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[Refactor] #37353 コメント整理 / Refactor comments.
[hengband/hengband.git] / src / cmd1.c
index 76b1d32..5efc9be 100644 (file)
@@ -556,8 +556,6 @@ void carry(bool pickup)
        p_ptr->redraw |= (PR_MAP);
 
        p_ptr->window |= (PW_OVERHEAD);
-
-       /* Handle stuff */
        handle_stuff();
 
        /* Automatically pickup/destroy/inscribe items */
@@ -895,8 +893,6 @@ bool move_player_effect(POSITION ny, POSITION nx, BIT_FLAGS mpe_mode)
 
                /* For get everything when requested hehe I'm *NASTY* */
                if (dun_level && (d_info[dungeon_type].flags1 & DF1_FORGET)) wiz_dark();
-
-               /* Handle stuff */
                if (mpe_mode & MPE_HANDLE_STUFF) handle_stuff();
 
                if (p_ptr->pclass == CLASS_NINJA)
@@ -1292,11 +1288,7 @@ void move_player(DIRECTION dir, bool do_pickup, bool break_trap)
                else if (MON_MONFEAR(riding_m_ptr))
                {
                        char steed_name[80];
-
-                       /* Acquire the monster name */
                        monster_desc(steed_name, riding_m_ptr, 0);
-
-                       /* Dump a message */
                        msg_format(_("%sが恐怖していて制御できない。", "%^s is too scared to control."), steed_name);
                        oktomove = FALSE;
                        disturb(FALSE, TRUE);