extern bool cmd_limit_confused(player_type *creature_ptr);
extern bool cmd_limit_image(player_type *creature_ptr);
extern bool cmd_limit_stun(player_type *creature_ptr);
-extern void forget_travel_flow(void);
+extern void forget_travel_flow(floor_type *floor_ptr);
extern void do_cmd_go_up(player_type *creature_ptr);
extern void do_cmd_go_down(player_type *creature_ptr);
extern void do_cmd_search(player_type *creature_ptr);