#define ART_PALANTIR 15
#define ART_STONE_LORE 17
#define ART_FLY_STONE 147
-
+#define ART_ORB_OF_FATE 245
/* Amulets */
#define ART_CARLAMMAS 4
#define ART_INGWE 5
#define ART_GHB 192
#define ART_DASAI 200
#define ART_KESHO 204
+#define ART_MILIM 246
/* Shields */
#define ART_THORIN 30
#define ART_KAMUI 198
#define ART_GOURYU 207
#define ART_EOWYN 216
+#define ART_NANACHO 248
/* Polearms */
#define ART_THEODEN 93
/* xxx */
/* Body Armor */
-#define EGO_RESIST_ACID 4
-#define EGO_RESIST_ELEC 5
-#define EGO_RESIST_FIRE 6
-#define EGO_RESIST_COLD 7
+#define EGO_XXXX1 4
+#define EGO_XXXX2 5
+#define EGO_XXXX3 6
+#define EGO_OLOG 7
#define EGO_RESISTANCE 8
#define EGO_ELVENKIND 9
#define EGO_DWARVEN 10
#define EGO_PERMANENCE 11
#define EGO_YOIYAMI 12
-/* xxx */
+#define EGO_URUKISH 13
/* xxx */
/* xxx */
#define ACT_DETECT_ALL_MONS 137
#define ACT_ULTIMATE_RESIST 138
/* 127 -> unused */
+#define ACT_STRAIN_HASTE 247
+#define ACT_TELEPORT_LEVEL 248
#define ACT_GRAND_CROSS 249
#define ACT_CAST_OFF 250
#define ACT_FISHING 251
#define MON_JIZOTAKO 1065
#define MON_TANUKI 1067
#define MON_HATOPOPPO 1083
+#define MON_KOGAN 1096
/* Maximum "Nazguls" number */
#define MAX_NAZGUL_NUM 5