/*!
* @brief ベースアイテム生成階層が加算される確率
* @details
-* There is a 1/10 (10%) chance of inflating the requested object_level
+* There is a 1/10 (10%) chance of inflating the requested current_floor_ptr->object_level
* during the creation of an object (see "get_obj_num()" in "object.c").
* Lower values yield better objects more often.
*/