/* xxx */
/* Body Armor */
-#define EGO_XXXX1 4
-#define EGO_XXXX2 5
+#define EGO_A_MORGUL 4
+#define EGO_A_DEMON 5
#define EGO_DRUID 6
#define EGO_OLOG 7
#define EGO_RESISTANCE 8
#define TRG_RANDOM_CURSE1 0x00004000L /* Item is Random Cursed */
#define TRG_RANDOM_CURSE2 0x00008000L /* Item is Random Cursed */
#define TRG_XTRA_DICE 0x00010000L /* Extra dice */
+#define TRG_POWERFUL 0x00020000L /* Item has good value even if Cursed */
#define MAX_CURSE 17