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player_inventory.h にあるべきプロトタイプ宣言をobject.hから移動 / Moved prototype decleration from...
[hengband/hengband.git] / src / files.c
index 34ea615..0a4616d 100644 (file)
@@ -6181,7 +6181,7 @@ void show_info(player_type *creature_ptr)
        if (creature_ptr->equip_cnt)
        {
                Term_clear();
-               (void)show_equip(creature_ptr, 0, USE_FULL, 0);
+               (void)show_equipment(creature_ptr, 0, USE_FULL, 0);
                prt(_("装備していたアイテム: -続く-", "You are using: -more-"), 0, 0);
 
                if (inkey() == ESCAPE) return;
@@ -6191,7 +6191,7 @@ void show_info(player_type *creature_ptr)
        if (creature_ptr->inven_cnt)
        {
                Term_clear();
-               (void)show_inven(creature_ptr, 0, USE_FULL, 0);
+               (void)show_inventory(creature_ptr, 0, USE_FULL, 0);
                prt(_("持っていたアイテム: -続く-", "You are carrying: -more-"), 0, 0);
 
                if (inkey() == ESCAPE) return;