-/* File: init2.c */
-
-/* Purpose: Initialization (part 2) -BEN- */
-
-#include "angband.h"
-
-#ifndef MACINTOSH
-#ifdef CHECK_MODIFICATION_TIME
-#include <sys/types.h>
-#include <sys/stat.h>
-#endif /* CHECK_MODIFICATION_TIME */
-#endif
-
-/*
+/*!
+ * @file init2.c
+ * @brief ゲームデータ初期化2 / Initialization (part 2) -BEN-
+ * @date 2014/01/28
+ * @author
+ * <pre>
+ * Copyright (c) 1997 Ben Harrison, James E. Wilson, Robert A. Koeneke
+ * This software may be copied and distributed for educational, research,
+ * and not for profit purposes provided that this copyright and statement
+ * are included in all such copies. Other copyrights may also apply.
+ * 2014 Deskull rearranged comment for Doxygen.\n
+ * </pre>
+ * @details
+ * <pre>
* This file is used to initialize various variables and arrays for the
* Angband game. Note the use of "fd_read()" and "fd_write()" to bypass
* the common limitation of "read()" and "write()" to only 32767 bytes
* at a time.
- *
* Several of the arrays for Angband are built from "template" files in
* the "lib/file" directory, from which quick-load binary "image" files
* are constructed whenever they are not present in the "lib/data"
* directory, or if those files become obsolete, if we are allowed.
- *
* Warning -- the "ascii" file parsers use a minor hack to collect the
* name and text information in a single pass. Thus, the game will not
* be able to load any template file with more than 20K of names or 60K
* of text, even though technically, up to 64K should be legal.
- *
* The "init1.c" file is used only to parse the ascii template files,
* to create the binary image files. If you include the binary image
* files instead of the ascii template files, then you can undefine
* "ALLOW_TEMPLATES", saving about 20K by removing "init1.c". Note
* that the binary image files are extremely system dependant.
+ * </pre>
*/
+#include "angband.h"
+#include "init.h"
-/*
+#ifndef MACINTOSH
+#ifdef CHECK_MODIFICATION_TIME
+#include <sys/types.h>
+#include <sys/stat.h>
+#endif /* CHECK_MODIFICATION_TIME */
+#endif
+
+static void put_title(void);
+
+/*!
+ * @brief 各データファイルを読み取るためのパスを取得する
* Find the default paths to all of our important sub-directories.
- *
+ * @param path パス保管先の文字列
+ * @return なし
+ * @details
+ * <pre>
* The purpose of each sub-directory is described in "variable.c".
- *
* All of the sub-directories should, by default, be located inside
* the main "lib" directory, whose location is very system dependant.
- *
* This function takes a writable buffer, initially containing the
* "path" to the "lib" directory, for example, "/pkg/lib/angband/",
* or a system dependant string, for example, ":lib:". The buffer
* must be large enough to contain at least 32 more characters.
- *
* Various command line options may allow some of the important
* directories to be changed to user-specified directories, most
* importantly, the "info" and "user" and "save" directories,
* but this is done after this function, see "main.c".
- *
* In general, the initial path should end in the appropriate "PATH_SEP"
* string. All of the "sub-directory" paths (created below or supplied
* by the user) will NOT end in the "PATH_SEP" string, see the special
* "path_build()" function in "util.c" for more information.
- *
* Mega-Hack -- support fat raw files under NEXTSTEP, using special
* "suffixed" directories for the "ANGBAND_DIR_DATA" directory, but
* requiring the directories to be created by hand by the user.
- *
* Hack -- first we free all the strings, since this is known
* to succeed even if the strings have not been allocated yet,
* as long as the variables start out as "NULL". This allows
* this function to be called multiple times, for example, to
* try several base "path" values until a good one is found.
+ * </pre>
*/
void init_file_paths(char *path)
{
/* Prepare to append to the Base Path */
tail = path + strlen(path);
-
-#ifdef VM
-
- /*** Use "flat" paths with VM/ESA ***/
-
- /* Use "blank" path names */
- ANGBAND_DIR_APEX = string_make("");
- ANGBAND_DIR_BONE = string_make("");
- ANGBAND_DIR_DATA = string_make("");
- ANGBAND_DIR_EDIT = string_make("");
- ANGBAND_DIR_SCRIPT = string_make("");
- ANGBAND_DIR_FILE = string_make("");
- ANGBAND_DIR_HELP = string_make("");
- ANGBAND_DIR_INFO = string_make("");
- ANGBAND_DIR_SAVE = string_make("");
- ANGBAND_DIR_USER = string_make("");
- ANGBAND_DIR_XTRA = string_make("");
-
-
-#else /* VM */
-
-
/*** Build the sub-directory names ***/
/* Build a path name */
#ifdef PRIVATE_USER_PATH
/* Build the path to the user specific directory */
- path_build(buf, 1024, PRIVATE_USER_PATH, VERSION_NAME);
+ path_build(buf, sizeof(buf), PRIVATE_USER_PATH, VERSION_NAME);
/* Build a relative path name */
ANGBAND_DIR_USER = string_make(buf);
strcpy(tail, "xtra");
ANGBAND_DIR_XTRA = string_make(path);
-#endif /* VM */
-
#ifdef NeXT
/*
* Hack -- help give useful error messages
*/
-s16b error_idx;
-s16b error_line;
-
-
-/*
- * Hack -- help initialize the fake "name" and "text" arrays when
- * parsing an "ascii" template file.
- */
-u32b fake_name_size;
-#ifdef JP
-u32b E_fake_name_size;
-#endif
-u32b fake_text_size;
+int error_idx; /*!< データ読み込み/初期化時に汎用的にエラーコードを保存するグローバル変数 */
+int error_line; /*!< データ読み込み/初期化時に汎用的にエラー行数を保存するグローバル変数 */
-/*
- * Standard error message text
+/*!
+ * エラーメッセージの名称定義 / Standard error message text
*/
cptr err_str[PARSE_ERROR_MAX] =
{
NULL,
#ifdef JP
- "ʸˡ¥¨¥é¡¼",
- "¸Å¤¤¥Õ¥¡¥¤¥ë",
- "µÏ¿¥Ø¥Ã¥À¤¬¤Ê¤¤",
- "ÉÔϢ³¥ì¥³¡¼¥É",
- "¤ª¤«¤·¤Ê¥Õ¥é¥°Â¸ºß",
- "̤ÄêµÁÌ¿Îá",
- "¥á¥â¥êÉÔÂ",
- "ºÂɸÈϰϳ°",
- "°ú¿ôÉÔÂ",
+ "文法エラー",
+ "古いファイル",
+ "記録ヘッダがない",
+ "不連続レコード",
+ "おかしなフラグ存在",
+ "未定義命令",
+ "メモリ不足",
+ "座標範囲外",
+ "引数不足",
+ "未定義地形タグ",
#else
"parse error",
"obsolete file",
"out of memory",
"coordinates out of bounds",
"too few arguments",
+ "undefined terrain tag",
#endif
};
#endif /* ALLOW_TEMPLATES */
+/*
+ * File headers
+ */
+header v_head; /*!< Vault情報のヘッダ構造体 */
+header f_head; /*!< 地形情報のヘッダ構造体 */
+header k_head; /*!< ペースアイテム情報のヘッダ構造体 */
+header a_head; /*!< 固定アーティファクト情報のヘッダ構造体 */
+header e_head; /*!< アイテムエゴ情報のヘッダ構造体 */
+header r_head; /*!< モンスター種族情報のヘッダ構造体 */
+header d_head; /*!< ダンジョン情報のヘッダ構造体 */
+header s_head; /*!< プレイヤー職業技能情報のヘッダ構造体 */
+header m_head; /*!< プレイヤー職業魔法情報のヘッダ構造体 */
+
#ifdef CHECK_MODIFICATION_TIME
+/*!
+ * @brief テキストファイルとrawファイルの更新時刻を比較する
+ * Find the default paths to all of our important sub-directories.
+ * @param fd ファイルディスクリプタ
+ * @param template_file ファイル名
+ * @return テキストの方が新しいか、rawファイルがなく更新の必要がある場合-1、更新の必要がない場合0。
+ */
static errr check_modification_date(int fd, cptr template_file)
{
char buf[1024];
struct stat txt_stat, raw_stat;
/* Build the filename */
- path_build(buf, 1024, ANGBAND_DIR_EDIT, template_file);
+ path_build(buf, sizeof(buf), ANGBAND_DIR_EDIT, template_file);
/* Access stats on text file */
if (stat(buf, &txt_stat))
/*** Initialize from binary image files ***/
-/*
- * Initialize the "f_info" array, by parsing a binary "image" file
+/*!
+ * @brief rawファイルからのデータの読み取り処理
+ * Initialize the "*_info" array, by parsing a binary "image" file
+ * @param fd ファイルディスクリプタ
+ * @param head rawファイルのヘッダ
+ * @return エラーコード
*/
-static errr init_f_info_raw(int fd)
+static errr init_info_raw(int fd, header *head)
{
header test;
/* Read and Verify the header */
if (fd_read(fd, (char*)(&test), sizeof(header)) ||
- (test.v_major != f_head->v_major) ||
- (test.v_minor != f_head->v_minor) ||
- (test.v_patch != f_head->v_patch) ||
- (test.v_extra != f_head->v_extra) ||
- (test.info_num != f_head->info_num) ||
- (test.info_len != f_head->info_len) ||
- (test.head_size != f_head->head_size) ||
- (test.info_size != f_head->info_size))
+ (test.v_major != head->v_major) ||
+ (test.v_minor != head->v_minor) ||
+ (test.v_patch != head->v_patch) ||
+ (test.info_num != head->info_num) ||
+ (test.info_len != head->info_len) ||
+ (test.head_size != head->head_size) ||
+ (test.info_size != head->info_size))
{
/* Error */
return (-1);
/* Accept the header */
- (*f_head) = test;
+ (*head) = test;
- /* Allocate the "f_info" array */
- C_MAKE(f_info, f_head->info_num, feature_type);
+ /* Allocate the "*_info" array */
+ C_MAKE(head->info_ptr, head->info_size, char);
- /* Read the "f_info" array */
- fd_read(fd, (char*)(f_info), f_head->info_size);
+ /* Read the "*_info" array */
+ fd_read(fd, head->info_ptr, head->info_size);
- /* Allocate the "f_name" array */
- C_MAKE(f_name, f_head->name_size, char);
+ if (head->name_size)
+ {
+ /* Allocate the "*_name" array */
+ C_MAKE(head->name_ptr, head->name_size, char);
- /* Read the "f_name" array */
- fd_read(fd, (char*)(f_name), f_head->name_size);
+ /* Read the "*_name" array */
+ fd_read(fd, head->name_ptr, head->name_size);
+ }
-#ifdef JP
- /* ±Ñ¸ì̾ÍÑ */
- /* Allocate the "E_f_name" array */
- C_MAKE(E_f_name, f_head->E_name_size, char);
- /* Read the "E_f_name" array */
- fd_read(fd, (char*)(E_f_name), f_head->E_name_size);
-#endif
+ if (head->text_size)
+ {
+ /* Allocate the "*_text" array */
+ C_MAKE(head->text_ptr, head->text_size, char);
-#ifndef DELAY_LOAD_F_TEXT
+ /* Read the "*_text" array */
+ fd_read(fd, head->text_ptr, head->text_size);
+ }
- /* Allocate the "f_text" array */
- C_MAKE(f_text, f_head->text_size, char);
- /* Read the "f_text" array */
- fd_read(fd, (char*)(f_text), f_head->text_size);
+ if (head->tag_size)
+ {
+ /* Allocate the "*_tag" array */
+ C_MAKE(head->tag_ptr, head->tag_size, char);
-#endif /* DELAY_LOAD_F_TEXT */
+ /* Read the "*_tag" array */
+ fd_read(fd, head->tag_ptr, head->tag_size);
+ }
/* Success */
-/*
- * Initialize the "f_info" array
- *
+/*!
+ * @brief ヘッダ構造体の更新
+ * Initialize the header of an *_info.raw file.
+ * @param head rawファイルのヘッダ
+ * @param num データ数
+ * @param len データの長さ
+ * @return エラーコード
+ */
+static void init_header(header *head, int num, int len)
+{
+ /* Save the "version" */
+ head->v_major = FAKE_VER_MAJOR;
+ head->v_minor = FAKE_VER_MINOR;
+ head->v_patch = FAKE_VER_PATCH;
+ head->v_extra = 0;
+
+ /* Save the "record" information */
+ head->info_num = num;
+ head->info_len = len;
+
+ /* Save the size of "*_head" and "*_info" */
+ head->head_size = sizeof(header);
+ head->info_size = head->info_num * head->info_len;
+}
+
+
+/*!
+ * @brief ヘッダ構造体の更新
+ * Initialize the "*_info" array
+ * @param filename ファイル名(拡張子txt/raw)
+ * @param head 処理に用いるヘッダ構造体
+ * @param info データ保管先の構造体ポインタ
+ * @param name 名称用可変文字列の保管先
+ * @param text テキスト用可変文字列の保管先
+ * @param tag タグ用可変文字列の保管先
+ * @return エラーコード
+ * @note
* Note that we let each entry have a unique "name" and "text" string,
* even if the string happens to be empty (everyone has a unique '\0').
*/
-static errr init_f_info(void)
+static errr init_info(cptr filename, header *head,
+ void **info, char **name, char **text, char **tag)
{
int fd;
int mode = 0644;
- errr err = 0;
+ errr err = 1;
FILE *fp;
char buf[1024];
- /*** Make the header ***/
-
- /* Allocate the "header" */
- MAKE(f_head, header);
-
- /* Save the "version" */
- f_head->v_major = FAKE_VER_MAJOR;
- f_head->v_minor = FAKE_VER_MINOR;
- f_head->v_patch = FAKE_VER_PATCH;
- f_head->v_extra = 0;
-
- /* Save the "record" information */
- f_head->info_num = max_f_idx;
- f_head->info_len = sizeof(feature_type);
-
- /* Save the size of "f_head" and "f_info" */
- f_head->head_size = sizeof(header);
- f_head->info_size = f_head->info_num * f_head->info_len;
-
-
#ifdef ALLOW_TEMPLATES
/*** Load the binary image file ***/
/* Build the filename */
-#ifdef JP
- path_build(buf, 1024, ANGBAND_DIR_DATA, "f_info_j.raw");
-#else
- path_build(buf, 1024, ANGBAND_DIR_DATA, "f_info.raw");
-#endif
+ path_build(buf, sizeof(buf), ANGBAND_DIR_DATA, format(_("%s_j.raw", "%s.raw"), filename));
/* Attempt to open the "raw" file */
{
#ifdef CHECK_MODIFICATION_TIME
- err = check_modification_date(fd, "f_info_j.txt");
+ err = check_modification_date(fd, format("%s.txt", filename));
#endif /* CHECK_MODIFICATION_TIME */
/* Attempt to parse the "raw" file */
if (!err)
- err = init_f_info_raw(fd);
+ err = init_info_raw(fd, head);
/* Close it */
(void)fd_close(fd);
-
- /* Success */
- if (!err) return (0);
}
- /*** Make the fake arrays ***/
-
- /* Fake the size of "f_name" and "f_text" */
- fake_name_size = FAKE_NAME_SIZE;
-#ifdef JP
- /* ±Ñ¸ì̾ÍÑ */
- E_fake_name_size = FAKE_NAME_SIZE;
-#endif
- fake_text_size = FAKE_TEXT_SIZE;
-
- /* Allocate the "f_info" array */
- C_MAKE(f_info, f_head->info_num, feature_type);
+ /* Do we have to parse the *.txt file? */
+ if (err)
+ {
+ /*** Make the fake arrays ***/
- /* Hack -- make "fake" arrays */
- C_MAKE(f_name, fake_name_size, char);
-#ifdef JP
- /* ±Ñ¸ì̾ÍÑ */
- C_MAKE(E_f_name, E_fake_name_size, char);
-#endif
- C_MAKE(f_text, fake_text_size, char);
+ /* Allocate the "*_info" array */
+ C_MAKE(head->info_ptr, head->info_size, char);
+ /* Hack -- make "fake" arrays */
+ if (name) C_MAKE(head->name_ptr, FAKE_NAME_SIZE, char);
+ if (text) C_MAKE(head->text_ptr, FAKE_TEXT_SIZE, char);
+ if (tag) C_MAKE(head->tag_ptr, FAKE_TAG_SIZE, char);
- /*** Load the ascii template file ***/
+ if (info) (*info) = head->info_ptr;
+ if (name) (*name) = head->name_ptr;
+ if (text) (*text) = head->text_ptr;
+ if (tag) (*tag) = head->tag_ptr;
- /* Build the filename */
+ /*** Load the ascii template file ***/
- path_build(buf, 1024, ANGBAND_DIR_EDIT, "f_info_j.txt");
+ /* Build the filename */
- /* Open the file */
- fp = my_fopen(buf, "r");
+ path_build(buf, sizeof(buf), ANGBAND_DIR_EDIT, format("%s.txt", filename));
- /* Parse it */
-#ifdef JP
- if (!fp) quit("'f_info_j.txt'¥Õ¥¡¥¤¥ë¤ò¥ª¡¼¥×¥ó¤Ç¤¤Þ¤»¤ó¡£");
-#else
- if (!fp) quit("Cannot open 'f_info.txt' file.");
-#endif
+ /* Open the file */
+ fp = my_fopen(buf, "r");
+ /* Parse it */
+ if (!fp) quit(format(_("'%s.txt'ファイルをオープンできません。", "Cannot open '%s.txt' file."), filename));
- /* Parse the file */
- err = init_f_info_txt(fp, buf);
+ /* Parse the file */
+ err = init_info_txt(fp, buf, head, head->parse_info_txt);
- /* Close it */
- my_fclose(fp);
+ /* Close it */
+ my_fclose(fp);
- /* Errors */
- if (err)
- {
- cptr oops;
+ /* Errors */
+ if (err)
+ {
+ cptr oops;
#ifdef JP
- /* Error string */
- oops = ((err > 0) ? err_str[err] : "̤ÃΤÎ");
+ /* Error string */
+ oops = (((err > 0) && (err < PARSE_ERROR_MAX)) ? err_str[err] : "未知の");
- /* Oops */
- msg_format("'f_info_j.txt'¥Õ¥¡¥¤¥ë¤Î %d ¹ÔÌܤ˥¨¥é¡¼¡£", error_line);
- msg_format("¥ì¥³¡¼¥É %d ¤Ï '%s' ¥¨¥é¡¼¤¬¤¢¤ê¤Þ¤¹¡£", error_idx, oops);
- msg_format("¹½Ê¸ '%s'¡£", buf);
- msg_print(NULL);
+ /* Oops */
+ msg_format("'%s.txt'ファイルの %d 行目にエラー。", filename, error_line);
+ msg_format("レコード %d は '%s' エラーがあります。", error_idx, oops);
+ msg_format("構文 '%s'。", buf);
+ msg_print(NULL);
- /* Quit */
- quit("'f_info_j.txt'¥Õ¥¡¥¤¥ë¤Ë¥¨¥é¡¼");
+ /* Quit */
+ quit(format("'%s.txt'ファイルにエラー", filename));
#else
- /* Error string */
- oops = (((err > 0) && (err < PARSE_ERROR_MAX)) ? err_str[err] : "unknown");
+ /* Error string */
+ oops = (((err > 0) && (err < PARSE_ERROR_MAX)) ? err_str[err] : "unknown");
- /* Oops */
- msg_format("Error %d at line %d of 'f_info.txt'.", err, error_line);
- msg_format("Record %d contains a '%s' error.", error_idx, oops);
- msg_format("Parsing '%s'.", buf);
- msg_print(NULL);
+ /* Oops */
+ msg_format("Error %d at line %d of '%s.txt'.", err, error_line, filename);
+ msg_format("Record %d contains a '%s' error.", error_idx, oops);
+ msg_format("Parsing '%s'.", buf);
+ msg_print(NULL);
- /* Quit */
- quit("Error in 'f_info.txt' file.");
+ /* Quit */
+ quit(format("Error in '%s.txt' file.", filename));
#endif
- }
+ }
- /*** Dump the binary image file ***/
+ /*** Make final retouch on fake tags ***/
- /* File type is "DATA" */
- FILE_TYPE(FILE_TYPE_DATA);
+ if (head->retouch)
+ {
+ (*head->retouch)(head);
+ }
- /* Build the filename */
-#ifdef JP
- path_build(buf, 1024, ANGBAND_DIR_DATA, "f_info_j.raw");
-#else
- path_build(buf, 1024, ANGBAND_DIR_DATA, "f_info.raw");
-#endif
+ /*** Dump the binary image file ***/
- /* Kill the old file */
- (void)fd_kill(buf);
+ /* File type is "DATA" */
+ FILE_TYPE(FILE_TYPE_DATA);
- /* Attempt to create the raw file */
- fd = fd_make(buf, mode);
+ /* Build the filename */
+ path_build(buf, sizeof(buf), ANGBAND_DIR_DATA, format(_("%s_j.raw", "%s.raw"), filename));
- /* Dump to the file */
- if (fd >= 0)
- {
- /* Dump it */
- fd_write(fd, (char*)(f_head), f_head->head_size);
- /* Dump the "f_info" array */
- fd_write(fd, (char*)(f_info), f_head->info_size);
+ /* Grab permissions */
+ safe_setuid_grab();
- /* Dump the "f_name" array */
- fd_write(fd, (char*)(f_name), f_head->name_size);
-#ifdef JP
- /* ±Ñ¸ì̾ÍÑ */
- /* Dump the "E_f_name" array */
- fd_write(fd, (char*)(E_f_name), f_head->E_name_size);
-#endif
+ /* Kill the old file */
+ (void)fd_kill(buf);
- /* Dump the "f_text" array */
- fd_write(fd, (char*)(f_text), f_head->text_size);
+ /* Attempt to create the raw file */
+ fd = fd_make(buf, mode);
- /* Close */
- (void)fd_close(fd);
- }
+ /* Drop permissions */
+ safe_setuid_drop();
+ /* Dump to the file */
+ if (fd >= 0)
+ {
+ /* Dump it */
+ fd_write(fd, (cptr)(head), head->head_size);
- /*** Kill the fake arrays ***/
+ /* Dump the "*_info" array */
+ fd_write(fd, head->info_ptr, head->info_size);
- /* Free the "f_info" array */
- C_KILL(f_info, f_head->info_num, feature_type);
+ /* Dump the "*_name" array */
+ fd_write(fd, head->name_ptr, head->name_size);
- /* Hack -- Free the "fake" arrays */
- C_KILL(f_name, fake_name_size, char);
-#ifdef JP
- /* ±Ñ¸ì̾ÍÑ */
- C_KILL(E_f_name, E_fake_name_size, char);
-#endif
- C_KILL(f_text, fake_text_size, char);
+ /* Dump the "*_text" array */
+ fd_write(fd, head->text_ptr, head->text_size);
- /* Forget the array sizes */
- fake_name_size = 0;
-#ifdef JP
- /* ±Ñ¸ì̾ÍÑ */
- E_fake_name_size = 0;
-#endif
- fake_text_size = 0;
+ /* Dump the "*_tag" array */
+ fd_write(fd, head->tag_ptr, head->tag_size);
-#endif /* ALLOW_TEMPLATES */
+ /* Close */
+ (void)fd_close(fd);
+ }
- /*** Load the binary image file ***/
+ /*** Kill the fake arrays ***/
- /* Build the filename */
-#ifdef JP
- path_build(buf, 1024, ANGBAND_DIR_DATA, "f_info_j.raw");
-#else
- path_build(buf, 1024, ANGBAND_DIR_DATA, "f_info.raw");
-#endif
+ /* Free the "*_info" array */
+ C_KILL(head->info_ptr, head->info_size, char);
+ /* Hack -- Free the "fake" arrays */
+ if (name) C_KILL(head->name_ptr, FAKE_NAME_SIZE, char);
+ if (text) C_KILL(head->text_ptr, FAKE_TEXT_SIZE, char);
+ if (tag) C_KILL(head->tag_ptr, FAKE_TAG_SIZE, char);
- /* Attempt to open the "raw" file */
- fd = fd_open(buf, O_RDONLY);
+#endif /* ALLOW_TEMPLATES */
- /* Process existing "raw" file */
-#ifdef JP
- if (fd < 0) quit("'f_info_j.raw'¥Õ¥¡¥¤¥ë¤ò¥í¡¼¥É¤Ç¤¤Þ¤»¤ó¡£");
-#else
- if (fd < 0) quit("Cannot load 'f_info.raw' file.");
-#endif
+ /*** Load the binary image file ***/
- /* Attempt to parse the "raw" file */
- err = init_f_info_raw(fd);
+ /* Build the filename */
+ path_build(buf, sizeof(buf), ANGBAND_DIR_DATA, format(_("%s_j.raw", "%s.raw"), filename));
- /* Close it */
- (void)fd_close(fd);
+ /* Attempt to open the "raw" file */
+ fd = fd_open(buf, O_RDONLY);
- /* Error */
-#ifdef JP
- if (err) quit("'f_info_j.raw'¥Õ¥¡¥¤¥ë¤ò²òÀϤǤ¤Þ¤»¤ó¡£");
-#else
- if (err) quit("Cannot parse 'f_info.raw' file.");
+ /* Process existing "raw" file */
+ if (fd < 0) quit(format(_("'%s_j.raw'ファイルをロードできません。", "Cannot load '%s.raw' file."), filename));
+
+ /* Attempt to parse the "raw" file */
+ err = init_info_raw(fd, head);
+
+ /* Close it */
+ (void)fd_close(fd);
+
+ /* Error */
+ if (err) quit(format(_("'%s_j.raw'ファイルを解析できません。", "Cannot parse '%s.raw' file."), filename));
+
+#ifdef ALLOW_TEMPLATES
+ }
#endif
+ if (info) (*info) = head->info_ptr;
+ if (name) (*name) = head->name_ptr;
+ if (text) (*text) = head->text_ptr;
+ if (tag) (*tag) = head->tag_ptr;
/* Success */
return (0);
}
-/*
- * Initialize the "k_info" array, by parsing a binary "image" file
+/*!
+ * @brief 地形情報読み込みのメインルーチン /
+ * Initialize the "f_info" array
+ * @return エラーコード
*/
-static errr init_k_info_raw(int fd)
+static errr init_f_info(void)
{
- header test;
+ /* Init the header */
+ init_header(&f_head, max_f_idx, sizeof(feature_type));
- /* Read and Verify the header */
- if (fd_read(fd, (char*)(&test), sizeof(header)) ||
- (test.v_major != k_head->v_major) ||
- (test.v_minor != k_head->v_minor) ||
- (test.v_patch != k_head->v_patch) ||
- (test.v_extra != k_head->v_extra) ||
- (test.info_num != k_head->info_num) ||
- (test.info_len != k_head->info_len) ||
- (test.head_size != k_head->head_size) ||
- (test.info_size != k_head->info_size))
- {
- /* Error */
- return (-1);
- }
+#ifdef ALLOW_TEMPLATES
+ /* Save a pointer to the parsing function */
+ f_head.parse_info_txt = parse_f_info;
- /* Accept the header */
- (*k_head) = test;
+ /* Save a pointer to the retouch fake tags */
+ f_head.retouch = retouch_f_info;
- /* Allocate the "k_info" array */
- C_MAKE(k_info, k_head->info_num, object_kind);
+#endif /* ALLOW_TEMPLATES */
- /* Read the "k_info" array */
- fd_read(fd, (char*)(k_info), k_head->info_size);
+ return init_info("f_info", &f_head,
+ (void*)&f_info, &f_name, NULL, &f_tag);
+}
- /* Allocate the "k_name" array */
- C_MAKE(k_name, k_head->name_size, char);
+/*!
+ * @brief ベースアイテム情報読み込みのメインルーチン /
+ * Initialize the "k_info" array
+ * @return エラーコード
+ */
+static errr init_k_info(void)
+{
+ /* Init the header */
+ init_header(&k_head, max_k_idx, sizeof(object_kind));
- /* Read the "k_name" array */
- fd_read(fd, (char*)(k_name), k_head->name_size);
+#ifdef ALLOW_TEMPLATES
+ /* Save a pointer to the parsing function */
+ k_head.parse_info_txt = parse_k_info;
-#ifdef JP
- /* ±Ñ¸ì̾ÍÑ */
- /* Allocate the "E_k_name" array */
- C_MAKE(E_k_name, k_head->E_name_size, char);
+#endif /* ALLOW_TEMPLATES */
- /* Read the "E_k_name" array */
- fd_read(fd, (char*)(E_k_name), k_head->E_name_size);
-#endif
-#ifndef DELAY_LOAD_K_TEXT
+ return init_info("k_info", &k_head,
+ (void*)&k_info, &k_name, &k_text, NULL);
+}
- /* Allocate the "k_text" array */
- C_MAKE(k_text, k_head->text_size, char);
- /* Read the "k_text" array */
- fd_read(fd, (char*)(k_text), k_head->text_size);
-#endif /* DELAY_LOAD_K_TEXT */
+/*!
+ * @brief 固定アーティファクト情報読み込みのメインルーチン /
+ * Initialize the "a_info" array
+ * @return エラーコード
+ */
+static errr init_a_info(void)
+{
+ /* Init the header */
+ init_header(&a_head, max_a_idx, sizeof(artifact_type));
- /* Success */
- return (0);
-}
+#ifdef ALLOW_TEMPLATES
+ /* Save a pointer to the parsing function */
+ a_head.parse_info_txt = parse_a_info;
-/*
- * Initialize the "k_info" array
- *
- * Note that we let each entry have a unique "name" and "text" string,
- * even if the string happens to be empty (everyone has a unique '\0').
- */
-static errr init_k_info(void)
-{
- int fd;
+#endif /* ALLOW_TEMPLATES */
- int mode = 0644;
+ return init_info("a_info", &a_head,
+ (void*)&a_info, &a_name, &a_text, NULL);
+}
- errr err = 0;
- FILE *fp;
- /* General buffer */
- char buf[1024];
+/*!
+ * @brief 固定アーティファクト情報読み込みのメインルーチン /
+ * Initialize the "e_info" array
+ * @return エラーコード
+ */
+static errr init_e_info(void)
+{
+ /* Init the header */
+ init_header(&e_head, max_e_idx, sizeof(ego_item_type));
+#ifdef ALLOW_TEMPLATES
- /*** Make the header ***/
+ /* Save a pointer to the parsing function */
+ e_head.parse_info_txt = parse_e_info;
- /* Allocate the "header" */
- MAKE(k_head, header);
+#endif /* ALLOW_TEMPLATES */
- /* Save the "version" */
- k_head->v_major = FAKE_VER_MAJOR;
- k_head->v_minor = FAKE_VER_MINOR;
- k_head->v_patch = FAKE_VER_PATCH;
- k_head->v_extra = 0;
+ return init_info("e_info", &e_head,
+ (void*)&e_info, &e_name, &e_text, NULL);
+}
- /* Save the "record" information */
- k_head->info_num = max_k_idx;
- k_head->info_len = sizeof(object_kind);
- /* Save the size of "k_head" and "k_info" */
- k_head->head_size = sizeof(header);
- k_head->info_size = k_head->info_num * k_head->info_len;
+/*!
+ * @brief モンスター種族情報読み込みのメインルーチン /
+ * Initialize the "r_info" array
+ * @return エラーコード
+ */
+static errr init_r_info(void)
+{
+ /* Init the header */
+ init_header(&r_head, max_r_idx, sizeof(monster_race));
#ifdef ALLOW_TEMPLATES
- /*** Load the binary image file ***/
-
- /* Build the filename */
-#ifdef JP
- path_build(buf, 1024, ANGBAND_DIR_DATA, "k_info_j.raw");
-#else
- path_build(buf, 1024, ANGBAND_DIR_DATA, "k_info.raw");
-#endif
+ /* Save a pointer to the parsing function */
+ r_head.parse_info_txt = parse_r_info;
+#endif /* ALLOW_TEMPLATES */
- /* Attempt to open the "raw" file */
- fd = fd_open(buf, O_RDONLY);
+ return init_info("r_info", &r_head,
+ (void*)&r_info, &r_name, &r_text, NULL);
+}
- /* Process existing "raw" file */
- if (fd >= 0)
- {
-#ifdef CHECK_MODIFICATION_TIME
- err = check_modification_date(fd, "k_info_j.txt");
-#endif /* CHECK_MODIFICATION_TIME */
+/*!
+ * @brief ダンジョン情報読み込みのメインルーチン /
+ * Initialize the "d_info" array
+ * @return エラーコード
+ */
+static errr init_d_info(void)
+{
+ /* Init the header */
+ init_header(&d_head, max_d_idx, sizeof(dungeon_info_type));
- /* Attempt to parse the "raw" file */
- if (!err)
- err = init_k_info_raw(fd);
+#ifdef ALLOW_TEMPLATES
- /* Close it */
- (void)fd_close(fd);
+ /* Save a pointer to the parsing function */
+ d_head.parse_info_txt = parse_d_info;
- /* Success */
- if (!err)
- {
-#ifdef USE_SCRIPT
- if (init_object_kind_list_callback()) return (0);
-#endif /* USE_SCRIPT */
+#endif /* ALLOW_TEMPLATES */
- return (0);
- }
- }
+ return init_info("d_info", &d_head,
+ (void*)&d_info, &d_name, &d_text, NULL);
+}
- /*** Make the fake arrays ***/
+/*!
+ * @brief Vault情報読み込みのメインルーチン /
+ * Initialize the "v_info" array
+ * @return エラーコード
+ * @note
+ * Note that we let each entry have a unique "name" and "text" string,
+ * even if the string happens to be empty (everyone has a unique '\0').
+ */
+errr init_v_info(void)
+{
+ /* Init the header */
+ init_header(&v_head, max_v_idx, sizeof(vault_type));
- /* Fake the size of "k_name" and "k_text" */
- fake_name_size = FAKE_NAME_SIZE;
-#ifdef JP
- /* ±Ñ¸ì̾ÍÑ */
- E_fake_name_size = FAKE_NAME_SIZE;
-#endif
- fake_text_size = FAKE_TEXT_SIZE;
+#ifdef ALLOW_TEMPLATES
- /* Allocate the "k_info" array */
- C_MAKE(k_info, k_head->info_num, object_kind);
+ /* Save a pointer to the parsing function */
+ v_head.parse_info_txt = parse_v_info;
- /* Hack -- make "fake" arrays */
- C_MAKE(k_name, fake_name_size, char);
-#ifdef JP
- /* ±Ñ¸ì̾ÍÑ */
- C_MAKE(E_k_name, E_fake_name_size, char);
-#endif
- C_MAKE(k_text, fake_text_size, char);
+#endif /* ALLOW_TEMPLATES */
+ return init_info("v_info", &v_head,
+ (void*)&v_info, &v_name, &v_text, NULL);
+}
- /*** Load the ascii template file ***/
- /* Build the filename */
+/*!
+ * @brief 職業技能情報読み込みのメインルーチン /
+ * Initialize the "s_info" array
+ * @return エラーコード
+ */
+static errr init_s_info(void)
+{
+ /* Init the header */
+ init_header(&s_head, MAX_CLASS, sizeof(skill_table));
- path_build(buf, 1024, ANGBAND_DIR_EDIT, "k_info_j.txt");
+#ifdef ALLOW_TEMPLATES
- /* Open the file */
- fp = my_fopen(buf, "r");
+ /* Save a pointer to the parsing function */
+ s_head.parse_info_txt = parse_s_info;
- /* Parse it */
-#ifdef JP
- if (!fp) quit("'k_info_j.txt'¥Õ¥¡¥¤¥ë¤ò¥ª¡¼¥×¥ó¤Ç¤¤Þ¤»¤ó¡£");
-#else
- if (!fp) quit("Cannot open 'k_info.txt' file.");
-#endif
+#endif /* ALLOW_TEMPLATES */
+ return init_info("s_info", &s_head,
+ (void*)&s_info, NULL, NULL, NULL);
+}
- /* Parse the file */
- err = init_k_info_txt(fp, buf);
- /* Close it */
- my_fclose(fp);
-
- /* Errors */
- if (err)
- {
- cptr oops;
-
-#ifdef JP
- /* Error string */
- oops = ((err > 0) ? err_str[err] : "̤ÃΤÎ");
-
- /* Oops */
- msg_format("'k_info_j.txt'¥Õ¥¡¥¤¥ë¤Î %d ¹ÔÌܤ˥¨¥é¡¼¡£", error_line);
- msg_format("¥ì¥³¡¼¥É %d ¤Ï '%s' ¥¨¥é¡¼¤¬¤¢¤ê¤Þ¤¹¡£", error_idx, oops);
- msg_format("¹½Ê¸ '%s'¡£", buf);
- msg_print(NULL);
-
- /* Quit */
- quit("'k_info_j.txt'¥Õ¥¡¥¤¥ë¤Ë¥¨¥é¡¼");
-#else
- /* Error string */
- oops = (((err > 0) && (err < PARSE_ERROR_MAX)) ? err_str[err] : "unknown");
-
- /* Oops */
- msg_format("Error %d at line %d of 'k_info.txt'.", err, error_line);
- msg_format("Record %d contains a '%s' error.", error_idx, oops);
- msg_format("Parsing '%s'.", buf);
- msg_print(NULL);
-
- /* Quit */
- quit("Error in 'k_info.txt' file.");
-#endif
-
- }
-
-
- /*** Dump the binary image file ***/
-
- /* File type is "DATA" */
- FILE_TYPE(FILE_TYPE_DATA);
-
- /* Build the filename */
-#ifdef JP
- path_build(buf, 1024, ANGBAND_DIR_DATA, "k_info_j.raw");
-#else
- path_build(buf, 1024, ANGBAND_DIR_DATA, "k_info.raw");
-#endif
-
-
- /* Kill the old file */
- (void)fd_kill(buf);
-
- /* Attempt to create the raw file */
- fd = fd_make(buf, mode);
-
- /* Dump to the file */
- if (fd >= 0)
- {
- /* Dump it */
- fd_write(fd, (char*)(k_head), k_head->head_size);
-
- /* Dump the "k_info" array */
- fd_write(fd, (char*)(k_info), k_head->info_size);
-
- /* Dump the "k_name" array */
- fd_write(fd, (char*)(k_name), k_head->name_size);
-
-#ifdef JP
- /* ±Ñ¸ì̾ÍÑ */
- /* Dump the "E_k_name" array */
- fd_write(fd, (char*)(E_k_name), k_head->E_name_size);
-#endif
- /* Dump the "k_text" array */
- fd_write(fd, (char*)(k_text), k_head->text_size);
-
- /* Close */
- (void)fd_close(fd);
- }
-
-
- /*** Kill the fake arrays ***/
-
- /* Free the "k_info" array */
- C_KILL(k_info, k_head->info_num, object_kind);
-
- /* Hack -- Free the "fake" arrays */
- C_KILL(k_name, fake_name_size, char);
-#ifdef JP
- /* ±Ñ¸ì̾ÍÑ */
- C_KILL(E_k_name, E_fake_name_size, char);
-#endif
- C_KILL(k_text, fake_text_size, char);
-
- /* Forget the array sizes */
- fake_name_size = 0;
-#ifdef JP
- /* ±Ñ¸ì̾ÍÑ */
- E_fake_name_size = 0;
-#endif
- fake_text_size = 0;
-
-#endif /* ALLOW_TEMPLATES */
-
-
- /*** Load the binary image file ***/
-
- /* Build the filename */
-#ifdef JP
- path_build(buf, 1024, ANGBAND_DIR_DATA, "k_info_j.raw");
-#else
- path_build(buf, 1024, ANGBAND_DIR_DATA, "k_info.raw");
-#endif
-
-
- /* Attempt to open the "raw" file */
- fd = fd_open(buf, O_RDONLY);
-
- /* Process existing "raw" file */
-#ifdef JP
- if (fd < 0) quit("'k_info_j.raw'¥Õ¥¡¥¤¥ë¤ò¥í¡¼¥É¤Ç¤¤Þ¤»¤ó¡£");
-#else
- if (fd < 0) quit("Cannot load 'k_info.raw' file.");
-#endif
-
-
- /* Attempt to parse the "raw" file */
- err = init_k_info_raw(fd);
-
- /* Close it */
- (void)fd_close(fd);
-
- /* Error */
-#ifdef JP
- if (err) quit("'k_info_j.raw'¥Õ¥¡¥¤¥ë¤ò²òÀϤǤ¤Þ¤»¤ó¡£");
-#else
- if (err) quit("Cannot parse 'k_info.raw' file.");
-#endif
-
-
-
-#ifdef USE_SCRIPT
- if (init_object_kind_list_callback()) return (0);
-#endif /* USE_SCRIPT */
-
- /* Success */
- return (0);
-}
-
-
-
-/*
- * Initialize the "a_info" array, by parsing a binary "image" file
- */
-static errr init_a_info_raw(int fd)
-{
- header test;
-
- /* Read and Verify the header */
- if (fd_read(fd, (char*)(&test), sizeof(header)) ||
- (test.v_major != a_head->v_major) ||
- (test.v_minor != a_head->v_minor) ||
- (test.v_patch != a_head->v_patch) ||
- (test.v_extra != a_head->v_extra) ||
- (test.info_num != a_head->info_num) ||
- (test.info_len != a_head->info_len) ||
- (test.head_size != a_head->head_size) ||
- (test.info_size != a_head->info_size))
- {
- /* Error */
- return (-1);
- }
-
-
- /* Accept the header */
- (*a_head) = test;
-
-
- /* Allocate the "a_info" array */
- C_MAKE(a_info, a_head->info_num, artifact_type);
-
- /* Read the "a_info" array */
- fd_read(fd, (char*)(a_info), a_head->info_size);
-
-
- /* Allocate the "a_name" array */
- C_MAKE(a_name, a_head->name_size, char);
-
- /* Read the "a_name" array */
- fd_read(fd, (char*)(a_name), a_head->name_size);
-
-
-#ifdef JP
- /* ±Ñ¸ì̾ÍÑ */
- /* Allocate the "E_a_name" array */
- C_MAKE(E_a_name, a_head->E_name_size, char);
-
- /* Read the "E_a_name" array */
- fd_read(fd, (char*)(E_a_name), a_head->E_name_size);
-#endif
-
- /* Allocate the "a_text" array */
- C_MAKE(a_text, a_head->text_size, char);
-
- /* Read the "a_text" array */
- fd_read(fd, (char*)(a_text), a_head->text_size);
-
- /* Success */
- return (0);
-}
-
-
-
-/*
- * Initialize the "a_info" array
- *
- * Note that we let each entry have a unique "name" and "text" string,
- * even if the string happens to be empty (everyone has a unique '\0').
- */
-static errr init_a_info(void)
-{
- int fd;
-
- int mode = 0644;
-
- errr err = 0;
-
- FILE *fp;
-
- /* General buffer */
- char buf[1024];
-
-
- /*** Make the "header" ***/
-
- /* Allocate the "header" */
- MAKE(a_head, header);
-
- /* Save the "version" */
- a_head->v_major = FAKE_VER_MAJOR;
- a_head->v_minor = FAKE_VER_MINOR;
- a_head->v_patch = FAKE_VER_PATCH;
- a_head->v_extra = 0;
-
- /* Save the "record" information */
- a_head->info_num = max_a_idx;
- a_head->info_len = sizeof(artifact_type);
-
- /* Save the size of "a_head" and "a_info" */
- a_head->head_size = sizeof(header);
- a_head->info_size = a_head->info_num * a_head->info_len;
-
-
-#ifdef ALLOW_TEMPLATES
-
- /*** Load the binary image file ***/
-
- /* Build the filename */
-#ifdef JP
- path_build(buf, 1024, ANGBAND_DIR_DATA, "a_info_j.raw");
-#else
- path_build(buf, 1024, ANGBAND_DIR_DATA, "a_info.raw");
-#endif
-
-
- /* Attempt to open the "raw" file */
- fd = fd_open(buf, O_RDONLY);
-
- /* Process existing "raw" file */
- if (fd >= 0)
- {
-#ifdef CHECK_MODIFICATION_TIME
-
- err = check_modification_date(fd, "a_info_j.txt");
-
-#endif /* CHECK_MODIFICATION_TIME */
-
- /* Attempt to parse the "raw" file */
- if (!err)
- err = init_a_info_raw(fd);
-
- /* Close it */
- (void)fd_close(fd);
-
- /* Success */
- if (!err) return (0);
- }
-
-
- /*** Make the fake arrays ***/
-
- /* Fake the size of "a_name" and "a_text" */
- fake_name_size = FAKE_NAME_SIZE;
-#ifdef JP
- /* ±Ñ¸ì̾ÍÑ */
- E_fake_name_size = FAKE_NAME_SIZE;
-#endif
- fake_text_size = FAKE_TEXT_SIZE;
-
- /* Allocate the "a_info" array */
- C_MAKE(a_info, a_head->info_num, artifact_type);
-
- /* Hack -- make "fake" arrays */
- C_MAKE(a_name, fake_name_size, char);
-#ifdef JP
- /* ±Ñ¸ì̾ÍÑ */
- C_MAKE(E_a_name, E_fake_name_size, char);
-#endif
- C_MAKE(a_text, fake_text_size, char);
-
-
- /*** Load the ascii template file ***/
-
- /* Build the filename */
-
- path_build(buf, 1024, ANGBAND_DIR_EDIT, "a_info_j.txt");
-
- /* Open the file */
- fp = my_fopen(buf, "r");
-
- /* Parse it */
-#ifdef JP
- if (!fp) quit("'a_info_j.txt'¥Õ¥¡¥¤¥ë¤ò¥ª¡¼¥×¥ó¤Ç¤¤Þ¤»¤ó¡£");
-#else
- if (!fp) quit("Cannot open 'a_info.txt' file.");
-#endif
-
-
- /* Parse the file */
- err = init_a_info_txt(fp, buf);
-
- /* Close it */
- my_fclose(fp);
-
- /* Errors */
- if (err)
- {
- cptr oops;
-
-#ifdef JP
- /* Error string */
- oops = ((err > 0) ? err_str[err] : "̤ÃΤÎ");
-
- /* Oops */
- msg_format("'a_info_j.txt'¥Õ¥¡¥¤¥ë¤Î %d ¹ÔÌܤ˥¨¥é¡¼¡£", error_line);
- msg_format("¥ì¥³¡¼¥É %d ¤Ï '%s' ¥¨¥é¡¼¤¬¤¢¤ê¤Þ¤¹¡£", error_idx, oops);
- msg_format("¹½Ê¸ '%s'¡£", buf);
- msg_print(NULL);
-
- /* Quit */
- quit("'a_info_j.txt'¥Õ¥¡¥¤¥ë¤Ë¥¨¥é¡¼");
-#else
- /* Error string */
- oops = (((err > 0) && (err < PARSE_ERROR_MAX)) ? err_str[err] : "unknown");
-
- /* Oops */
- msg_format("Error %d at line %d of 'a_info.txt'.", err, error_line);
- msg_format("Record %d contains a '%s' error.", error_idx, oops);
- msg_format("Parsing '%s'.", buf);
- msg_print(NULL);
-
- /* Quit */
- quit("Error in 'a_info.txt' file.");
-#endif
-
- }
-
-
- /*** Dump the binary image file ***/
-
- /* File type is "DATA" */
- FILE_TYPE(FILE_TYPE_DATA);
-
- /* Build the filename */
-#ifdef JP
- path_build(buf, 1024, ANGBAND_DIR_DATA, "a_info_j.raw");
-#else
- path_build(buf, 1024, ANGBAND_DIR_DATA, "a_info.raw");
-#endif
-
-
- /* Kill the old file */
- (void)fd_kill(buf);
-
- /* Attempt to create the raw file */
- fd = fd_make(buf, mode);
-
- /* Dump to the file */
- if (fd >= 0)
- {
- /* Dump it */
- fd_write(fd, (char*)(a_head), a_head->head_size);
-
- /* Dump the "a_info" array */
- fd_write(fd, (char*)(a_info), a_head->info_size);
-
- /* Dump the "a_name" array */
- fd_write(fd, (char*)(a_name), a_head->name_size);
-
-#ifdef JP
- /* ±Ñ¸ì̾ÍÑ */
- /* Dump the "E_a_name" array */
- fd_write(fd, (char*)(E_a_name), a_head->E_name_size);
-#endif
- /* Dump the "a_text" array */
- fd_write(fd, (char*)(a_text), a_head->text_size);
-
- /* Close */
- (void)fd_close(fd);
- }
-
-
- /*** Kill the fake arrays ***/
-
- /* Free the "a_info" array */
- C_KILL(a_info, a_head->info_num, artifact_type);
-
- /* Hack -- Free the "fake" arrays */
- C_KILL(a_name, fake_name_size, char);
-#ifdef JP
- /* ±Ñ¸ì̾ÍÑ */
- C_KILL(E_a_name, E_fake_name_size, char);
-#endif
- C_KILL(a_text, fake_text_size, char);
-
- /* Forget the array sizes */
- fake_name_size = 0;
-#ifdef JP
- /* ±Ñ¸ì̾ÍÑ */
- E_fake_name_size = 0;
-#endif
- fake_text_size = 0;
-
-#endif /* ALLOW_TEMPLATES */
-
-
- /*** Load the binary image file ***/
-
- /* Build the filename */
-#ifdef JP
- path_build(buf, 1024, ANGBAND_DIR_DATA, "a_info_j.raw");
-#else
- path_build(buf, 1024, ANGBAND_DIR_DATA, "a_info.raw");
-#endif
-
-
- /* Attempt to open the "raw" file */
- fd = fd_open(buf, O_RDONLY);
-
- /* Process existing "raw" file */
-#ifdef JP
- if (fd < 0) quit("'a_info_j.raw'¥Õ¥¡¥¤¥ë¤ò¥í¡¼¥É¤Ç¤¤Þ¤»¤ó¡£");
-#else
- if (fd < 0) quit("Cannot open 'a_info.raw' file.");
-#endif
-
-
- /* Attempt to parse the "raw" file */
- err = init_a_info_raw(fd);
-
- /* Close it */
- (void)fd_close(fd);
-
- /* Error */
-#ifdef JP
- if (err) quit("'a_info_j.raw'¥Õ¥¡¥¤¥ë¤ò²òÀϤǤ¤Þ¤»¤ó¡£");
-#else
- if (err) quit("Cannot parse 'a_info.raw' file.");
-#endif
-
-
- /* Success */
- return (0);
-}
-
-
-
-/*
- * Initialize the "e_info" array, by parsing a binary "image" file
- */
-static errr init_e_info_raw(int fd)
-{
- header test;
-
- /* Read and Verify the header */
- if (fd_read(fd, (char*)(&test), sizeof(header)) ||
- (test.v_major != e_head->v_major) ||
- (test.v_minor != e_head->v_minor) ||
- (test.v_patch != e_head->v_patch) ||
- (test.v_extra != e_head->v_extra) ||
- (test.info_num != e_head->info_num) ||
- (test.info_len != e_head->info_len) ||
- (test.head_size != e_head->head_size) ||
- (test.info_size != e_head->info_size))
- {
- /* Error */
- return (-1);
- }
-
-
- /* Accept the header */
- (*e_head) = test;
-
-
- /* Allocate the "e_info" array */
- C_MAKE(e_info, e_head->info_num, ego_item_type);
-
- /* Read the "e_info" array */
- fd_read(fd, (char*)(e_info), e_head->info_size);
-
-
- /* Allocate the "e_name" array */
- C_MAKE(e_name, e_head->name_size, char);
-
- /* Read the "e_name" array */
- fd_read(fd, (char*)(e_name), e_head->name_size);
-
-
-#ifdef JP
- /* ±Ñ¸ì̾ÍÑ */
- /* Allocate the "E_e_name" array */
- C_MAKE(E_e_name, e_head->E_name_size, char);
-
- /* Read the "E_e_name" array */
- fd_read(fd, (char*)(E_e_name), e_head->E_name_size);
-#endif
-#ifndef DELAY_LOAD_E_TEXT
-
- /* Allocate the "e_text" array */
- C_MAKE(e_text, e_head->text_size, char);
-
- /* Read the "e_text" array */
- fd_read(fd, (char*)(e_text), e_head->text_size);
-
-#endif /* DELAY_LOAD_E_TEXT */
-
-
- /* Success */
- return (0);
-}
-
-
-
-/*
- * Initialize the "e_info" array
- *
- * Note that we let each entry have a unique "name" and "text" string,
- * even if the string happens to be empty (everyone has a unique '\0').
- */
-static errr init_e_info(void)
-{
- int fd;
-
- int mode = 0644;
-
- errr err = 0;
-
- FILE *fp;
-
- /* General buffer */
- char buf[1024];
-
-
- /*** Make the "header" ***/
-
- /* Allocate the "header" */
- MAKE(e_head, header);
-
- /* Save the "version" */
- e_head->v_major = FAKE_VER_MAJOR;
- e_head->v_minor = FAKE_VER_MINOR;
- e_head->v_patch = FAKE_VER_PATCH;
- e_head->v_extra = 0;
-
- /* Save the "record" information */
- e_head->info_num = max_e_idx;
- e_head->info_len = sizeof(ego_item_type);
-
- /* Save the size of "e_head" and "e_info" */
- e_head->head_size = sizeof(header);
- e_head->info_size = e_head->info_num * e_head->info_len;
-
-
-#ifdef ALLOW_TEMPLATES
-
- /*** Load the binary image file ***/
-
- /* Build the filename */
-#ifdef JP
- path_build(buf, 1024, ANGBAND_DIR_DATA, "e_info_j.raw");
-#else
- path_build(buf, 1024, ANGBAND_DIR_DATA, "e_info.raw");
-#endif
-
-
- /* Attempt to open the "raw" file */
- fd = fd_open(buf, O_RDONLY);
-
- /* Process existing "raw" file */
- if (fd >= 0)
- {
-
-#ifdef CHECK_MODIFICATION_TIME
-
- err = check_modification_date(fd, "e_info_j.txt");
-
-#endif /* CHECK_MODIFICATION_TIME */
-
-
- /* Attempt to parse the "raw" file */
- if (!err)
- err = init_e_info_raw(fd);
-
- /* Close it */
- (void)fd_close(fd);
-
- /* Success */
- if (!err) return (0);
- }
-
-
- /*** Make the fake arrays ***/
-
- /* Fake the size of "e_name" and "e_text" */
- fake_name_size = FAKE_NAME_SIZE;
-#ifdef JP
- /* ±Ñ¸ì̾ÍÑ */
- E_fake_name_size = FAKE_NAME_SIZE;
-#endif
- fake_text_size = FAKE_TEXT_SIZE;
-
- /* Allocate the "e_info" array */
- C_MAKE(e_info, e_head->info_num, ego_item_type);
-
- /* Hack -- make "fake" arrays */
- C_MAKE(e_name, fake_name_size, char);
-#ifdef JP
- /* ±Ñ¸ì̾ÍÑ */
- C_MAKE(E_e_name, E_fake_name_size, char);
-#endif
- C_MAKE(e_text, fake_text_size, char);
-
-
- /*** Load the ascii template file ***/
-
- /* Build the filename */
-
- path_build(buf, 1024, ANGBAND_DIR_EDIT, "e_info_j.txt");
-
- /* Open the file */
- fp = my_fopen(buf, "r");
-
- /* Parse it */
-#ifdef JP
- if (!fp) quit("'e_info_j.txt'¥Õ¥¡¥¤¥ë¤ò¥ª¡¼¥×¥ó¤Ç¤¤Þ¤»¤ó¡£");
-#else
- if (!fp) quit("Cannot open 'e_info.txt' file.");
-#endif
-
-
- /* Parse the file */
- err = init_e_info_txt(fp, buf);
-
- /* Close it */
- my_fclose(fp);
-
- /* Errors */
- if (err)
- {
- cptr oops;
-
-#ifdef JP
- /* Error string */
- oops = ((err > 0) ? err_str[err] : "̤ÃΤÎ");
-
- /* Oops */
- msg_format("'e_info_j.txt'¥Õ¥¡¥¤¥ë¤Î %d ¹ÔÌܤ˥¨¥é¡¼¡£", error_line);
- msg_format("¥ì¥³¡¼¥É %d ¤Ï '%s' ¥¨¥é¡¼¤¬¤¢¤ê¤Þ¤¹¡£", error_idx, oops);
- msg_format("¹½Ê¸ '%s'¡£", buf);
- msg_print(NULL);
-
- /* Quit */
- quit("'e_info_j.txt'¥Õ¥¡¥¤¥ë¤Ë¥¨¥é¡¼");
-#else
- /* Error string */
- oops = (((err > 0) && (err < PARSE_ERROR_MAX)) ? err_str[err] : "unknown");
-
- /* Oops */
- msg_format("Error %d at line %d of 'e_info.txt'.", err, error_line);
- msg_format("Record %d contains a '%s' error.", error_idx, oops);
- msg_format("Parsing '%s'.", buf);
- msg_print(NULL);
-
- /* Quit */
- quit("Error in 'e_info.txt' file.");
-#endif
-
- }
-
-
- /*** Dump the binary image file ***/
-
- /* File type is "DATA" */
- FILE_TYPE(FILE_TYPE_DATA);
-
- /* Build the filename */
-#ifdef JP
- path_build(buf, 1024, ANGBAND_DIR_DATA, "e_info_j.raw");
-#else
- path_build(buf, 1024, ANGBAND_DIR_DATA, "e_info.raw");
-#endif
-
-
- /* Kill the old file */
- (void)fd_kill(buf);
-
- /* Attempt to create the raw file */
- fd = fd_make(buf, mode);
-
- /* Dump to the file */
- if (fd >= 0)
- {
- /* Dump it */
- fd_write(fd, (char*)(e_head), e_head->head_size);
-
- /* Dump the "e_info" array */
- fd_write(fd, (char*)(e_info), e_head->info_size);
-
- /* Dump the "e_name" array */
- fd_write(fd, (char*)(e_name), e_head->name_size);
-
-#ifdef JP
- /* ±Ñ¸ì̾ÍÑ */
- /* Dump the "E_e_name" array */
- fd_write(fd, (char*)(E_e_name), e_head->E_name_size);
-#endif
- /* Dump the "e_text" array */
- fd_write(fd, (char*)(e_text), e_head->text_size);
-
- /* Close */
- (void)fd_close(fd);
- }
-
-
- /*** Kill the fake arrays ***/
-
- /* Free the "e_info" array */
- C_KILL(e_info, e_head->info_num, ego_item_type);
-
- /* Hack -- Free the "fake" arrays */
- C_KILL(e_name, fake_name_size, char);
-#ifdef JP
- /* ±Ñ¸ì̾ÍÑ */
- C_KILL(E_e_name, E_fake_name_size, char);
-#endif
- C_KILL(e_text, fake_text_size, char);
-
- /* Forget the array sizes */
- fake_name_size = 0;
-#ifdef JP
- /* ±Ñ¸ì̾ÍÑ */
- E_fake_name_size = 0;
-#endif
- fake_text_size = 0;
-
-#endif /* ALLOW_TEMPLATES */
-
-
- /*** Load the binary image file ***/
-
- /* Build the filename */
-#ifdef JP
- path_build(buf, 1024, ANGBAND_DIR_DATA, "e_info_j.raw");
-#else
- path_build(buf, 1024, ANGBAND_DIR_DATA, "e_info.raw");
-#endif
-
-
- /* Attempt to open the "raw" file */
- fd = fd_open(buf, O_RDONLY);
-
- /* Process existing "raw" file */
-#ifdef JP
- if (fd < 0) quit("'e_info_j.raw'¥Õ¥¡¥¤¥ë¤ò¥í¡¼¥É¤Ç¤¤Þ¤»¤ó¡£");
-#else
- if (fd < 0) quit("Cannot load 'e_info.raw' file.");
-#endif
-
-
- /* Attempt to parse the "raw" file */
- err = init_e_info_raw(fd);
-
- /* Close it */
- (void)fd_close(fd);
-
- /* Error */
-#ifdef JP
- if (err) quit("'e_info_j.raw'¥Õ¥¡¥¤¥ë¤ò²òÀϤǤ¤Þ¤»¤ó¡£");
-#else
- if (err) quit("Cannot parse 'e_info.raw' file.");
-#endif
-
-
- /* Success */
- return (0);
-}
-
-
-
-/*
- * Initialize the "r_info" array, by parsing a binary "image" file
- */
-static errr init_r_info_raw(int fd)
-{
- header test;
-
- /* Read and Verify the header */
- if (fd_read(fd, (char*)(&test), sizeof(header)) ||
- (test.v_major != r_head->v_major) ||
- (test.v_minor != r_head->v_minor) ||
- (test.v_patch != r_head->v_patch) ||
- (test.v_extra != r_head->v_extra) ||
- (test.info_num != r_head->info_num) ||
- (test.info_len != r_head->info_len) ||
- (test.head_size != r_head->head_size) ||
- (test.info_size != r_head->info_size))
- {
- /* Error */
- return (-1);
- }
-
-
- /* Accept the header */
- (*r_head) = test;
-
-
- /* Allocate the "r_info" array */
- C_MAKE(r_info, r_head->info_num, monster_race);
-
- /* Read the "r_info" array */
- fd_read(fd, (char*)(r_info), r_head->info_size);
-
-
- /* Allocate the "r_name" array */
- C_MAKE(r_name, r_head->name_size, char);
-
- /* Read the "r_name" array */
- fd_read(fd, (char*)(r_name), r_head->name_size);
-
-
-#ifdef JP
- /* ±Ñ¸ì̾ÍÑ */
- /* Allocate the "E_r_name" array */
- C_MAKE(E_r_name, r_head->E_name_size, char);
-
- /* Read the "E_r_name" array */
- fd_read(fd, (char*)(E_r_name), r_head->E_name_size);
-#endif
-#ifndef DELAY_LOAD_R_TEXT
-
- /* Allocate the "r_text" array */
- C_MAKE(r_text, r_head->text_size, char);
-
- /* Read the "r_text" array */
- fd_read(fd, (char*)(r_text), r_head->text_size);
-
-#endif /* DELAY_LOAD_R_TEXT */
-
- /* Success */
- return (0);
-}
-
-
-
-/*
- * Initialize the "r_info" array
- *
- * Note that we let each entry have a unique "name" and "text" string,
- * even if the string happens to be empty (everyone has a unique '\0').
- */
-static errr init_r_info(void)
-{
- int fd;
-
- int mode = 0644;
-
- errr err = 0;
-
- FILE *fp;
-
- /* General buffer */
- char buf[1024];
-
-
- /*** Make the header ***/
-
- /* Allocate the "header" */
- MAKE(r_head, header);
-
- /* Save the "version" */
- r_head->v_major = FAKE_VER_MAJOR;
- r_head->v_minor = FAKE_VER_MINOR;
- r_head->v_patch = FAKE_VER_PATCH;
- r_head->v_extra = 0;
-
- /* Save the "record" information */
- r_head->info_num = max_r_idx;
- r_head->info_len = sizeof(monster_race);
-
- /* Save the size of "r_head" and "r_info" */
- r_head->head_size = sizeof(header);
- r_head->info_size = r_head->info_num * r_head->info_len;
-
-
-#ifdef ALLOW_TEMPLATES
-
- /*** Load the binary image file ***/
-
- /* Build the filename */
-#ifdef JP
- path_build(buf, 1024, ANGBAND_DIR_DATA, "r_info_j.raw");
-#else
- path_build(buf, 1024, ANGBAND_DIR_DATA, "r_info.raw");
-#endif
-
-
- /* Attempt to open the "raw" file */
- fd = fd_open(buf, O_RDONLY);
-
- /* Process existing "raw" file */
- if (fd >= 0)
- {
-#ifdef CHECK_MODIFICATION_TIME
-
- err = check_modification_date(fd, "r_info_j.txt");
-
-#endif /* CHECK_MODIFICATION_TIME */
-
- /* Attempt to parse the "raw" file */
- if (!err)
- err = init_r_info_raw(fd);
-
- /* Close it */
- (void)fd_close(fd);
-
- /* Success */
- if (!err) return (0);
- }
-
-
- /*** Make the fake arrays ***/
-
- /* Assume the size of "r_name" and "r_text" */
- fake_name_size = FAKE_NAME_SIZE;
-#ifdef JP
- /* ±Ñ¸ì̾ÍÑ */
- E_fake_name_size = FAKE_NAME_SIZE;
-#endif
- fake_text_size = FAKE_TEXT_SIZE;
-
- /* Allocate the "r_info" array */
- C_MAKE(r_info, r_head->info_num, monster_race);
-
- /* Hack -- make "fake" arrays */
- C_MAKE(r_name, fake_name_size, char);
-#ifdef JP
- /* ±Ñ¸ì̾ÍÑ */
- C_MAKE(E_r_name, E_fake_name_size, char);
-#endif
- C_MAKE(r_text, fake_text_size, char);
-
-
- /*** Load the ascii template file ***/
-
- /* Build the filename */
-
- path_build(buf, 1024, ANGBAND_DIR_EDIT, "r_info_j.txt");
-
- /* Open the file */
- fp = my_fopen(buf, "r");
-
- /* Parse it */
-#ifdef JP
- if (!fp) quit("'r_info_j.txt'¥Õ¥¡¥¤¥ë¤ò¥ª¡¼¥×¥ó¤Ç¤¤Þ¤»¤ó¡£");
-#else
- if (!fp) quit("Cannot open 'r_info.txt' file.");
-#endif
-
-
- /* Parse the file */
- err = init_r_info_txt(fp, buf);
-
- /* Close it */
- my_fclose(fp);
-
- /* Errors */
- if (err)
- {
- cptr oops;
-
-#ifdef JP
- /* Error string */
- oops = ((err > 0) ? err_str[err] : "̤ÃΤÎ");
-
- /* Oops */
- msg_format("'r_info_j.txt'¥Õ¥¡¥¤¥ë¤Î %d ¹ÔÌܤ˥¨¥é¡¼¡£", error_line);
- msg_format("¥ì¥³¡¼¥É %d ¤Ï '%s' ¥¨¥é¡¼¤¬¤¢¤ê¤Þ¤¹¡£", error_idx, oops);
- msg_format("¹½Ê¸ '%s'¡£", buf);
- msg_print(NULL);
-
- /* Quit */
- quit("'r_info_j.txt'¥Õ¥¡¥¤¥ë¤Ë¥¨¥é¡¼");
-#else
- /* Error string */
- oops = (((err > 0) && (err < PARSE_ERROR_MAX)) ? err_str[err] : "unknown");
-
- /* Oops */
- msg_format("Error %d at line %d of 'r_info.txt'.", err, error_line);
- msg_format("Record %d contains a '%s' error.", error_idx, oops);
- msg_format("Parsing '%s'.", buf);
- msg_print(NULL);
-
- /* Quit */
- quit("Error in 'r_info.txt' file.");
-#endif
-
- }
-
-
- /*** Dump the binary image file ***/
-
- /* File type is "DATA" */
- FILE_TYPE(FILE_TYPE_DATA);
-
- /* Build the filename */
-#ifdef JP
- path_build(buf, 1024, ANGBAND_DIR_DATA, "r_info_j.raw");
-#else
- path_build(buf, 1024, ANGBAND_DIR_DATA, "r_info.raw");
-#endif
-
-
- /* Kill the old file */
- (void)fd_kill(buf);
-
- /* Attempt to create the raw file */
- fd = fd_make(buf, mode);
-
- /* Dump to the file */
- if (fd >= 0)
- {
- /* Dump it */
- fd_write(fd, (char*)(r_head), r_head->head_size);
-
- /* Dump the "r_info" array */
- fd_write(fd, (char*)(r_info), r_head->info_size);
-
- /* Dump the "r_name" array */
- fd_write(fd, (char*)(r_name), r_head->name_size);
-
-#ifdef JP
- /* ±Ñ¸ì̾ÍÑ */
- /* Dump the "E_r_name" array */
- fd_write(fd, (char*)(E_r_name), r_head->E_name_size);
-#endif
- /* Dump the "r_text" array */
- fd_write(fd, (char*)(r_text), r_head->text_size);
-
- /* Close */
- (void)fd_close(fd);
- }
-
-
- /*** Kill the fake arrays ***/
-
- /* Free the "r_info" array */
- C_KILL(r_info, r_head->info_num, monster_race);
-
- /* Hack -- Free the "fake" arrays */
- C_KILL(r_name, fake_name_size, char);
-#ifdef JP
- /* ±Ñ¸ì̾ÍÑ */
- C_KILL(E_r_name, E_fake_name_size, char);
-#endif
- C_KILL(r_text, fake_text_size, char);
-
- /* Forget the array sizes */
- fake_name_size = 0;
-#ifdef JP
- /* ±Ñ¸ì̾ÍÑ */
- E_fake_name_size = 0;
-#endif
- fake_text_size = 0;
-
-#endif /* ALLOW_TEMPLATES */
-
-
- /*** Load the binary image file ***/
-
- /* Build the filename */
-#ifdef JP
- path_build(buf, 1024, ANGBAND_DIR_DATA, "r_info_j.raw");
-#else
- path_build(buf, 1024, ANGBAND_DIR_DATA, "r_info.raw");
-#endif
-
-
- /* Attempt to open the "raw" file */
- fd = fd_open(buf, O_RDONLY);
-
- /* Process existing "raw" file */
-#ifdef JP
- if (fd < 0) quit("'r_info_j.raw'¥Õ¥¡¥¤¥ë¤ò¥í¡¼¥É¤Ç¤¤Þ¤»¤ó¡£");
-#else
- if (fd < 0) quit("Cannot load 'r_info.raw' file.");
-#endif
-
-
- /* Attempt to parse the "raw" file */
- err = init_r_info_raw(fd);
-
- /* Close it */
- (void)fd_close(fd);
-
- /* Error */
-#ifdef JP
- if (err) quit("'r_info_j.raw'¥Õ¥¡¥¤¥ë¤ò²òÀϤǤ¤Þ¤»¤ó¡£");
-#else
- if (err) quit("Cannot parse 'r_info.raw' file.");
-#endif
-
-
- /* Success */
- return (0);
-}
-
-
-
-/*
- * Initialize the "d_info" array, by parsing a binary "image" file
- */
-static errr init_d_info_raw(int fd)
-{
- header test;
-
- /* Read and Verify the header */
- if (fd_read(fd, (char*)(&test), sizeof(header)) ||
- (test.v_major != d_head->v_major) ||
- (test.v_minor != d_head->v_minor) ||
- (test.v_patch != d_head->v_patch) ||
- (test.v_extra != d_head->v_extra) ||
- (test.info_num != d_head->info_num) ||
- (test.info_len != d_head->info_len) ||
- (test.head_size != d_head->head_size) ||
- (test.info_size != d_head->info_size))
- {
- /* Error */
- return (-1);
- }
-
-
- /* Accept the header */
- (*d_head) = test;
-
-
- /* Allocate the "d_info" array */
- C_MAKE(d_info, d_head->info_num, dungeon_info_type);
-
- /* Read the "d_info" array */
- fd_read(fd, (char*)(d_info), d_head->info_size);
-
-
- /* Allocate the "d_name" array */
- C_MAKE(d_name, d_head->name_size, char);
-
- /* Read the "d_name" array */
- fd_read(fd, (char*)(d_name), d_head->name_size);
-
-
-#ifndef DELAY_LOAD_D_TEXT
-
- /* Allocate the "d_text" array */
- C_MAKE(d_text, d_head->text_size, char);
-
- /* Read the "d_text" array */
- fd_read(fd, (char*)(d_text), d_head->text_size);
-
-#endif /* DELAY_LOAD_D_TEXT */
-
-
- /* Success */
- return (0);
-}
-
-
-
-/*
- * Initialize the "d_info" array
- *
- * Note that we let each entry have a unique "name" and "text" string,
- * even if the string happens to be empty (everyone has a unique '\0').
- */
-static errr init_d_info(void)
-{
- int fd;
-
- int mode = 0644;
-
- errr err = 0;
-
- FILE *fp;
-
- /* General buffer */
- char buf[1024];
-
-
- /*** Make the "header" ***/
-
- /* Allocate the "header" */
- MAKE(d_head, header);
-
- /* Save the "version" */
- d_head->v_major = FAKE_VER_MAJOR;
- d_head->v_minor = FAKE_VER_MINOR;
- d_head->v_patch = FAKE_VER_PATCH;
- d_head->v_extra = 0;
-
- /* Save the "record" information */
- d_head->info_num = max_d_idx;
- d_head->info_len = sizeof(dungeon_info_type);
-
- /* Save the size of "d_head" and "d_info" */
- d_head->head_size = sizeof(header);
- d_head->info_size = d_head->info_num * d_head->info_len;
-
-
-#ifdef ALLOW_TEMPLATES
-
- /*** Load the binary image file ***/
-
- /* Build the filename */
-#ifdef JP
- path_build(buf, 1024, ANGBAND_DIR_DATA, "d_info_j.raw");
-#else
- path_build(buf, 1024, ANGBAND_DIR_DATA, "d_info.raw");
-#endif
-
-
- /* Attempt to open the "raw" file */
- fd = fd_open(buf, O_RDONLY);
-
- /* Process existing "raw" file */
- if (fd >= 0)
- {
-
-#ifdef CHECK_MODIFICATION_TIME
-
- err = check_modification_date(fd, "d_info_j.txt");
-
-#endif /* CHECK_MODIFICATION_TIME */
-
-
- /* Attempt to parse the "raw" file */
- if (!err)
- err = init_d_info_raw(fd);
-
- /* Close it */
- (void)fd_close(fd);
-
- /* Success */
- if (!err) return (0);
- }
-
-
- /*** Make the fake arrays ***/
-
- /* Fake the size of "d_name" and "d_text" */
- fake_name_size = FAKE_NAME_SIZE;
- fake_text_size = FAKE_TEXT_SIZE;
-
- /* Allocate the "d_info" array */
- C_MAKE(d_info, d_head->info_num, dungeon_info_type);
-
- /* Hack -- make "fake" arrays */
- C_MAKE(d_name, fake_name_size, char);
- C_MAKE(d_text, fake_text_size, char);
-
-
- /*** Load the ascii template file ***/
-
- /* Build the filename */
-
- path_build(buf, 1024, ANGBAND_DIR_EDIT, "d_info_j.txt");
-
- /* Open the file */
- fp = my_fopen(buf, "r");
-
- /* Parse it */
-#ifdef JP
- if (!fp) quit("'d_info_j.txt'¥Õ¥¡¥¤¥ë¤ò¥ª¡¼¥×¥ó¤Ç¤¤Þ¤»¤ó¡£");
-#else
- if (!fp) quit("Cannot open 'd_info.txt' file.");
-#endif
-
-
- /* Parse the file */
- err = init_d_info_txt(fp, buf);
-
- /* Close it */
- my_fclose(fp);
-
- /* Errors */
- if (err)
- {
- cptr oops;
-
-#ifdef JP
- /* Error string */
- oops = ((err > 0) ? err_str[err] : "̤ÃΤÎ");
-
- /* Oops */
- msg_format("'d_info_j.txt'¥Õ¥¡¥¤¥ë¤Î %d ¹ÔÌܤ˥¨¥é¡¼¡£", error_line);
- msg_format("¥ì¥³¡¼¥É %d ¤Ï '%s' ¥¨¥é¡¼¤¬¤¢¤ê¤Þ¤¹¡£", error_idx, oops);
- msg_format("¹½Ê¸ '%s'¡£", buf);
- msg_print(NULL);
-
- /* Quit */
- quit("'d_info_j.txt'¥Õ¥¡¥¤¥ë¤Ë¥¨¥é¡¼");
-#else
- /* Error string */
- oops = (((err > 0) && (err < PARSE_ERROR_MAX)) ? err_str[err] : "unknown");
-
- /* Oops */
- msg_format("Error %d at line %d of 'd_info.txt'.", err, error_line);
- msg_format("Record %d contains a '%s' error.", error_idx, oops);
- msg_format("Parsing '%s'.", buf);
- msg_print(NULL);
-
- /* Quit */
- quit("Error in 'd_info.txt' file.");
-#endif
-
- }
-
-
- /*** Dump the binary image file ***/
-
- /* File type is "DATA" */
- FILE_TYPE(FILE_TYPE_DATA);
-
- /* Build the filename */
-#ifdef JP
- path_build(buf, 1024, ANGBAND_DIR_DATA, "d_info_j.raw");
-#else
- path_build(buf, 1024, ANGBAND_DIR_DATA, "d_info.raw");
-#endif
-
-
- /* Kill the old file */
- (void)fd_kill(buf);
-
- /* Attempt to create the raw file */
- fd = fd_make(buf, mode);
-
- /* Dump to the file */
- if (fd >= 0)
- {
- /* Dump it */
- fd_write(fd, (char*)(d_head), d_head->head_size);
-
- /* Dump the "d_info" array */
- fd_write(fd, (char*)(d_info), d_head->info_size);
-
- /* Dump the "d_name" array */
- fd_write(fd, (char*)(d_name), d_head->name_size);
-
- /* Dump the "d_text" array */
- fd_write(fd, (char*)(d_text), d_head->text_size);
-
- /* Close */
- (void)fd_close(fd);
- }
-
-
- /*** Kill the fake arrays ***/
-
- /* Free the "d_info" array */
- C_KILL(d_info, d_head->info_num, dungeon_info_type);
-
- /* Hack -- Free the "fake" arrays */
- C_KILL(d_name, fake_name_size, char);
- C_KILL(d_text, fake_text_size, char);
-
- /* Forget the array sizes */
- fake_name_size = 0;
- fake_text_size = 0;
-
-#endif /* ALLOW_TEMPLATES */
-
-
- /*** Load the binary image file ***/
-
- /* Build the filename */
-#ifdef JP
- path_build(buf, 1024, ANGBAND_DIR_DATA, "d_info_j.raw");
-#else
- path_build(buf, 1024, ANGBAND_DIR_DATA, "d_info.raw");
-#endif
-
-
- /* Attempt to open the "raw" file */
- fd = fd_open(buf, O_RDONLY);
-
- /* Process existing "raw" file */
-#ifdef JP
- if (fd < 0) quit("'d_info_j.raw'¥Õ¥¡¥¤¥ë¤ò¥í¡¼¥É¤Ç¤¤Þ¤»¤ó¡£");
-#else
- if (fd < 0) quit("Cannot load 'd_info.raw' file.");
-#endif
-
-
- /* Attempt to parse the "raw" file */
- err = init_d_info_raw(fd);
-
- /* Close it */
- (void)fd_close(fd);
-
- /* Error */
-#ifdef JP
- if (err) quit("'d_info_j.raw'¥Õ¥¡¥¤¥ë¤ò²òÀϤǤ¤Þ¤»¤ó¡£");
-#else
- if (err) quit("Cannot parse 'd_info.raw' file.");
-#endif
-
-
- /* Success */
- return (0);
-}
-
-
-
-/*
- * Initialize the "v_info" array, by parsing a binary "image" file
- */
-static errr init_v_info_raw(int fd)
-{
- header test;
-
- /* Read and Verify the header */
- if (fd_read(fd, (char*)(&test), sizeof(header)) ||
- (test.v_major != v_head->v_major) ||
- (test.v_minor != v_head->v_minor) ||
- (test.v_patch != v_head->v_patch) ||
- (test.v_extra != v_head->v_extra) ||
- (test.info_num != v_head->info_num) ||
- (test.info_len != v_head->info_len) ||
- (test.head_size != v_head->head_size) ||
- (test.info_size != v_head->info_size))
- {
- /* Error */
- return (-1);
- }
-
-
- /* Accept the header */
- (*v_head) = test;
-
-
- /* Allocate the "v_info" array */
- C_MAKE(v_info, v_head->info_num, vault_type);
-
- /* Read the "v_info" array */
- fd_read(fd, (char*)(v_info), v_head->info_size);
-
-
- /* Allocate the "v_name" array */
- C_MAKE(v_name, v_head->name_size, char);
-
- /* Read the "v_name" array */
- fd_read(fd, (char*)(v_name), v_head->name_size);
-
-
-#ifndef DELAY_LOAD_V_TEXT
-
- /* Allocate the "v_text" array */
- C_MAKE(v_text, v_head->text_size, char);
-
- /* Read the "v_text" array */
- fd_read(fd, (char*)(v_text), v_head->text_size);
-
-#endif /* DELAY_LOAD_V_TEXT */
-
- /* Success */
- return (0);
-}
-
-
-/*
- * Initialize the "v_info" array
- *
- * Note that we let each entry have a unique "name" and "text" string,
- * even if the string happens to be empty (everyone has a unique '\0').
- */
-errr init_v_info(void)
-{
- int fd;
-
- int mode = 0644;
-
- errr err;
-
- FILE *fp;
-
- /* General buffer */
- char buf[1024];
-
-
- /*** Make the header ***/
-
- /* Allocate the "header" */
- MAKE(v_head, header);
-
- /* Save the "version" */
- v_head->v_major = FAKE_VER_MAJOR;
- v_head->v_minor = FAKE_VER_MINOR;
- v_head->v_patch = FAKE_VER_PATCH;
- v_head->v_extra = 0;
-
- /* Save the "record" information */
- v_head->info_num = max_v_idx;
- v_head->info_len = sizeof(vault_type);
-
- /* Save the size of "v_head" and "v_info" */
- v_head->head_size = sizeof(header);
- v_head->info_size = v_head->info_num * v_head->info_len;
-
-
-#ifdef ALLOW_TEMPLATES
-
- /*** Load the binary image file ***/
-
- /* Build the filename */
-#ifdef JP
- path_build(buf, 1024, ANGBAND_DIR_DATA, "v_info_j.raw");
-#else
- path_build(buf, 1024, ANGBAND_DIR_DATA, "v_info.raw");
-#endif
-
-
- /* Attempt to open the "raw" file */
- fd = fd_open(buf, O_RDONLY);
-
- /* Process existing "raw" file */
- if (fd >= 0)
- {
-#ifdef CHECK_MODIFICATION_TIME
-
- err = check_modification_date(fd, "v_info_j.txt");
-
-#endif /* CHECK_MODIFICATION_TIME */
-
- /* Attempt to parse the "raw" file */
- if (!err)
- err = init_v_info_raw(fd);
-
- /* Close it */
- (void)fd_close(fd);
-
- /* Success */
- if (!err) return (0);
- }
-
-
- /*** Make the fake arrays ***/
-
- /* Fake the size of "v_name" and "v_text" */
- fake_name_size = FAKE_NAME_SIZE;
- fake_text_size = FAKE_TEXT_SIZE;
-
- /* Allocate the "k_info" array */
- C_MAKE(v_info, v_head->info_num, vault_type);
-
- /* Hack -- make "fake" arrays */
- C_MAKE(v_name, fake_name_size, char);
- C_MAKE(v_text, fake_text_size, char);
-
-
- /*** Load the ascii template file ***/
-
- /* Build the filename */
-
- path_build(buf, 1024, ANGBAND_DIR_EDIT, "v_info_j.txt");
-
- /* Open the file */
- fp = my_fopen(buf, "r");
-
- /* Parse it */
-#ifdef JP
- if (!fp) quit("'v_info_j.txt'¥Õ¥¡¥¤¥ë¤ò¥ª¡¼¥×¥ó¤Ç¤¤Þ¤»¤ó¡£");
-#else
- if (!fp) quit("Cannot open 'v_info.txt' file.");
-#endif
-
-
- /* Parse the file */
- err = init_v_info_txt(fp, buf, TRUE);
-
- /* Close it */
- my_fclose(fp);
-
- /* Errors */
- if (err)
- {
- cptr oops;
-
-#ifdef JP
- /* Error string */
- oops = (((err > 0) && (err < PARSE_ERROR_MAX)) ? err_str[err] : "̤ÃΤÎ");
-
- /* Oops */
- msg_format("'v_info_j.txt'¥Õ¥¡¥¤¥ë¤Î %d ¹ÔÌܤ˥¨¥é¡¼¡£", error_line);
- msg_format("¥ì¥³¡¼¥É %d ¤Ï '%s' ¥¨¥é¡¼¤¬¤¢¤ê¤Þ¤¹¡£", error_idx, oops);
- msg_format("¹½Ê¸ '%s'¡£", buf);
- msg_print(NULL);
-
- /* Quit */
- quit("'v_info_j.txt'¥Õ¥¡¥¤¥ë¤Ë¥¨¥é¡¼");
-#else
- /* Error string */
- oops = (((err > 0) && (err < PARSE_ERROR_MAX)) ? err_str[err] : "unknown");
-
- /* Oops */
- msg_format("Error %d at line %d of 'v_info.txt'.", err, error_line);
- msg_format("Record %d contains a '%s' error.", error_idx, oops);
- msg_format("Parsing '%s'.", buf);
- msg_print(NULL);
-
- /* Quit */
- quit("Error in 'v_info.txt' file.");
-#endif
-
- }
-
-
- /*** Dump the binary image file ***/
-
- /* File type is "DATA" */
- FILE_TYPE(FILE_TYPE_DATA);
-
- /* Build the filename */
-#ifdef JP
- path_build(buf, 1024, ANGBAND_DIR_DATA, "v_info_j.raw");
-#else
- path_build(buf, 1024, ANGBAND_DIR_DATA, "v_info.raw");
-#endif
-
-
- /* Kill the old file */
- (void)fd_kill(buf);
-
- /* Attempt to create the raw file */
- fd = fd_make(buf, mode);
-
- /* Dump to the file */
- if (fd >= 0)
- {
- /* Dump it */
- fd_write(fd, (char*)(v_head), v_head->head_size);
-
- /* Dump the "v_info" array */
- fd_write(fd, (char*)(v_info), v_head->info_size);
-
- /* Dump the "v_name" array */
- fd_write(fd, (char*)(v_name), v_head->name_size);
-
- /* Dump the "v_text" array */
- fd_write(fd, (char*)(v_text), v_head->text_size);
-
- /* Close */
- (void)fd_close(fd);
- }
-
-
- /*** Kill the fake arrays ***/
-
- /* Free the "v_info" array */
- C_KILL(v_info, v_head->info_num, vault_type);
-
- /* Hack -- Free the "fake" arrays */
- C_KILL(v_name, fake_name_size, char);
- C_KILL(v_text, fake_text_size, char);
-
- /* Forget the array sizes */
- fake_name_size = 0;
- fake_text_size = 0;
-
-#endif /* ALLOW_TEMPLATES */
-
-
- /*** Load the binary image file ***/
-
- /* Build the filename */
-#ifdef JP
- path_build(buf, 1024, ANGBAND_DIR_DATA, "v_info_j.raw");
-#else
- path_build(buf, 1024, ANGBAND_DIR_DATA, "v_info.raw");
-#endif
-
- /* Attempt to open the "raw" file */
- fd = fd_open(buf, O_RDONLY);
-
- /* Process existing "raw" file */
-#ifdef JP
- if (fd < 0) quit("'v_info_j.raw'¥Õ¥¡¥¤¥ë¤ò¥í¡¼¥É¤Ç¤¤Þ¤»¤ó¡£");
-#else
- if (fd < 0) quit("Cannot load 'v_info.raw' file.");
-#endif
-
-
- /* Attempt to parse the "raw" file */
- err = init_v_info_raw(fd);
-
- /* Close it */
- (void)fd_close(fd);
-
- /* Error */
-#ifdef JP
- if (err) quit("'v_info_j.raw'¥Õ¥¡¥¤¥ë¤ò²òÀϤǤ¤Þ¤»¤ó¡£");
-#else
- if (err) quit("Cannot parse 'v_info.raw' file.");
-#endif
-
-
- /* Success */
- return (0);
-}
-
-
-/*
- * Initialize the "we_info" array, by parsing a binary "image" file
- */
-static errr init_we_info_raw(int fd)
-{
- header test;
-
- /* Read and Verify the header */
- if (fd_read(fd, (char*)(&test), sizeof(header)) ||
- (test.v_major != we_head->v_major) ||
- (test.v_minor != we_head->v_minor) ||
- (test.v_patch != we_head->v_patch) ||
- (test.v_extra != we_head->v_extra) ||
- (test.info_num != we_head->info_num) ||
- (test.info_len != we_head->info_len) ||
- (test.head_size != we_head->head_size) ||
- (test.info_size != we_head->info_size))
- {
- /* Error */
- return (-1);
- }
-
-
- /* Accept the header */
- (*we_head) = test;
-
-
- /* Allocate the "we_info" array */
- C_MAKE(we_info, we_head->info_num, weapon_exp_table);
-
- /* Read the "we_info" array */
- fd_read(fd, (char*)(we_info), we_head->info_size);
-
-
- /* Allocate the "we_name" array */
- C_MAKE(we_name, we_head->name_size, char);
-
- /* Read the "we_name" array */
- fd_read(fd, (char*)(we_name), we_head->name_size);
-
-
- /* Allocate the "we_text" array */
- C_MAKE(we_text, we_head->text_size, char);
-
- /* Read the "we_text" array */
- fd_read(fd, (char*)(we_text), we_head->text_size);
-
- /* Success */
- return (0);
-}
-
-
-/*
- * Initialize the "we_info" array
- *
- * Note that we let each entry have a unique "name" and "text" string,
- * even if the string happens to be empty (everyone has a unique '\0').
- */
-static errr init_we_info(void)
-{
- int fd;
-
- int mode = 0644;
-
- errr err;
-
- FILE *fp;
-
- /* General buffer */
- char buf[1024];
-
-
- /*** Make the header ***/
-
- /* Allocate the "header" */
- MAKE(we_head, header);
-
- /* Save the "version" */
- we_head->v_major = FAKE_VER_MAJOR;
- we_head->v_minor = FAKE_VER_MINOR;
- we_head->v_patch = FAKE_VER_PATCH;
- we_head->v_extra = 0;
-
- /* Save the "record" information */
- we_head->info_num = MAX_CLASS;
- we_head->info_len = sizeof(weapon_exp_table);
-
- /* Save the size of "we_head" and "we_info" */
- we_head->head_size = sizeof(header);
- we_head->info_size = we_head->info_num * we_head->info_len;
-
-
-#ifdef ALLOW_TEMPLATES
-
- /*** Load the binary image file ***/
-
- /* Build the filename */
-#ifdef JP
- path_build(buf, 1024, ANGBAND_DIR_DATA, "we_info_j.raw");
-#else
- path_build(buf, 1024, ANGBAND_DIR_DATA, "we_info.raw");
-#endif
-
-
- /* Attempt to open the "raw" file */
- fd = fd_open(buf, O_RDONLY);
-
- /* Process existing "raw" file */
- if (fd >= 0)
- {
-#ifdef CHECK_MODIFICATION_TIME
-
- err = check_modification_date(fd, "we_info_j.txt");
-
-#endif /* CHECK_MODIFICATION_TIME */
-
- /* Attempt to parse the "raw" file */
- if (!err)
- err = init_we_info_raw(fd);
-
- /* Close it */
- (void)fd_close(fd);
-
- /* Success */
- if (!err) return (0);
- }
-
-
- /*** Make the fake arrays ***/
-
- /* Fake the size of "we_name" and "we_text" */
- fake_name_size = FAKE_NAME_SIZE;
- fake_text_size = FAKE_TEXT_SIZE;
-
- /* Allocate the "we_info" array */
- C_MAKE(we_info, we_head->info_num, weapon_exp_table);
-
- /* Hack -- make "fake" arrays */
- C_MAKE(we_name, fake_name_size, char);
- C_MAKE(we_text, fake_text_size, char);
-
-
- /*** Load the ascii template file ***/
-
- /* Build the filename */
-
- path_build(buf, 1024, ANGBAND_DIR_EDIT, "we_info_j.txt");
-
- /* Open the file */
- fp = my_fopen(buf, "r");
-
- /* Parse it */
-#ifdef JP
- if (!fp) quit("'we_info_j.txt'¥Õ¥¡¥¤¥ë¤ò¥ª¡¼¥×¥ó¤Ç¤¤Þ¤»¤ó¡£");
-#else
- if (!fp) quit("Cannot open 'we_info.txt' file.");
-#endif
-
-
- /* Parse the file */
- err = init_we_info_txt(fp, buf);
-
- /* Close it */
- my_fclose(fp);
-
- /* Errors */
- if (err)
- {
- cptr oops;
-
-#ifdef JP
- /* Error string */
- oops = (((err > 0) && (err < PARSE_ERROR_MAX)) ? err_str[err] : "̤ÃΤÎ");
-
- /* Oops */
- msg_format("'we_info_j.txt'¥Õ¥¡¥¤¥ë¤Î %d ¹ÔÌܤ˥¨¥é¡¼¡£", error_line);
- msg_format("¥ì¥³¡¼¥É %d ¤Ï '%s' ¥¨¥é¡¼¤¬¤¢¤ê¤Þ¤¹¡£", error_idx, oops);
- msg_format("¹½Ê¸ '%s'¡£", buf);
- msg_print(NULL);
-
- /* Quit */
- quit("'we_info_j.txt'¥Õ¥¡¥¤¥ë¤Ë¥¨¥é¡¼");
-#else
- /* Error string */
- oops = (((err > 0) && (err < PARSE_ERROR_MAX)) ? err_str[err] : "unknown");
-
- /* Oops */
- msg_format("Error %d at line %d of 'we_info.txt'.", err, error_line);
- msg_format("Record %d contains a '%s' error.", error_idx, oops);
- msg_format("Parsing '%s'.", buf);
- msg_print(NULL);
-
- /* Quit */
- quit("Error in 'we_info.txt' file.");
-#endif
-
- }
-
-
- /*** Dump the binary image file ***/
-
- /* File type is "DATA" */
- FILE_TYPE(FILE_TYPE_DATA);
-
- /* Build the filename */
-#ifdef JP
- path_build(buf, 1024, ANGBAND_DIR_DATA, "we_info_j.raw");
-#else
- path_build(buf, 1024, ANGBAND_DIR_DATA, "we_info.raw");
-#endif
-
-
- /* Kill the old file */
- (void)fd_kill(buf);
-
- /* Attempt to create the raw file */
- fd = fd_make(buf, mode);
-
- /* Dump to the file */
- if (fd >= 0)
- {
- /* Dump it */
- fd_write(fd, (char*)(we_head), we_head->head_size);
-
- /* Dump the "we_info" array */
- fd_write(fd, (char*)(we_info), we_head->info_size);
-
- /* Dump the "we_name" array */
- fd_write(fd, (char*)(we_name), we_head->name_size);
-
- /* Dump the "we_text" array */
- fd_write(fd, (char*)(we_text), we_head->text_size);
-
- /* Close */
- (void)fd_close(fd);
- }
-
-
- /*** Kill the fake arrays ***/
-
- /* Free the "we_info" array */
- C_KILL(we_info, we_head->info_num, weapon_exp_table);
-
- /* Hack -- Free the "fake" arrays */
- C_KILL(we_name, fake_name_size, char);
- C_KILL(we_text, fake_text_size, char);
-
- /* Forget the array sizes */
- fake_name_size = 0;
- fake_text_size = 0;
-
-#endif /* ALLOW_TEMPLATES */
-
-
- /*** Load the binary image file ***/
-
- /* Build the filename */
-#ifdef JP
- path_build(buf, 1024, ANGBAND_DIR_DATA, "we_info_j.raw");
-#else
- path_build(buf, 1024, ANGBAND_DIR_DATA, "we_info.raw");
-#endif
-
- /* Attempt to open the "raw" file */
- fd = fd_open(buf, O_RDONLY);
-
- /* Process existing "raw" file */
-#ifdef JP
- if (fd < 0) quit("'we_info_j.raw'¥Õ¥¡¥¤¥ë¤ò¥í¡¼¥É¤Ç¤¤Þ¤»¤ó¡£");
-#else
- if (fd < 0) quit("Cannot load 'we_info.raw' file.");
-#endif
-
-
- /* Attempt to parse the "raw" file */
- err = init_we_info_raw(fd);
-
- /* Close it */
- (void)fd_close(fd);
-
- /* Error */
-#ifdef JP
- if (err) quit("'we_info_j.raw'¥Õ¥¡¥¤¥ë¤ò²òÀϤǤ¤Þ¤»¤ó¡£");
-#else
- if (err) quit("Cannot parse 'we_info.raw' file.");
-#endif
-
-
- /* Success */
- return (0);
-}
-
-
-/*
- * Initialize the "se_info" array, by parsing a binary "image" file
- */
-static errr init_se_info_raw(int fd)
-{
- header test;
-
- /* Read and Verify the header */
- if (fd_read(fd, (char*)(&test), sizeof(header)) ||
- (test.v_major != se_head->v_major) ||
- (test.v_minor != se_head->v_minor) ||
- (test.v_patch != se_head->v_patch) ||
- (test.v_extra != se_head->v_extra) ||
- (test.info_num != se_head->info_num) ||
- (test.info_len != se_head->info_len) ||
- (test.head_size != se_head->head_size) ||
- (test.info_size != se_head->info_size))
- {
- /* Error */
- return (-1);
- }
-
-
- /* Accept the header */
- (*se_head) = test;
-
-
- /* Allocate the "se_info" array */
- C_MAKE(se_info, se_head->info_num, skill_exp_table);
-
- /* Read the "se_info" array */
- fd_read(fd, (char*)(se_info), se_head->info_size);
-
-
- /* Allocate the "se_name" array */
- C_MAKE(se_name, se_head->name_size, char);
-
- /* Read the "se_name" array */
- fd_read(fd, (char*)(se_name), se_head->name_size);
-
-
- /* Allocate the "se_text" array */
- C_MAKE(se_text, se_head->text_size, char);
-
- /* Read the "se_text" array */
- fd_read(fd, (char*)(se_text), se_head->text_size);
-
- /* Success */
- return (0);
-}
-
-
-/*
- * Initialize the "se_info" array
- *
- * Note that we let each entry have a unique "name" and "text" string,
- * even if the string happens to be empty (everyone has a unique '\0').
- */
-static errr init_se_info(void)
-{
- int fd;
-
- int mode = 0644;
-
- errr err;
-
- FILE *fp;
-
- /* General buffer */
- char buf[1024];
-
-
- /*** Make the header ***/
-
- /* Allocate the "header" */
- MAKE(se_head, header);
-
- /* Save the "version" */
- se_head->v_major = FAKE_VER_MAJOR;
- se_head->v_minor = FAKE_VER_MINOR;
- se_head->v_patch = FAKE_VER_PATCH;
- se_head->v_extra = 0;
-
- /* Save the "record" information */
- se_head->info_num = MAX_CLASS;
- se_head->info_len = sizeof(skill_exp_table);
-
- /* Save the size of "se_head" and "se_info" */
- se_head->head_size = sizeof(header);
- se_head->info_size = se_head->info_num * se_head->info_len;
-
-
-#ifdef ALLOW_TEMPLATES
-
- /*** Load the binary image file ***/
-
- /* Build the filename */
-#ifdef JP
- path_build(buf, 1024, ANGBAND_DIR_DATA, "se_info_j.raw");
-#else
- path_build(buf, 1024, ANGBAND_DIR_DATA, "se_info.raw");
-#endif
-
-
- /* Attempt to open the "raw" file */
- fd = fd_open(buf, O_RDONLY);
-
- /* Process existing "raw" file */
- if (fd >= 0)
- {
-#ifdef CHECK_MODIFICATION_TIME
-
- err = check_modification_date(fd, "se_info_j.txt");
-
-#endif /* CHECK_MODIFICATION_TIME */
-
- /* Attempt to parse the "raw" file */
- if (!err)
- err = init_se_info_raw(fd);
-
- /* Close it */
- (void)fd_close(fd);
-
- /* Success */
- if (!err) return (0);
- }
-
-
- /*** Make the fake arrays ***/
-
- /* Fake the size of "se_name" and "se_text" */
- fake_name_size = FAKE_NAME_SIZE;
- fake_text_size = FAKE_TEXT_SIZE;
-
- /* Allocate the "se_info" array */
- C_MAKE(se_info, se_head->info_num, skill_exp_table);
-
- /* Hack -- make "fake" arrays */
- C_MAKE(se_name, fake_name_size, char);
- C_MAKE(se_text, fake_text_size, char);
-
-
- /*** Load the ascii template file ***/
-
- /* Build the filename */
-
- path_build(buf, 1024, ANGBAND_DIR_EDIT, "se_info_j.txt");
-
- /* Open the file */
- fp = my_fopen(buf, "r");
-
- /* Parse it */
-#ifdef JP
- if (!fp) quit("'se_info_j.txt'¥Õ¥¡¥¤¥ë¤ò¥ª¡¼¥×¥ó¤Ç¤¤Þ¤»¤ó¡£");
-#else
- if (!fp) quit("Cannot open 'se_info.txt' file.");
-#endif
-
-
- /* Parse the file */
- err = init_se_info_txt(fp, buf);
-
- /* Close it */
- my_fclose(fp);
-
- /* Errors */
- if (err)
- {
- cptr oops;
-
-#ifdef JP
- /* Error string */
- oops = (((err > 0) && (err < PARSE_ERROR_MAX)) ? err_str[err] : "̤ÃΤÎ");
-
- /* Oops */
- msg_format("'se_info_j.txt'¥Õ¥¡¥¤¥ë¤Î %d ¹ÔÌܤ˥¨¥é¡¼¡£", error_line);
- msg_format("¥ì¥³¡¼¥É %d ¤Ï '%s' ¥¨¥é¡¼¤¬¤¢¤ê¤Þ¤¹¡£", error_idx, oops);
- msg_format("¹½Ê¸ '%s'¡£", buf);
- msg_print(NULL);
-
- /* Quit */
- quit("'se_info_j.txt'¥Õ¥¡¥¤¥ë¤Ë¥¨¥é¡¼");
-#else
- /* Error string */
- oops = (((err > 0) && (err < PARSE_ERROR_MAX)) ? err_str[err] : "unknown");
-
- /* Oops */
- msg_format("Error %d at line %d of 'se_info.txt'.", err, error_line);
- msg_format("Record %d contains a '%s' error.", error_idx, oops);
- msg_format("Parsing '%s'.", buf);
- msg_print(NULL);
-
- /* Quit */
- quit("Error in 'se_info.txt' file.");
-#endif
-
- }
-
-
- /*** Dump the binary image file ***/
-
- /* File type is "DATA" */
- FILE_TYPE(FILE_TYPE_DATA);
-
- /* Build the filename */
-#ifdef JP
- path_build(buf, 1024, ANGBAND_DIR_DATA, "se_info_j.raw");
-#else
- path_build(buf, 1024, ANGBAND_DIR_DATA, "se_info.raw");
-#endif
-
-
- /* Kill the old file */
- (void)fd_kill(buf);
-
- /* Attempt to create the raw file */
- fd = fd_make(buf, mode);
-
- /* Dump to the file */
- if (fd >= 0)
- {
- /* Dump it */
- fd_write(fd, (char*)(se_head), se_head->head_size);
-
- /* Dump the "se_info" array */
- fd_write(fd, (char*)(se_info), se_head->info_size);
-
- /* Dump the "se_name" array */
- fd_write(fd, (char*)(se_name), se_head->name_size);
-
- /* Dump the "se_text" array */
- fd_write(fd, (char*)(se_text), se_head->text_size);
-
- /* Close */
- (void)fd_close(fd);
- }
-
-
- /*** Kill the fake arrays ***/
-
- /* Free the "se_info" array */
- C_KILL(se_info, se_head->info_num, skill_exp_table);
-
- /* Hack -- Free the "fake" arrays */
- C_KILL(se_name, fake_name_size, char);
- C_KILL(se_text, fake_text_size, char);
-
- /* Forget the array sizes */
- fake_name_size = 0;
- fake_text_size = 0;
-
-#endif /* ALLOW_TEMPLATES */
-
-
- /*** Load the binary image file ***/
-
- /* Build the filename */
-#ifdef JP
- path_build(buf, 1024, ANGBAND_DIR_DATA, "se_info_j.raw");
-#else
- path_build(buf, 1024, ANGBAND_DIR_DATA, "se_info.raw");
-#endif
-
- /* Attempt to open the "raw" file */
- fd = fd_open(buf, O_RDONLY);
-
- /* Process existing "raw" file */
-#ifdef JP
- if (fd < 0) quit("'se_info_j.raw'¥Õ¥¡¥¤¥ë¤ò¥í¡¼¥É¤Ç¤¤Þ¤»¤ó¡£");
-#else
- if (fd < 0) quit("Cannot load 'se_info.raw' file.");
-#endif
-
-
- /* Attempt to parse the "raw" file */
- err = init_se_info_raw(fd);
-
- /* Close it */
- (void)fd_close(fd);
-
- /* Error */
-#ifdef JP
- if (err) quit("'se_info_j.raw'¥Õ¥¡¥¤¥ë¤ò²òÀϤǤ¤Þ¤»¤ó¡£");
-#else
- if (err) quit("Cannot parse 'se_info.raw' file.");
-#endif
-
-
- /* Success */
- return (0);
-}
-
-
-/*
- * Initialize the "m_info" array, by parsing a binary "image" file
- */
-static errr init_m_info_raw(int fd)
-{
- header test;
-
- /* Read and Verify the header */
- if (fd_read(fd, (char*)(&test), sizeof(header)) ||
- (test.v_major != m_head->v_major) ||
- (test.v_minor != m_head->v_minor) ||
- (test.v_patch != m_head->v_patch) ||
- (test.v_extra != m_head->v_extra) ||
- (test.info_num != m_head->info_num) ||
- (test.info_len != m_head->info_len) ||
- (test.head_size != m_head->head_size) ||
- (test.info_size != m_head->info_size))
- {
- /* Error */
- return (-1);
- }
-
-
- /* Accept the header */
- (*m_head) = test;
-
-
- /* Allocate the "m_info" array */
- C_MAKE(m_info, m_head->info_num, player_magic);
-
- /* Read the "m_info" array */
- fd_read(fd, (char*)(m_info), m_head->info_size);
-
-
- /* Allocate the "m_name" array */
- C_MAKE(m_name, m_head->name_size, char);
-
- /* Read the "m_name" array */
- fd_read(fd, (char*)(m_name), m_head->name_size);
-
-
- /* Allocate the "m_text" array */
- C_MAKE(m_text, m_head->text_size, char);
-
- /* Read the "m_text" array */
- fd_read(fd, (char*)(m_text), m_head->text_size);
-
- /* Success */
- return (0);
-}
-
-
-/*
+/*!
+ * @brief 職業魔法情報読み込みのメインルーチン /
* Initialize the "m_info" array
- *
- * Note that we let each entry have a unique "name" and "text" string,
- * even if the string happens to be empty (everyone has a unique '\0').
+ * @return エラーコード
*/
static errr init_m_info(void)
{
- int fd;
-
- int mode = 0644;
-
- errr err;
-
- FILE *fp;
-
- /* General buffer */
- char buf[1024];
-
-
- /*** Make the header ***/
-
- /* Allocate the "header" */
- MAKE(m_head, header);
-
- /* Save the "version" */
- m_head->v_major = FAKE_VER_MAJOR;
- m_head->v_minor = FAKE_VER_MINOR;
- m_head->v_patch = FAKE_VER_PATCH;
- m_head->v_extra = 0;
-
- /* Save the "record" information */
- m_head->info_num = MAX_CLASS;
- m_head->info_len = sizeof(player_magic);
-
- /* Save the size of "m_head" and "m_info" */
- m_head->head_size = sizeof(header);
- m_head->info_size = m_head->info_num * m_head->info_len;
-
+ /* Init the header */
+ init_header(&m_head, MAX_CLASS, sizeof(player_magic));
#ifdef ALLOW_TEMPLATES
- /*** Load the binary image file ***/
-
- /* Build the filename */
-#ifdef JP
- path_build(buf, 1024, ANGBAND_DIR_DATA, "m_info_j.raw");
-#else
- path_build(buf, 1024, ANGBAND_DIR_DATA, "m_info.raw");
-#endif
-
-
- /* Attempt to open the "raw" file */
- fd = fd_open(buf, O_RDONLY);
-
- /* Process existing "raw" file */
- if (fd >= 0)
- {
-#ifdef CHECK_MODIFICATION_TIME
-
- err = check_modification_date(fd, "m_info_j.txt");
-
-#endif /* CHECK_MODIFICATION_TIME */
-
- /* Attempt to parse the "raw" file */
- if (!err)
- err = init_m_info_raw(fd);
-
- /* Close it */
- (void)fd_close(fd);
-
- /* Success */
- if (!err) return (0);
- }
-
-
- /*** Make the fake arrays ***/
-
- /* Fake the size of "m_name" and "m_text" */
- fake_name_size = FAKE_NAME_SIZE;
- fake_text_size = FAKE_TEXT_SIZE;
-
- /* Allocate the "m_info" array */
- C_MAKE(m_info, m_head->info_num, player_magic);
-
- /* Hack -- make "fake" arrays */
- C_MAKE(m_name, fake_name_size, char);
- C_MAKE(m_text, fake_text_size, char);
-
-
- /*** Load the ascii template file ***/
-
- /* Build the filename */
-
- path_build(buf, 1024, ANGBAND_DIR_EDIT, "m_info_j.txt");
-
- /* Open the file */
- fp = my_fopen(buf, "r");
-
- /* Parse it */
-#ifdef JP
- if (!fp) quit("'m_info_j.txt'¥Õ¥¡¥¤¥ë¤ò¥ª¡¼¥×¥ó¤Ç¤¤Þ¤»¤ó¡£");
-#else
- if (!fp) quit("Cannot open 'm_info.txt' file.");
-#endif
-
-
- /* Parse the file */
- err = init_m_info_txt(fp, buf);
-
- /* Close it */
- my_fclose(fp);
-
- /* Errors */
- if (err)
- {
- cptr oops;
-
-#ifdef JP
- /* Error string */
- oops = (((err > 0) && (err < PARSE_ERROR_MAX)) ? err_str[err] : "̤ÃΤÎ");
-
- /* Oops */
- msg_format("'m_info_j.txt'¥Õ¥¡¥¤¥ë¤Î %d ¹ÔÌܤ˥¨¥é¡¼¡£", error_line);
- msg_format("¥ì¥³¡¼¥É %d ¤Ï '%s' ¥¨¥é¡¼¤¬¤¢¤ê¤Þ¤¹¡£", error_idx, oops);
- msg_format("¹½Ê¸ '%s'¡£", buf);
- msg_print(NULL);
-
- /* Quit */
- quit("'m_info_j.txt'¥Õ¥¡¥¤¥ë¤Ë¥¨¥é¡¼");
-#else
- /* Error string */
- oops = (((err > 0) && (err < PARSE_ERROR_MAX)) ? err_str[err] : "unknown");
-
- /* Oops */
- msg_format("Error %d at line %d of 'm_info.txt'.", err, error_line);
- msg_format("Record %d contains a '%s' error.", error_idx, oops);
- msg_format("Parsing '%s'.", buf);
- msg_print(NULL);
-
- /* Quit */
- quit("Error in 'm_info.txt' file.");
-#endif
-
- }
-
-
- /*** Dump the binary image file ***/
-
- /* File type is "DATA" */
- FILE_TYPE(FILE_TYPE_DATA);
-
- /* Build the filename */
-#ifdef JP
- path_build(buf, 1024, ANGBAND_DIR_DATA, "m_info_j.raw");
-#else
- path_build(buf, 1024, ANGBAND_DIR_DATA, "m_info.raw");
-#endif
-
-
- /* Kill the old file */
- (void)fd_kill(buf);
-
- /* Attempt to create the raw file */
- fd = fd_make(buf, mode);
-
- /* Dump to the file */
- if (fd >= 0)
- {
- /* Dump it */
- fd_write(fd, (char*)(m_head), m_head->head_size);
-
- /* Dump the "m_info" array */
- fd_write(fd, (char*)(m_info), m_head->info_size);
-
- /* Dump the "m_name" array */
- fd_write(fd, (char*)(m_name), m_head->name_size);
-
- /* Dump the "m_text" array */
- fd_write(fd, (char*)(m_text), m_head->text_size);
-
- /* Close */
- (void)fd_close(fd);
- }
-
-
- /*** Kill the fake arrays ***/
-
- /* Free the "m_info" array */
- C_KILL(m_info, m_head->info_num, player_magic);
-
- /* Hack -- Free the "fake" arrays */
- C_KILL(m_name, fake_name_size, char);
- C_KILL(m_text, fake_text_size, char);
-
- /* Forget the array sizes */
- fake_name_size = 0;
- fake_text_size = 0;
+ /* Save a pointer to the parsing function */
+ m_head.parse_info_txt = parse_m_info;
#endif /* ALLOW_TEMPLATES */
-
- /*** Load the binary image file ***/
-
- /* Build the filename */
-#ifdef JP
- path_build(buf, 1024, ANGBAND_DIR_DATA, "m_info_j.raw");
-#else
- path_build(buf, 1024, ANGBAND_DIR_DATA, "m_info.raw");
-#endif
-
- /* Attempt to open the "raw" file */
- fd = fd_open(buf, O_RDONLY);
-
- /* Process existing "raw" file */
-#ifdef JP
- if (fd < 0) quit("'m_info_j.raw'¥Õ¥¡¥¤¥ë¤ò¥í¡¼¥É¤Ç¤¤Þ¤»¤ó¡£");
-#else
- if (fd < 0) quit("Cannot load 'm_info.raw' file.");
-#endif
-
-
- /* Attempt to parse the "raw" file */
- err = init_m_info_raw(fd);
-
- /* Close it */
- (void)fd_close(fd);
-
- /* Error */
-#ifdef JP
- if (err) quit("'m_info_j.raw'¥Õ¥¡¥¤¥ë¤ò²òÀϤǤ¤Þ¤»¤ó¡£");
-#else
- if (err) quit("Cannot parse 'm_info.raw' file.");
-#endif
-
-
- /* Success */
- return (0);
+ return init_info("m_info", &m_head,
+ (void*)&m_info, NULL, NULL, NULL);
}
/*** Initialize others ***/
-/*
- * Hack -- Objects sold in the stores -- by tval/sval pair.
+/*!
+ * 店舗で販売するオブジェクトを定義する / Hack -- Objects sold in the stores -- by tval/sval pair.
*/
static byte store_table[MAX_STORES][STORE_CHOICES][2] =
{
{ TV_FOOD, SV_FOOD_RATION },
{ TV_FOOD, SV_FOOD_RATION },
- { TV_LITE, SV_LITE_TORCH },
- { TV_LITE, SV_LITE_TORCH },
+ { TV_POTION, SV_POTION_WATER },
+ { TV_POTION, SV_POTION_WATER },
{ TV_LITE, SV_LITE_LANTERN },
{ TV_LITE, SV_LITE_LANTERN },
- { TV_FLASK, 0 },
- { TV_FLASK, 0 },
-
+ { TV_FOOD, SV_FOOD_WAYBREAD },
+ { TV_FOOD, SV_FOOD_WAYBREAD },
{ TV_CAPTURE, 0 },
-
{ TV_FIGURINE, 0 },
{ TV_SHOT, SV_AMMO_NORMAL },
{ TV_BOW, SV_SLING },
{ TV_BOW, SV_SHORT_BOW },
- { TV_BOW, SV_LONG_BOW },
{ TV_BOW, SV_LIGHT_XBOW },
{ TV_SHOT, SV_AMMO_NORMAL },
{ TV_SHOT, SV_AMMO_NORMAL },
-
{ TV_ARROW, SV_AMMO_NORMAL },
+
{ TV_ARROW, SV_AMMO_NORMAL },
{ TV_BOLT, SV_AMMO_NORMAL },
{ TV_BOLT, SV_AMMO_NORMAL },
-
- { TV_BOW, SV_LONG_BOW },
{ TV_BOW, SV_LIGHT_XBOW },
+
{ TV_ARROW, SV_AMMO_NORMAL },
{ TV_BOLT, SV_AMMO_NORMAL },
-
{ TV_BOW, SV_SHORT_BOW },
+ { TV_BOW, SV_LIGHT_XBOW },
+
{ TV_SWORD, SV_DAGGER },
{ TV_SWORD, SV_TANTO },
{ TV_SWORD, SV_RAPIER },
-
{ TV_SWORD, SV_SMALL_SWORD },
+
{ TV_SWORD, SV_SHORT_SWORD },
{ TV_SWORD, SV_LONG_SWORD },
{ TV_SWORD, SV_SCIMITAR },
+ { TV_SWORD, SV_BROAD_SWORD },
{ TV_HISSATSU_BOOK, 0 },
{ TV_HISSATSU_BOOK, 0 },
{ TV_LIFE_BOOK, 0 },
{ TV_LIFE_BOOK, 0 },
- { TV_LIFE_BOOK, 0 },
- { TV_LIFE_BOOK, 0 },
-
- { TV_LIFE_BOOK, 1 },
- { TV_LIFE_BOOK, 1 },
{ TV_LIFE_BOOK, 1 },
{ TV_LIFE_BOOK, 1 },
+ { TV_CRUSADE_BOOK, 0 },
+ { TV_CRUSADE_BOOK, 0 },
+ { TV_CRUSADE_BOOK, 1 },
+ { TV_CRUSADE_BOOK, 1 },
+
{ TV_HAFTED, SV_WHIP },
{ TV_HAFTED, SV_MACE },
{ TV_HAFTED, SV_BALL_AND_CHAIN },
{ TV_SCROLL, SV_SCROLL_DETECT_INVIS },
{ TV_SCROLL, SV_SCROLL_RECHARGING },
- { TV_SCROLL, SV_SCROLL_SATISFY_HUNGER },
+ { TV_SCROLL, SV_SCROLL_TELEPORT },
{ TV_SCROLL, SV_SCROLL_WORD_OF_RECALL },
{ TV_SCROLL, SV_SCROLL_WORD_OF_RECALL },
{ TV_SCROLL, SV_SCROLL_ENCHANT_ARMOR },
{ TV_SCROLL, SV_SCROLL_RECHARGING },
- { TV_SCROLL, SV_SCROLL_SATISFY_HUNGER },
- { TV_SCROLL, SV_SCROLL_SATISFY_HUNGER },
- { TV_SCROLL, SV_SCROLL_SATISFY_HUNGER }
+ { TV_SCROLL, SV_SCROLL_PHASE_DOOR },
+ { TV_SCROLL, SV_SCROLL_ENCHANT_WEAPON_TO_HIT },
+ { TV_SCROLL, SV_SCROLL_ENCHANT_WEAPON_TO_DAM },
},
/* Magic-User store */
{ TV_RING, SV_RING_PROTECTION },
- { TV_RING, SV_RING_FEATHER_FALL },
+ { TV_RING, SV_RING_LEVITATION_FALL },
{ TV_RING, SV_RING_PROTECTION },
{ TV_RING, SV_RING_RESIST_FIRE },
{ TV_ARCANE_BOOK, 2 },
{ TV_ARCANE_BOOK, 3 },
- { TV_ENCHANT_BOOK, 0 },
- { TV_ENCHANT_BOOK, 0 },
- { TV_ENCHANT_BOOK, 1 },
- { TV_ENCHANT_BOOK, 1 },
+ { TV_CRAFT_BOOK, 0 },
+ { TV_CRAFT_BOOK, 0 },
+ { TV_CRAFT_BOOK, 1 },
+ { TV_CRAFT_BOOK, 1 },
{ TV_DAEMON_BOOK, 0 },
{ TV_DAEMON_BOOK, 0 },
{ TV_MUSIC_BOOK, 0 },
{ TV_MUSIC_BOOK, 1 },
{ TV_MUSIC_BOOK, 1 },
+
+ { TV_HEX_BOOK, 0 },
+ { TV_HEX_BOOK, 0 },
+ { TV_HEX_BOOK, 1 },
+ { TV_HEX_BOOK, 1 },
},
{
};
-/*
+/*!
+ * @brief 基本情報読み込みのメインルーチン /
* Initialize misc. values
+ * @return エラーコード
*/
static errr init_misc(void)
{
/* Initialize the values */
- process_dungeon_file("misc_j.txt", 0, 0, 0, 0);
+ process_dungeon_file("misc.txt", 0, 0, 0, 0);
return 0;
}
-/*
+/*!
+ * @brief 町情報読み込みのメインルーチン /
* Initialize town array
+ * @return エラーコード
*/
static errr init_towns(void)
{
/* Assume full stock */
/*
- * ²æ¤¬²È¤¬ 20 ¥Ú¡¼¥¸¤Þ¤Ç»È¤¨¤ë±£¤·µ¡Ç½¤Î¤¿¤á¤Î½àÈ÷¡£
- * ¥ª¥×¥·¥ç¥ó¤¬Í¸ú¤Ç¤â¤½¤¦¤Ç¤Ê¤¯¤Æ¤â°ì±þ¥¹¥Ú¡¼¥¹
- * ¤òºî¤Ã¤Æ¤ª¤¯¡£
+ * 我が家が 20 ページまで使える隠し機能のための準備。
+ * ã\82ªã\83\97ã\82·ã\83§ã\83³ã\81\8cæ\9c\89å\8a¹ã\81§ã\82\82ã\81\9dã\81\86ã\81§ã\81ªã\81\8fã\81¦ã\82\82ä¸\80å¿\9cã\82¹ã\83\9aã\83¼ã\82¹
+ * を作っておく。
*/
if (j == STORE_HOME)
{
return 0;
}
-/*
+/*!
+ * @brief 店情報初期化のメインルーチン /
* Initialize buildings
+ * @return エラーコード
*/
errr init_buildings(void)
{
}
-/*
+/*!
+ * @brief クエスト情報初期化のメインルーチン /
* Initialize quest array
+ * @return エラーコード
*/
static errr init_quests(void)
{
return 0;
}
+/*! 地形タグ情報から地形IDを得られなかった場合にTRUEを返すグローバル変数 */
+static bool feat_tag_is_not_found = FALSE;
-/*
+/*!
+ * @brief 地形タグからIDを得る /
+ * Initialize quest array
+ * @return 地形ID
+ */
+s16b f_tag_to_index_in_init(cptr str)
+{
+ s16b feat = f_tag_to_index(str);
+
+ if (feat < 0) feat_tag_is_not_found = TRUE;
+
+ return feat;
+}
+
+
+/*!
+ * @brief 地形の汎用定義をタグを通じて取得する /
+ * Initialize feature variables
+ * @return エラーコード
+ */
+static errr init_feat_variables(void)
+{
+ FEAT_IDX i;
+
+ /* Nothing */
+ feat_none = f_tag_to_index_in_init("NONE");
+
+ /* Floor */
+ feat_floor = f_tag_to_index_in_init("FLOOR");
+
+ /* Objects */
+ feat_glyph = f_tag_to_index_in_init("GLYPH");
+ feat_explosive_rune = f_tag_to_index_in_init("EXPLOSIVE_RUNE");
+ feat_mirror = f_tag_to_index_in_init("MIRROR");
+
+ /* Doors */
+ feat_door[DOOR_DOOR].open = f_tag_to_index_in_init("OPEN_DOOR");
+ feat_door[DOOR_DOOR].broken = f_tag_to_index_in_init("BROKEN_DOOR");
+ feat_door[DOOR_DOOR].closed = f_tag_to_index_in_init("CLOSED_DOOR");
+
+ /* Locked doors */
+ for (i = 1; i < MAX_LJ_DOORS; i++)
+ {
+ s16b door = f_tag_to_index(format("LOCKED_DOOR_%d", i));
+ if (door < 0) break;
+ feat_door[DOOR_DOOR].locked[i - 1] = door;
+ }
+ if (i == 1) return PARSE_ERROR_UNDEFINED_TERRAIN_TAG;
+ feat_door[DOOR_DOOR].num_locked = i - 1;
+
+ /* Jammed doors */
+ for (i = 0; i < MAX_LJ_DOORS; i++)
+ {
+ s16b door = f_tag_to_index(format("JAMMED_DOOR_%d", i));
+ if (door < 0) break;
+ feat_door[DOOR_DOOR].jammed[i] = door;
+ }
+ if (!i) return PARSE_ERROR_UNDEFINED_TERRAIN_TAG;
+ feat_door[DOOR_DOOR].num_jammed = i;
+
+ /* Glass doors */
+ feat_door[DOOR_GLASS_DOOR].open = f_tag_to_index_in_init("OPEN_GLASS_DOOR");
+ feat_door[DOOR_GLASS_DOOR].broken = f_tag_to_index_in_init("BROKEN_GLASS_DOOR");
+ feat_door[DOOR_GLASS_DOOR].closed = f_tag_to_index_in_init("CLOSED_GLASS_DOOR");
+
+ /* Locked glass doors */
+ for (i = 1; i < MAX_LJ_DOORS; i++)
+ {
+ s16b door = f_tag_to_index(format("LOCKED_GLASS_DOOR_%d", i));
+ if (door < 0) break;
+ feat_door[DOOR_GLASS_DOOR].locked[i - 1] = door;
+ }
+ if (i == 1) return PARSE_ERROR_UNDEFINED_TERRAIN_TAG;
+ feat_door[DOOR_GLASS_DOOR].num_locked = i - 1;
+
+ /* Jammed glass doors */
+ for (i = 0; i < MAX_LJ_DOORS; i++)
+ {
+ s16b door = f_tag_to_index(format("JAMMED_GLASS_DOOR_%d", i));
+ if (door < 0) break;
+ feat_door[DOOR_GLASS_DOOR].jammed[i] = door;
+ }
+ if (!i) return PARSE_ERROR_UNDEFINED_TERRAIN_TAG;
+ feat_door[DOOR_GLASS_DOOR].num_jammed = i;
+
+ /* Curtains */
+ feat_door[DOOR_CURTAIN].open = f_tag_to_index_in_init("OPEN_CURTAIN");
+ feat_door[DOOR_CURTAIN].broken = feat_door[DOOR_CURTAIN].open;
+ feat_door[DOOR_CURTAIN].closed = f_tag_to_index_in_init("CLOSED_CURTAIN");
+ feat_door[DOOR_CURTAIN].locked[0] = feat_door[DOOR_CURTAIN].closed;
+ feat_door[DOOR_CURTAIN].num_locked = 1;
+ feat_door[DOOR_CURTAIN].jammed[0] = feat_door[DOOR_CURTAIN].closed;
+ feat_door[DOOR_CURTAIN].num_jammed = 1;
+
+ /* Stairs */
+ feat_up_stair = f_tag_to_index_in_init("UP_STAIR");
+ feat_down_stair = f_tag_to_index_in_init("DOWN_STAIR");
+ feat_entrance = f_tag_to_index_in_init("ENTRANCE");
+
+ /* Normal traps */
+ init_normal_traps();
+
+ /* Special traps */
+ feat_trap_open = f_tag_to_index_in_init("TRAP_OPEN");
+ feat_trap_armageddon = f_tag_to_index_in_init("TRAP_ARMAGEDDON");
+ feat_trap_piranha = f_tag_to_index_in_init("TRAP_PIRANHA");
+
+ /* Rubble */
+ feat_rubble = f_tag_to_index_in_init("RUBBLE");
+
+ /* Seams */
+ feat_magma_vein = f_tag_to_index_in_init("MAGMA_VEIN");
+ feat_quartz_vein = f_tag_to_index_in_init("QUARTZ_VEIN");
+
+ /* Walls */
+ feat_granite = f_tag_to_index_in_init("GRANITE");
+ feat_permanent = f_tag_to_index_in_init("PERMANENT");
+
+ /* Glass floor */
+ feat_glass_floor = f_tag_to_index_in_init("GLASS_FLOOR");
+
+ /* Glass walls */
+ feat_glass_wall = f_tag_to_index_in_init("GLASS_WALL");
+ feat_permanent_glass_wall = f_tag_to_index_in_init("PERMANENT_GLASS_WALL");
+
+ /* Pattern */
+ feat_pattern_start = f_tag_to_index_in_init("PATTERN_START");
+ feat_pattern_1 = f_tag_to_index_in_init("PATTERN_1");
+ feat_pattern_2 = f_tag_to_index_in_init("PATTERN_2");
+ feat_pattern_3 = f_tag_to_index_in_init("PATTERN_3");
+ feat_pattern_4 = f_tag_to_index_in_init("PATTERN_4");
+ feat_pattern_end = f_tag_to_index_in_init("PATTERN_END");
+ feat_pattern_old = f_tag_to_index_in_init("PATTERN_OLD");
+ feat_pattern_exit = f_tag_to_index_in_init("PATTERN_EXIT");
+ feat_pattern_corrupted = f_tag_to_index_in_init("PATTERN_CORRUPTED");
+
+ /* Various */
+ feat_black_market = f_tag_to_index_in_init("BLACK_MARKET");
+ feat_town = f_tag_to_index_in_init("TOWN");
+
+ /* Terrains */
+ feat_deep_water = f_tag_to_index_in_init("DEEP_WATER");
+ feat_shallow_water = f_tag_to_index_in_init("SHALLOW_WATER");
+ feat_deep_lava = f_tag_to_index_in_init("DEEP_LAVA");
+ feat_shallow_lava = f_tag_to_index_in_init("SHALLOW_LAVA");
+ feat_dirt = f_tag_to_index_in_init("DIRT");
+ feat_grass = f_tag_to_index_in_init("GRASS");
+ feat_flower = f_tag_to_index_in_init("FLOWER");
+ feat_brake = f_tag_to_index_in_init("BRAKE");
+ feat_tree = f_tag_to_index_in_init("TREE");
+ feat_mountain = f_tag_to_index_in_init("MOUNTAIN");
+ feat_swamp = f_tag_to_index_in_init("SWAMP");
+
+ /* Unknown grid (not detected) */
+ feat_undetected = f_tag_to_index_in_init("UNDETECTED");
+
+ /* Wilderness terrains */
+ init_wilderness_terrains();
+
+ return feat_tag_is_not_found ? PARSE_ERROR_UNDEFINED_TERRAIN_TAG : 0;
+}
+
+
+/*!
+ * @brief その他の初期情報更新 /
* Initialize some other arrays
+ * @return エラーコード
*/
static errr init_other(void)
{
/* Allocate and Wipe the monster list */
C_MAKE(m_list, max_m_idx, monster_type);
- /* Allocate and Wipe the max dungeon level */
- C_MAKE(max_dlv, max_d_idx, s16b);
+ /* Allocate and Wipe the monster process list */
+ for (i = 0; i < MAX_MTIMED; i++)
+ {
+ C_MAKE(mproc_list[i], max_m_idx, s16b);
+ }
+
+ /* Allocate and Wipe the max dungeon level */
+ C_MAKE(max_dlv, max_d_idx, DEPTH);
/* Allocate and wipe each line of the cave */
for (i = 0; i < MAX_HGT; i++)
C_MAKE(macro__buf, 1024, char);
/* Quark variables */
- C_MAKE(quark__str, QUARK_MAX, cptr);
+ quark_init();
/* Message variables */
- C_MAKE(message__ptr, MESSAGE_MAX, u16b);
+ C_MAKE(message__ptr, MESSAGE_MAX, u32b);
C_MAKE(message__buf, MESSAGE_BUF, char);
/* Hack -- No messages yet */
C_MAKE(inventory, INVEN_TOTAL, object_type);
- /*** Pre-allocate the basic "auto-inscriptions" ***/
-
- /* The "basic" feelings */
-#ifdef JP
- (void)quark_add("¼ö¤ï¤ì¤Æ¤¤¤ë");
- (void)quark_add("²õ¤ì¤Æ¤¤¤ë");
- (void)quark_add("ÊÂ");
- (void)quark_add("¾å¼Á");
-#else
- (void)quark_add("cursed");
- (void)quark_add("broken");
- (void)quark_add("average");
- (void)quark_add("good");
-#endif
-
-
- /* The "extra" feelings */
-#ifdef JP
- (void)quark_add("¹âµéÉÊ");
- (void)quark_add("̵²ÁÃÍ");
- (void)quark_add("ÆÃÊÌÀ½");
- (void)quark_add("¶²¤í¤·¤¤");
-#else
- (void)quark_add("excellent");
- (void)quark_add("worthless");
- (void)quark_add("special");
- (void)quark_add("terrible");
-#endif
-
-
- /* Some extra strings */
-#ifdef JP
- (void)quark_add("¼ö¤¤¤Ê¤·");
- (void)quark_add("Çä½ÐÃæ");
-#else
- (void)quark_add("uncursed");
- (void)quark_add("on sale");
-#endif
-
-
-
/*** Prepare the options ***/
/* Scan the options */
}
}
+ /*
+ * Set the "default" window flags
+ * Window 1 : Display messages
+ * Window 2 : Display inven/equip
+ */
+ window_flag[1] = 1L << 6;
+ window_flag[2] = 1L << 0;
+
/*** Pre-allocate space for the "format()" buffer ***/
}
+/*!
+ * @brief オブジェクト配列を初期化する /
+ * Initialize some other arrays
+ * @return エラーコード
+ */
+static errr init_object_alloc(void)
+{
+ int i, j;
+ object_kind *k_ptr;
+ alloc_entry *table;
+ s16b num[MAX_DEPTH];
+ s16b aux[MAX_DEPTH];
+
+
+ /*** Analyze object allocation info ***/
-/*
+ /* Clear the "aux" array */
+ (void)C_WIPE(&aux, MAX_DEPTH, s16b);
+
+ /* Clear the "num" array */
+ (void)C_WIPE(&num, MAX_DEPTH, s16b);
+
+ /* Free the old "alloc_kind_table" (if it exists) */
+ if (alloc_kind_table)
+ {
+ C_KILL(alloc_kind_table, alloc_kind_size, alloc_entry);
+ }
+
+ /* Size of "alloc_kind_table" */
+ alloc_kind_size = 0;
+
+ /* Scan the objects */
+ for (i = 1; i < max_k_idx; i++)
+ {
+ k_ptr = &k_info[i];
+
+ /* Scan allocation pairs */
+ for (j = 0; j < 4; j++)
+ {
+ /* Count the "legal" entries */
+ if (k_ptr->chance[j])
+ {
+ /* Count the entries */
+ alloc_kind_size++;
+
+ /* Group by level */
+ num[k_ptr->locale[j]]++;
+ }
+ }
+ }
+
+ /* Collect the level indexes */
+ for (i = 1; i < MAX_DEPTH; i++)
+ {
+ /* Group by level */
+ num[i] += num[i-1];
+ }
+
+ /* Paranoia */
+ if (!num[0]) quit(_("町のアイテムがない!", "No town objects!"));
+
+ /*** Initialize object allocation info ***/
+
+ /* Allocate the alloc_kind_table */
+ C_MAKE(alloc_kind_table, alloc_kind_size, alloc_entry);
+
+ /* Access the table entry */
+ table = alloc_kind_table;
+
+ /* Scan the objects */
+ for (i = 1; i < max_k_idx; i++)
+ {
+ k_ptr = &k_info[i];
+
+ /* Scan allocation pairs */
+ for (j = 0; j < 4; j++)
+ {
+ /* Count the "legal" entries */
+ if (k_ptr->chance[j])
+ {
+ int p, x, y, z;
+
+ /* Extract the base level */
+ x = k_ptr->locale[j];
+
+ /* Extract the base probability */
+ p = (100 / k_ptr->chance[j]);
+
+ /* Skip entries preceding our locale */
+ y = (x > 0) ? num[x-1] : 0;
+
+ /* Skip previous entries at this locale */
+ z = y + aux[x];
+
+ /* Load the entry */
+ table[z].index = i;
+ table[z].level = (DEPTH)x;
+ table[z].prob1 = (PROB)p;
+ table[z].prob2 = (PROB)p;
+ table[z].prob3 = (PROB)p;
+
+ /* Another entry complete for this locale */
+ aux[x]++;
+ }
+ }
+ }
+
+ /* Success */
+ return (0);
+}
+
+
+/*!
+ * @brief モンスター配列と生成テーブルを初期化する /
* Initialize some other arrays
+ * @return エラーコード
*/
static errr init_alloc(void)
{
for (i = 1; i < max_r_idx; i++)
{
elements[i].tag = r_info[i].level;
- elements[i].pointer = (void*)i;
+ elements[i].index = i;
}
tag_sort(elements, max_r_idx);
for (i = 1; i < max_r_idx; i++)
{
/* Get the i'th race */
- r_ptr = &r_info[(int)elements[i].pointer];
+ r_ptr = &r_info[elements[i].index];
/* Count valid pairs */
if (r_ptr->rarity)
p = (100 / r_ptr->rarity);
/* Load the entry */
- alloc_race_table[i].index = (int)elements[i].pointer;
- alloc_race_table[i].level = x;
- alloc_race_table[i].prob1 = p;
- alloc_race_table[i].prob2 = p;
- alloc_race_table[i].prob3 = p;
+ alloc_race_table[i].index = elements[i].index;
+ alloc_race_table[i].level = (DEPTH)x;
+ alloc_race_table[i].prob1 = (PROB)p;
+ alloc_race_table[i].prob2 = (PROB)p;
+ alloc_race_table[i].prob3 = (PROB)p;
}
}
+ /* Free the "r_info" array */
+ C_KILL(elements, max_r_idx, tag_type);
+
#else /* SORT_R_INFO */
int j;
}
/* Paranoia */
-#ifdef JP
- if (!num[0]) quit("Ä®¤Î¥â¥ó¥¹¥¿¡¼¤¬¤Ê¤¤¡ª");
-#else
- if (!num[0]) quit("No town monsters!");
-#endif
-
-
+ if (!num[0]) quit(_("町のモンスターがない!", "No town monsters!"));
/*** Initialize monster allocation info ***/
-/*
+/*!
+ * @brief 画面左下にシステムメッセージを表示する /
* Hack -- take notes on line 23
+ * @return なし
*/
static void note(cptr str)
{
-/*
+/*!
+ * @brief 全ゲームデータ読み込みのサブルーチン /
* Hack -- Explain a broken "lib" folder and quit (see below).
- *
+ * @return なし
+ * @note
+ * <pre>
* XXX XXX XXX This function is "messy" because various things
* may or may not be initialized, but the "plog()" and "quit()"
* functions are "supposed" to work under any conditions.
+ * </pre>
*/
static void init_angband_aux(cptr why)
{
#ifdef JP
/* Explain */
- plog("'lib'¥Ç¥£¥ì¥¯¥È¥ê¤¬Â¸ºß¤·¤Ê¤¤¤«²õ¤ì¤Æ¤¤¤ë¤è¤¦¤Ç¤¹¡£");
+ plog("'lib'ディレクトリが存在しないか壊れているようです。");
/* More details */
- plog("¤Ò¤ç¤Ã¤È¤¹¤ë¤È¥¢¡¼¥«¥¤¥Ö¤¬Àµ¤·¤¯²òÅव¤ì¤Æ¤¤¤Ê¤¤¤Î¤«¤â¤·¤ì¤Þ¤»¤ó¡£");
+ plog("ひょっとするとアーカイブが正しく解凍されていないのかもしれません。");
/* Explain */
- plog("³ºÅö¤¹¤ë'README'¥Õ¥¡¥¤¥ë¤òÆɤó¤Ç³Îǧ¤·¤Æ¤ß¤Æ²¼¤µ¤¤¡£");
+ plog("該当する'README'ファイルを読んで確認してみて下さい。");
/* Quit with error */
- quit("Ã×̿Ū¤Ê¥¨¥é¡¼¡£");
+ quit("致命的なエラー。");
#else
/* Explain */
plog("The 'lib' directory is probably missing or broken.");
}
-/*
+/*!
+ * @brief 全ゲームデータ読み込みのメインルーチン /
* Hack -- main Angband initialization entry point
- *
+ * @return なし
+ * @note
+ * <pre>
+ * XXX XXX XXX This function is "messy" because various things
+ * may or may not be initialized, but the "plog()" and "quit()"
+ * functions are "supposed" to work under any conditions.
* Verify some files, display the "news.txt" file, create
* the high score file, initialize all internal arrays, and
* load the basic "user pref files".
- *
* Be very careful to keep track of the order in which things
* are initialized, in particular, the only thing *known* to
* be available when this function is called is the "z-term.c"
* package, and that may not be fully initialized until the
* end of this function, when the default "user pref files"
* are loaded and "Term_xtra(TERM_XTRA_REACT,0)" is called.
- *
* Note that this function attempts to verify the "news" file,
* and the game aborts (cleanly) on failure, since without the
* "news" file, it is likely that the "lib" folder has not been
* correctly located. Otherwise, the news file is displayed for
* the user.
- *
* Note that this function attempts to verify (or create) the
* "high score" file, and the game aborts (cleanly) on failure,
* since one of the most common "extraction" failures involves
* code below, since the "lib/apex" directory, being empty in the
* standard distributions, is most likely to be "lost", making it
* impossible to create the high score file.
- *
* Note that various things are initialized by this function,
* including everything that was once done by "init_some_arrays".
- *
* This initialization involves the parsing of special files
* in the "lib/data" and sometimes the "lib/edit" directories.
- *
* Note that the "template" files are initialized first, since they
* often contain errors. This means that macros and message recall
* and things like that are not available until after they are done.
- *
* We load the default "user pref files" here in case any "color"
* changes are needed before character creation.
- *
* Note that the "graf-xxx.prf" file must be loaded separately,
* if needed, in the first (?) pass through "TERM_XTRA_REACT".
+ * </pre>
*/
void init_angband(void)
{
int fd = -1;
- int mode = 0644;
+ int mode = 0664;
FILE *fp;
/*** Verify the "news" file ***/
/* Build the filename */
-#ifdef JP
- path_build(buf, 1024, ANGBAND_DIR_FILE, "news_j.txt");
-#else
- path_build(buf, 1024, ANGBAND_DIR_FILE, "news.txt");
-#endif
-
+ path_build(buf, sizeof(buf), ANGBAND_DIR_FILE, _("news_j.txt", "news.txt"));
/* Attempt to open the file */
fd = fd_open(buf, O_RDONLY);
char why[1024];
/* Message */
-#ifdef JP
- sprintf(why, "'%s'¥Õ¥¡¥¤¥ë¤Ë¥¢¥¯¥»¥¹¤Ç¤¤Þ¤»¤ó!", buf);
-#else
- sprintf(why, "Cannot access the '%s' file!", buf);
-#endif
-
+ sprintf(why, _("'%s'ファイルにアクセスできません!", "Cannot access the '%s' file!"), buf);
/* Crash and burn */
init_angband_aux(why);
Term_clear();
/* Build the filename */
-#ifdef JP
- path_build(buf, 1024, ANGBAND_DIR_FILE, "news_j.txt");
-#else
- path_build(buf, 1024, ANGBAND_DIR_FILE, "news.txt");
-#endif
-
+ path_build(buf, sizeof(buf), ANGBAND_DIR_FILE, _("news_j.txt", "news.txt"));
/* Open the News file */
fp = my_fopen(buf, "r");
int i = 0;
/* Dump the file to the screen */
- while (0 == my_fgets(fp, buf, 1024))
+ while (0 == my_fgets(fp, buf, sizeof(buf)))
{
/* Display and advance */
Term_putstr(0, i++, -1, TERM_WHITE, buf);
}
/* Flush it */
- Term_fresh();
+ Term_flush();
/*** Verify (or create) the "high score" file ***/
/* Build the filename */
- path_build(buf, 1024, ANGBAND_DIR_APEX, "scores.raw");
+ path_build(buf, sizeof(buf), ANGBAND_DIR_APEX, "scores.raw");
/* Attempt to open the high score file */
fd = fd_open(buf, O_RDONLY);
/* File type is "DATA" */
FILE_TYPE(FILE_TYPE_DATA);
+ /* Grab permissions */
+ safe_setuid_grab();
+
/* Create a new high score file */
fd = fd_make(buf, mode);
+ /* Drop permissions */
+ safe_setuid_drop();
+
/* Failure */
if (fd < 0)
{
char why[1024];
/* Message */
-#ifdef JP
- sprintf(why, "'%s'¥Õ¥¡¥¤¥ë¤òºîÀ®¤Ç¤¤Þ¤»¤ó!", buf);
-#else
- sprintf(why, "Cannot create the '%s' file!", buf);
-#endif
-
+ sprintf(why, _("'%s'ファイルを作成できません!", "Cannot create the '%s' file!"), buf);
/* Crash and burn */
init_angband_aux(why);
/* Close it */
(void)fd_close(fd);
+ put_title();
/*** Initialize some arrays ***/
/* Initialize misc. values */
-#ifdef JP
-note("[ÊÑ¿ô¤ò½é´ü²½¤·¤Æ¤¤¤Þ¤¹...(¤½¤Î¾)");
-#else
- note("[Initializing values... (misc)]");
-#endif
-
-#ifdef JP
-if (init_misc()) quit("¤½¤Î¾¤ÎÊÑ¿ô¤ò½é´ü²½¤Ç¤¤Þ¤»¤ó");
-#else
- if (init_misc()) quit("Cannot initialize misc. values");
-#endif
-
-
-#ifdef USE_SCRIPT
-#ifdef JP
-note("[¥¹¥¯¥ê¥×¥È¤ò½é´ü²½¤·¤Æ¤¤¤Þ¤¹... ]");
-#else
- note("[Initializing scripts... ]");
-#endif
-
-#ifdef JP
-if (init_script()) quit("¥¹¥¯¥ê¥×¥È¤ò½é´ü²½¤Ç¤¤Þ¤»¤ó");
-#else
- if (init_script()) quit("Cannot initialize scripts");
-#endif
-
-#endif /* USE_SCRIPT */
+ note(_("[変数を初期化しています...(その他)", "[Initializing values... (misc)]"));
+ if (init_misc()) quit(_("その他の変数を初期化できません", "Cannot initialize misc. values"));
/* Initialize feature info */
#ifdef JP
- note("[¥Ç¡¼¥¿¤Î½é´ü²½Ãæ... (ÃÏ·Á)]");
- if (init_f_info()) quit("ÃÏ·Á½é´ü²½ÉÔǽ");
+ note("[データの初期化中... (地形)]");
+ if (init_f_info()) quit("地形初期化不能");
+ if (init_feat_variables()) quit("地形初期化不能");
#else
note("[Initializing arrays... (features)]");
if (init_f_info()) quit("Cannot initialize features");
+ if (init_feat_variables()) quit("Cannot initialize features");
#endif
/* Initialize object info */
-#ifdef JP
- note("[¥Ç¡¼¥¿¤Î½é´ü²½Ãæ... (¥¢¥¤¥Æ¥à)]");
- if (init_k_info()) quit("¥¢¥¤¥Æ¥à½é´ü²½ÉÔǽ");
-#else
- note("[Initializing arrays... (objects)]");
- if (init_k_info()) quit("Cannot initialize objects");
-#endif
+ note(_("[データの初期化中... (アイテム)]", "[Initializing arrays... (objects)]"));
+ if (init_k_info()) quit(_("アイテム初期化不能", "Cannot initialize objects"));
/* Initialize artifact info */
-#ifdef JP
- note("[¥Ç¡¼¥¿¤Î½é´ü²½Ãæ... (ÅÁÀâ¤Î¥¢¥¤¥Æ¥à)]");
- if (init_a_info()) quit("ÅÁÀâ¤Î¥¢¥¤¥Æ¥à½é´ü²½ÉÔǽ");
-#else
- note("[Initializing arrays... (artifacts)]");
- if (init_a_info()) quit("Cannot initialize artifacts");
-#endif
+ note(_("[データの初期化中... (伝説のアイテム)]", "[Initializing arrays... (artifacts)]"));
+ if (init_a_info()) quit(_("伝説のアイテム初期化不能", "Cannot initialize artifacts"));
/* Initialize ego-item info */
-#ifdef JP
- note("[¥Ç¡¼¥¿¤Î½é´ü²½Ãæ... (̾¤Î¤¢¤ë¥¢¥¤¥Æ¥à)]");
- if (init_e_info()) quit("̾¤Î¤¢¤ë¥¢¥¤¥Æ¥à½é´ü²½ÉÔǽ");
-#else
- note("[Initializing arrays... (ego-items)]");
- if (init_e_info()) quit("Cannot initialize ego-items");
-#endif
+ note(_("[データの初期化中... (名のあるアイテム)]", "[Initializing arrays... (ego-items)]"));
+ if (init_e_info()) quit(_("名のあるアイテム初期化不能", "Cannot initialize ego-items"));
/* Initialize monster info */
-#ifdef JP
- note("[¥Ç¡¼¥¿¤Î½é´ü²½Ãæ... (¥â¥ó¥¹¥¿¡¼)]");
- if (init_r_info()) quit("¥â¥ó¥¹¥¿¡¼½é´ü²½ÉÔǽ");
-#else
- note("[Initializing arrays... (monsters)]");
- if (init_r_info()) quit("Cannot initialize monsters");
-#endif
+ note(_("[データの初期化中... (モンスター)]", "[Initializing arrays... (monsters)]"));
+ if (init_r_info()) quit(_("モンスター初期化不能", "Cannot initialize monsters"));
/* Initialize dungeon info */
-#ifdef JP
- note("[¥Ç¡¼¥¿¤Î½é´ü²½Ãæ... (¥À¥ó¥¸¥ç¥ó)]");
- if (init_d_info()) quit("¥À¥ó¥¸¥ç¥ó½é´ü²½ÉÔǽ");
-#else
- note("[Initializing arrays... (dungeon)]");
- if (init_d_info()) quit("Cannot initialize dungeon");
-#endif
+ note(_("[データの初期化中... (ダンジョン)]", "[Initializing arrays... (dungeon)]"));
+ if (init_d_info()) quit(_("ダンジョン初期化不能", "Cannot initialize dungeon"));
{
int i;
for (i = 1; i < max_d_idx; i++)
}
/* Initialize magic info */
-#ifdef JP
- note("[¥Ç¡¼¥¿¤Î½é´ü²½Ãæ... (ËâË¡)]");
- if (init_m_info()) quit("ËâË¡½é´ü²½ÉÔǽ");
-#else
- note("[Initializing arrays... (magic)]");
- if (init_m_info()) quit("Cannot initialize magic");
-#endif
-
- /* Initialize weapon_exp info */
-#ifdef JP
- note("[¥Ç¡¼¥¿¤Î½é´ü²½Ãæ... (Éð´ï½ÏÎýÅÙ)]");
- if (init_we_info()) quit("Éð´ï½ÏÎýÅÙ½é´ü²½ÉÔǽ");
-#else
- note("[Initializing arrays... (weapon exp)]");
- if (init_we_info()) quit("Cannot initialize weapon exp");
-#endif
+ note(_("[データの初期化中... (魔法)]", "[Initializing arrays... (magic)]"));
+ if (init_m_info()) quit(_("魔法初期化不能", "Cannot initialize magic"));
/* Initialize weapon_exp info */
-#ifdef JP
- note("[¥Ç¡¼¥¿¤Î½é´ü²½Ãæ... (µ»Ç½½ÏÎýÅÙ)]");
- if (init_se_info()) quit("µ»Ç½½ÏÎýÅÙ½é´ü²½ÉÔǽ");
-#else
- note("[Initializing arrays... (skill exp)]");
- if (init_se_info()) quit("Cannot initialize skill exp");
-#endif
+ note(_("[データの初期化中... (熟練度)]", "[Initializing arrays... (skill)]"));
+ if (init_s_info()) quit(_("熟練度初期化不能", "Cannot initialize skill"));
/* Initialize wilderness array */
-#ifdef JP
-note("[ÇÛÎó¤ò½é´ü²½¤·¤Æ¤¤¤Þ¤¹... (¹ÓÌî)]");
-#else
- note("[Initializing arrays... (wilderness)]");
-#endif
+ note(_("[配列を初期化しています... (荒野)]", "[Initializing arrays... (wilderness)]"));
-#ifdef JP
-if (init_wilderness()) quit("¹ÓÌî¤ò½é´ü²½¤Ç¤¤Þ¤»¤ó");
-#else
- if (init_wilderness()) quit("Cannot initialize wilderness");
-#endif
+ if (init_wilderness()) quit(_("荒野を初期化できません", "Cannot initialize wilderness"));
/* Initialize town array */
-#ifdef JP
-note("[ÇÛÎó¤ò½é´ü²½¤·¤Æ¤¤¤Þ¤¹... (³¹)]");
-#else
- note("[Initializing arrays... (towns)]");
-#endif
-
-#ifdef JP
-if (init_towns()) quit("³¹¤ò½é´ü²½¤Ç¤¤Þ¤»¤ó");
-#else
- if (init_towns()) quit("Cannot initialize towns");
-#endif
+ note(_("[配列を初期化しています... (街)]", "[Initializing arrays... (towns)]"));
+ if (init_towns()) quit(_("街を初期化できません", "Cannot initialize towns"));
/* Initialize building array */
-#ifdef JP
-note("[ÇÛÎó¤ò½é´ü²½¤·¤Æ¤¤¤Þ¤¹... (·úʪ)]");
-#else
- note("[Initializing arrays... (buildings)]");
-#endif
-
-#ifdef JP
-if (init_buildings()) quit("·úʪ¤ò½é´ü²½¤Ç¤¤Þ¤»¤ó");
-#else
- if (init_buildings()) quit("Cannot initialize buildings");
-#endif
+ note(_("[配列を初期化しています... (建物)]", "[Initializing arrays... (buildings)]"));
+ if (init_buildings()) quit(_("建物を初期化できません", "Cannot initialize buildings"));
/* Initialize quest array */
-#ifdef JP
-note("[ÇÛÎó¤ò½é´ü²½¤·¤Æ¤¤¤Þ¤¹... (¥¯¥¨¥¹¥È)]");
-#else
- note("[Initializing arrays... (quests)]");
-#endif
-
-#ifdef JP
-if (init_quests()) quit("¥¯¥¨¥¹¥È¤ò½é´ü²½¤Ç¤¤Þ¤»¤ó");
-#else
- if (init_quests()) quit("Cannot initialize quests");
-#endif
+ note(_("[配列を初期化しています... (クエスト)]", "[Initializing arrays... (quests)]"));
+ if (init_quests()) quit(_("クエストを初期化できません", "Cannot initialize quests"));
+ /* Initialize vault info */
+ if (init_v_info()) quit(_("vault 初期化不能", "Cannot initialize vaults"));
/* Initialize some other arrays */
-#ifdef JP
- note("[¥Ç¡¼¥¿¤Î½é´ü²½Ãæ... (¤½¤Î¾)]");
- if (init_other()) quit("¤½¤Î¾¤Î¥Ç¡¼¥¿½é´ü²½ÉÔǽ");
-#else
- note("[Initializing arrays... (other)]");
- if (init_other()) quit("Cannot initialize other stuff");
-#endif
+ note(_("[データの初期化中... (その他)]", "[Initializing arrays... (other)]"));
+ if (init_other()) quit(_("その他のデータ初期化不能", "Cannot initialize other stuff"));
/* Initialize some other arrays */
-#ifdef JP
- /* translation */
- note("[¥Ç¡¼¥¿¤Î½é´ü²½Ãæ... (¥¢¥í¥±¡¼¥·¥ç¥ó)]");
- if (init_alloc()) quit("¥¢¥í¥±¡¼¥·¥ç¥ó¡¦¥¹¥¿¥Ã¥Õ½é´ü²½ÉÔǽ");
-#else
- note("[Initializing arrays... (alloc)]");
- if (init_alloc()) quit("Cannot initialize alloc stuff");
-#endif
+ note(_("[データの初期化中... (アロケーション)]", "[Initializing arrays... (alloc)]"));
+ if (init_alloc()) quit(_("アロケーション・スタッフ初期化不能", "Cannot initialize alloc stuff"));
/*** Load default user pref files ***/
/* Initialize feature info */
-#ifdef JP
-note("[¥æ¡¼¥¶¡¼ÀßÄê¥Õ¥¡¥¤¥ë¤ò½é´ü²½¤·¤Æ¤¤¤Þ¤¹...]");
-#else
- note("[Initializing user pref files...]");
-#endif
-
+ note(_("[ユーザー設定ファイルを初期化しています...]", "[Initializing user pref files...]"));
/* Access the "basic" pref file */
strcpy(buf, "pref.prf");
/* Process that file */
process_pref_file(buf);
- /* Access the "user" pref file */
- sprintf(buf, "user.prf");
-
- /* Process that file */
- process_pref_file(buf);
-
/* Access the "basic" system pref file */
sprintf(buf, "pref-%s.prf", ANGBAND_SYS);
/* Process that file */
process_pref_file(buf);
- /* Access the "user" system pref file */
- sprintf(buf, "user-%s.prf", ANGBAND_SYS);
-
- /* Process that file */
- process_pref_file(buf);
-
/* Done */
-#ifdef JP
- note("[½é´ü²½½ªÎ»]");
+ note(_("[初期化終了]", "[Initialization complete]"));
+}
+
+/*!
+ * @brief タイトル記述
+ * @return なし
+ */
+static void put_title(void)
+{
+ char title[120];
+ int col;
+#if H_VER_EXTRA > 0
+ sprintf(title, _("変愚蛮怒 %d.%d.%d.%d(%s)", "Hengband %d.%d.%d.%d(%s)"), H_VER_MAJOR, H_VER_MINOR, H_VER_PATCH, H_VER_EXTRA,
#else
- note("[Initialization complete]");
+ sprintf(title, _("変愚蛮怒 %d.%d.%d(%s)", "Hengband %d.%d.%d(%s)"), H_VER_MAJOR, H_VER_MINOR, H_VER_PATCH,
#endif
+ IS_STABLE_VERSION ? _("安定版", "Stable") : _("開発版", "Developing"));
+ col = (80 - strlen(title)) / 2;
+ col = col < 0 ? 0 : col;
+ prt(title, VER_INFO_ROW, col);
+}
+/*!
+ * @brief サムチェック情報を出力 / Get check sum in string form
+ * @return サムチェック情報の文字列
+ */
+cptr get_check_sum(void)
+{
+ return format("%02x%02x%02x%02x%02x%02x%02x%02x%02x",
+ f_head.v_extra,
+ k_head.v_extra,
+ a_head.v_extra,
+ e_head.v_extra,
+ r_head.v_extra,
+ d_head.v_extra,
+ m_head.v_extra,
+ s_head.v_extra,
+ v_head.v_extra);
}
+