/* No useful feeling in town */
else if (p_ptr->town_num && !dun_level)
{
- if (!strcmp(town[p_ptr->town_num].name, _("荒野", "wilderness")))
+ if (!strcmp(town_info[p_ptr->town_num].name, _("荒野", "wilderness")))
{
msg_print(_("何かありそうな荒野のようだ。", "Looks like a strange wilderness."));
return;
do_cmd_knowledge_inven_aux(fff, &inventory[i], &j, tval, where);
}
- st_ptr = &town[1].store[STORE_HOME];
+ st_ptr = &town_info[1].store[STORE_HOME];
strcpy(where, _("家", "H "));
for (i = 0; i < st_ptr->stock_num; i++)
{
if (fff)
{
/* Print all homes in the different towns */
- st_ptr = &town[1].store[STORE_HOME];
+ st_ptr = &town_info[1].store[STORE_HOME];
/* Home -- if anything there */
if (st_ptr->stock_num)