#include "io/input-key-acceptor.h"
#include "main/sound-definitions-table.h"
#include "main/sound-of-music.h"
-#include "player/avatar.h"
+#include "player-info/avatar.h"
#include "player/patron.h"
#include "player/player-class.h"
#include "player/player-race.h"
#include "player/player-sex.h"
#include "player/process-name.h"
+#include "player/player-status-table.h"
#include "system/game-option-types.h"
#include "term/screen-processor.h"
#include "term/term-color-types.h"
put_str(_("種族 :", "Race :"), 4, 1);
put_str(_("職業 :", "Class :"), 5, 1);
c_put_str(TERM_L_BLUE, creature_ptr->name, 1, 34);
- put_str(_("キャラクターを作成します。('S'やり直す, 'Q'終了, '?'ヘルプ)", "Make your charactor. ('S' Restart, 'Q' Quit, '?' Help)"), 8, 10);
+ put_str(_("キャラクターを作成します。('S'やり直す, 'Q'終了, '?'ヘルプ)", "Make your character. ('S' Restart, 'Q' Quit, '?' Help)"), 8, 10);
put_str(_("注意:《性別》の違いはゲーム上ほとんど影響を及ぼしません。", "Note: Your 'sex' does not have any significant gameplay effects."), 23, 5);
}