OSDN Git Service

Merge branch 'master' of git.sourceforge.jp:/gitroot/hengband/hengband
[hengband/hengband.git] / src / cmd6.c
index ea5b1a5..ecd16c9 100644 (file)
@@ -598,7 +598,7 @@ static bool item_tester_hook_eatable(object_type *o_ptr)
  */
 void do_cmd_eat_food(void)
 {
-       int         item;
+       OBJECT_IDX item;
        cptr        q, s;
 
 
@@ -1026,7 +1026,7 @@ static void do_cmd_quaff_potion_aux(int item)
                                }
                                for (; i < EATER_EXT*3; i++)
                                {
-                                       int k_idx = lookup_kind(TV_ROD, i-EATER_EXT*2);
+                                       KIND_OBJECT_IDX k_idx = lookup_kind(TV_ROD, i-EATER_EXT*2);
                                        p_ptr->magic_num1[i] -= ((p_ptr->magic_num2[i] < 10) ? EATER_ROD_CHARGE*3 : p_ptr->magic_num2[i]*EATER_ROD_CHARGE/3)*k_info[k_idx].pval;
                                        if (p_ptr->magic_num1[i] < 0) p_ptr->magic_num1[i] = 0;
                                }
@@ -1184,15 +1184,7 @@ static void do_cmd_quaff_potion_aux(int item)
                        do_cmd_rerate(FALSE);
                        get_max_stats();
                        p_ptr->update |= PU_BONUS;
-                       if (p_ptr->muta1 || p_ptr->muta2 || p_ptr->muta3)
-                       {
-                               chg_virtue(V_CHANCE, -5);
-                               msg_print(_("全ての突然変異が治った。", "You are cured of all mutations."));
-                               p_ptr->muta1 = p_ptr->muta2 = p_ptr->muta3 = 0;
-                               p_ptr->update |= PU_BONUS;
-                               handle_stuff();
-                               mutant_regenerate_mod = calc_mutant_regenerate_mod();
-                       }
+                       lose_all_mutations();
                        ident = TRUE;
                        break;
 
@@ -1217,11 +1209,7 @@ static void do_cmd_quaff_potion_aux(int item)
                case SV_POTION_POLYMORPH:
                        if ((p_ptr->muta1 || p_ptr->muta2 || p_ptr->muta3) && one_in_(23))
                        {
-                               chg_virtue(V_CHANCE, -5);
-                               msg_print(_("全ての突然変異が治った。", "You are cured of all mutations."));
-                               p_ptr->muta1 = p_ptr->muta2 = p_ptr->muta3 = 0;
-                               p_ptr->update |= PU_BONUS;
-                               handle_stuff();
+                               lose_all_mutations();
                        }
                        else
                        {
@@ -1345,7 +1333,7 @@ static bool item_tester_hook_quaff(object_type *o_ptr)
  */
 void do_cmd_quaff_potion(void)
 {
-       int  item;
+       OBJECT_IDX item;
        cptr q, s;
 
        if (p_ptr->special_defense & (KATA_MUSOU | KATA_KOUKIJIN))
@@ -1988,7 +1976,7 @@ static bool item_tester_hook_readable(object_type *o_ptr)
 void do_cmd_read_scroll(void)
 {
        object_type *o_ptr;
-       int  item;
+       OBJECT_IDX item;
        cptr q, s;
 
        if (p_ptr->special_defense & (KATA_MUSOU | KATA_KOUKIJIN))
@@ -2048,7 +2036,7 @@ void do_cmd_read_scroll(void)
  * @param known 判明済ならばTRUE
  * @return 発動により効果内容が確定したならばTRUEを返す
  */
-static int staff_effect(int sval, bool *use_charge, bool powerful, bool magic, bool known)
+static int staff_effect(OBJECT_SUBTYPE_VALUE sval, bool *use_charge, bool powerful, bool magic, bool known)
 {
        int k;
        int ident = FALSE;
@@ -2132,8 +2120,8 @@ static int staff_effect(int sval, bool *use_charge, bool powerful, bool magic, b
 
                case SV_STAFF_STARLITE:
                {
-                       int num = damroll(5, 3);
-                       int y = 0, x = 0;
+                       HIT_POINT num = damroll(5, 3);
+                       POSITION y = 0, x = 0;
                        int attempts;
 
                        if (!p_ptr->blind && !magic)
@@ -2547,7 +2535,7 @@ static void do_cmd_use_staff_aux(int item)
  */
 void do_cmd_use_staff(void)
 {
-       int  item;
+       OBJECT_IDX item;
        cptr q, s;
 
        if (p_ptr->special_defense & (KATA_MUSOU | KATA_KOUKIJIN))
@@ -2575,7 +2563,7 @@ void do_cmd_use_staff(void)
  * @param magic 魔道具術上の処理ならばTRUE
  * @return 発動により効果内容が確定したならばTRUEを返す
  */
-static int wand_effect(int sval, int dir, bool powerful, bool magic)
+static int wand_effect(OBJECT_SUBTYPE_VALUE sval, int dir, bool powerful, bool magic)
 {
        int ident = FALSE;
        int lev = powerful ? p_ptr->lev * 2 : p_ptr->lev;
@@ -2585,7 +2573,7 @@ static int wand_effect(int sval, int dir, bool powerful, bool magic)
        if (sval == SV_WAND_WONDER)
        {
                int vir = virtue_number(V_CHANCE);
-               sval = randint0(SV_WAND_WONDER);
+               sval = (OBJECT_SUBTYPE_VALUE)randint0(SV_WAND_WONDER);
 
                if (vir)
                {
@@ -2609,7 +2597,7 @@ static int wand_effect(int sval, int dir, bool powerful, bool magic)
        {
                case SV_WAND_HEAL_MONSTER:
                {
-                       int dam = damroll((powerful ? 20 : 10), 10);
+                       HIT_POINT dam = damroll((powerful ? 20 : 10), 10);
                        if (heal_monster(dir, dam)) ident = TRUE;
                        break;
                }
@@ -2649,14 +2637,14 @@ static int wand_effect(int sval, int dir, bool powerful, bool magic)
 
                case SV_WAND_STONE_TO_MUD:
                {
-                       int dam = powerful ? 40 + randint1(60) : 20 + randint1(30);
+                       HIT_POINT dam = powerful ? 40 + randint1(60) : 20 + randint1(30);
                        if (wall_to_mud(dir, dam)) ident = TRUE;
                        break;
                }
 
                case SV_WAND_LITE:
                {
-                       int dam = damroll((powerful ? 12 : 6), 8);
+                       HIT_POINT dam = damroll((powerful ? 12 : 6), 8);
                        msg_print(_("青く輝く光線が放たれた。", "A line of blue shimmering light appears."));
                        (void)lite_line(dir, dam);
                        ident = TRUE;
@@ -2687,9 +2675,9 @@ static int wand_effect(int sval, int dir, bool powerful, bool magic)
                        break;
                }
 
-               case SV_WAND_DRAIN_LIFE:
+               case SV_WAND_HYPODYNAMIA:
                {
-                       if (drain_life(dir, 80 + lev)) ident = TRUE;
+                       if (hypodynamic_bolt(dir, 80 + lev)) ident = TRUE;
                        break;
                }
 
@@ -2777,21 +2765,21 @@ static int wand_effect(int sval, int dir, bool powerful, bool magic)
 
                case SV_WAND_DRAGON_FIRE:
                {
-                       fire_ball(GF_FIRE, dir, (powerful ? 300 : 200), -3);
+                       fire_breath(GF_FIRE, dir, (powerful ? 300 : 200), 3);
                        ident = TRUE;
                        break;
                }
 
                case SV_WAND_DRAGON_COLD:
                {
-                       fire_ball(GF_COLD, dir, (powerful ? 270 : 180), -3);
+                       fire_breath(GF_COLD, dir, (powerful ? 270 : 180), 3);
                        ident = TRUE;
                        break;
                }
 
                case SV_WAND_DRAGON_BREATH:
                {
-                       int dam;
+                       HIT_POINT dam;
                        int typ;
 
                        switch (randint1(5))
@@ -3020,7 +3008,7 @@ static void do_cmd_aim_wand_aux(int item)
  */
 void do_cmd_aim_wand(void)
 {
-       int     item;
+       OBJECT_IDX item;
        cptr    q, s;
 
        /* Restrict choices to wands */
@@ -3050,7 +3038,7 @@ void do_cmd_aim_wand(void)
  * @param magic 魔道具術上の処理ならばTRUE
  * @return 発動により効果内容が確定したならばTRUEを返す
  */
-static int rod_effect(int sval, int dir, bool *use_charge, bool powerful, bool magic)
+static int rod_effect(OBJECT_SUBTYPE_VALUE sval, int dir, bool *use_charge, bool powerful, bool magic)
 {
        int ident = FALSE;
        int lev = powerful ? p_ptr->lev * 2 : p_ptr->lev;
@@ -3182,7 +3170,7 @@ static int rod_effect(int sval, int dir, bool *use_charge, bool powerful, bool m
 
                case SV_ROD_LITE:
                {
-                       int dam = damroll((powerful ? 12 : 6), 8);
+                       HIT_POINT dam = damroll((powerful ? 12 : 6), 8);
                        msg_print(_("青く輝く光線が放たれた。", "A line of blue shimmering light appears."));
                        (void)lite_line(dir, dam);
                        ident = TRUE;
@@ -3201,9 +3189,9 @@ static int rod_effect(int sval, int dir, bool *use_charge, bool powerful, bool m
                        break;
                }
 
-               case SV_ROD_DRAIN_LIFE:
+               case SV_ROD_HYPODYNAMIA:
                {
-                       if (drain_life(dir, 70 + 3 * lev / 2)) ident = TRUE;
+                       if (hypodynamic_bolt(dir, 70 + 3 * lev / 2)) ident = TRUE;
                        break;
                }
 
@@ -3278,7 +3266,7 @@ static int rod_effect(int sval, int dir, bool *use_charge, bool powerful, bool m
 
                case SV_ROD_STONE_TO_MUD:
                {
-                       int dam = powerful ? 40 + randint1(60) : 20 + randint1(30);
+                       HIT_POINT dam = powerful ? 40 + randint1(60) : 20 + randint1(30);
                        if (wall_to_mud(dir, dam)) ident = TRUE;
                        break;
                }
@@ -3450,7 +3438,7 @@ static void do_cmd_zap_rod_aux(int item)
  */
 void do_cmd_zap_rod(void)
 {
-       int item;
+       OBJECT_IDX item;
        cptr q, s;
 
        if (p_ptr->special_defense & (KATA_MUSOU | KATA_KOUKIJIN))
@@ -3741,13 +3729,13 @@ static void do_cmd_activate_aux(int item)
                else
 #endif
                {
-                       int pet_ctr, i;
-                       u16b *who;
+                       IDX pet_ctr, i;
+                       IDX *who;
                        int max_pet = 0;
                        u16b dummy_why;
 
                        /* Allocate the "who" array */
-                       C_MAKE(who, max_m_idx, u16b);
+                       C_MAKE(who, max_m_idx, IDX);
 
                        /* Process the monsters (backwards) */
                        for (pet_ctr = m_max - 1; pet_ctr >= 1; pet_ctr--)
@@ -3770,7 +3758,7 @@ static void do_cmd_activate_aux(int item)
                        }
 
                        /* Free the "who" array */
-                       C_KILL(who, max_m_idx, u16b);
+                       C_KILL(who, max_m_idx, IDX);
                }
                o_ptr->timeout = 100+randint1(100);
                return;
@@ -3790,10 +3778,10 @@ static void do_cmd_activate_aux(int item)
 
                        if(fire_ball(GF_CAPTURE, dir, 0, 0))
                        {
-                               o_ptr->pval = cap_mon;
-                               o_ptr->xtra3 = cap_mspeed;
-                               o_ptr->xtra4 = cap_hp;
-                               o_ptr->xtra5 = cap_maxhp;
+                               o_ptr->pval = (PARAMETER_VALUE)cap_mon;
+                               o_ptr->xtra3 = (XTRA8)cap_mspeed;
+                               o_ptr->xtra4 = (XTRA16)cap_hp;
+                               o_ptr->xtra5 = (XTRA16)cap_maxhp;
                                if (cap_nickname)
                                {
                                        cptr t;
@@ -3835,7 +3823,7 @@ static void do_cmd_activate_aux(int item)
                }
                else
                {
-                       bool success = FALSE;
+                       success = FALSE;
                        if (!get_rep_dir2(&dir)) return;
                        if (monster_can_enter(p_ptr->y + ddy[dir], p_ptr->x + ddx[dir], &r_info[o_ptr->pval], 0))
                        {
@@ -3909,6 +3897,7 @@ static void do_cmd_activate_aux(int item)
                        if (!success)
                                msg_print(_("おっと、解放に失敗した。", "Oops.  You failed to release your pet."));
                }
+               calc_android_exp();
                return;
        }
 
@@ -3922,7 +3911,7 @@ static void do_cmd_activate_aux(int item)
  */
 void do_cmd_activate(void)
 {
-       int     item;
+       OBJECT_IDX item;
        cptr    q, s;
 
 
@@ -4010,7 +3999,7 @@ static bool item_tester_hook_use(object_type *o_ptr)
  */
 void do_cmd_use(void)
 {
-       int         item;
+       OBJECT_IDX item;
        object_type *o_ptr;
        cptr        q, s;
 
@@ -4131,19 +4120,20 @@ void do_cmd_use(void)
  * @param only_browse 閲覧するだけならばTRUE
  * @return 選択した魔力のID、キャンセルならば-1を返す
  */
-static int select_magic_eater(bool only_browse)
+static OBJECT_SUBTYPE_VALUE select_magic_eater(bool only_browse)
 {
-       int ext=0;
+       OBJECT_SUBTYPE_VALUE ext = 0;
        char choice;
        bool flag, request_list;
-       int tval = 0;
-       int             ask = TRUE, i = 0;
+       OBJECT_TYPE_VALUE tval = 0;
+       int             ask = TRUE;
+       OBJECT_SUBTYPE_VALUE i = 0;
        char            out_val[160];
 
        int menu_line = (use_menu ? 1 : 0);
 
 #ifdef ALLOW_REPEAT
-       int sn;
+       COMMAND_CODE sn;
        if (repeat_pull(&sn))
        {
                /* Verify the spell */
@@ -4278,10 +4268,12 @@ static int select_magic_eater(bool only_browse)
                if (request_list || use_menu)
                {
                        byte y, x = 0;
-                       int ctr, chance;
-                       int k_idx;
+                       OBJECT_SUBTYPE_VALUE ctr;
+                       PERCENTAGE chance;
+                       IDX k_idx;
                        char dummy[80];
-                       int x1, y1, level;
+                       POSITION x1, y1;
+                       int level;
                        byte col;
 
                        strcpy(dummy, "");
@@ -4477,7 +4469,7 @@ static int select_magic_eater(bool only_browse)
                                ask = (isupper(choice));
 
                                /* Lowercase */
-                               if (ask) choice = tolower(choice);
+                               if (ask) choice = (char)tolower(choice);
 
                                /* Extract request */
                                i = (islower(choice) ? A2I(choice) : -1);
@@ -4579,7 +4571,12 @@ static int select_magic_eater(bool only_browse)
  */
 bool do_cmd_magic_eater(bool only_browse, bool powerful)
 {
-       int item, chance, level, k_idx, tval, sval;
+       OBJECT_SUBTYPE_VALUE item;
+       PERCENTAGE chance;
+       DEPTH level;
+       IDX k_idx;
+       OBJECT_TYPE_VALUE tval;
+       OBJECT_SUBTYPE_VALUE sval;
        bool use_charge = TRUE;
 
        /* Not when confused */
@@ -4597,7 +4594,7 @@ bool do_cmd_magic_eater(bool only_browse, bool powerful)
        }
        if (item >= EATER_EXT*2) {tval = TV_ROD;sval = item - EATER_EXT*2;}
        else if (item >= EATER_EXT) {tval = TV_WAND;sval = item - EATER_EXT;}
-       else {tval = TV_STAFF;sval = item;}
+       else {tval = TV_STAFF; sval = item;}
        k_idx = lookup_kind(tval, sval);
 
        level = (tval == TV_ROD ? k_info[k_idx].level * 5 / 6 - 5 : k_info[k_idx].level);