else
{
#ifdef JP
- sprintf(note_level_buf, "%d階(%s):", (int)dun_level, d_name+d_info[dungeon_idx].name);
+ sprintf(note_level_buf, "%d階(%s):", (int)dun_level, d_name+d_info[p_ptr->dungeon_idx].name);
#else
- sprintf(note_level_buf, "%s L%d:", d_name+d_info[dungeon_idx].name, (int)dun_level);
+ sprintf(note_level_buf, "%s L%d:", d_name+d_info[p_ptr->dungeon_idx].name, (int)dun_level);
#endif
note_level = note_level_buf;
}
{
fprintf(fff, _(" %2d:%02d %20s %sの最深階%d階に到達した。\n",
" %2d:%02d %20s reached level %d of %s for the first time.\n"), hour, min, note_level,
- _(d_name+d_info[dungeon_idx].name, num),
- _(num, d_name+d_info[dungeon_idx].name));
+ _(d_name+d_info[p_ptr->dungeon_idx].name, num),
+ _(num, d_name+d_info[p_ptr->dungeon_idx].name));
break;
}
case NIKKI_TRUMP:
{
if (!num)
fprintf(fff, _(" %2d:%02d %20s 帰還を使って%sの%d階へ下りた。\n", " %2d:%02d %20s recalled to dungeon level %d of %s.\n"),
- hour, min, note_level, _(d_name+d_info[dungeon_idx].name, (int)max_dlv[dungeon_idx]),
- _((int)max_dlv[dungeon_idx], d_name+d_info[dungeon_idx].name));
+ hour, min, note_level, _(d_name+d_info[p_ptr->dungeon_idx].name, (int)max_dlv[p_ptr->dungeon_idx]),
+ _((int)max_dlv[p_ptr->dungeon_idx], d_name+d_info[p_ptr->dungeon_idx].name));
else
fprintf(fff, _(" %2d:%02d %20s 帰還を使って地上へと戻った。\n", " %2d:%02d %20s recalled from dungeon to surface.\n"), hour, min, note_level);
break;
if (!dun_level)
to = _("地上", "the surface");
else
- to = format(_("%d階(%s)", "level %d of %s"), dun_level, d_name+d_info[dungeon_idx].name);
+ to = format(_("%d階(%s)", "level %d of %s"), dun_level, d_name+d_info[p_ptr->dungeon_idx].name);
fprintf(fff, _(" %2d:%02d %20s %sへとウィザード・テレポートで移動した。\n",
" %2d:%02d %20s wizard-teleport to %s.\n"), hour, min, note_level, to);
if (!dun_level)
to = _("地上", "the surface");
else
- to = format(_("%d階(%s)", "level %d of %s"), dun_level, d_name+d_info[dungeon_idx].name);
+ to = format(_("%d階(%s)", "level %d of %s"), dun_level, d_name+d_info[p_ptr->dungeon_idx].name);
fprintf(fff, _(" %2d:%02d %20s %sへとパターンの力で移動した。\n",
" %2d:%02d %20s used Pattern to teleport to %s.\n"), hour, min, note_level, to);