extern void do_cmd_inven(void);
extern void do_cmd_equip(void);
extern void do_cmd_wield(player_type *creature_ptr);
-extern void do_cmd_takeoff(void);
+extern void do_cmd_takeoff(player_type *creature_ptr);
extern void do_cmd_drop(void);
extern void do_cmd_destroy(void);
extern void do_cmd_observe(void);