break;\r
\r
case SV_POTION_BESERK_STRENGTH:\r
- if (set_afraid(0)) ident = TRUE;\r
- if (set_shero(p_ptr->shero + randint1(25) + 25, FALSE)) ident = TRUE;\r
- if (hp_player(30)) ident = TRUE;\r
+ ident = berserk(randint1(25) + 25);\r
break;\r
\r
case SV_POTION_CURE_LIGHT:\r