#include "cmd-zaprod.h"
#include "cmd-zapwand.h"
+#include "player-item.h"
#include "object-hook.h"
{
int wid, hgt;
- /* Get size */
Term_get_size(&wid, &hgt);
/* Reset stuff */
{
int wid, hgt;
- /* Get size */
Term_get_size(&wid, &hgt);
/* Reset stuff */
}
- /* Describe the object */
old_number = o_ptr->number;
o_ptr->number = amt;
object_desc(o_name, o_ptr, 0);
msg_print(_("ランプに油を注いだ。", "You fuel your lamp."));
- /* Comment */
if ((o_ptr->name2 == EGO_LITE_DARKNESS) && (j_ptr->xtra4 > 0))
{
j_ptr->xtra4 = 0;
msg_print(_("松明を結合した。", "You combine the torches."));
- /* Comment */
if ((o_ptr->name2 == EGO_LITE_DARKNESS) && (j_ptr->xtra4 > 0))
{
j_ptr->xtra4 = 0;
int wid, hgt;
- /* Get size */
get_screen_size(&wid, &hgt);