return FALSE;
}
+bool cmd_limit_blind(player_type *creature_ptr)
+{
+ if (creature_ptr->blind)
+ {
+ msg_print(_("目が見えない。", "You can't see anything."));
+ return TRUE;
+ }
+ if (no_lite())
+ {
+ msg_print(_("明かりがないので、暗くて読めない。", "You have no light to read by."));
+ return TRUE;
+ }
+ return FALSE;
+}
+
bool cmd_limit_time_walk(player_type *creature_ptr)
{
if (creature_ptr->timewalk)