if (tb->search_str)
+               else if (tb->search_str && tb->search_str[0])
                {
-                       if (!search_for_string(tb, tb->search_str, FALSE)) tb->dirty_flags |= DIRTY_NOT_FOUND;
+                       search_for_string(tb, tb->search_str, FALSE);
                }
                else
                {
@@ -5240,7 +5796,13 @@ static bool do_editor_command(text_body_type *tb, int com_id)
                break;
 
        case EC_SEARCH_DESTROYED:
-               if (!get_destroyed_object_for_search(&tb->search_o_ptr, &tb->search_str)) break;
+               if (!get_destroyed_object_for_search(&tb->search_o_ptr, &tb->search_str))
+               {
+                       /* There is no object to search */
+                       tb->dirty_flags |= DIRTY_NO_SEARCH;
+
+                       break;
+               }
 
                do_editor_command(tb, EC_SEARCH_FORW);
                break;
@@ -5289,21 +5851,22 @@ static bool do_editor_command(text_body_type *tb, int com_id)
        case EC_INSERT_BLOCK:
        {
                /* Insert a conditinal expression line */
-               char classrace[80];
+               char expression[80];
 
                /* Conditional Expression for Class and Race */
-               sprintf(classrace, "?:[AND [EQU $RACE %s] [EQU $CLASS %s]]", 
+               sprintf(expression, "?:[AND [EQU $RACE %s] [EQU $CLASS %s] [GEQ $LEVEL %02d]]", 
 #ifdef JP
-                       rp_ptr->E_title, cp_ptr->E_title
+                       rp_ptr->E_title, cp_ptr->E_title,
 #else
-                       rp_ptr->title, cp_ptr->title
+                       rp_ptr->title, cp_ptr->title,
 #endif
+                       p_ptr->lev
                        );
 
                tb->cx = 0;
                insert_return_code(tb);
                string_free(tb->lines_list[tb->cy]);
-               tb->lines_list[tb->cy] = string_make(classrace);
+               tb->lines_list[tb->cy] = string_make(expression);
                tb->cy++;
                insert_return_code(tb);
                string_free(tb->lines_list[tb->cy]);
@@ -5383,12 +5946,13 @@ static bool do_editor_command(text_body_type *tb, int com_id)
        case EC_IK_IDENTIFIED: toggle_keyword(tb, FLG_IDENTIFIED); break;
        case EC_IK_STAR_IDENTIFIED: toggle_keyword(tb, FLG_STAR_IDENTIFIED); break;
        case EC_KK_WEAPONS: toggle_keyword(tb, FLG_WEAPONS); break;
-       case EC_KK_FAVORITE: toggle_keyword(tb, FLG_FAVORITE); break;
+       case EC_KK_FAVORITE_WEAPONS: toggle_keyword(tb, FLG_FAVORITE_WEAPONS); break;
        case EC_KK_ARMORS: toggle_keyword(tb, FLG_ARMORS); break;
        case EC_KK_MISSILES: toggle_keyword(tb, FLG_MISSILES); break;
        case EC_KK_DEVICES: toggle_keyword(tb, FLG_DEVICES); break;
        case EC_KK_LIGHTS: toggle_keyword(tb, FLG_LIGHTS); break;
        case EC_KK_JUNKS: toggle_keyword(tb, FLG_JUNKS); break;
+       case EC_KK_CORPSES: toggle_keyword(tb, FLG_CORPSES); break;
        case EC_KK_SPELLBOOKS: toggle_keyword(tb, FLG_SPELLBOOKS); break;
        case EC_KK_SHIELDS: toggle_keyword(tb, FLG_SHIELDS); break;
        case EC_KK_BOWS: toggle_keyword(tb, FLG_BOWS); break;
@@ -5401,12 +5965,16 @@ static bool do_editor_command(text_body_type *tb, int com_id)
        case EC_KK_BOOTS: toggle_keyword(tb, FLG_BOOTS); break;
        case EC_OK_COLLECTING: toggle_keyword(tb, FLG_COLLECTING); break;
        case EC_OK_BOOSTED: toggle_keyword(tb, FLG_BOOSTED); break;
-       case EC_OK_MORE_THAN: toggle_keyword(tb, FLG_MORE_THAN); break;
+       case EC_OK_MORE_DICE: toggle_keyword(tb, FLG_MORE_DICE); break;
        case EC_OK_MORE_BONUS: toggle_keyword(tb, FLG_MORE_BONUS); break;
        case EC_OK_WORTHLESS: toggle_keyword(tb, FLG_WORTHLESS); break;
        case EC_OK_ARTIFACT: toggle_keyword(tb, FLG_ARTIFACT); break;
        case EC_OK_EGO: toggle_keyword(tb, FLG_EGO); break;
+       case EC_OK_GOOD: toggle_keyword(tb, FLG_GOOD); break;
        case EC_OK_NAMELESS: toggle_keyword(tb, FLG_NAMELESS); break;
+       case EC_OK_AVERAGE: toggle_keyword(tb, FLG_AVERAGE); break;
+       case EC_OK_RARE: toggle_keyword(tb, FLG_RARE); break;
+       case EC_OK_COMMON: toggle_keyword(tb, FLG_COMMON); break;
        case EC_OK_WANTED: toggle_keyword(tb, FLG_WANTED); break;
        case EC_OK_UNIQUE: toggle_keyword(tb, FLG_UNIQUE); break;
        case EC_OK_HUMAN: toggle_keyword(tb, FLG_HUMAN); break;
@@ -5619,6 +6187,11 @@ void do_cmd_edit_autopick(void)
        tb->dirty_line = -1;
        tb->filename_mode = PT_DEFAULT;
 
+       if (turn < old_autosave_turn)
+       {
+               while (old_autosave_turn > turn) old_autosave_turn -= TURNS_PER_TICK * TOWN_DAWN;
+       }
+
        /* Autosave */
        if (turn > old_autosave_turn + 100L)
        {
@@ -5630,7 +6203,7 @@ void do_cmd_edit_autopick(void)
        update_playtime();
 
        /* Free old entries */
-       init_autopicker();
+       init_autopick();
 
        /* Command Description of the 'Last Destroyed Item' */
        if (autopick_last_destroyed_object.k_idx)
@@ -5667,7 +6240,7 @@ void do_cmd_edit_autopick(void)
 #ifdef JP
                prt("(^Q:½ªÎ» ^W:¥»¡¼¥Ö¤·¤Æ½ªÎ», ESC:¥á¥Ë¥å¡¼, ¤½¤Î¾:ÆþÎÏ)", 0, 0);
 #else  
-               prt("(^Q:quit, ^W:save&quit, ESC:menu, Other:input text)", 0, 0);
+               prt("(^Q:Quit, ^W:Save&Quit, ESC:Menu, Other:Input text)", 0, 0);
 #endif
                if (!tb->mark)
                {
@@ -5695,7 +6268,7 @@ void do_cmd_edit_autopick(void)
                tb->old_hgt = tb->hgt;
 
                /* Get a command */
-               key = inkey_special();
+               key = inkey_special(TRUE);
 
                /* Special keys */
                if (key & SKEY_MASK)
@@ -5738,7 +6311,7 @@ void do_cmd_edit_autopick(void)
                }
 
                if (com_id) quit = do_editor_command(tb, com_id);
-       } /* while (1) */
+       } /* while (TRUE) */
 
        /* Restore the screen */
        screen_load();
@@ -5757,7 +6330,7 @@ void do_cmd_edit_autopick(void)
        kill_yank_chain(tb);
 
        /* Reload autopick pref */
-       process_pickpref_file(buf);
+       process_autopick_file(buf);
 
        /* HACK -- reset start_time so that playtime is not increase while edit */
        start_time = time(NULL);