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[hengband/hengband.git] / src / files.c
index f3d990b..8584ade 100644 (file)
@@ -811,17 +811,18 @@ errr process_pref_file_command(char *buf)
  * Output:
  *   result
  */
-cptr process_pref_file_expr(cptr *sp, char *fp)
+cptr process_pref_file_expr(char **sp, char *fp)
 {
        cptr v;
 
-       cptr s;
+       char *b;
+       char *s;
 
        char b1 = '[';
        char b2 = ']';
 
        char f = ' ';
-       static char tmp[8];
+       static char tmp[10];
 
        /* Initial */
        s = (*sp);
@@ -829,6 +830,9 @@ cptr process_pref_file_expr(cptr *sp, char *fp)
        /* Skip spaces */
        while (isspace(*s)) s++;
 
+       /* Save start */
+       b = s;
+
        /* Default */
        v = "?o?o?";
 
@@ -945,24 +949,25 @@ cptr process_pref_file_expr(cptr *sp, char *fp)
                if (f != b2) v = "?x?x?";
 
                /* Extract final and Terminate */
-               if ((f = *s) != '\0') s++;
+               if ((f = *s) != '\0') *s++ = '\0';
        }
 
        /* Other */
        else
        {
-               char b[1024];
-               int i;
-
                /* Accept all printables except spaces and brackets */
-               for (i = 0; isprint(*s) && !my_strchr(" []", *s); i++)
-                       b[i] = *s++;
-
-               /* Terminate */
-               b[i] = '\0';
+#ifdef JP
+               while (iskanji(*s) || (isprint(*s) && !my_strchr(" []", *s)))
+               {
+                       if (iskanji(*s)) s++;
+                       s++;
+               }
+#else
+               while (isprint(*s) && !my_strchr(" []", *s)) ++s;
+#endif
 
                /* Extract final and Terminate */
-               if ((f = *s) != '\0') s++;
+               if ((f = *s) != '\0') *s++ = '\0';
 
                /* Variable */
                if (*b == '$')
@@ -1016,7 +1021,22 @@ cptr process_pref_file_expr(cptr *sp, char *fp)
                        /* Player */
                        else if (streq(b+1, "PLAYER"))
                        {
-                               v = player_base;
+                               static char tmp_player_name[32];
+                               char *pn, *tpn;
+                               for (pn = player_name, tpn = tmp_player_name; *pn; pn++, tpn++)
+                               {
+#ifdef JP
+                                       if (iskanji(*pn))
+                                       {
+                                               *(tpn++) = *(pn++);
+                                               *tpn = *pn;
+                                               continue;
+                                       }
+#endif
+                                       *tpn = my_strchr(" []", *pn) ? '_' : *pn;
+                               }
+                               *tpn = '\0';
+                               v = tmp_player_name;
                        }
 
                        /* First realm */
@@ -1054,6 +1074,13 @@ cptr process_pref_file_expr(cptr *sp, char *fp)
                                else
                                        v = "0";
                        }
+
+                       /* Money */
+                       else if (streq(b+1, "MONEY"))
+                       {
+                               sprintf(tmp, "%09ld", (long int)p_ptr->au);
+                               v = tmp;
+                       }
                }
 
                /* Constant */
@@ -1130,7 +1157,7 @@ static errr process_pref_file_aux(cptr name, int preftype)
                {
                        char f;
                        cptr v;
-                       cptr s;
+                       char *s;
 
                        /* Start */
                        s = buf + 2;
@@ -1575,8 +1602,8 @@ static struct
        {29, 10, 21, "£È£Ð"},
        {29, 11, 21, "£Í£Ð"},
        {29, 20, 21, "¥×¥ì¥¤»þ´Ö"},
-       {53, 10, -1, "ÂǷ⹶·â  :"},
-       {53, 11, -1, "¼Í·â¹¶·â  :"},
+       {53, 10, -1, "ÂÇ·âÌ¿Ãæ  :"},
+       {53, 11, -1, "¼Í·âÌ¿Ãæ  :"},
        {53, 12, -1, "ËâË¡Ëɸ栠:"},
        {53, 13, -1, "±£Ì©¹ÔÆ°  :"},
        {53, 15, -1, "ÃγР     :"},
@@ -1692,7 +1719,9 @@ static void display_player_melee_bonus(int hand, int hand_entry)
        /* Hack -- add in weapon info if known */
        if (object_is_known(o_ptr)) show_tohit += o_ptr->to_h;
        if (object_is_known(o_ptr)) show_todam += o_ptr->to_d;
-
+       
+       show_tohit += p_ptr->skill_thn / BTH_PLUS_ADJ;
+       
        /* Melee attacks */
        sprintf(buf, "(%+d,%+d)", show_tohit, show_todam);
 
@@ -1764,7 +1793,9 @@ static void display_player_middle(void)
                show_tohit += p_ptr->weapon_exp[0][o_ptr->sval] / 400;
        else
                show_tohit += (p_ptr->weapon_exp[0][o_ptr->sval] - (WEAPON_EXP_MASTER / 2)) / 200;
-
+       
+       show_tohit += p_ptr->skill_thb / BTH_PLUS_ADJ;
+       
        /* Range attacks */
        display_player_one_line(ENTRY_SHOOT_HIT_DAM, format("(%+d,%+d)", show_tohit, show_todam), TERM_L_BLUE);
 
@@ -2051,13 +2082,14 @@ static cptr likert(int x, int y)
  */
 static void display_player_various(void)
 {
-       int         tmp, damage[2], blows1, blows2, i, basedam;
+       int         tmp, damage[2], to_h[2], blows1, blows2, i, basedam;
        int                     xthn, xthb, xfos, xsrh;
        int                     xdis, xdev, xsav, xstl;
        cptr            desc;
        int         muta_att = 0;
        u32b flgs[TR_FLAG_SIZE];
        int             shots, shot_frac;
+       bool dokubari;
 
        object_type             *o_ptr;
 
@@ -2132,9 +2164,19 @@ static void display_player_various(void)
                        /* Average damage per round */
                        if (o_ptr->k_idx)
                        {
-                               if (object_is_known(o_ptr)) damage[i] += o_ptr->to_d * 100;
+                               to_h[i] = 0;
+                               dokubari = FALSE;                               
+                               
+                               if((o_ptr->tval == TV_SWORD) && (o_ptr->sval == SV_DOKUBARI)) dokubari = TRUE;
+                               if (object_is_known(o_ptr))
+                               { 
+                                       damage[i] += o_ptr->to_d * 100;
+                                       to_h[i] += o_ptr->to_h;
+                               }
                                basedam = ((o_ptr->dd + p_ptr->to_dd[i]) * (o_ptr->ds + p_ptr->to_ds[i] + 1)) * 50;
                                object_flags_known(o_ptr, flgs);
+                                                               
+                               basedam = calc_expect_crit(o_ptr->weight, to_h[i], basedam, p_ptr->dis_to_h[i], dokubari);
                                if ((o_ptr->ident & IDENT_MENTAL) && ((o_ptr->name1 == ART_VORPAL_BLADE) || (o_ptr->name1 == ART_CHAINSWORD)))
                                {
                                        /* vorpal blade */
@@ -2335,7 +2377,7 @@ static void player_flags(u32b flgs[TR_FLAG_SIZE])
                        add_flag(flgs, TR_HOLD_LIFE);
                        add_flag(flgs, TR_RES_DARK);
                        add_flag(flgs, TR_RES_NETHER);
-                       if (p_ptr->pclass != CLASS_NINJA) add_flag(flgs, TR_LITE);
+                       if (p_ptr->pclass != CLASS_NINJA) add_flag(flgs, TR_LITE_1);
                        add_flag(flgs, TR_RES_POIS);
                        add_flag(flgs, TR_RES_COLD);
                        add_flag(flgs, TR_SEE_INVIS);
@@ -2483,7 +2525,7 @@ static void player_flags(u32b flgs[TR_FLAG_SIZE])
                add_flag(flgs, TR_HOLD_LIFE);
                add_flag(flgs, TR_RES_DARK);
                add_flag(flgs, TR_RES_NETHER);
-               if (p_ptr->pclass != CLASS_NINJA) add_flag(flgs, TR_LITE);
+               if (p_ptr->pclass != CLASS_NINJA) add_flag(flgs, TR_LITE_1);
                add_flag(flgs, TR_RES_POIS);
                add_flag(flgs, TR_RES_COLD);
                break;
@@ -2527,7 +2569,7 @@ static void player_flags(u32b flgs[TR_FLAG_SIZE])
        case RACE_S_FAIRY:
                add_flag(flgs, TR_LEVITATION);
                break;
-       case RACE_KUTA:
+       case RACE_KUTAR:
                add_flag(flgs, TR_RES_CONF);
                break;
        case RACE_ANDROID:
@@ -2564,7 +2606,7 @@ static void player_flags(u32b flgs[TR_FLAG_SIZE])
                if (p_ptr->muta3 & MUT3_FIRE_BODY)
                {
                        add_flag(flgs, TR_SH_FIRE);
-                       add_flag(flgs, TR_LITE);
+                       add_flag(flgs, TR_LITE_1);
                }
 
                if (p_ptr->muta3 & MUT3_WINGS)
@@ -2600,7 +2642,7 @@ static void player_flags(u32b flgs[TR_FLAG_SIZE])
                add_flag(flgs, TR_RES_BLIND);
                add_flag(flgs, TR_RES_CONF);
                add_flag(flgs, TR_HOLD_LIFE);
-               if (p_ptr->pclass != CLASS_NINJA) add_flag(flgs, TR_LITE);
+               if (p_ptr->pclass != CLASS_NINJA) add_flag(flgs, TR_LITE_1);
                if (p_ptr->lev > 9)
                        add_flag(flgs, TR_SPEED);
        }
@@ -2642,7 +2684,7 @@ static void player_flags(u32b flgs[TR_FLAG_SIZE])
                add_flag(flgs, TR_SH_ELEC);
                add_flag(flgs, TR_SH_COLD);
                add_flag(flgs, TR_LEVITATION);
-               add_flag(flgs, TR_LITE);
+               add_flag(flgs, TR_LITE_1);
                add_flag(flgs, TR_SEE_INVIS);
                add_flag(flgs, TR_TELEPATHY);
                add_flag(flgs, TR_SLOW_DIGEST);
@@ -2747,7 +2789,7 @@ static void tim_player_flags(u32b flgs[TR_FLAG_SIZE])
                add_flag(flgs, TR_SH_ELEC);
                add_flag(flgs, TR_SH_COLD);
                add_flag(flgs, TR_LEVITATION);
-               add_flag(flgs, TR_LITE);
+               add_flag(flgs, TR_LITE_1);
                add_flag(flgs, TR_SEE_INVIS);
                add_flag(flgs, TR_TELEPATHY);
                add_flag(flgs, TR_SLOW_DIGEST);
@@ -2759,6 +2801,18 @@ static void tim_player_flags(u32b flgs[TR_FLAG_SIZE])
                add_flag(flgs, TR_SUST_CON);
                add_flag(flgs, TR_SUST_CHR);
        }
+
+       /* Hex bonuses */
+       if (p_ptr->realm1 == REALM_HEX)
+       {
+               if (hex_spelling(HEX_DEMON_AURA))
+               {
+                       add_flag(flgs, TR_SH_FIRE);
+                       add_flag(flgs, TR_REGEN);
+               }
+               if (hex_spelling(HEX_ICE_ARMOR)) add_flag(flgs, TR_SH_COLD);
+               if (hex_spelling(HEX_SHOCK_CLOAK)) add_flag(flgs, TR_SH_ELEC);
+       }
 }
 
 
@@ -2930,6 +2984,8 @@ static void display_flag_aux(int row, int col, cptr header,
        int     i;
        bool    vuln = FALSE;
        int max_i;
+       byte header_color = TERM_L_DARK;
+       int header_col = col;
 
        if (have_flag(f->player_vuln, flag1) &&
            !(have_flag(f->known_obj_imm, flag1) ||
@@ -2937,9 +2993,6 @@ static void display_flag_aux(int row, int col, cptr header,
              have_flag(f->tim_player_imm, flag1)))
                vuln = TRUE;
 
-       /* Header */
-       if (!(mode & DP_IMM)) c_put_str(TERM_WHITE, header, row, col);
-
        /* Advance */
        col += strlen(header) + 1;
 
@@ -2966,16 +3019,43 @@ static void display_flag_aux(int row, int col, cptr header,
                /* Check flags */
                if (mode & DP_CURSE)
                {
-                       if ((mode & DP_CURSE) && (o_ptr->curse_flags & (TRC_CURSED | TRC_HEAVY_CURSE)))
+                       if (have_flag(flgs, TR_ADD_L_CURSE) || have_flag(flgs, TR_ADD_H_CURSE))
+                       {
+                               c_put_str(TERM_L_DARK, "+", row, col);
+                               header_color = TERM_WHITE;
+                       }
+                       if (o_ptr->curse_flags & (TRC_CURSED | TRC_HEAVY_CURSE))
+                       {
                                c_put_str(TERM_WHITE, "+", row, col);
-                       if ((mode & DP_CURSE) && (o_ptr->curse_flags & TRC_PERMA_CURSE))
+                               header_color = TERM_WHITE;
+                       }
+                       if (o_ptr->curse_flags & TRC_PERMA_CURSE)
+                       {
                                c_put_str(TERM_WHITE, "*", row, col);
+                               header_color = TERM_WHITE;
+                       }
+               }
+               else if (flag1 == TR_LITE_1)
+               {
+                       if (have_dark_flag(flgs))
+                       {
+                               c_put_str(TERM_L_DARK, "+", row, col);
+                               header_color = TERM_WHITE;
+                       }
+                       else if (have_lite_flag(flgs))
+                       {
+                               c_put_str(TERM_WHITE, "+", row, col);
+                               header_color = TERM_WHITE;
+                       }
                }
                else
                {
                        if (have_flag(flgs, flag1))
+                       {
                                c_put_str((byte)(vuln ? TERM_L_RED : TERM_WHITE),
                                          (mode & DP_IMM) ? "*" : "+", row, col);
+                               header_color = TERM_WHITE;
+                       }
                }
 
                /* Advance */
@@ -2983,23 +3063,50 @@ static void display_flag_aux(int row, int col, cptr header,
        }
 
        /* Assume that player flag is already written */
-       if (mode & DP_IMM) return;
+       if (mode & DP_IMM)
+       {
+               if (header_color != TERM_L_DARK)
+               {
+                       /* Overwrite Header Color */
+                       c_put_str(header_color, header, row, header_col);
+               }
+               return;
+       }
 
        /* Default */
        c_put_str((byte)(vuln ? TERM_RED : TERM_SLATE), ".", row, col);
 
        /* Player flags */
-       if (have_flag(f->player_flags, flag1)) c_put_str((byte)(vuln ? TERM_L_RED : TERM_WHITE), "+", row, col);
+       if (have_flag(f->player_flags, flag1))
+       {
+               c_put_str((byte)(vuln ? TERM_L_RED : TERM_WHITE), "+", row, col);
+               header_color = TERM_WHITE;
+       }
 
        /* Timed player flags */
-       if (have_flag(f->tim_player_flags, flag1)) c_put_str((byte)(vuln ? TERM_ORANGE : TERM_YELLOW), "#", row, col);
+       if (have_flag(f->tim_player_flags, flag1))
+       {
+               c_put_str((byte)(vuln ? TERM_ORANGE : TERM_YELLOW), "#", row, col);
+               header_color = TERM_WHITE;
+       }
 
        /* Immunity */
-       if (have_flag(f->tim_player_imm, flag1)) c_put_str(TERM_YELLOW, "*", row, col);
-       if (have_flag(f->player_imm, flag1)) c_put_str(TERM_WHITE, "*", row, col);
+       if (have_flag(f->tim_player_imm, flag1))
+       {
+               c_put_str(TERM_YELLOW, "*", row, col);
+               header_color = TERM_WHITE;
+       }
+       if (have_flag(f->player_imm, flag1))
+       {
+               c_put_str(TERM_WHITE, "*", row, col);
+               header_color = TERM_WHITE;
+       }
 
        /* Vulnerability */
        if (vuln) c_put_str(TERM_RED, "v", row, col + 1);
+
+       /* Header */
+       c_put_str(header_color, header, row, header_col);
 }
 
 
@@ -3114,7 +3221,7 @@ display_flag_aux(row+4, col, "
 display_flag_aux(row+5, col, "Ãپò½    :", TR_SLOW_DIGEST, &f, 0);
 display_flag_aux(row+6, col, "µÞ²óÉü    :", TR_REGEN, &f, 0);
 display_flag_aux(row+7, col, "ÉâÍ·      :", TR_LEVITATION, &f, 0);
-display_flag_aux(row+8, col, "±Ê±ó¸÷¸»  :", TR_LITE, &f, 0);
+display_flag_aux(row+8, col, "±Ê±ó¸÷¸»  :", TR_LITE_1, &f, 0);
 display_flag_aux(row+9, col, "¼ö¤¤      :", 0, &f, DP_CURSE);
 #else
        display_flag_aux(row+0, col, "Speed     :", TR_SPEED, &f, 0);
@@ -3125,7 +3232,7 @@ display_flag_aux(row+9, col, "
        display_flag_aux(row+5, col, "SlowDigest:", TR_SLOW_DIGEST, &f, 0);
        display_flag_aux(row+6, col, "Regene.   :", TR_REGEN, &f, 0);
        display_flag_aux(row+7, col, "Levitation:", TR_LEVITATION, &f, 0);
-       display_flag_aux(row+8, col, "Perm Lite :", TR_LITE, &f, 0);
+       display_flag_aux(row+8, col, "Perm Lite :", TR_LITE_1, &f, 0);
        display_flag_aux(row+9, col, "Cursed    :", 0, &f, DP_CURSE);
 #endif
 
@@ -3225,49 +3332,49 @@ static void display_player_other_flag_info(void)
        row = 3;
        col = col + 12 + 7;
 
-       display_player_equippy(row-2, col+12, 0);
-       c_put_str(TERM_WHITE, "abcdefghijkl@", row-1, col+12);
-
-#ifdef JP
-       display_flag_aux(row+ 0, col, "¥Æ¥ì¥Ñ¥·¡¼:", TR_TELEPATHY, &f, 0);
-       display_flag_aux(row+ 1, col, "¼Ù°­ESP   :", TR_ESP_EVIL, &f, 0);
-       display_flag_aux(row+ 2, col, "̵À¸ÊªESP :", TR_ESP_NONLIVING, &f, 0);
-       display_flag_aux(row+ 3, col, "Á±ÎÉESP   :", TR_ESP_GOOD, &f, 0);
-       display_flag_aux(row+ 4, col, "ÉÔ»àESP   :", TR_ESP_UNDEAD, &f, 0);
-       display_flag_aux(row+ 5, col, "°­ËâESP   :", TR_ESP_DEMON, &f, 0);
-       display_flag_aux(row+ 6, col, "ζESP     :", TR_ESP_DRAGON, &f, 0);
-       display_flag_aux(row+ 7, col, "¿Í´ÖESP   :", TR_ESP_HUMAN, &f, 0);
-       display_flag_aux(row+ 8, col, "ưʪESP   :", TR_ESP_ANIMAL, &f, 0);
-       display_flag_aux(row+ 9, col, "¥ª¡¼¥¯ESP :", TR_ESP_ORC, &f, 0);
-       display_flag_aux(row+10, col, "¥È¥í¥ëESP :", TR_ESP_TROLL, &f, 0);
-       display_flag_aux(row+11, col, "µð¿ÍESP   :", TR_ESP_GIANT, &f, 0);
-
-       display_flag_aux(row+13, col, "ÏÓÎÏ°Ý»ý  :", TR_SUST_STR, &f, 0);
-       display_flag_aux(row+14, col, "ÃÎÎÏ°Ý»ý  :", TR_SUST_INT, &f, 0);
-       display_flag_aux(row+15, col, "¸­¤µ°Ý»ý  :", TR_SUST_WIS, &f, 0);
-       display_flag_aux(row+16, col, "´ïÍÑ°Ý»ý  :", TR_SUST_DEX, &f, 0);
-       display_flag_aux(row+17, col, "Âѵװݻý  :", TR_SUST_CON, &f, 0);
-       display_flag_aux(row+18, col, "Ì¥ÎÏ°Ý»ý  :", TR_SUST_CHR, &f, 0);
-#else
-       display_flag_aux(row+ 0, col, "Telepathy :", TR_TELEPATHY, &f, 0);
-       display_flag_aux(row+ 1, col, "ESP Evil  :", TR_ESP_EVIL, &f, 0);
-       display_flag_aux(row+ 2, col, "ESP Noliv.:", TR_ESP_NONLIVING, &f, 0);
-       display_flag_aux(row+ 3, col, "ESP Good  :", TR_ESP_GOOD, &f, 0);
-       display_flag_aux(row+ 4, col, "ESP Undead:", TR_ESP_UNDEAD, &f, 0);
-       display_flag_aux(row+ 5, col, "ESP Demon :", TR_ESP_DEMON, &f, 0);
-       display_flag_aux(row+ 6, col, "ESP Dragon:", TR_ESP_DRAGON, &f, 0);
-       display_flag_aux(row+ 7, col, "ESP Human :", TR_ESP_HUMAN, &f, 0);
-       display_flag_aux(row+ 8, col, "ESP Animal:", TR_ESP_ANIMAL, &f, 0);
-       display_flag_aux(row+ 9, col, "ESP Orc   :", TR_ESP_ORC, &f, 0);
-       display_flag_aux(row+10, col, "ESP Troll :", TR_ESP_TROLL, &f, 0);
-       display_flag_aux(row+11, col, "ESP Giant :", TR_ESP_GIANT, &f, 0);
-
-       display_flag_aux(row+13, col, "Sust Str  :", TR_SUST_STR, &f, 0);
-       display_flag_aux(row+14, col, "Sust Int  :", TR_SUST_INT, &f, 0);
-       display_flag_aux(row+15, col, "Sust Wis  :", TR_SUST_WIS, &f, 0);
-       display_flag_aux(row+16, col, "Sust Dex  :", TR_SUST_DEX, &f, 0);
-       display_flag_aux(row+17, col, "Sust Con  :", TR_SUST_CON, &f, 0);
-       display_flag_aux(row+18, col, "Sust Chr  :", TR_SUST_CHR, &f, 0);
+       display_player_equippy(row-2, col+13, 0);
+       c_put_str(TERM_WHITE, "abcdefghijkl@", row-1, col+13);
+
+#ifdef JP
+       display_flag_aux(row+ 0, col, "¥Æ¥ì¥Ñ¥·¡¼ :", TR_TELEPATHY, &f, 0);
+       display_flag_aux(row+ 1, col, "¼Ù°­ESP    :", TR_ESP_EVIL, &f, 0);
+       display_flag_aux(row+ 2, col, "̵À¸ÊªESP  :", TR_ESP_NONLIVING, &f, 0);
+       display_flag_aux(row+ 3, col, "Á±ÎÉESP    :", TR_ESP_GOOD, &f, 0);
+       display_flag_aux(row+ 4, col, "ÉÔ»àESP    :", TR_ESP_UNDEAD, &f, 0);
+       display_flag_aux(row+ 5, col, "°­ËâESP    :", TR_ESP_DEMON, &f, 0);
+       display_flag_aux(row+ 6, col, "ζESP      :", TR_ESP_DRAGON, &f, 0);
+       display_flag_aux(row+ 7, col, "¿Í´ÖESP    :", TR_ESP_HUMAN, &f, 0);
+       display_flag_aux(row+ 8, col, "ưʪESP    :", TR_ESP_ANIMAL, &f, 0);
+       display_flag_aux(row+ 9, col, "¥ª¡¼¥¯ESP  :", TR_ESP_ORC, &f, 0);
+       display_flag_aux(row+10, col, "¥È¥í¥ëESP  :", TR_ESP_TROLL, &f, 0);
+       display_flag_aux(row+11, col, "µð¿ÍESP    :", TR_ESP_GIANT, &f, 0);
+       display_flag_aux(row+12, col, "¥æ¥Ë¡¼¥¯ESP:", TR_ESP_UNIQUE, &f, 0);
+       display_flag_aux(row+13, col, "ÏÓÎÏ°Ý»ý   :", TR_SUST_STR, &f, 0);
+       display_flag_aux(row+14, col, "ÃÎÎÏ°Ý»ý   :", TR_SUST_INT, &f, 0);
+       display_flag_aux(row+15, col, "¸­¤µ°Ý»ý   :", TR_SUST_WIS, &f, 0);
+       display_flag_aux(row+16, col, "´ïÍÑ°Ý»ý   :", TR_SUST_DEX, &f, 0);
+       display_flag_aux(row+17, col, "Âѵװݻý   :", TR_SUST_CON, &f, 0);
+       display_flag_aux(row+18, col, "Ì¥ÎÏ°Ý»ý   :", TR_SUST_CHR, &f, 0);
+#else
+       display_flag_aux(row+ 0, col, "Telepathy  :", TR_TELEPATHY, &f, 0);
+       display_flag_aux(row+ 1, col, "ESP Evil   :", TR_ESP_EVIL, &f, 0);
+       display_flag_aux(row+ 2, col, "ESP Noliv. :", TR_ESP_NONLIVING, &f, 0);
+       display_flag_aux(row+ 3, col, "ESP Good   :", TR_ESP_GOOD, &f, 0);
+       display_flag_aux(row+ 4, col, "ESP Undead :", TR_ESP_UNDEAD, &f, 0);
+       display_flag_aux(row+ 5, col, "ESP Demon  :", TR_ESP_DEMON, &f, 0);
+       display_flag_aux(row+ 6, col, "ESP Dragon :", TR_ESP_DRAGON, &f, 0);
+       display_flag_aux(row+ 7, col, "ESP Human  :", TR_ESP_HUMAN, &f, 0);
+       display_flag_aux(row+ 8, col, "ESP Animal :", TR_ESP_ANIMAL, &f, 0);
+       display_flag_aux(row+ 9, col, "ESP Orc    :", TR_ESP_ORC, &f, 0);
+       display_flag_aux(row+10, col, "ESP Troll  :", TR_ESP_TROLL, &f, 0);
+       display_flag_aux(row+11, col, "ESP Giant  :", TR_ESP_GIANT, &f, 0);
+       display_flag_aux(row+12, col, "ESP Unique :", TR_ESP_UNIQUE, &f, 0);
+       display_flag_aux(row+13, col, "Sust Str   :", TR_SUST_STR, &f, 0);
+       display_flag_aux(row+14, col, "Sust Int   :", TR_SUST_INT, &f, 0);
+       display_flag_aux(row+15, col, "Sust Wis   :", TR_SUST_WIS, &f, 0);
+       display_flag_aux(row+16, col, "Sust Dex   :", TR_SUST_DEX, &f, 0);
+       display_flag_aux(row+17, col, "Sust Con   :", TR_SUST_CON, &f, 0);
+       display_flag_aux(row+18, col, "Sust Chr   :", TR_SUST_CHR, &f, 0);
 #endif
 
 
@@ -3848,7 +3955,7 @@ void display_player(int mode)
                                {
                                        /* Get the quest text */
                                        /* Bewere that INIT_ASSIGN resets the cur_num. */
-                                       init_flags = INIT_ASSIGN;
+                                       init_flags = INIT_NAME_ONLY;
 
                                        process_dungeon_file("q_info.txt", 0, 0, 0, 0);
 
@@ -3888,7 +3995,7 @@ void display_player(int mode)
                                        quest_text_line = 0;
 
                                        /* Get the quest text */
-                                       init_flags = INIT_SHOW_TEXT;
+                                       init_flags = INIT_NAME_ONLY;
 
                                        process_dungeon_file("q_info.txt", 0, 0, 0, 0);
 
@@ -3964,7 +4071,7 @@ void display_player(int mode)
  */
 static void dump_aux_display_player(FILE *fff)
 {
-       int x, y, i;
+       int x, y;
        byte a;
        char c;
        char            buf[1024];
@@ -4088,11 +4195,7 @@ static void dump_aux_display_player(FILE *fff)
                fprintf(fff, "%s\n", buf);
        }
 
-       for (i = 0; (unsigned int) i < (p_ptr->count / 80); i++)
-               fprintf(fff, " ");
        fprintf(fff, "\n");
-       for (i = 0; (unsigned int) i < (p_ptr->count % 80); i++)
-               fprintf(fff, " ");
 }
 
 
@@ -4311,7 +4414,88 @@ static void dump_aux_class_special(FILE *fff)
 
                for (i=0;i<=col;i++)
                {
-                       fprintf(fff, p[i]);
+                       fputs(p[i], fff);
+               }
+       }
+       else if (p_ptr->pclass == CLASS_MAGIC_EATER)
+       {
+               char s[EATER_EXT][MAX_NLEN];
+               int tval, ext, k_idx;
+               int i, magic_num;
+
+#ifdef JP
+               fprintf(fff, "\n\n  [¼è¤ê¹þ¤ó¤ÀËâË¡Æ»¶ñ]\n");
+#else
+               fprintf(fff, "\n\n  [Magic devices eaten]\n");
+#endif
+
+               for (ext = 0; ext < 3; ext++)
+               {
+                       int eat_num = 0;
+
+                       /* Dump an extent name */
+                       switch (ext)
+                       {
+                       case 0:
+                               tval = TV_STAFF;
+#ifdef JP
+                               fprintf(fff, "\n[¾ó]\n");
+#else
+                               fprintf(fff, "\n[Staffs]\n");
+#endif
+                               break;
+                       case 1:
+                               tval = TV_WAND;
+#ifdef JP
+                               fprintf(fff, "\n[ËâË¡ËÀ]\n");
+#else
+                               fprintf(fff, "\n[Wands]\n");
+#endif
+                               break;
+                       case 2:
+                               tval = TV_ROD;
+#ifdef JP
+                               fprintf(fff, "\n[¥í¥Ã¥É]\n");
+#else
+                               fprintf(fff, "\n[Rods]\n");
+#endif
+                               break;
+                       }
+
+                       /* Get magic device names that were eaten */
+                       for (i = 0; i < EATER_EXT; i++)
+                       {
+                               int idx = EATER_EXT * ext + i;
+
+                               magic_num = p_ptr->magic_num2[idx];
+                               if (!magic_num) continue;
+
+                               k_idx = lookup_kind(tval, i);
+                               if (!k_idx) continue;
+                               sprintf(s[eat_num], "%23s (%2d)", (k_name + k_info[k_idx].name), magic_num);
+                               eat_num++;
+                       }
+
+                       /* Dump magic devices in this extent */
+                       if (eat_num > 0)
+                       {
+                               for (i = 0; i < eat_num; i++)
+                               {
+                                       fputs(s[i], fff);
+                                       if (i % 3 < 2) fputs("    ", fff);
+                                       else fputs("\n", fff);
+                               }
+
+                               if (i % 3 > 0) fputs("\n", fff);
+                       }
+                       else /* Not found */
+                       {
+#ifdef JP
+                               fputs("  (¤Ê¤·)\n", fff);
+#else
+                               fputs("  (none)\n", fff);
+#endif
+                       }
                }
        }
 }
@@ -5137,7 +5321,7 @@ static void show_file_aux_line(cptr str, int cy, cptr shower)
                /* Search for a shower string in the line */
                if (shower)
                {
-                       ptr = my_strstr(&lcstr[i], shower);
+                       ptr = my_strstr(&lcstr[i], shower);
                        if (ptr) showercol = ptr - &lcstr[i];
                }
 
@@ -5256,6 +5440,7 @@ bool show_file(bool show_version, cptr name, cptr what, int line, int mode)
        /* Hold strings to find/show */
        char finder_str[81];
        char shower_str[81];
+       char back_str[81];
 
        /* String to show */
        cptr shower = NULL;
@@ -5606,9 +5791,10 @@ prt("[
                /* Get a special key code */
                skey = inkey_special(TRUE);
 
-               /* Show the help for the help */
-               if (skey == '?')
+               switch (skey)
                {
+               /* Show the help for the help */
+               case '?':
                        /* Hack - prevent silly recursion */
 #ifdef JP
                        if (strcmp(name, "jhelpinfo.txt") != 0)
@@ -5617,11 +5803,10 @@ prt("[
                        if (strcmp(name, "helpinfo.txt") != 0)
                                show_file(TRUE, "helpinfo.txt", NULL, 0, mode);
 #endif
-               }
+                       break;
 
                /* Hack -- try showing */
-               if (skey == '=')
-               {
+               case '=':
                        /* Get "shower" */
 #ifdef JP
                        prt("¶¯Ä´: ", hgt - 1, 0);
@@ -5629,18 +5814,25 @@ prt("[
                        prt("Show: ", hgt - 1, 0);
 #endif
 
-                       (void)askfor(shower_str, 80);
-
-                       /* Make it lowercase */
-                       str_tolower(shower_str);
+                       strcpy(back_str, shower_str);
+                       if (askfor(shower_str, 80))
+                       {
+                               if (shower_str[0])
+                               {
+                                       /* Make it lowercase */
+                                       str_tolower(shower_str);
 
-                       /* Show it */
-                       shower = shower_str;
-               }
+                                       /* Show it */
+                                       shower = shower_str;
+                               }
+                               else shower = NULL; /* Stop showing */
+                       }
+                       else strcpy(shower_str, back_str);
+                       break;
 
                /* Hack -- try finding */
-               if (skey == '/' || skey == KTRL('s'))
-               {
+               case '/':
+               case KTRL('s'):
                        /* Get "finder" */
 #ifdef JP
                        prt("¸¡º÷: ", hgt - 1, 0);
@@ -5648,113 +5840,113 @@ prt("[
                        prt("Find: ", hgt - 1, 0);
 #endif
 
-
+                       strcpy(back_str, finder_str);
                        if (askfor(finder_str, 80))
                        {
-                               /* Find it */
-                               find = finder_str;
-                               back = line;
-                               line = line + 1;
+                               if (finder_str[0])
+                               {
+                                       /* Find it */
+                                       find = finder_str;
+                                       back = line;
+                                       line = line + 1;
 
-                               /* Make finder lowercase */
-                               str_tolower(finder_str);
+                                       /* Make finder lowercase */
+                                       str_tolower(finder_str);
 
-                               /* Show it */
-                               shower = finder_str;
+                                       /* Show it */
+                                       shower = finder_str;
+                               }
+                               else shower = NULL; /* Stop showing */
                        }
-               }
+                       else strcpy(finder_str, back_str);
+                       break;
 
                /* Hack -- go to a specific line */
-               if (skey == '#')
-               {
-                       char tmp[81];
+               case '#':
+                       {
+                               char tmp[81];
 #ifdef JP
-prt("¹Ô: ", hgt - 1, 0);
+                               prt("¹Ô: ", hgt - 1, 0);
 #else
-                       prt("Goto Line: ", hgt - 1, 0);
+                               prt("Goto Line: ", hgt - 1, 0);
 #endif
 
-                       strcpy(tmp, "0");
+                               strcpy(tmp, "0");
 
-                       if (askfor(tmp, 80))
-                       {
-                               line = atoi(tmp);
+                               if (askfor(tmp, 80)) line = atoi(tmp);
                        }
-               }
+                       break;
 
                /* Hack -- go to the top line */
-               if (skey == SKEY_TOP)
-               {
+               case SKEY_TOP:
                        line = 0;
-               }
+                       break;
 
                /* Hack -- go to the bottom line */
-               if (skey == SKEY_BOTTOM)
-               {
-                       line = ((size-1)/rows)*rows;
-               }
+               case SKEY_BOTTOM:
+                       line = ((size - 1) / rows) * rows;
+                       break;
 
                /* Hack -- go to a specific file */
-               if (skey == '%')
-               {
-                       char tmp[81];
+               case '%':
+                       {
+                               char tmp[81];
 #ifdef JP
-prt("¥Õ¥¡¥¤¥ë¡¦¥Í¡¼¥à: ", hgt - 1, 0);
-strcpy(tmp, "jhelp.hlp");
+                               prt("¥Õ¥¡¥¤¥ë¡¦¥Í¡¼¥à: ", hgt - 1, 0);
+                               strcpy(tmp, "jhelp.hlp");
 #else
-                       prt("Goto File: ", hgt - 1, 0);
-                       strcpy(tmp, "help.hlp");
+                               prt("Goto File: ", hgt - 1, 0);
+                               strcpy(tmp, "help.hlp");
 #endif
 
-
-                       if (askfor(tmp, 80))
-                       {
-                               if (!show_file(TRUE, tmp, NULL, 0, mode)) skey = 'q';
+                               if (askfor(tmp, 80))
+                               {
+                                       if (!show_file(TRUE, tmp, NULL, 0, mode)) skey = 'q';
+                               }
                        }
-               }
+                       break;
 
                /* Allow backing up */
-               if (skey == '-')
-               {
+               case '-':
                        line = line + (reverse ? rows : -rows);
                        if (line < 0) line = 0;
-               }
+                       break;
 
                /* One page up */
-               if (skey == SKEY_PGUP)
-               {
+               case SKEY_PGUP:
                        line = line - rows;
                        if (line < 0) line = 0;
-               }
+                       break;
 
                /* Advance a single line */
-               if ((skey == '\n') || (skey == '\r'))
-               {
+               case '\n':
+               case '\r':
                        line = line + (reverse ? -1 : 1);
                        if (line < 0) line = 0;
-               }
-
+                       break;
 
                /* Move up / down */
-               if (skey == '8' || skey == SKEY_UP)
-               {
+               case '8':
+               case SKEY_UP:
                        line--;
                        if (line < 0) line = 0;
-               }
+                       break;
 
-               if (skey == '2' || skey == SKEY_DOWN) line++;
+               case '2':
+               case SKEY_DOWN:
+                       line++;
+                       break;
 
                /* Advance one page */
-               if (skey == ' ')
-               {
+               case ' ':
                        line = line + (reverse ? -rows : rows);
                        if (line < 0) line = 0;
-               }
+                       break;
 
                /* One page down */
-               if (skey == SKEY_PGDOWN)
-               {
+               case SKEY_PGDOWN:
                        line = line + rows;
+                       break;
                }
 
                /* Recurse on numbers */
@@ -5783,14 +5975,11 @@ strcpy(tmp, "jhelp.hlp");
                        strcpy (xtmp, "");
 
 #ifdef JP
-                       if (!get_string("¥Õ¥¡¥¤¥ë̾: ", xtmp, 80))
+                       if (!get_string("¥Õ¥¡¥¤¥ë̾: ", xtmp, 80)) continue;
 #else
-                       if (!get_string("File name: ", xtmp, 80))
+                       if (!get_string("File name: ", xtmp, 80)) continue;
 #endif
-                       {
-                               continue;
-                       }
+
                        /* Close it */
                        my_fclose(fff);
 
@@ -5806,11 +5995,10 @@ strcpy(tmp, "jhelp.hlp");
                        if (!(fff && ffp))
                        {
 #ifdef JP
-msg_print("¥Õ¥¡¥¤¥ë¤¬³«¤±¤Þ¤»¤ó¡£");
+                               msg_print("¥Õ¥¡¥¤¥ë¤ò³«¤±¤Þ¤»¤ó¡£");
 #else
                                msg_print("Failed to open file.");
 #endif
-
                                skey = ESCAPE;
                                break;
                        }
@@ -5831,8 +6019,7 @@ msg_print("
                }
 
                /* Return to last screen */
-               if (skey == ESCAPE) break;
-               if (skey == '<') break;
+               if ((skey == ESCAPE) || (skey == '<')) break;
 
                /* Exit on the ^q */
                if (skey == KTRL('q')) skey = 'q';
@@ -5974,9 +6161,11 @@ quit_fmt("'%s' 
                        player_base[k++] = '_';
                        i += strlen(PATH_SEP);
                }
+               /* Convert some characters to underscore */
 #ifdef MSDOS
-               /* Convert space, dot, and underscore to underscore */
-               else if (my_strchr(". _", c)) player_base[k++] = '_';
+               else if (my_strchr(" \"*+,./:;<=>?[\\]|", c)) player_base[k++] = '_';
+#elif defined(WINDOWS)
+               else if (my_strchr("\"*,/:;<>?\\|", c)) player_base[k++] = '_';
 #endif
                else if (isprint(c)) player_base[k++] = c;
        }
@@ -6081,7 +6270,8 @@ void get_name(void)
                /* Use the name */
                strcpy(player_name, tmp);
        }
-       else if (0 == strlen(player_name))
+
+       if (0 == strlen(player_name))
        {
                /* Use default name */
                strcpy(player_name, "PLAYER");
@@ -6235,7 +6425,7 @@ msg_print("
        else
        {
                /* Disturb the player */
-               disturb(1, 0);
+               disturb(1, 1);
        }
 
        /* Clear messages */
@@ -7176,7 +7366,7 @@ void exit_game_panic(void)
        prt("", 0, 0);
 
        /* Hack -- turn off some things */
-       disturb(1, 0);
+       disturb(1, 1);
 
        /* Mega-Hack -- Delay death */
        if (p_ptr->chp < 0) p_ptr->is_dead = FALSE;