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[Refactor] #38997 confuse_monsters()、charm_monsters()、charm_animals()、stun_monsters...
[hengband/hengband.git] / src / core.c
index 610b39e..802f73a 100644 (file)
@@ -2303,7 +2303,7 @@ static void process_world_aux_mutation(player_type *creature_ptr)
                disturb(creature_ptr, FALSE, TRUE);
                msg_print(_("突然ほとんど孤独になった気がする。", "You suddenly feel almost lonely."));
 
-               banish_monsters(100);
+               banish_monsters(creature_ptr, 100);
                if (!creature_ptr->current_floor_ptr->dun_level && creature_ptr->town_num)
                {
                        int n;