extract_day_hour_min(&day, &hour, &min);
/* Update dungeon feeling, and announce it if changed */
- update_dungeon_feeling(player_ptr, player_ptr->current_floor_ptr);
+ update_dungeon_feeling(player_ptr);
/* 帰還無しモード時のレベルテレポバグ対策 / Fix for level teleport bugs on ironman_downward.*/
if (ironman_downward && (player_ptr->dungeon_idx != DUNGEON_ANGBAND && player_ptr->dungeon_idx != 0))