if (creature_ptr->equip_cnt)
{
Term_clear();
- (void)show_equip(creature_ptr, 0, USE_FULL, 0);
+ (void)show_equipment(creature_ptr, 0, USE_FULL, 0);
prt(_("装備していたアイテム: -続く-", "You are using: -more-"), 0, 0);
if (inkey() == ESCAPE) return;
if (creature_ptr->inven_cnt)
{
Term_clear();
- (void)show_inven(creature_ptr, 0, USE_FULL, 0);
+ (void)show_inventory(creature_ptr, 0, USE_FULL, 0);
prt(_("持っていたアイテム: -続く-", "You are carrying: -more-"), 0, 0);
if (inkey() == ESCAPE) return;