#include "blue-magic/learnt-info.h"
#include "core/hp-mp-processor.h"
#include "floor/cave.h"
-#include "floor/floor.h"
#include "grid/grid.h"
#include "monster-race/monster-race.h"
#include "monster-race/race-flags-resistance.h"
#include "status/body-improvement.h"
#include "status/buff-setter.h"
#include "system/floor-type-definition.h"
-#include "target/targeting.h"
+#include "target/projection-path-calculator.h"
+#include "target/target-checker.h"
+#include "target/target-getter.h"
+#include "target/target-setter.h"
+#include "target/target-types.h"
#include "view/display-messages.h"
static bool cast_blue_dispel(player_type *caster_ptr)