OSDN Git Service

"strchr" -> "my_strchr".
[hengband/hengband.git] / src / files.c
index f9124d1..63275ba 100644 (file)
@@ -417,11 +417,6 @@ errr process_pref_file_command(char *buf)
 
        switch (buf[0])
        {
-       /* Process "%:<fname>" */
-       case '%':
-               /* Attempt to Process the given file */
-               return process_pref_file(buf + 2);
-
        /* Mega-Hack -- read external player's history file */
        /* Process "H:<history>" */
        case 'H':
@@ -438,7 +433,7 @@ errr process_pref_file_command(char *buf)
                        n2 = strtol(zz[2], NULL, 0);
                        if (i >= max_r_idx) return 1;
                        r_ptr = &r_info[i];
-                       if (n1) r_ptr->x_attr = n1;
+                       if (n1 || (!(n2 & 0x80) && n2)) r_ptr->x_attr = n1; /* Allow TERM_DARK text */
                        if (n2) r_ptr->x_char = n2;
                        return 0;
                }
@@ -454,27 +449,65 @@ errr process_pref_file_command(char *buf)
                        n2 = strtol(zz[2], NULL, 0);
                        if (i >= max_k_idx) return 1;
                        k_ptr = &k_info[i];
-                       if (n1) k_ptr->x_attr = n1;
+                       if (n1 || (!(n2 & 0x80) && n2)) k_ptr->x_attr = n1; /* Allow TERM_DARK text */
                        if (n2) k_ptr->x_char = n2;
                        return 0;
                }
                break;
 
        /* Process "F:<num>:<a>/<c>" -- attr/char for terrain features */
+       /* "F:<num>:<a>/<c>" */
+       /* "F:<num>:<a>/<c>:LIT" */
+       /* "F:<num>:<a>/<c>:<la>/<lc>:<da>/<dc>" */
        case 'F':
-               if (tokenize(buf+2, 3, zz, TOKENIZE_CHECKQUOTE) == 3)
                {
                        feature_type *f_ptr;
+                       int num = tokenize(buf + 2, F_LIT_MAX * 2 + 1, zz, TOKENIZE_CHECKQUOTE);
+
+                       if ((num != 3) && (num != 4) && (num != F_LIT_MAX * 2 + 1)) return 1;
+                       else if ((num == 4) && !streq(zz[3], "LIT")) return 1;
+
                        i = (huge)strtol(zz[0], NULL, 0);
-                       n1 = strtol(zz[1], NULL, 0);
-                       n2 = strtol(zz[2], NULL, 0);
                        if (i >= max_f_idx) return 1;
                        f_ptr = &f_info[i];
-                       if (n1) f_ptr->x_attr = n1;
-                       if (n2) f_ptr->x_char = n2;
-                       return 0;
+
+                       n1 = strtol(zz[1], NULL, 0);
+                       n2 = strtol(zz[2], NULL, 0);
+                       if (n1 || (!(n2 & 0x80) && n2)) f_ptr->x_attr[F_LIT_STANDARD] = n1; /* Allow TERM_DARK text */
+                       if (n2) f_ptr->x_char[F_LIT_STANDARD] = n2;
+
+                       /* Mega-hack -- feat supports lighting */
+                       switch (num)
+                       {
+                       /* No lighting support */
+                       case 3:
+                               n1 = f_ptr->x_attr[F_LIT_STANDARD];
+                               n2 = f_ptr->x_char[F_LIT_STANDARD];
+                               for (j = F_LIT_NS_BEGIN; j < F_LIT_MAX; j++)
+                               {
+                                       f_ptr->x_attr[j] = n1;
+                                       f_ptr->x_char[j] = n2;
+                               }
+                               break;
+
+                       /* Use default lighting */
+                       case 4:
+                               apply_default_feat_lighting(f_ptr->x_attr, f_ptr->x_char);
+                               break;
+
+                       /* Use desired lighting */
+                       case F_LIT_MAX * 2 + 1:
+                               for (j = F_LIT_NS_BEGIN; j < F_LIT_MAX; j++)
+                               {
+                                       n1 = strtol(zz[j * 2 + 1], NULL, 0);
+                                       n2 = strtol(zz[j * 2 + 2], NULL, 0);
+                                       if (n1 || (!(n2 & 0x80) && n2)) f_ptr->x_attr[j] = n1; /* Allow TERM_DARK text */
+                                       if (n2) f_ptr->x_char[j] = n2;
+                               }
+                               break;
+                       }
                }
-               break;
+               return 0;
 
        /* Process "S:<num>:<a>/<c>" -- attr/char for special things */
        case 'S':
@@ -624,7 +657,7 @@ errr process_pref_file_command(char *buf)
        case 'Z':
        {
                /* Find the colon */
-               char *t = strchr(buf + 2, ':');
+               char *t = my_strchr(buf + 2, ':');
 
                /* Oops */
                if (!t) return 1;
@@ -778,11 +811,12 @@ errr process_pref_file_command(char *buf)
  * Output:
  *   result
  */
-cptr process_pref_file_expr(cptr *sp, char *fp)
+cptr process_pref_file_expr(char **sp, char *fp)
 {
        cptr v;
 
-       cptr s;
+       char *b;
+       char *s;
 
        char b1 = '[';
        char b2 = ']';
@@ -796,6 +830,9 @@ cptr process_pref_file_expr(cptr *sp, char *fp)
        /* Skip spaces */
        while (isspace(*s)) s++;
 
+       /* Save start */
+       b = s;
+
        /* Default */
        v = "?o?o?";
 
@@ -853,16 +890,15 @@ cptr process_pref_file_expr(cptr *sp, char *fp)
                /* Function: EQU */
                else if (streq(t, "EQU"))
                {
-                       v = "1";
+                       v = "0";
                        if (*s && (f != b2))
                        {
                                t = process_pref_file_expr(&s, &f);
                        }
                        while (*s && (f != b2))
                        {
-                               p = t;
-                               t = process_pref_file_expr(&s, &f);
-                               if (*t && !streq(p, t)) v = "0";
+                               p = process_pref_file_expr(&s, &f);
+                               if (streq(t, p)) v = "1";
                        }
                }
 
@@ -878,7 +914,7 @@ cptr process_pref_file_expr(cptr *sp, char *fp)
                        {
                                p = t;
                                t = process_pref_file_expr(&s, &f);
-                               if (*t && (strcmp(p, t) > 0)) v = "0";
+                               if (*t && atoi(p) > atoi(t)) v = "0";
                        }
                }
 
@@ -894,7 +930,9 @@ cptr process_pref_file_expr(cptr *sp, char *fp)
                        {
                                p = t;
                                t = process_pref_file_expr(&s, &f);
-                               if (*t && (strcmp(p, t) < 0)) v = "0";
+
+                               /* Compare two numbers instead of string */
+                               if (*t && atoi(p) < atoi(t)) v = "0";
                        }
                }
 
@@ -911,24 +949,25 @@ cptr process_pref_file_expr(cptr *sp, char *fp)
                if (f != b2) v = "?x?x?";
 
                /* Extract final and Terminate */
-               if ((f = *s) != '\0') s++;
+               if ((f = *s) != '\0') *s++ = '\0';
        }
 
        /* Other */
        else
        {
-               char b[1024];
-               int i;
-
                /* Accept all printables except spaces and brackets */
-               for (i = 0; isprint(*s) && !strchr(" []", *s); i++)
-                       b[i] = *s++;
-
-               /* Terminate */
-               b[i] = '\0';
+#ifdef JP
+               while ((iskanji(*s) || isprint(*s)) && !my_strchr(" []", *s))
+               {
+                       if (iskanji(*s)) s++;
+                       s++;
+               }
+#else
+               while (isprint(*s) && !my_strchr(" []", *s)) ++s;
+#endif
 
                /* Extract final and Terminate */
-               if ((f = *s) != '\0') s++;
+               if ((f = *s) != '\0') *s++ = '\0';
 
                /* Variable */
                if (*b == '$')
@@ -1041,7 +1080,7 @@ cptr process_pref_file_expr(cptr *sp, char *fp)
 
 
 #define PREF_TYPE_NORMAL   0
-#define PREF_TYPE_PICKPREF 1
+#define PREF_TYPE_AUTOPICK 1
 #define PREF_TYPE_HISTPREF 2
 
 /*
@@ -1096,7 +1135,7 @@ static errr process_pref_file_aux(cptr name, int preftype)
                {
                        char f;
                        cptr v;
-                       cptr s;
+                       char *s;
 
                        /* Start */
                        s = buf + 2;
@@ -1118,11 +1157,19 @@ static errr process_pref_file_aux(cptr name, int preftype)
                /* Process "%:<file>" */
                if (buf[0] == '%')
                {
+                       static int depth_count = 0;
+
+                       /* Ignore if deeper than 20 level */
+                       if (depth_count > 20) continue;
+
+                       /* Count depth level */
+                       depth_count++;
+
                        /* Process that file if allowed */
                        switch (preftype)
                        {
-                       case PREF_TYPE_PICKPREF:
-                               (void)process_pickpref_file(buf + 2);
+                       case PREF_TYPE_AUTOPICK:
+                               (void)process_autopick_file(buf + 2);
                                break;
                        case PREF_TYPE_HISTPREF:
                                (void)process_histpref_file(buf + 2);
@@ -1132,6 +1179,9 @@ static errr process_pref_file_aux(cptr name, int preftype)
                                break;
                        }
 
+                       /* Set back depth level */
+                       depth_count--;
+
                        /* Continue */
                        continue;
                }
@@ -1143,9 +1193,9 @@ static errr process_pref_file_aux(cptr name, int preftype)
                /* This is not original pref line... */
                if (err)
                {
-                       if (preftype != PREF_TYPE_PICKPREF)
+                       if (preftype != PREF_TYPE_AUTOPICK)
                                break;
-                       err = process_pickpref_file_line(buf);
+                       err = process_autopick_file_command(buf);
                }
        }
 
@@ -1637,61 +1687,55 @@ static void display_player_one_line(int entry, cptr val, byte attr)
 }
 
 
+static void display_player_melee_bonus(int hand, int hand_entry)
+{
+       char buf[160];
+       int show_tohit = p_ptr->dis_to_h[hand];
+       int show_todam = p_ptr->dis_to_d[hand];
+       object_type *o_ptr = &inventory[INVEN_RARM + hand];
+
+       /* Hack -- add in weapon info if known */
+       if (object_is_known(o_ptr)) show_tohit += o_ptr->to_h;
+       if (object_is_known(o_ptr)) show_todam += o_ptr->to_d;
+
+       /* Melee attacks */
+       sprintf(buf, "(%+d,%+d)", show_tohit, show_todam);
+
+       /* Dump the bonuses to hit/dam */
+       if (!buki_motteruka(INVEN_RARM) && !buki_motteruka(INVEN_LARM))
+               display_player_one_line(ENTRY_BARE_HAND, buf, TERM_L_BLUE);
+       else if (p_ptr->ryoute)
+               display_player_one_line(ENTRY_TWO_HANDS, buf, TERM_L_BLUE);
+       else
+               display_player_one_line(hand_entry, buf, TERM_L_BLUE);
+}
+
+
 /*
  * Prints the following information on the screen.
  */
 static void display_player_middle(void)
 {
        char buf[160];
-       int show_tohit, show_todam;
-       object_type *o_ptr;
-       int tmul = 0;
-       int e;
-
-       if(p_ptr->migite)
-       {
-               show_tohit = p_ptr->dis_to_h[0];
-               show_todam = p_ptr->dis_to_d[0];
 
-               o_ptr = &inventory[INVEN_RARM];
+       /* Base skill */
+       int show_tohit = p_ptr->dis_to_h_b;
+       int show_todam = 0;
 
-               /* Hack -- add in weapon info if known */
-               if (object_known_p(o_ptr)) show_tohit += o_ptr->to_h;
-               if (object_known_p(o_ptr)) show_todam += o_ptr->to_d;
+       /* Range weapon */
+       object_type *o_ptr = &inventory[INVEN_BOW];
 
-               /* Melee attacks */
-               sprintf(buf, "(%+d,%+d)", show_tohit, show_todam);
+       int tmul = 0;
+       int e;
 
-               /* Dump the bonuses to hit/dam */
-               if(!buki_motteruka(INVEN_RARM) && !buki_motteruka(INVEN_LARM))
-                       display_player_one_line(ENTRY_BARE_HAND, buf, TERM_L_BLUE);
-               else if(p_ptr->ryoute)
-                       display_player_one_line(ENTRY_TWO_HANDS, buf, TERM_L_BLUE);
-               else if (left_hander)
-                       display_player_one_line(ENTRY_LEFT_HAND1, buf, TERM_L_BLUE);
-               else
-                       display_player_one_line(ENTRY_RIGHT_HAND1, buf, TERM_L_BLUE);
+       if (p_ptr->migite)
+       {
+               display_player_melee_bonus(0, left_hander ? ENTRY_LEFT_HAND1 : ENTRY_RIGHT_HAND1);
        }
 
-       if(p_ptr->hidarite)
+       if (p_ptr->hidarite)
        {
-               show_tohit = p_ptr->dis_to_h[1];
-               show_todam = p_ptr->dis_to_d[1];
-
-               o_ptr = &inventory[INVEN_LARM];
-
-               /* Hack -- add in weapon info if known */
-               if (object_known_p(o_ptr)) show_tohit += o_ptr->to_h;
-               if (object_known_p(o_ptr)) show_todam += o_ptr->to_d;
-
-               /* Melee attacks */
-               sprintf(buf, "(%+d,%+d)", show_tohit, show_todam);
-
-               /* Dump the bonuses to hit/dam */
-               if (left_hander)
-                       display_player_one_line(ENTRY_RIGHT_HAND2, buf, TERM_L_BLUE);
-               else
-                       display_player_one_line(ENTRY_LEFT_HAND2, buf, TERM_L_BLUE);
+               display_player_melee_bonus(1, left_hander ? ENTRY_RIGHT_HAND2: ENTRY_LEFT_HAND2);
        }
        else if ((p_ptr->pclass == CLASS_MONK) && (empty_hands(TRUE) & EMPTY_HAND_RARM))
        {
@@ -1717,16 +1761,9 @@ static void display_player_middle(void)
 #endif
        }
 
-       /* Range weapon */
-       o_ptr = &inventory[INVEN_BOW];
-
-       /* Base skill */
-       show_tohit = p_ptr->dis_to_h_b;
-       show_todam = 0;
-
        /* Apply weapon bonuses */
-       if (object_known_p(o_ptr)) show_tohit += o_ptr->to_h;
-       if (object_known_p(o_ptr)) show_todam += o_ptr->to_d;
+       if (object_is_known(o_ptr)) show_tohit += o_ptr->to_h;
+       if (object_is_known(o_ptr)) show_todam += o_ptr->to_d;
 
        if ((o_ptr->sval == SV_LIGHT_XBOW) || (o_ptr->sval == SV_HEAVY_XBOW))
                show_tohit += p_ptr->weapon_exp[0][o_ptr->sval] / 400;
@@ -1793,8 +1830,8 @@ static void display_player_middle(void)
                }
                else
                {
-                       if (m_list[p_ptr->riding].fast) tmp_speed += 10;
-                       if (m_list[p_ptr->riding].slow) tmp_speed -= 10;
+                       if (MON_FAST(&m_list[p_ptr->riding])) tmp_speed += 10;
+                       if (MON_SLOW(&m_list[p_ptr->riding])) tmp_speed -= 10;
                }
 
                if (tmp_speed)
@@ -1865,13 +1902,13 @@ static void display_player_middle(void)
                int day, hour, min;
                extract_day_hour_min(&day, &hour, &min);
 
-               sprintf(buf, 
 #ifdef JP
-                       "%dÆüÌÜ %2d:%02d", 
+               if (day < MAX_DAYS) sprintf(buf, "%dÆüÌÜ %2d:%02d", day, hour, min);
+               else sprintf(buf, "*****ÆüÌÜ %2d:%02d", hour, min);
 #else
-                       "Day %d %2d:%02d", 
+               if (day < MAX_DAYS) sprintf(buf, "Day %d %2d:%02d", day, hour, min);
+               else sprintf(buf, "Day ***** %2d:%02d", hour, min);
 #endif
-                       day, hour, min);
        }
        display_player_one_line(ENTRY_DAY, buf, TERM_L_GREEN);
 
@@ -2100,7 +2137,7 @@ static void display_player_various(void)
                        /* Average damage per round */
                        if (o_ptr->k_idx)
                        {
-                               if (object_known_p(o_ptr)) damage[i] += o_ptr->to_d * 100;
+                               if (object_is_known(o_ptr)) damage[i] += o_ptr->to_d * 100;
                                basedam = ((o_ptr->dd + p_ptr->to_dd[i]) * (o_ptr->ds + p_ptr->to_ds[i] + 1)) * 50;
                                object_flags_known(o_ptr, flgs);
                                if ((o_ptr->ident & IDENT_MENTAL) && ((o_ptr->name1 == ART_VORPAL_BLADE) || (o_ptr->name1 == ART_CHAINSWORD)))
@@ -2225,7 +2262,8 @@ static void player_flags(u32b flgs[TR_FLAG_SIZE])
                        add_flag(flgs, TR_SPEED);
                else
                {
-                       if (!inventory[INVEN_LARM].tval || p_ptr->hidarite)
+                       if ((!inventory[INVEN_RARM].k_idx || p_ptr->migite) &&
+                           (!inventory[INVEN_LARM].k_idx || p_ptr->hidarite))
                                add_flag(flgs, TR_SPEED);
                        if (p_ptr->lev>24)
                                add_flag(flgs, TR_FREE_ACT);
@@ -2295,7 +2333,7 @@ static void player_flags(u32b flgs[TR_FLAG_SIZE])
                        add_flag(flgs, TR_SH_FIRE);
                        add_flag(flgs, TR_SEE_INVIS);
                        add_flag(flgs, TR_TELEPATHY);
-                       add_flag(flgs, TR_FEATHER);
+                       add_flag(flgs, TR_LEVITATION);
                        add_flag(flgs, TR_SPEED);
                        break;
                case MIMIC_VAMPIRE:
@@ -2318,7 +2356,7 @@ static void player_flags(u32b flgs[TR_FLAG_SIZE])
                add_flag(flgs, TR_RES_LITE);
                break;
        case RACE_HOBBIT:
-               add_flag(flgs, TR_SUST_DEX);
+               add_flag(flgs, TR_HOLD_LIFE);
                break;
        case RACE_GNOME:
                add_flag(flgs, TR_FREE_ACT);
@@ -2334,7 +2372,7 @@ static void player_flags(u32b flgs[TR_FLAG_SIZE])
                if (p_ptr->lev > 14)
                {
                        add_flag(flgs, TR_REGEN);
-                       if (p_ptr->pclass == CLASS_WARRIOR)
+                       if ((p_ptr->pclass == CLASS_WARRIOR) || (p_ptr->pclass == CLASS_BERSERKER))
                        {
                                add_flag(flgs, TR_SLOW_DIGEST);
                                /*
@@ -2396,7 +2434,7 @@ static void player_flags(u32b flgs[TR_FLAG_SIZE])
                        add_flag(flgs, TR_SEE_INVIS);
                break;
        case RACE_DRACONIAN:
-               add_flag(flgs, TR_FEATHER);
+               add_flag(flgs, TR_LEVITATION);
                if (p_ptr->lev > 4)
                        add_flag(flgs, TR_RES_FIRE);
                if (p_ptr->lev > 9)
@@ -2455,7 +2493,7 @@ static void player_flags(u32b flgs[TR_FLAG_SIZE])
                add_flag(flgs, TR_RES_COLD);
                break;
        case RACE_SPECTRE:
-               add_flag(flgs, TR_FEATHER);
+               add_flag(flgs, TR_LEVITATION);
                add_flag(flgs, TR_FREE_ACT);
                add_flag(flgs, TR_RES_COLD);
                add_flag(flgs, TR_SEE_INVIS);
@@ -2469,7 +2507,7 @@ static void player_flags(u32b flgs[TR_FLAG_SIZE])
                break;
        case RACE_SPRITE:
                add_flag(flgs, TR_RES_LITE);
-               add_flag(flgs, TR_FEATHER);
+               add_flag(flgs, TR_LEVITATION);
                if (p_ptr->lev > 9)
                        add_flag(flgs, TR_SPEED);
                break;
@@ -2478,7 +2516,7 @@ static void player_flags(u32b flgs[TR_FLAG_SIZE])
                add_flag(flgs, TR_RES_CONF);
                break;
        case RACE_ANGEL:
-               add_flag(flgs, TR_FEATHER);
+               add_flag(flgs, TR_LEVITATION);
                add_flag(flgs, TR_SEE_INVIS);
                break;
        case RACE_DEMON:
@@ -2492,7 +2530,7 @@ static void player_flags(u32b flgs[TR_FLAG_SIZE])
                add_flag(flgs, TR_SUST_CON);
                break;
        case RACE_S_FAIRY:
-               add_flag(flgs, TR_FEATHER);
+               add_flag(flgs, TR_LEVITATION);
                break;
        case RACE_KUTA:
                add_flag(flgs, TR_RES_CONF);
@@ -2536,7 +2574,7 @@ static void player_flags(u32b flgs[TR_FLAG_SIZE])
 
                if (p_ptr->muta3 & MUT3_WINGS)
                {
-                       add_flag(flgs, TR_FEATHER);
+                       add_flag(flgs, TR_LEVITATION);
                }
 
                if (p_ptr->muta3 & MUT3_FEARLESS)
@@ -2576,7 +2614,7 @@ static void player_flags(u32b flgs[TR_FLAG_SIZE])
        if (p_ptr->special_defense & KAMAE_GENBU)
                add_flag(flgs, TR_REFLECT);
        if (p_ptr->special_defense & KAMAE_SUZAKU)
-               add_flag(flgs, TR_FEATHER);
+               add_flag(flgs, TR_LEVITATION);
        if (p_ptr->special_defense & KAMAE_SEIRYU)
        {
                add_flag(flgs, TR_RES_FIRE);
@@ -2584,7 +2622,7 @@ static void player_flags(u32b flgs[TR_FLAG_SIZE])
                add_flag(flgs, TR_RES_ACID);
                add_flag(flgs, TR_RES_ELEC);
                add_flag(flgs, TR_RES_POIS);
-               add_flag(flgs, TR_FEATHER);
+               add_flag(flgs, TR_LEVITATION);
                add_flag(flgs, TR_SH_FIRE);
                add_flag(flgs, TR_SH_ELEC);
                add_flag(flgs, TR_SH_COLD);
@@ -2608,7 +2646,7 @@ static void player_flags(u32b flgs[TR_FLAG_SIZE])
                add_flag(flgs, TR_SH_FIRE);
                add_flag(flgs, TR_SH_ELEC);
                add_flag(flgs, TR_SH_COLD);
-               add_flag(flgs, TR_FEATHER);
+               add_flag(flgs, TR_LEVITATION);
                add_flag(flgs, TR_LITE);
                add_flag(flgs, TR_SEE_INVIS);
                add_flag(flgs, TR_TELEPATHY);
@@ -2684,7 +2722,7 @@ static void tim_player_flags(u32b flgs[TR_FLAG_SIZE])
                add_flag(flgs, TR_RES_CONF);
                add_flag(flgs, TR_REFLECT);
                add_flag(flgs, TR_FREE_ACT);
-               add_flag(flgs, TR_FEATHER);
+               add_flag(flgs, TR_LEVITATION);
        }
        if (p_ptr->tim_res_nether)
        {
@@ -2713,7 +2751,7 @@ static void tim_player_flags(u32b flgs[TR_FLAG_SIZE])
                add_flag(flgs, TR_SH_FIRE);
                add_flag(flgs, TR_SH_ELEC);
                add_flag(flgs, TR_SH_COLD);
-               add_flag(flgs, TR_FEATHER);
+               add_flag(flgs, TR_LEVITATION);
                add_flag(flgs, TR_LITE);
                add_flag(flgs, TR_SEE_INVIS);
                add_flag(flgs, TR_TELEPATHY);
@@ -3080,7 +3118,7 @@ display_flag_aux(row+3, col, "
 display_flag_aux(row+4, col, "·Ù¹ð      :", TR_WARNING, &f, 0);
 display_flag_aux(row+5, col, "Ãپò½    :", TR_SLOW_DIGEST, &f, 0);
 display_flag_aux(row+6, col, "µÞ²óÉü    :", TR_REGEN, &f, 0);
-display_flag_aux(row+7, col, "ÉâÍ·      :", TR_FEATHER, &f, 0);
+display_flag_aux(row+7, col, "ÉâÍ·      :", TR_LEVITATION, &f, 0);
 display_flag_aux(row+8, col, "±Ê±ó¸÷¸»  :", TR_LITE, &f, 0);
 display_flag_aux(row+9, col, "¼ö¤¤      :", 0, &f, DP_CURSE);
 #else
@@ -3091,7 +3129,7 @@ display_flag_aux(row+9, col, "
        display_flag_aux(row+4, col, "Warning   :", TR_WARNING, &f, 0);
        display_flag_aux(row+5, col, "SlowDigest:", TR_SLOW_DIGEST, &f, 0);
        display_flag_aux(row+6, col, "Regene.   :", TR_REGEN, &f, 0);
-       display_flag_aux(row+7, col, "Levitation:", TR_FEATHER, &f, 0);
+       display_flag_aux(row+7, col, "Levitation:", TR_LEVITATION, &f, 0);
        display_flag_aux(row+8, col, "Perm Lite :", TR_LITE, &f, 0);
        display_flag_aux(row+9, col, "Cursed    :", 0, &f, DP_CURSE);
 #endif
@@ -3793,17 +3831,17 @@ void display_player(int mode)
 
                        *statmsg = '\0';
 
-                       if (p_ptr->is_dead && p_ptr->total_winner)
+                       if (p_ptr->is_dead)
                        {
+                               if (p_ptr->total_winner)
+                               {
 #ifdef JP
-                               strcpy(statmsg, "¡Ä¤¢¤Ê¤¿¤Ï¾¡Íø¤Î¸å°úÂष¤¿¡£");
+                                       sprintf(statmsg, "¡Ä¤¢¤Ê¤¿¤Ï¾¡Íø¤Î¸å%s¤·¤¿¡£", streq(p_ptr->died_from, "Seppuku") ? "ÀÚÊ¢" : "°úÂà");
 #else
-                               strcpy(statmsg, "...You retired from the adventure after the winning.");
+                                       sprintf(statmsg, "...You %s after the winning.", streq(p_ptr->died_from, "Seppuku") ? "did Seppuku" : "retired from the adventure");
 #endif
-                       }
-                       else if (p_ptr->is_dead)
-                       {
-                               if (!dun_level)
+                               }
+                               else if (!dun_level)
                                {
 #ifdef JP
                                        sprintf(statmsg, "¡Ä¤¢¤Ê¤¿¤Ï%s¤Ç%s¤Ë»¦¤µ¤ì¤¿¡£", map_name(), p_ptr->died_from);
@@ -3926,27 +3964,15 @@ void display_player(int mode)
 }
 
 
-errr make_character_dump(FILE *fff)
+/*
+ *
+ */
+static void dump_aux_display_player(FILE *fff)
 {
-       int             i, x, y;
-       byte            a;
-       char            c;
-       cptr            paren = ")";
-       store_type  *st_ptr;
-       char            o_name[MAX_NLEN];
+       int x, y, i;
+       byte a;
+       char c;
        char            buf[1024];
-       int             *quest_num;
-       int             dummy;
-
-#ifdef JP
-       fprintf(fff, "  [ÊѶòÈÚÅÜ %d.%d.%d ¥­¥ã¥é¥¯¥¿¾ðÊó]\n\n",
-               FAKE_VER_MAJOR-10, FAKE_VER_MINOR, FAKE_VER_PATCH);
-#else
-       fprintf(fff, "  [Hengband %d.%d.%d Character Dump]\n\n",
-               FAKE_VER_MAJOR-10, FAKE_VER_MINOR, FAKE_VER_PATCH);
-#endif
-
-       update_playtime();
 
        /* Display player */
        display_player(0);
@@ -4072,54 +4098,113 @@ errr make_character_dump(FILE *fff)
        fprintf(fff, "\n");
        for (i = 0; (unsigned int) i < (p_ptr->count % 80); i++)
                fprintf(fff, " ");
+}
+
+
+/*
+ *
+ */
+static void dump_aux_pet(FILE *fff)
+{
+       int i;
+       bool pet = FALSE;
+       bool pet_settings = FALSE;
+       char pet_name[80];
 
+       for (i = m_max - 1; i >= 1; i--)
        {
-               bool pet = FALSE;
-               char pet_name[80];
+               monster_type *m_ptr = &m_list[i];
 
-               for (i = m_max - 1; i >= 1; i--)
+               if (!m_ptr->r_idx) continue;
+               if (!is_pet(m_ptr)) continue;
+               pet_settings = TRUE;
+               if (!m_ptr->nickname && (p_ptr->riding != i)) continue;
+               if (!pet)
                {
-                       monster_type *m_ptr = &m_list[i];
-
-                       if (!m_ptr->r_idx) continue;
-                       if (!is_pet(m_ptr)) continue;
-                       if (!m_ptr->nickname && (p_ptr->riding != i)) continue;
-                       if (!pet)
-                       {
 #ifdef JP
-                               fprintf(fff, "\n  [¼ç¤Ê¥Ú¥Ã¥È]\n\n");
+                       fprintf(fff, "\n\n  [¼ç¤Ê¥Ú¥Ã¥È]\n\n");
 #else
-                               fprintf(fff, "\n  [leading pets]\n\n");
+                       fprintf(fff, "\n\n  [Leading Pets]\n\n");
 #endif
-                               pet = TRUE;
-                       }
-                       monster_desc(pet_name, m_ptr, MD_ASSUME_VISIBLE | MD_INDEF_VISIBLE);
-                       fprintf(fff, "%s\n", pet_name);
+                       pet = TRUE;
                }
-
-               if (pet) fprintf(fff, "\n");
+               monster_desc(pet_name, m_ptr, MD_ASSUME_VISIBLE | MD_INDEF_VISIBLE);
+               fprintf(fff, "%s\n", pet_name);
        }
 
+       if (pet_settings)
+       {
+#ifdef JP
+               fprintf(fff, "\n\n  [¥Ú¥Ã¥È¤Ø¤ÎÌ¿Îá]\n");
+#else
+               fprintf(fff, "\n\n  [Command for Pets]\n");
+#endif
+
+#ifdef JP
+               fprintf(fff, "\n ¥É¥¢¤ò³«¤±¤ë:                       %s", (p_ptr->pet_extra_flags & PF_OPEN_DOORS) ? "ON" : "OFF");
+#else
+               fprintf(fff, "\n Pets open doors:                    %s", (p_ptr->pet_extra_flags & PF_OPEN_DOORS) ? "ON" : "OFF");
+#endif
+
+#ifdef JP
+               fprintf(fff, "\n ¥¢¥¤¥Æ¥à¤ò½¦¤¦:                     %s", (p_ptr->pet_extra_flags & PF_PICKUP_ITEMS) ? "ON" : "OFF");
+#else
+               fprintf(fff, "\n Pets pick up items:                 %s", (p_ptr->pet_extra_flags & PF_PICKUP_ITEMS) ? "ON" : "OFF");
+#endif
+
+#ifdef JP
+               fprintf(fff, "\n ¥Æ¥ì¥Ý¡¼¥È·ÏËâË¡¤ò»È¤¦:             %s", (p_ptr->pet_extra_flags & PF_TELEPORT) ? "ON" : "OFF");
+#else
+               fprintf(fff, "\n Allow teleport:                     %s", (p_ptr->pet_extra_flags & PF_TELEPORT) ? "ON" : "OFF");
+#endif
+
+#ifdef JP
+               fprintf(fff, "\n ¹¶·âËâË¡¤ò»È¤¦:                     %s", (p_ptr->pet_extra_flags & PF_ATTACK_SPELL) ? "ON" : "OFF");
+#else
+               fprintf(fff, "\n Allow cast attack spell:            %s", (p_ptr->pet_extra_flags & PF_ATTACK_SPELL) ? "ON" : "OFF");
+#endif
+
+#ifdef JP
+               fprintf(fff, "\n ¾¤´­ËâË¡¤ò»È¤¦:                     %s", (p_ptr->pet_extra_flags & PF_SUMMON_SPELL) ? "ON" : "OFF");
+#else
+               fprintf(fff, "\n Allow cast summon spell:            %s", (p_ptr->pet_extra_flags & PF_SUMMON_SPELL) ? "ON" : "OFF");
+#endif
+
+#ifdef JP
+               fprintf(fff, "\n ¥×¥ì¥¤¥ä¡¼¤ò´¬¤­¹þ¤àÈÏ°ÏËâË¡¤ò»È¤¦: %s", (p_ptr->pet_extra_flags & PF_BALL_SPELL) ? "ON" : "OFF");
+#else
+               fprintf(fff, "\n Allow involve player in area spell: %s", (p_ptr->pet_extra_flags & PF_BALL_SPELL) ? "ON" : "OFF");
+#endif
+
+               fputc('\n', fff);
+       }
+}
 
-       if (p_ptr->pclass == CLASS_BLUE_MAGE) {
 
-               int             i = 0;
-               int                 j = 0;
-               int                             l1 = 0;
-               int                             l2 = 0;
-               int             num = 0;
-               int             spellnum[MAX_MONSPELLS];
-               s32b            f4 = 0, f5 = 0, f6 = 0;
-               char                    p[60][80];
-               int                             col = 0;
-               bool                    pcol = FALSE;
+/*
+ *
+ */
+static void dump_aux_class_special(FILE *fff)
+{
+       if (p_ptr->pclass == CLASS_BLUE_MAGE)
+       {
+               int i = 0;
+               int j = 0;
+               int l1 = 0;
+               int l2 = 0;
+               int num = 0;
+               int spellnum[MAX_MONSPELLS];
+               s32b f4 = 0, f5 = 0, f6 = 0;
+               char p[60][80];
+               int col = 0;
+               bool pcol = FALSE;
 
                for (i=0;i<60;i++) { p[i][0] = '\0'; }
 
 #ifdef JP
-               strcat(p[col], "\n  [³Ø½¬ºÑ¤ß¤ÎÀÄËâË¡]\n");
+               strcat(p[col], "\n\n  [³Ø½¬ºÑ¤ß¤ÎÀÄËâË¡]\n");
 #else
-               strcat(p[col], "\n  [Learned blue magic]\n");
+               strcat(p[col], "\n\n  [Learned Blue Magic]\n");
 #endif
 
 
@@ -4133,7 +4218,7 @@ errr make_character_dump(FILE *fff)
 #ifdef JP
                                        strcat(p[col], "\n     [¥Ü¥ë¥È·¿]\n");
 #else
-                                       strcat(p[col], "\n     [Bolt  type]\n");
+                                       strcat(p[col], "\n     [Bolt  Type]\n");
 #endif
                                        break;
 
@@ -4141,7 +4226,7 @@ errr make_character_dump(FILE *fff)
 #ifdef JP
                                        strcat(p[col], "\n     [¥Ü¡¼¥ë·¿]\n");
 #else
-                                       strcat(p[col], "\n     [Ball  type]\n");
+                                       strcat(p[col], "\n     [Ball  Type]\n");
 #endif
                                        break;
 
@@ -4165,7 +4250,7 @@ errr make_character_dump(FILE *fff)
 #ifdef JP
                                        strcat(p[col], "\n     [ ¤½¤Î¾ ]\n");
 #else
-                                       strcat(p[col], "\n     [Other type]\n");
+                                       strcat(p[col], "\n     [Other Type]\n");
 #endif
                                        break;
                        }
@@ -4234,14 +4319,23 @@ errr make_character_dump(FILE *fff)
                        fprintf(fff, p[i]);
                }
        }
+}
 
-       fprintf(fff, "\n");
+
+/*
+ *
+ */
+static void dump_aux_quest(FILE *fff)
+{
+       int i;
+       int *quest_num;
+       int dummy;
 
 
 #ifdef JP
-       fprintf(fff, "\n  [¥¯¥¨¥¹¥È¾ðÊó]\n");
+       fprintf(fff, "\n\n  [¥¯¥¨¥¹¥È¾ðÊó]\n");
 #else
-       fprintf(fff, "\n  [Quest information]\n");
+       fprintf(fff, "\n\n  [Quest Information]\n");
 #endif
 
        /* Allocate Memory */
@@ -4258,24 +4352,34 @@ errr make_character_dump(FILE *fff)
        do_cmd_knowledge_quests_completed(fff, quest_num);
        fputc('\n', fff);
        do_cmd_knowledge_quests_failed(fff, quest_num);
+       fputc('\n', fff);
 
        /* Free Memory */
        C_KILL(quest_num, max_quests, int);
+}
 
+
+/*
+ *
+ */
+static void dump_aux_last_message(FILE *fff)
+{
        if (p_ptr->is_dead)
        {
                if (!p_ptr->total_winner)
                {
+                       int i;
+
 #ifdef JP
                        fprintf(fff, "\n  [»à¤ÌľÁ°¤Î¥á¥Ã¥»¡¼¥¸]\n\n");
 #else
-                       fprintf(fff, "\n  [Last messages]\n\n");
+                       fprintf(fff, "\n  [Last Messages]\n\n");
 #endif
                        for (i = MIN(message_num(), 30); i >= 0; i--)
                        {
                                fprintf(fff,"> %s\n",message_str((s16b)i));
                        }
-                       fprintf(fff, "\n");
+                       fputc('\n', fff);
                }
 
                /* Hack -- *Winning* message */
@@ -4284,23 +4388,28 @@ errr make_character_dump(FILE *fff)
 #ifdef JP
                        fprintf(fff, "\n  [*¾¡Íø*¥á¥Ã¥»¡¼¥¸]\n\n");
 #else
-                       fprintf(fff, "\n  [*Winning* message]\n\n");
+                       fprintf(fff, "\n  [*Winning* Message]\n\n");
 #endif
                        fprintf(fff,"  %s\n", p_ptr->last_message);
+                       fputc('\n', fff);
                }
        }
+}
 
-#ifdef JP
-       fprintf(fff, "\n  [¤½¤Î¾¤Î¾ðÊó]\n");
-#else
-       fprintf(fff, "\n  [Miscellaneous information]\n");
-#endif
+
+/*
+ *
+ */
+static void dump_aux_recall(FILE *fff)
+{
+       int y;
 
 #ifdef JP
-       fprintf(fff, "\n µ¢´Ô¾ì½ê:\n");
+       fprintf(fff, "\n  [µ¢´Ô¾ì½ê]\n\n");
 #else
-       fprintf(fff, "\n Recall Depth:\n");
+       fprintf(fff, "\n  [Recall Depth]\n\n");
 #endif
+
        for (y = 1; y < max_d_idx; y++)
        {
                bool seiha = FALSE;
@@ -4319,41 +4428,33 @@ errr make_character_dump(FILE *fff)
                fprintf(fff, "   %c%-16s: level %3d\n", seiha ? '!' : ' ', d_name+d_info[y].name, max_dlv[y]);
 #endif
        }
+}
 
-       if (preserve_mode)
-#ifdef JP
-               fprintf(fff, "\n Êݸ¥â¡¼¥É:         ON");
-#else
-               fprintf(fff, "\n Preserve Mode:      ON");
-#endif
 
-       else
+/*
+ *
+ */
+static void dump_aux_options(FILE *fff)
+{
 #ifdef JP
-               fprintf(fff, "\n Êݸ¥â¡¼¥É:         OFF");
+       fprintf(fff, "\n  [¥ª¥×¥·¥ç¥óÀßÄê]\n");
 #else
-               fprintf(fff, "\n Preserve Mode:      OFF");
+       fprintf(fff, "\n  [Option Settings]\n");
 #endif
 
 
-       if (ironman_autoscum)
-#ifdef JP
-               fprintf(fff, "\n ¼«Æ°Áª¤ê¹¥¤ß:       ALWAYS");
-#else
-               fprintf(fff, "\n Autoscum:           ALWAYS");
-#endif
-
-       else if (auto_scum)
+       if (preserve_mode)
 #ifdef JP
-               fprintf(fff, "\n ¼«Æ°Áª¤ê¹¥¤ß:       ON");
+               fprintf(fff, "\n Êݸ¥â¡¼¥É:         ON");
 #else
-               fprintf(fff, "\n Autoscum:           ON");
+               fprintf(fff, "\n Preserve Mode:      ON");
 #endif
 
        else
 #ifdef JP
-               fprintf(fff, "\n ¼«Æ°Áª¤ê¹¥¤ß:       OFF");
+               fprintf(fff, "\n Êݸ¥â¡¼¥É:         OFF");
 #else
-               fprintf(fff, "\n Autoscum:           OFF");
+               fprintf(fff, "\n Preserve Mode:      OFF");
 #endif
 
 
@@ -4455,127 +4556,204 @@ errr make_character_dump(FILE *fff)
 #endif
 
 
+       fputc('\n', fff);
+
+       if (p_ptr->noscore)
 #ifdef JP
-       fprintf(fff, "\n ¥é¥ó¥À¥à¥¯¥¨¥¹¥È¿ô: %d", number_of_quests());
+               fprintf(fff, "\n ²¿¤«ÉÔÀµ¤Ê¤³¤È¤ò¤·¤Æ¤·¤Þ¤Ã¤Æ¤¤¤Þ¤¹¡£\n");
 #else
-       fprintf(fff, "\n Num. Random Quests: %d", number_of_quests());
+               fprintf(fff, "\n You have done something illegal.\n");
 #endif
 
-       fprintf(fff, "\n");
+       fputc('\n', fff);
+}
+
+
+/*
+ *
+ */
+static void dump_aux_arena(FILE *fff)
+{
+       if (lite_town || vanilla_town) return;
 
-       if (!lite_town && !vanilla_town)
+       if (p_ptr->arena_number < 0)
        {
-               if (p_ptr->arena_number < 0)
+               if (p_ptr->arena_number <= ARENA_DEFEATED_OLD_VER)
                {
-                       if (p_ptr->arena_number <= ARENA_DEFEATED_OLD_VER)
-                       {
-#ifdef JP
-                               fprintf(fff, "\n Æ®µ»¾ì: ÇÔËÌ\n");
-#else
-                               fprintf(fff, "\n Arena: Defeated\n");
-#endif
-                       }
-                       else
-                       {
 #ifdef JP
-                               fprintf(fff, "\n Æ®µ»¾ì: %d²óÀï¤Ç%s¤ÎÁ°¤ËÇÔËÌ\n", -p_ptr->arena_number,
-                                       r_name + r_info[arena_info[-1 - p_ptr->arena_number].r_idx].name);
+                       fprintf(fff, "\n Æ®µ»¾ì: ÇÔËÌ\n");
 #else
-                               fprintf(fff, "\n Arena: Defeated by %s in the %d%s fight\n",
-                                       r_name + r_info[arena_info[-1 - p_ptr->arena_number].r_idx].name,
-                                       -p_ptr->arena_number, get_ordinal_number_suffix(-p_ptr->arena_number));
+                       fprintf(fff, "\n Arena: Defeated\n");
 #endif
-                       }
                }
-               else if (p_ptr->arena_number > MAX_ARENA_MONS + 2)
+               else
                {
 #ifdef JP
-                       fprintf(fff, "\n Æ®µ»¾ì: ¿¿¤Î¥Á¥ã¥ó¥Ô¥ª¥ó\n");
+                       fprintf(fff, "\n Æ®µ»¾ì: %d²óÀï¤Ç%s¤ÎÁ°¤ËÇÔËÌ\n", -p_ptr->arena_number,
+                               r_name + r_info[arena_info[-1 - p_ptr->arena_number].r_idx].name);
 #else
-                       fprintf(fff, "\n Arena: True Champion\n");
+                       fprintf(fff, "\n Arena: Defeated by %s in the %d%s fight\n",
+                               r_name + r_info[arena_info[-1 - p_ptr->arena_number].r_idx].name,
+                               -p_ptr->arena_number, get_ordinal_number_suffix(-p_ptr->arena_number));
 #endif
                }
-               else if (p_ptr->arena_number > MAX_ARENA_MONS - 1)
-               {
+       }
+       else if (p_ptr->arena_number > MAX_ARENA_MONS + 2)
+       {
 #ifdef JP
-                       fprintf(fff, "\n Æ®µ»¾ì: ¥Á¥ã¥ó¥Ô¥ª¥ó\n");
+               fprintf(fff, "\n Æ®µ»¾ì: ¿¿¤Î¥Á¥ã¥ó¥Ô¥ª¥ó\n");
 #else
-                       fprintf(fff, "\n Arena: Champion\n");
+               fprintf(fff, "\n Arena: True Champion\n");
 #endif
-               }
-               else
-               {
+       }
+       else if (p_ptr->arena_number > MAX_ARENA_MONS - 1)
+       {
 #ifdef JP
-                       fprintf(fff, "\n Æ®µ»¾ì: %2d¾¡\n", (p_ptr->arena_number > MAX_ARENA_MONS ? MAX_ARENA_MONS : p_ptr->arena_number));
+               fprintf(fff, "\n Æ®µ»¾ì: ¥Á¥ã¥ó¥Ô¥ª¥ó\n");
 #else
-                       fprintf(fff, "\n Arena: %2d Victor%s\n", (p_ptr->arena_number > MAX_ARENA_MONS ? MAX_ARENA_MONS : p_ptr->arena_number), (p_ptr->arena_number > 1) ? "ies" : "y");
+               fprintf(fff, "\n Arena: Champion\n");
 #endif
-               }
        }
-
-       if (p_ptr->noscore)
+       else
+       {
 #ifdef JP
-               fprintf(fff, "\n ²¿¤«ÉÔÀµ¤Ê¤³¤È¤ò¤·¤Æ¤·¤Þ¤Ã¤Æ¤Þ¤¹¡£");
+               fprintf(fff, "\n Æ®µ»¾ì: %2d¾¡\n", (p_ptr->arena_number > MAX_ARENA_MONS ? MAX_ARENA_MONS : p_ptr->arena_number));
 #else
-               fprintf(fff, "\n You have done something illegal.");
+               fprintf(fff, "\n Arena: %2d Victor%s\n", (p_ptr->arena_number > MAX_ARENA_MONS ? MAX_ARENA_MONS : p_ptr->arena_number), (p_ptr->arena_number > 1) ? "ies" : "y");
 #endif
+       }
 
+       fprintf(fff, "\n");
+}
 
-       fprintf(fff,"\n");
 
+/*
+ *
+ */
+static void dump_aux_monsters(FILE *fff)
+{
        /* Monsters slain */
+
+       int k;
+       long uniq_total = 0;
+       long norm_total = 0;
+       s16b *who;
+
+       /* Sort by monster level */
+       u16b why = 2;
+
+#ifdef JP
+       fprintf(fff, "\n  [Åݤ·¤¿¥â¥ó¥¹¥¿¡¼]\n\n");
+#else
+       fprintf(fff, "\n  [Defeated Monsters]\n\n");
+#endif
+
+       /* Allocate the "who" array */
+       C_MAKE(who, max_r_idx, s16b);
+
+       /* Count monster kills */
+       for (k = 1; k < max_r_idx; k++)
        {
-               int k;
-               s32b Total = 0;
+               monster_race *r_ptr = &r_info[k];
 
-               for (k = 1; k < max_r_idx; k++)
-               {
-                       monster_race *r_ptr = &r_info[k];
+               /* Ignore unused index */
+               if (!r_ptr->name) continue;
 
-                       if (r_ptr->flags1 & RF1_UNIQUE)
+               /* Unique monsters */
+               if (r_ptr->flags1 & RF1_UNIQUE)
+               {
+                       bool dead = (r_ptr->max_num == 0);
+                       if (dead)
                        {
-                               bool dead = (r_ptr->max_num == 0);
-                               if (dead)
-                               {
-                                       Total++;
-                               }
+                               norm_total++;
+
+                               /* Add a unique monster to the list */
+                               who[uniq_total++] = k;
                        }
-                       else
+               }
+
+               /* Normal monsters */
+               else
+               {
+                       if (r_ptr->r_pkills > 0)
                        {
-                               s16b This = r_ptr->r_pkills;
-                               if (This > 0)
-                               {
-                                       Total += This;
-                               }
+                               norm_total += r_ptr->r_pkills;
                        }
                }
+       }
 
-               if (Total < 1)
+
+       /* No monsters is defeated */
+       if (norm_total < 1)
+       {
 #ifdef JP
-                       fprintf(fff,"\n ¤Þ¤ÀŨ¤òÅݤ·¤Æ¤¤¤Þ¤»¤ó¡£\n");
+               fprintf(fff,"¤Þ¤ÀŨ¤òÅݤ·¤Æ¤¤¤Þ¤»¤ó¡£\n");
 #else
-                       fprintf(fff,"\n You have defeated no enemies yet.\n");
+               fprintf(fff,"You have defeated no enemies yet.\n");
 #endif
+       }
 
-               else if (Total == 1)
+       /* Defeated more than one normal monsters */
+       else if (uniq_total == 0)
+       {
 #ifdef JP
-                       fprintf(fff,"\n °ìÂΤÎŨ¤òÅݤ·¤Æ¤¤¤Þ¤¹¡£\n");
+               fprintf(fff,"%ldÂΤÎŨ¤òÅݤ·¤Æ¤¤¤Þ¤¹¡£\n", norm_total);
 #else
-                       fprintf(fff,"\n You have defeated one enemy.\n");
+               fprintf(fff,"You have defeated %ld %s.\n", norm_total, norm_total == 1 ? "enemy" : "enemies");
 #endif
+       }
+
+       /* Defeated more than one unique monsters */
+       else /* if (uniq_total > 0) */
+       {
+#ifdef JP
+               fprintf(fff, "%ldÂΤΥæ¥Ë¡¼¥¯¡¦¥â¥ó¥¹¥¿¡¼¤ò´Þ¤à¡¢¹ç·×%ldÂΤÎŨ¤òÅݤ·¤Æ¤¤¤Þ¤¹¡£\n", uniq_total, norm_total); 
+#else
+               fprintf(fff, "You have defeated %ld %s including %ld unique monster%s in total.\n", norm_total, norm_total == 1 ? "enemy" : "enemies", uniq_total, (uniq_total == 1 ? "" : "s"));
+#endif
+
+
+               /* Select the sort method */
+               ang_sort_comp = ang_sort_comp_hook;
+               ang_sort_swap = ang_sort_swap_hook;
+
+               /* Sort the array by dungeon depth of monsters */
+               ang_sort(who, &why, uniq_total);
 
-               else
 #ifdef JP
-                       fprintf(fff,"\n %lu ÂΤÎŨ¤òÅݤ·¤Æ¤¤¤Þ¤¹¡£\n", Total);
+               fprintf(fff, "\n¡Ô¾å°Ì%ldÂΤΥæ¥Ë¡¼¥¯¡¦¥â¥ó¥¹¥¿¡¼¡Õ\n", MIN(uniq_total, 10));
 #else
-                       fprintf(fff,"\n You have defeated %lu enemies.\n", Total);
+               fprintf(fff, "\n< Unique monsters top %ld >\n", MIN(uniq_total, 10));
 #endif
 
+               /* Print top 10 */
+               for (k = uniq_total - 1; k >= 0 && k >= uniq_total - 10; k--)
+               {
+                       monster_race *r_ptr = &r_info[who[k]];
+
+#ifdef JP
+                       fprintf(fff, "  %-40s (¥ì¥Ù¥ë%3d)\n", (r_name + r_ptr->name), r_ptr->level); 
+#else
+                       fprintf(fff, "  %-40s (level %3d)\n", (r_name + r_ptr->name), r_ptr->level); 
+#endif
+               }
+
        }
 
+       /* Free the "who" array */
+       C_KILL(who, max_r_idx, s16b);
+}
 
+
+/*
+ *
+ */
+static void dump_aux_race_history(FILE *fff)
+{
        if (p_ptr->old_race1 || p_ptr->old_race2)
        {
+               int i;
+
 #ifdef JP
                fprintf(fff, "\n\n ¤¢¤Ê¤¿¤Ï%s¤È¤·¤ÆÀ¸¤Þ¤ì¤¿¡£", race_info[p_ptr->start_race].title);
 #else
@@ -4598,10 +4776,22 @@ errr make_character_dump(FILE *fff)
                        fprintf(fff, "\n You were a %s before.", race_info[i].title);
 #endif
                }
+
+               fputc('\n', fff);
        }
+}
 
+
+/*
+ *
+ */
+static void dump_aux_realm_history(FILE *fff)
+{
        if (p_ptr->old_realm)
        {
+               int i;
+
+               fputc('\n', fff);
                for (i = 0; i < MAX_MAGIC; i++)
                {
                        if (!(p_ptr->old_realm & 1L << i)) continue;
@@ -4611,8 +4801,16 @@ errr make_character_dump(FILE *fff)
                        fprintf(fff, "\n You were able to use %s magic before.", realm_names[i+1]);
 #endif
                }
+               fputc('\n', fff);
        }
+}
 
+
+/*
+ *
+ */
+static void dump_aux_virtues(FILE *fff)
+{
 #ifdef JP
        fprintf(fff, "\n\n  [¥×¥ì¥¤¥ä¡¼¤ÎÆÁ]\n\n");
 #else
@@ -4624,9 +4822,17 @@ errr make_character_dump(FILE *fff)
 #else
        fprintf(fff, "Your alighnment : %s\n", your_alignment());
 #endif
+
        fprintf(fff, "\n");
        dump_virtues(fff);
+}
 
+
+/*
+ *
+ */
+static void dump_aux_mutations(FILE *fff)
+{
        if (p_ptr->muta1 || p_ptr->muta2 || p_ptr->muta3)
        {
 #ifdef JP
@@ -4637,11 +4843,16 @@ errr make_character_dump(FILE *fff)
 
                dump_mutations(fff);
        }
+}
 
 
-       /* Skip some lines */
-       fprintf(fff, "\n\n");
-
+/*
+ *
+ */
+static void dump_aux_equipment_inventory(FILE *fff)
+{
+       int i;
+       char o_name[MAX_NLEN];
 
        /* Dump the equipment */
        if (equip_cnt)
@@ -4654,15 +4865,16 @@ errr make_character_dump(FILE *fff)
 
                for (i = INVEN_RARM; i < INVEN_TOTAL; i++)
                {
-                       object_desc(o_name, &inventory[i], TRUE, 3);
-                       if ((i == INVEN_LARM) && p_ptr->ryoute)
+                       object_desc(o_name, &inventory[i], 0);
+                       if ((((i == INVEN_RARM) && p_ptr->hidarite) || ((i == INVEN_LARM) && p_ptr->migite)) && p_ptr->ryoute)
 #ifdef JP
                                strcpy(o_name, "(Éð´ï¤òξ¼ê»ý¤Á)");
 #else
                                strcpy(o_name, "(wielding with two-hands)");
 #endif
-                       fprintf(fff, "%c%s %s\n",
-                               index_to_label(i), paren, o_name);
+
+                       fprintf(fff, "%c) %s\n",
+                               index_to_label(i), o_name);
                }
                fprintf(fff, "\n\n");
        }
@@ -4680,28 +4892,40 @@ errr make_character_dump(FILE *fff)
                if (!inventory[i].k_idx) break;
 
                /* Dump the inventory slots */
-               object_desc(o_name, &inventory[i], TRUE, 3);
-               fprintf(fff, "%c%s %s\n", index_to_label(i), paren, o_name);
+               object_desc(o_name, &inventory[i], 0);
+               fprintf(fff, "%c) %s\n", index_to_label(i), o_name);
        }
 
        /* Add an empty line */
        fprintf(fff, "\n\n");
+}
 
-       process_dungeon_file("w_info.txt", 0, 0, max_wild_y, max_wild_x);
 
-       /* Print all homes in the different towns */
+/*
+ *
+ */
+static void dump_aux_home_museum(FILE *fff)
+{
+       char o_name[MAX_NLEN];
+       store_type  *st_ptr;
+
+       /* Do we need it?? */
+       /* process_dungeon_file("w_info.txt", 0, 0, max_wild_y, max_wild_x); */
+
+       /* Print the home */
        st_ptr = &town[1].store[STORE_HOME];
 
        /* Home -- if anything there */
        if (st_ptr->stock_num)
        {
-               /* Header with name of the town */
+               int i;
+               int x = 1;
+
 #ifdef JP
                fprintf(fff, "  [²æ¤¬²È¤Î¥¢¥¤¥Æ¥à]\n");
 #else
                fprintf(fff, "  [Home Inventory]\n");
 #endif
-               x = 1;
 
                /* Dump all available items */
                for (i = 0; i < st_ptr->stock_num; i++)
@@ -4712,8 +4936,8 @@ errr make_character_dump(FILE *fff)
 #else
                                fprintf(fff, "\n ( page %d )\n", x++);
 #endif
-                       object_desc(o_name, &st_ptr->stock[i], TRUE, 3);
-                       fprintf(fff, "%c%s %s\n", I2A(i%12), paren, o_name);
+                       object_desc(o_name, &st_ptr->stock[i], 0);
+                       fprintf(fff, "%c) %s\n", I2A(i%12), o_name);
                }
 
                /* Add an empty line */
@@ -4721,31 +4945,32 @@ errr make_character_dump(FILE *fff)
        }
 
 
-       /* Print all homes in the different towns */
+       /* Print the home */
        st_ptr = &town[1].store[STORE_MUSEUM];
 
        /* Home -- if anything there */
        if (st_ptr->stock_num)
        {
-               /* Header with name of the town */
+               int i;
+               int x = 1;
+
 #ifdef JP
                fprintf(fff, "  [Çîʪ´Û¤Î¥¢¥¤¥Æ¥à]\n");
 #else
                fprintf(fff, "  [Museum]\n");
 #endif
-               x = 1;
 
                /* Dump all available items */
                for (i = 0; i < st_ptr->stock_num; i++)
                {
 #ifdef JP
                if ((i % 12) == 0) fprintf(fff, "\n ( %d ¥Ú¡¼¥¸ )\n", x++);
-                       object_desc(o_name, &st_ptr->stock[i], TRUE, 3);
-                       fprintf(fff, "%c%s %s\n", I2A(i%12), paren, o_name);
+                       object_desc(o_name, &st_ptr->stock[i], 0);
+                       fprintf(fff, "%c) %s\n", I2A(i%12), o_name);
 #else
                if ((i % 12) == 0) fprintf(fff, "\n ( page %d )\n", x++);
-                       object_desc(o_name, &st_ptr->stock[i], TRUE, 3);
-                       fprintf(fff, "%c%s %s\n", I2A(i%12), paren, o_name);
+                       object_desc(o_name, &st_ptr->stock[i], 0);
+                       fprintf(fff, "%c) %s\n", I2A(i%12), o_name);
 #endif
 
                }
@@ -4753,6 +4978,40 @@ errr make_character_dump(FILE *fff)
                /* Add an empty line */
                fprintf(fff, "\n\n");
        }
+}
+
+
+/*
+ * Output the character dump to a file
+ */
+errr make_character_dump(FILE *fff)
+{
+#ifdef JP
+       fprintf(fff, "  [ÊѶòÈÚÅÜ %d.%d.%d ¥­¥ã¥é¥¯¥¿¾ðÊó]\n\n",
+               FAKE_VER_MAJOR-10, FAKE_VER_MINOR, FAKE_VER_PATCH);
+#else
+       fprintf(fff, "  [Hengband %d.%d.%d Character Dump]\n\n",
+               FAKE_VER_MAJOR-10, FAKE_VER_MINOR, FAKE_VER_PATCH);
+#endif
+
+       update_playtime();
+
+       dump_aux_display_player(fff);
+       dump_aux_last_message(fff);
+       dump_aux_options(fff);
+       dump_aux_recall(fff);
+       dump_aux_quest(fff);
+       dump_aux_arena(fff);
+       dump_aux_monsters(fff);
+       dump_aux_virtues(fff);
+       dump_aux_race_history(fff);
+       dump_aux_realm_history(fff);
+       dump_aux_class_special(fff);
+       dump_aux_mutations(fff);
+       dump_aux_pet(fff);
+       fputs("\n\n", fff);
+       dump_aux_equipment_inventory(fff);
+       dump_aux_home_museum(fff);
 
 #ifdef JP
        fprintf(fff, "  [¥Á¥§¥Ã¥¯¥µ¥à: \"%s\"]\n\n", get_check_sum());
@@ -4844,16 +5103,135 @@ msg_print("
 
 
 /*
- * Recursive file perusal.
+ * Display single line of on-line help file
  *
- * Return FALSE on 'Q', otherwise TRUE.
+ * You can insert some special color tag to change text color.
+ * Such as...
+ * WHITETEXT [[[[y|SOME TEXT WHICH IS DISPLAYED IN YELLOW| WHITETEXT
+ *
+ * A colored segment is between "[[[[y|" and the last "|".
+ * You can use any single character in place of the "|".
+ */
+static void show_file_aux_line(cptr str, int cy, cptr shower)
+{
+       static const char tag_str[] = "[[[[";
+       byte color = TERM_WHITE;
+       char in_tag = '\0';
+       int cx = 0;
+       int i;
+       char lcstr[1024];
+
+       if (shower)
+       {
+               /* Make a lower case version of str for searching */
+               strcpy(lcstr, str);
+               str_tolower(lcstr);
+       }
+
+       /* Initial cursor position */
+       Term_gotoxy(cx, cy);
+
+       for (i = 0; str[i];)
+       {
+               int len = strlen(&str[i]);
+               int showercol = len + 1;
+               int bracketcol = len + 1;
+               int endcol = len;
+               cptr ptr;
+
+               /* Search for a shower string in the line */
+               if (shower)
+               {
+                       ptr = my_strstr(&lcstr[i], shower);
+                       if (ptr) showercol = ptr - &lcstr[i];
+               }
+
+               /* Search for a color segment tag */
+               ptr = in_tag ? my_strchr(&str[i], in_tag) : my_strstr(&str[i], tag_str);
+               if (ptr) bracketcol = ptr - &str[i];
+
+               /* A color tag is found */
+               if (bracketcol < endcol) endcol = bracketcol;
+
+               /* The shower string is found before the color tag */
+               if (showercol < endcol) endcol = showercol;
+
+               /* Print a segment of the line */
+               Term_addstr(endcol, color, &str[i]);
+               cx += endcol;
+               i += endcol;
+
+               /* Shower string? */
+               if (endcol == showercol)
+               {
+                       int showerlen = strlen(shower);
+
+                       /* Print the shower string in yellow */
+                       Term_addstr(showerlen, TERM_YELLOW, &str[i]);
+                       cx += showerlen;
+                       i += showerlen;
+               }
+
+               /* Colored segment? */
+               else if (endcol == bracketcol)
+               {
+                       if (in_tag)
+                       {
+                               /* Found the end of colored segment */
+                               i++;
+
+                               /* Now looking for an another tag_str */
+                               in_tag = '\0';
+
+                               /* Set back to the default color */
+                               color = TERM_WHITE;
+                       }
+                       else
+                       {
+                               /* Found a tag_str, and get a tag color */
+                               i += sizeof(tag_str)-1;
+
+                               /* Get tag color */
+                               color = color_char_to_attr(str[i]);
+
+                               /* Illegal color tag */
+                               if (color == 255 || str[i+1] == '\0')
+                               {
+                                       /* Illegal color tag */
+                                       color = TERM_WHITE;
+
+                                       /* Print the broken tag as a string */
+                                       Term_addstr(-1, TERM_WHITE, tag_str);
+                                       cx += sizeof(tag_str)-1;
+                               }
+                               else
+                               {
+                                       /* Skip the color tag */
+                                       i++;
+
+                                       /* Now looking for a close tag */
+                                       in_tag = str[i];
+
+                                       /* Skip the close-tag-indicator */
+                                       i++;
+                               }
+                       }
+               }
+
+       } /* for (i = 0; str[i];) */
+
+       /* Clear rest of line */
+       Term_erase(cx, cy, 255);
+}
+
+
+/*
+ * Recursive file perusal.
  *
  * Process various special text in the input file, including
  * the "menu" structures used by the "help file" system.
  *
- * XXX XXX XXX Consider using a temporary file.
- *
- * XXX XXX XXX Allow the user to "save" the current file.
+ * Return FALSE on 'q' to exit from a deep, otherwise TRUE.
  */
 bool show_file(bool show_version, cptr name, cptr what, int line, int mode)
 {
@@ -4868,12 +5246,6 @@ bool show_file(bool show_version, cptr name, cptr what, int line, int mode)
        /* Backup value for "line" */
        int back = 0;
 
-       /* Color of the next line */
-       byte color = TERM_WHITE;
-
-       /* Loop counter */
-       int cnt;
-
        /* This screen has sub-screens */
        bool menu = FALSE;
 
@@ -4886,11 +5258,12 @@ bool show_file(bool show_version, cptr name, cptr what, int line, int mode)
        /* Jump to this tag */
        cptr tag = NULL;
 
-       /* Hold a string to find */
-       char finder[81];
+       /* Hold strings to find/show */
+       char finder_str[81];
+       char shower_str[81];
 
-       /* Hold a string to show */
-       char shower[81];
+       /* String to show */
+       cptr shower = NULL;
 
        /* Filename */
        char filename[1024];
@@ -4904,12 +5277,6 @@ bool show_file(bool show_version, cptr name, cptr what, int line, int mode)
        /* General buffer */
        char buf[1024];
 
-       /* Lower case version of the buffer, for searching */
-       char lc_buf[1024];
-
-       /* Aux pointer for making lc_buf (and find!) lowercase */
-       cptr lc_buf_ptr;
-
        /* Sub-menu information */
        char hook[68][32];
 
@@ -4921,10 +5288,10 @@ bool show_file(bool show_version, cptr name, cptr what, int line, int mode)
        rows = hgt - 4;
 
        /* Wipe finder */
-       strcpy(finder, "");
+       strcpy(finder_str, "");
 
        /* Wipe shower */
-       strcpy(shower, "");
+       strcpy(shower_str, "");
 
        /* Wipe caption */
        strcpy(caption, "");
@@ -5138,7 +5505,6 @@ msg_format("'%s'
                /* Dump the next 20, or rows, lines of the file */
                for (i = 0; i < rows; )
                {
-                       int print_x, x;
                        cptr str = buf;
 
                        /* Hack -- track the "first" line */
@@ -5150,98 +5516,26 @@ msg_format("'%s'
                        /* Hack -- skip "special" lines */
                        if (prefix(buf, "***** ")) continue;
 
-                       /* Get a color */
-                       if (prefix(str, "#####"))
-                       {
-                               str += 5;
-                               if (*str)
-                               {
-                                       color = color_char_to_attr(*str);
-                                       str++;
-                               }
-                       }
-                       else
-                       {
-                               color = TERM_WHITE;
-                       }
-
                        /* Count the "real" lines */
                        next++;
 
-                       /* Make a lower case version of str for searching */
-                       strcpy(lc_buf, str);
-
-                       for (lc_buf_ptr = lc_buf; *lc_buf_ptr != 0; lc_buf_ptr++)
-                       {
-#ifdef JP
-                               if (iskanji(*lc_buf_ptr))
-                                       lc_buf_ptr++;
-                               else
-#endif
-                                       lc_buf[lc_buf_ptr-lc_buf] = tolower(*lc_buf_ptr);
-                       }
-
                        /* Hack -- keep searching */
-                       if (find && !i && !strstr(lc_buf, find)) continue;
-
-                       /* Hack -- stop searching */
-                       find = NULL;
-
-                       /* Dump the line */
-                       x = 0;
-                       print_x = 0;
-                       while (str[x])
+                       if (find && !i)
                        {
-                               /* Color ? */
-                               if (prefix(str + x, "[[[[["))
-                               {
-                                       byte c;
-                                       x += 5;
-
-                                       /* Illigal end of line */
-                                       if (!str[x]) break;
+                               char lc_buf[1024];
 
-                                       /* Get color attr */
-                                       c = color_char_to_attr(str[x++]);
+                               /* Make a lower case version of str for searching */
+                               strcpy(lc_buf, str);
+                               str_tolower(lc_buf);
 
-                                       /* Ok print a colored text */
-                                       while (str[x] && str[x] != ']')
-                                       {
-                                               Term_putch(print_x, i + 2, c, str[x]);
-                                               x++;
-                                               print_x++;
-                                       }
-
-                                       if (str[x] == ']') x++;
-                               }
-                               else
-                               {
-                                       Term_putch(print_x, i + 2, color, str[x]);
-                                       x++;
-                                       print_x++;
-                               }
+                               if (!my_strstr(lc_buf, find)) continue;
                        }
 
-                       /* Clear rest of line */
-                       Term_erase(print_x, i + 2, 255);
-
-                       /* Hilite "shower" */
-                       if (shower[0])
-                       {
-                               cptr s2 = lc_buf;
-
-                               /* Display matches */
-                               while ((s2 = strstr(s2, shower)) != NULL)
-                               {
-                                       int len = strlen(shower);
-
-                                       /* Display the match */
-                                       Term_putstr(s2-lc_buf, i+2, len, TERM_YELLOW, &str[s2-lc_buf]);
+                       /* Hack -- stop searching */
+                       find = NULL;
 
-                                       /* Advance */
-                                       s2 += len;
-                               }
-                       }
+                       /* Dump the line */
+                       show_file_aux_line(str, i + 2, shower);
 
                        /* Count the printed lines */
                        i++;
@@ -5315,7 +5609,7 @@ prt("[
                }
 
                /* Get a special key code */
-               skey = inkey_special();
+               skey = inkey_special(TRUE);
 
                /* Show the help for the help */
                if (skey == '?')
@@ -5335,12 +5629,18 @@ prt("[
                {
                        /* Get "shower" */
 #ifdef JP
-prt("¶¯Ä´: ", hgt - 1, 0);
+                       prt("¶¯Ä´: ", hgt - 1, 0);
 #else
                        prt("Show: ", hgt - 1, 0);
 #endif
 
-                       (void)askfor_aux(shower, 80);
+                       (void)askfor(shower_str, 80);
+
+                       /* Make it lowercase */
+                       str_tolower(shower_str);
+
+                       /* Show it */
+                       shower = shower_str;
                }
 
                /* Hack -- try finding */
@@ -5354,26 +5654,18 @@ prt("
 #endif
 
 
-                       if (askfor_aux(finder, 80))
+                       if (askfor(finder_str, 80))
                        {
                                /* Find it */
-                               find = finder;
+                               find = finder_str;
                                back = line;
                                line = line + 1;
 
                                /* Make finder lowercase */
-                               for (cnt = 0; finder[cnt] != 0; cnt++)
-                               {
-#ifdef JP
-                                       if (iskanji(finder[cnt]))
-                                               cnt++;
-                                       else
-#endif
-                                               finder[cnt] = tolower(finder[cnt]);
-                               }
+                               str_tolower(finder_str);
 
                                /* Show it */
-                               strcpy(shower, finder);
+                               shower = finder_str;
                        }
                }
 
@@ -5389,7 +5681,7 @@ prt("
 
                        strcpy(tmp, "0");
 
-                       if (askfor_aux(tmp, 80))
+                       if (askfor(tmp, 80))
                        {
                                line = atoi(tmp);
                        }
@@ -5420,7 +5712,7 @@ strcpy(tmp, "jhelp.hlp");
 #endif
 
 
-                       if (askfor_aux(tmp, 80))
+                       if (askfor(tmp, 80))
                        {
                                if (!show_file(TRUE, tmp, NULL, 0, mode)) skey = 'q';
                        }
@@ -5528,7 +5820,7 @@ msg_print("
                                break;
                        }
 
-                       sprintf(xtmp, "%s: %s", player_name, what);
+                       sprintf(xtmp, "%s: %s", player_name, what ? what : caption);
                        my_fputs(ffp, xtmp, 80);
                        my_fputs(ffp, "\n", 80);
 
@@ -5547,7 +5839,10 @@ msg_print("
                if (skey == ESCAPE) break;
                if (skey == '<') break;
 
-               /* Exit on escape */
+               /* Exit on the ^q */
+               if (skey == KTRL('q')) skey = 'q';
+
+               /* Exit on the q key */
                if (skey == 'q') break;
        }
 
@@ -5591,7 +5886,9 @@ void do_cmd_help(void)
 void process_player_name(bool sf)
 {
        int i, k = 0;
+       char old_player_base[32] = "";
 
+       if (character_generated) strcpy(old_player_base, player_base);
 
        /* Cannot be too long */
 #if defined(MACINTOSH) || defined(MSDOS) || defined(USE_EMX) || defined(AMIGA) || defined(ACORN) || defined(VM)
@@ -5684,7 +5981,7 @@ quit_fmt("'%s' 
                }
 #ifdef MSDOS
                /* Convert space, dot, and underscore to underscore */
-               else if (strchr(". _", c)) player_base[k++] = '_';
+               else if (my_strchr(". _", c)) player_base[k++] = '_';
 #endif
                else if (isprint(c)) player_base[k++] = c;
        }
@@ -5719,7 +6016,7 @@ quit_fmt("'%s' 
                while (1)
                {
                        cptr t;
-                       t = strstr(s, PATH_SEP);
+                       t = my_strstr(s, PATH_SEP);
                        if (!t)
                                break;
                        s = t+1;
@@ -5753,6 +6050,12 @@ quit_fmt("'%s' 
                /* Build the filename */
                path_build(savefile, sizeof(savefile), ANGBAND_DIR_SAVE, temp);
        }
+
+       /* Load an autopick preference file */
+       if (character_generated)
+       {
+               if (!streq(old_player_base, player_base)) autopick_load_pref(FALSE);
+       }
 }
 
 
@@ -5866,10 +6169,18 @@ prt("
        {
                char buf[1024] = "";
 
+               do
+               {
 #ifdef JP
-               while (!get_string("*¾¡Íø*¥á¥Ã¥»¡¼¥¸: ", buf, sizeof buf)) ;
+                       while (!get_string("*¾¡Íø*¥á¥Ã¥»¡¼¥¸: ", buf, sizeof buf)) ;
 #else
-               while (!get_string("*Winning* message: ", buf, sizeof buf)) ;
+                       while (!get_string("*Winning* message: ", buf, sizeof buf)) ;
+#endif
+               }
+#ifdef JP
+               while (!get_check_strict("¤è¤í¤·¤¤¤Ç¤¹¤«¡©", CHECK_NO_HISTORY));
+#else
+               while (!get_check_strict("Are you sure? ", CHECK_NO_HISTORY));
 #endif
 
                if (buf[0])
@@ -5995,11 +6306,17 @@ prt("
        (void)strcpy(p_ptr->died_from, "(alive and well)");
 #endif
 
-       /* Update some things */
-       p_ptr->update |= (PU_VIEW | PU_LITE | PU_MON_LITE | PU_DISTANCE);
+       /* HACK -- don't get sanity blast on updating view */
+       hack_mind = FALSE;
 
        /* Update stuff */
        update_stuff();
+
+       /* Initialize monster process */
+       mproc_init();
+
+       /* HACK -- reset the hackish flag */
+       hack_mind = TRUE;
 }
 
 
@@ -6081,9 +6398,10 @@ long total_points(void)
 }
 
 
+#define GRAVE_LINE_WIDTH 31
 
 /*
- * Centers a string within a 31 character string               -JWT-
+ * Centers a string within a GRAVE_LINE_WIDTH character string         -JWT-
  */
 static void center_string(char *buf, cptr str)
 {
@@ -6093,10 +6411,10 @@ static void center_string(char *buf, cptr str)
        i = strlen(str);
 
        /* Necessary border */
-       j = 15 - i / 2;
+       j = GRAVE_LINE_WIDTH / 2 - i / 2;
 
        /* Mega-Hack */
-       (void)sprintf(buf, "%*s%s%*s", j, "", str, 31 - i - j, "");
+       (void)sprintf(buf, "%*s%s%*s", j, "", str, GRAVE_LINE_WIDTH - i - j, "");
 }
 
 
@@ -6191,20 +6509,17 @@ static void print_tomb(void)
        /* Print the text-tombstone */
        if (!done)
        {
-               cptr    p;
-
-               char    tmp[160];
-
-               char    buf[1024];
-#ifndef JP
-               char    dummy[80];
+               cptr   p;
+               char   tmp[160];
+               char   buf[1024];
+               char   dummy[80];
+               char   *t;
+               FILE   *fp;
+               time_t ct = time((time_t)0);
+#ifdef JP
+               int    extra_line = 0;
 #endif
 
-               FILE        *fp;
-
-               time_t  ct = time((time_t)0);
-
-
                /* Clear screen */
                Term_clear();
 
@@ -6215,7 +6530,6 @@ static void print_tomb(void)
                path_build(buf, sizeof(buf), ANGBAND_DIR_FILE, "dead.txt");
 #endif
 
-
                /* Open the News file */
                fp = my_fopen(buf, "r");
 
@@ -6235,17 +6549,15 @@ static void print_tomb(void)
                        my_fclose(fp);
                }
 
-
                /* King or Queen */
                if (p_ptr->total_winner || (p_ptr->lev > PY_MAX_LEVEL))
                {
 #ifdef JP
-               /* ±ÑÆüÀÚ¤êÂؤ¨ */
-                 p= "°ÎÂç¤Ê¤ë¼Ô";
+                       /* ±ÑÆüÀÚ¤êÂؤ¨ */
+                       p= "°ÎÂç¤Ê¤ë¼Ô";
 #else
                        p = "Magnificent";
 #endif
-
                }
 
                /* Normal */
@@ -6265,47 +6577,40 @@ static void print_tomb(void)
                center_string(buf, p);
                put_str(buf, 8, 11);
 
-
                center_string(buf, cp_ptr->title);
-
                put_str(buf, 10, 11);
 
 #ifdef JP
-(void)sprintf(tmp, "¥ì¥Ù¥ë: %d", (int)p_ptr->lev);
+               (void)sprintf(tmp, "¥ì¥Ù¥ë: %d", (int)p_ptr->lev);
 #else
                (void)sprintf(tmp, "Level: %d", (int)p_ptr->lev);
 #endif
-
                center_string(buf, tmp);
                put_str(buf, 11, 11);
 
 #ifdef JP
-(void)sprintf(tmp, "·Ð¸³ÃÍ: %ld", (long)p_ptr->exp);
+               (void)sprintf(tmp, "·Ð¸³ÃÍ: %ld", (long)p_ptr->exp);
 #else
                (void)sprintf(tmp, "Exp: %ld", (long)p_ptr->exp);
 #endif
-
                center_string(buf, tmp);
                put_str(buf, 12, 11);
 
 #ifdef JP
-(void)sprintf(tmp, "½ê»ý¶â: %ld", (long)p_ptr->au);
+               (void)sprintf(tmp, "½ê»ý¶â: %ld", (long)p_ptr->au);
 #else
                (void)sprintf(tmp, "AU: %ld", (long)p_ptr->au);
 #endif
-
                center_string(buf, tmp);
                put_str(buf, 13, 11);
 
 #ifdef JP
-       /* Êè¤Ë¹ï¤à¸ÀÍÕ¤ò¥ª¥ê¥¸¥Ê¥ë¤è¤êºÙ¤«¤¯É½¼¨ */
-       if (streq(p_ptr->died_from, "ÅÓÃ潪λ"))
-       {
-               strcpy(tmp, "<¼«»¦>");
-       }
-       else
-       {
-               if (streq(p_ptr->died_from, "ripe"))
+               /* Êè¤Ë¹ï¤à¸ÀÍÕ¤ò¥ª¥ê¥¸¥Ê¥ë¤è¤êºÙ¤«¤¯É½¼¨ */
+               if (streq(p_ptr->died_from, "ÅÓÃ潪λ"))
+               {
+                       strcpy(tmp, "<¼«»¦>");
+               }
+               else if (streq(p_ptr->died_from, "ripe"))
                {
                        strcpy(tmp, "°úÂà¸å¤ËÅ·¼÷¤òÁ´¤¦");
                }
@@ -6315,71 +6620,105 @@ static void print_tomb(void)
                }
                else
                {
-                       strcpy(tmp, p_ptr->died_from);
-               }
-       }
-       center_string(buf, tmp);
-       put_str(buf, 14, 11);
-
-       if(!streq(p_ptr->died_from, "ripe") && !streq(p_ptr->died_from, "Seppuku"))
-       {
-               if( dun_level == 0 )
-               {
-                       cptr town = (p_ptr->town_num ? "³¹" : "¹ÓÌî");
-                       if(streq(p_ptr->died_from, "ÅÓÃ潪λ"))
+                       roff_to_buf(p_ptr->died_from, GRAVE_LINE_WIDTH + 1, tmp, sizeof tmp);
+                       t = tmp + strlen(tmp) + 1;
+                       if (*t)
                        {
-                               sprintf(tmp, "%s¤Ç»à¤ó¤À", town);
-                       }
-                       else
-                       {
-                               sprintf(tmp, "¤Ë%s¤Ç»¦¤µ¤ì¤¿", town);
+                               strcpy(dummy, t); /* 2nd line */
+                               if (*(t + strlen(t) + 1)) /* Does 3rd line exist? */
+                               {
+                                       for (t = dummy + strlen(dummy) - 2; iskanji(*(t - 1)); t--) /* Loop */;
+                                       strcpy(t, "¡Ä");
+                               }
+                               else if (my_strstr(tmp, "¡Ø") && suffix(dummy, "¡Ù"))
+                               {
+                                       char dummy2[80];
+                                       char *name_head = my_strstr(tmp, "¡Ø");
+                                       sprintf(dummy2, "%s%s", name_head, dummy);
+                                       if (strlen(dummy2) <= GRAVE_LINE_WIDTH)
+                                       {
+                                               strcpy(dummy, dummy2);
+                                               *name_head = '\0';
+                                       }
+                               }
+                               else if (my_strstr(tmp, "¡Ö") && suffix(dummy, "¡×"))
+                               {
+                                       char dummy2[80];
+                                       char *name_head = my_strstr(tmp, "¡Ö");
+                                       sprintf(dummy2, "%s%s", name_head, dummy);
+                                       if (strlen(dummy2) <= GRAVE_LINE_WIDTH)
+                                       {
+                                               strcpy(dummy, dummy2);
+                                               *name_head = '\0';
+                                       }
+                               }
+                               center_string(buf, dummy);
+                               put_str(buf, 15, 11);
+                               extra_line = 1;
                        }
                }
-               else
+               center_string(buf, tmp);
+               put_str(buf, 14, 11);
+
+               if (!streq(p_ptr->died_from, "ripe") && !streq(p_ptr->died_from, "Seppuku"))
                {
-                       if(streq(p_ptr->died_from, "ÅÓÃ潪λ"))
+                       if (dun_level == 0)
                        {
-                               sprintf(tmp, "Ãϲ¼ %d ³¬¤Ç»à¤ó¤À", dun_level);
+                               cptr town = p_ptr->town_num ? "³¹" : "¹ÓÌî";
+                               if (streq(p_ptr->died_from, "ÅÓÃ潪λ"))
+                               {
+                                       sprintf(tmp, "%s¤Ç»à¤ó¤À", town);
+                               }
+                               else
+                               {
+                                       sprintf(tmp, "¤Ë%s¤Ç»¦¤µ¤ì¤¿", town);
+                               }
                        }
                        else
                        {
-                               sprintf(tmp, "¤ËÃϲ¼ %d ³¬¤Ç»¦¤µ¤ì¤¿", dun_level);
+                               if (streq(p_ptr->died_from, "ÅÓÃ潪λ"))
+                               {
+                                       sprintf(tmp, "Ãϲ¼ %d ³¬¤Ç»à¤ó¤À", dun_level);
+                               }
+                               else
+                               {
+                                       sprintf(tmp, "¤ËÃϲ¼ %d ³¬¤Ç»¦¤µ¤ì¤¿", dun_level);
+                               }
                        }
+                       center_string(buf, tmp);
+                       put_str(buf, 15 + extra_line, 11);
                }
-               center_string(buf, tmp);
-               put_str(buf, 15, 11);
-       }
 #else
                (void)sprintf(tmp, "Killed on Level %d", dun_level);
                center_string(buf, tmp);
                put_str(buf, 14, 11);
 
-
-               if (strlen(p_ptr->died_from) > 24)
-               {
-                       strncpy(dummy, p_ptr->died_from, 24);
-                       dummy[24] = '\0';
-                       (void)sprintf(tmp, "by %s.", dummy);
-               }
-               else
-                       (void)sprintf(tmp, "by %s.", p_ptr->died_from);
-
+               roff_to_buf(format("by %s.", p_ptr->died_from), GRAVE_LINE_WIDTH + 1, tmp, sizeof tmp);
                center_string(buf, tmp);
                put_str(buf, 15, 11);
+               t = tmp + strlen(tmp) + 1;
+               if (*t)
+               {
+                       strcpy(dummy, t); /* 2nd line */
+                       if (*(t + strlen(t) + 1)) /* Does 3rd line exist? */
+                       {
+                               int dummy_len = strlen(dummy);
+                               strcpy(dummy + MIN(dummy_len, GRAVE_LINE_WIDTH - 3), "...");
+                       }
+                       center_string(buf, dummy);
+                       put_str(buf, 16, 11);
+               }
 #endif
 
-
-
                (void)sprintf(tmp, "%-.24s", ctime(&ct));
                center_string(buf, tmp);
                put_str(buf, 17, 11);
 
 #ifdef JP
-msg_format("¤µ¤è¤¦¤Ê¤é¡¢%s!", player_name);
+               msg_format("¤µ¤è¤¦¤Ê¤é¡¢%s!", player_name);
 #else
                msg_format("Goodbye, %s!", player_name);
 #endif
-
        }
 }
 
@@ -6464,7 +6803,7 @@ put_str("
                strcpy(out_val, "");
 
                /* Ask for filename (or abort) */
-               if (!askfor_aux(out_val, 60)) return;
+               if (!askfor(out_val, 60)) return;
 
                /* Return means "show on screen" */
                if (!out_val[0]) break;
@@ -6556,7 +6895,7 @@ prt("
                                        prt(tmp_val, j+2, 4);
 
                                        /* Display object description */
-                                       object_desc(o_name, o_ptr, TRUE, 3);
+                                       object_desc(o_name, o_ptr, 0);
                                        c_put_str(tval_to_attr[o_ptr->tval], o_name, j+2, 7);
                                }
 
@@ -6830,12 +7169,11 @@ void exit_game_panic(void)
 {
        /* If nothing important has happened, just quit */
 #ifdef JP
-if (!character_generated || character_saved) quit("¶ÛµÞ»öÂÖ");
+       if (!character_generated || character_saved) quit("¶ÛµÞ»öÂÖ");
 #else
        if (!character_generated || character_saved) quit("panic");
 #endif
 
-
        /* Mega-Hack -- see "msg_print()" */
        msg_flag = FALSE;
 
@@ -6856,7 +7194,7 @@ if (!character_generated || character_saved) quit("
 
        /* Indicate panic save */
 #ifdef JP
-(void)strcpy(p_ptr->died_from, "(¶ÛµÞ¥»¡¼¥Ö)");
+       (void)strcpy(p_ptr->died_from, "(¶ÛµÞ¥»¡¼¥Ö)");
 #else
        (void)strcpy(p_ptr->died_from, "(panic save)");
 #endif
@@ -6864,7 +7202,7 @@ if (!character_generated || character_saved) quit("
 
        /* Panic save, or get worried */
 #ifdef JP
-if (!save_player()) quit("¶ÛµÞ¥»¡¼¥Ö¼ºÇÔ¡ª");
+       if (!save_player()) quit("¶ÛµÞ¥»¡¼¥Ö¼ºÇÔ¡ª");
 #else
        if (!save_player()) quit("panic save failed!");
 #endif
@@ -6872,11 +7210,10 @@ if (!save_player()) quit("
 
        /* Successful panic save */
 #ifdef JP
-quit("¶ÛµÞ¥»¡¼¥ÖÀ®¸ù¡ª");
+       quit("¶ÛµÞ¥»¡¼¥ÖÀ®¸ù¡ª");
 #else
        quit("panic save succeeded!");
 #endif
-
 }
 
 
@@ -7006,7 +7343,7 @@ errr get_rnd_line_jonly(cptr file_name, int entry, char *output, int count)
 /*
  * Process file for auto picker/destroyer.
  */
-errr process_pickpref_file(cptr name)
+errr process_autopick_file(cptr name)
 {
        char buf[1024];
 
@@ -7015,7 +7352,7 @@ errr process_pickpref_file(cptr name)
        /* Build the filename */
        path_build(buf, sizeof(buf), ANGBAND_DIR_USER, name);
 
-       err = process_pref_file_aux(buf, PREF_TYPE_PICKPREF);
+       err = process_pref_file_aux(buf, PREF_TYPE_AUTOPICK);
 
        /* Result */
        return (err);
@@ -7133,8 +7470,14 @@ errr counts_write(int where, u32b count)
                /* File type is "DATA" */
                FILE_TYPE(FILE_TYPE_DATA);
 
+               /* Grab permissions */
+               safe_setuid_grab();
+
                /* Create a new high score file */
                fd = fd_make(buf, 0644);
+
+               /* Drop permissions */
+               safe_setuid_drop();
        }
 
        /* Grab permissions */
@@ -7337,10 +7680,9 @@ Term_putstr(0, 0, -1, TERM_WHITE, "
  */
 static void handle_signal_abort(int sig)
 {
-       int wid, hgt, rows;
+       int wid, hgt;
 
        Term_get_size(&wid, &hgt);
-       rows = hgt - 4;
 
        /* Disable handler */
        (void)signal(sig, SIG_IGN);
@@ -7374,6 +7716,12 @@ Term_putstr(45, hgt - 1, -1, TERM_RED, "
 #endif
 
 
+#ifdef JP
+       do_cmd_write_nikki(NIKKI_GAMESTART, 0, "----¥²¡¼¥à°Û¾ï½ªÎ»----");
+#else
+       do_cmd_write_nikki(NIKKI_GAMESTART, 0, "---- Panic Save and Abort Game ----");
+#endif
+
        /* Flush output */
        Term_fresh();