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[Refactor] #38932 文字コードを UTF-8(BOM) / LF に統一。 / Unify UTF-8(BOM) + LF.
[hengband/hengband.git] / src / main-win.c
index f56c787..a848e2a 100644 (file)
-/*!\r
-* @file main-win.c\r
-* @brief Windows版固有実装(メインエントリポイント含む)\r
-* @date 2018/03/16\r
-* @author Hengband Team\r
-* @detail\r
-*\r
-* <h3>概要</h3>\r
-* Windows98かその前後の頃を起点としたAPI実装。\r
-* 各種のゲームエンジンは無論、\r
-* DirectXといった昨今描画に標準的となったライブラリも用いていない。\r
-* タイルの描画処理などについては、現在動作の詳細を検証中。\r
-*\r
-* <h3>フォーク元の概要</h3>\r
-* <p>\r
-* Copyright (c) 1997 Ben Harrison, Skirmantas Kligys, and others\r
-*\r
-* This software may be copied and distributed for educational, research,\r
-* and not for profit purposes provided that this copyright and statement\r
-* are included in all such copies.\r
-* </p>\r
-* <p>\r
-* This file helps Angband work with Windows computers.\r
-*\r
-* To use this file, use an appropriate "Makefile" or "Project File",\r
-* make sure that "WINDOWS" and/or "WIN32" are defined somewhere, and\r
-* make sure to obtain various extra files as described below.\r
-*\r
-* The official compilation uses the CodeWarrior Pro compiler, which\r
-* includes a special project file and precompilable header file.\r
-* </p>\r
-*\r
-* <p>\r
-* <del>See also "main-dos.c" and "main-ibm.c".</del>\r
-* </p>\r
-*\r
-* <p>\r
-* The "lib/user/pref-win.prf" file contains keymaps, macro definitions,\r
-* and/or color redefinitions.\r
-* </p>\r
-*\r
-* <p>\r
-* The "lib/user/font-win.prf" contains attr/char mappings for use with the\r
-* normal "lib/xtra/font/*.fon" font files.\r
-* </p>\r
-*\r
-* <p>\r
-* The "lib/user/graf-win.prf" contains attr/char mappings for use with the\r
-* special "lib/xtra/graf/*.bmp" bitmap files, which are activated by a menu\r
-* item.\r
-* </p>\r
-*\r
-* <p>\r
-* Compiling this file, and using the resulting executable, requires\r
-* several extra files not distributed with the standard Angband code.\r
-* If "USE_GRAPHICS" is defined, then "readdib.h" and "readdib.c" must\r
-* be placed into "src/", and the "8X8.BMP" bitmap file must be placed\r
-* into "lib/xtra/graf".  In any case, some "*.fon" files (including\r
-* "8X13.FON" if nothing else) must be placed into "lib/xtra/font/".\r
-* If "USE_SOUND" is defined, then some special library (for example,\r
-* "winmm.lib") may need to be linked in, and desired "*.WAV" sound\r
-* files must be placed into "lib/xtra/sound/".  All of these extra\r
-* files can be found in the "ext-win" archive.\r
-* </p>\r
-*\r
-* <p>\r
-* The "Term_xtra_win_clear()" function should probably do a low-level\r
-* clear of the current window, and redraw the borders and other things,\r
-* if only for efficiency.  \r
-* </p>\r
-*\r
-* <p>\r
-* A simpler method is needed for selecting the "tile size" for windows.\r
-* </p>\r
-*\r
-* <p>\r
-* The various "warning" messages assume the existance of the "screen.w"\r
-* window, I think, and only a few calls actually check for its existance,\r
-* this may be okay since "NULL" means "on top of all windows". (?)  The\r
-* user must never be allowed to "hide" the main window, or the "menubar"\r
-* will disappear.  \r
-* </p>\r
-*\r
-* <p>\r
-* Special "Windows Help Files" can be placed into "lib/xtra/help/" for\r
-* use with the "winhelp.exe" program.  These files *may* be available\r
-* at the ftp site somewhere, but I have not seen them.  \r
-* </p>\r
-*\r
-* <p>\r
-* Initial framework (and most code) by Ben Harrison (benh@phial.com).\r
-*\r
-* Original code by Skirmantas Kligys (kligys@scf.usc.edu).\r
-*\r
-* Additional code by Ross E Becker (beckerr@cis.ohio-state.edu),\r
-* and Chris R. Martin (crm7479@tam2000.tamu.edu).\r
-* </p>\r
-*/\r
-\r
-#include "angband.h"\r
-\r
-#ifdef WINDOWS\r
-#include <windows.h>\r
-#include <direct.h>\r
-#include <locale.h>\r
-#include "z-term.h"\r
-\r
-/*\r
- * Extract the "WIN32" flag from the compiler\r
- */\r
-#if defined(__WIN32__) || defined(__WINNT__) || defined(__NT__)\r
-# ifndef WIN32\r
-#  define WIN32\r
-# endif\r
-#endif\r
-\r
-\r
-/*\r
- * Hack -- allow use of "screen saver" mode\r
- */\r
-#define USE_SAVER\r
-\r
-\r
-/*\r
- * Menu constants -- see "ANGBAND.RC"\r
- */\r
-\r
-#define IDM_FILE_NEW                   100\r
-#define IDM_FILE_OPEN                  101\r
-#define IDM_FILE_SAVE                  110\r
-#define IDM_FILE_SCORE                 120\r
-#define IDM_FILE_MOVIE                 121\r
-#define IDM_FILE_EXIT                  130\r
-\r
-#define IDM_WINDOW_VIS_0               200\r
-#define IDM_WINDOW_VIS_1               201\r
-#define IDM_WINDOW_VIS_2               202\r
-#define IDM_WINDOW_VIS_3               203\r
-#define IDM_WINDOW_VIS_4               204\r
-#define IDM_WINDOW_VIS_5               205\r
-#define IDM_WINDOW_VIS_6               206\r
-#define IDM_WINDOW_VIS_7               207\r
-\r
-#define IDM_WINDOW_FONT_0              210\r
-#define IDM_WINDOW_FONT_1              211\r
-#define IDM_WINDOW_FONT_2              212\r
-#define IDM_WINDOW_FONT_3              213\r
-#define IDM_WINDOW_FONT_4              214\r
-#define IDM_WINDOW_FONT_5              215\r
-#define IDM_WINDOW_FONT_6              216\r
-#define IDM_WINDOW_FONT_7              217\r
-\r
-#define IDM_WINDOW_POS_0               220\r
-#define IDM_WINDOW_POS_1               221\r
-#define IDM_WINDOW_POS_2               222\r
-#define IDM_WINDOW_POS_3               223\r
-#define IDM_WINDOW_POS_4               224\r
-#define IDM_WINDOW_POS_5               225\r
-#define IDM_WINDOW_POS_6               226\r
-#define IDM_WINDOW_POS_7               227\r
-\r
-#define IDM_WINDOW_BIZ_0               230\r
-#define IDM_WINDOW_BIZ_1               231\r
-#define IDM_WINDOW_BIZ_2               232\r
-#define IDM_WINDOW_BIZ_3               233\r
-#define IDM_WINDOW_BIZ_4               234\r
-#define IDM_WINDOW_BIZ_5               235\r
-#define IDM_WINDOW_BIZ_6               236\r
-#define IDM_WINDOW_BIZ_7               237\r
-\r
-#define IDM_WINDOW_I_WID_0             240\r
-#define IDM_WINDOW_I_WID_1             241\r
-#define IDM_WINDOW_I_WID_2             242\r
-#define IDM_WINDOW_I_WID_3             243\r
-#define IDM_WINDOW_I_WID_4             244\r
-#define IDM_WINDOW_I_WID_5             245\r
-#define IDM_WINDOW_I_WID_6             246\r
-#define IDM_WINDOW_I_WID_7             247\r
-\r
-#define IDM_WINDOW_D_WID_0             250\r
-#define IDM_WINDOW_D_WID_1             251\r
-#define IDM_WINDOW_D_WID_2             252\r
-#define IDM_WINDOW_D_WID_3             253\r
-#define IDM_WINDOW_D_WID_4             254\r
-#define IDM_WINDOW_D_WID_5             255\r
-#define IDM_WINDOW_D_WID_6             256\r
-#define IDM_WINDOW_D_WID_7             257\r
-\r
-#define IDM_WINDOW_I_HGT_0             260\r
-#define IDM_WINDOW_I_HGT_1             261\r
-#define IDM_WINDOW_I_HGT_2             262\r
-#define IDM_WINDOW_I_HGT_3             263\r
-#define IDM_WINDOW_I_HGT_4             264\r
-#define IDM_WINDOW_I_HGT_5             265\r
-#define IDM_WINDOW_I_HGT_6             266\r
-#define IDM_WINDOW_I_HGT_7             267\r
-\r
-#define IDM_WINDOW_D_HGT_0             270\r
-#define IDM_WINDOW_D_HGT_1             271\r
-#define IDM_WINDOW_D_HGT_2             272\r
-#define IDM_WINDOW_D_HGT_3             273\r
-#define IDM_WINDOW_D_HGT_4             274\r
-#define IDM_WINDOW_D_HGT_5             275\r
-#define IDM_WINDOW_D_HGT_6             276\r
-#define IDM_WINDOW_D_HGT_7             277\r
-\r
-#define IDM_OPTIONS_NO_GRAPHICS          400\r
-#define IDM_OPTIONS_OLD_GRAPHICS  401\r
-#define IDM_OPTIONS_NEW_GRAPHICS  402\r
-#define IDM_OPTIONS_NEW2_GRAPHICS 403\r
-#define IDM_OPTIONS_BIGTILE              409\r
-#define IDM_OPTIONS_SOUND                410\r
-#define IDM_OPTIONS_MUSIC                411\r
-#define IDM_OPTIONS_SAVER                420\r
-#define IDM_OPTIONS_MAP                          430\r
-#define IDM_OPTIONS_BG                   440\r
-#define IDM_OPTIONS_OPEN_BG              441\r
-\r
-#define IDM_DUMP_SCREEN_HTML   450\r
-\r
-#define IDM_HELP_CONTENTS       901\r
-\r
-/*\r
- * Exclude parts of WINDOWS.H that are not needed\r
- */\r
-#define NOCOMM            /* Comm driver APIs and definitions */\r
-#define NOLOGERROR        /* LogError() and related definitions */\r
-#define NOPROFILER        /* Profiler APIs */\r
-#define NOLFILEIO         /* _l* file I/O routines */\r
-#define NOOPENFILE        /* OpenFile and related definitions */\r
-#define NORESOURCE        /* Resource management */\r
-#define NOATOM            /* Atom management */\r
-#define NOLANGUAGE        /* Character test routines */\r
-#define NOLSTRING         /* lstr* string management routines */\r
-#define NODBCS            /* Double-byte character set routines */\r
-#define NOKEYBOARDINFO    /* Keyboard driver routines */\r
-#define NOCOLOR           /* COLOR_* color values */\r
-#define NODRAWTEXT        /* DrawText() and related definitions */\r
-#define NOSCALABLEFONT    /* Truetype scalable font support */\r
-#define NOMETAFILE        /* Metafile support */\r
-#define NOSYSTEMPARAMSINFO /* SystemParametersInfo() and SPI_* definitions */\r
-#define NODEFERWINDOWPOS  /* DeferWindowPos and related definitions */\r
-#define NOKEYSTATES       /* MK_* message key state flags */\r
-#define NOWH              /* SetWindowsHook and related WH_* definitions */\r
-#define NOCLIPBOARD       /* Clipboard APIs and definitions */\r
-#define NOICONS           /* IDI_* icon IDs */\r
-#define NOMDI             /* MDI support */\r
-#define NOHELP            /* Help support */\r
-\r
-/* Not defined since it breaks Borland C++ 5.5 */\r
-/* #define NOCTLMGR */    /* Control management and controls */\r
-\r
-/*\r
- * Exclude parts of WINDOWS.H that are not needed (Win32)\r
- */\r
-#define WIN32_LEAN_AND_MEAN\r
-#define NONLS             /* All NLS defines and routines */\r
-#define NOSERVICE         /* All Service Controller routines, SERVICE_ equates, etc. */\r
-#define NOKANJI           /* Kanji support stuff. */\r
-#define NOMCX             /* Modem Configuration Extensions */\r
-\r
-/*\r
- * Include the "windows" support file\r
- */\r
-#include <windows.h>\r
-\r
-/*\r
- * Exclude parts of MMSYSTEM.H that are not needed\r
- */\r
-#define MMNODRV          /* Installable driver support */\r
-#define MMNOWAVE         /* Waveform support */\r
-#define MMNOMIDI         /* MIDI support */\r
-#define MMNOAUX          /* Auxiliary audio support */\r
-#define MMNOTIMER        /* Timer support */\r
-#define MMNOJOY          /* Joystick support */\r
-#define MMNOMCI          /* MCI support */\r
-#define MMNOMMIO         /* Multimedia file I/O support */\r
-#define MMNOMMSYSTEM     /* General MMSYSTEM functions */\r
-\r
-/*\r
- * Include some more files. Note: the Cygnus Cygwin compiler\r
- * doesn't use mmsystem.h instead it includes the winmm library\r
- * which performs a similar function.\r
- */\r
-#include <mmsystem.h>\r
-#include <commdlg.h>\r
-\r
-/*\r
- * HTML-Help requires htmlhelp.h and htmlhelp.lib from Microsoft's\r
- * HTML Workshop < http://msdn.microsoft.com/workshop/author/htmlhelp/ >.\r
- */\r
-/* #define HTML_HELP */\r
-\r
-#ifdef HTML_HELP\r
-#include <htmlhelp.h>\r
-#endif /* HTML_HELP */\r
-\r
-/*\r
- * Include the support for loading bitmaps\r
- */\r
-#ifdef USE_GRAPHICS\r
-# include "readdib.h"\r
-#endif\r
-\r
-/*\r
- * Hack -- Fake declarations from "dos.h" \r
- */\r
-#ifdef WIN32\r
-#define INVALID_FILE_NAME (DWORD)0xFFFFFFFF\r
-#else /* WIN32 */\r
-#define FA_LABEL    0x08        /* Volume label */\r
-#define FA_DIREC    0x10        /* Directory */\r
-unsigned _cdecl _dos_getfileattr(concptr , unsigned *);\r
-#endif /* WIN32 */\r
-\r
-/*\r
- * Silliness in WIN32 drawing routine\r
- */\r
-#ifdef WIN32\r
-# define MoveTo(H,X,Y) MoveToEx(H, X, Y, NULL)\r
-#endif /* WIN32 */\r
-\r
-/*\r
- * Silliness for Windows 95\r
- */\r
-#ifndef WS_EX_TOOLWINDOW\r
-# define WS_EX_TOOLWINDOW 0\r
-#endif\r
-\r
-/*\r
- * Foreground color bits (hard-coded by DOS)\r
- */\r
-#define VID_BLACK      0x00\r
-#define VID_BLUE       0x01\r
-#define VID_GREEN      0x02\r
-#define VID_CYAN       0x03\r
-#define VID_RED                0x04\r
-#define VID_MAGENTA    0x05\r
-#define VID_YELLOW     0x06\r
-#define VID_WHITE      0x07\r
-\r
-/*\r
- * Bright text (hard-coded by DOS)\r
- */\r
-#define VID_BRIGHT     0x08\r
-\r
-/*\r
- * Background color bits (hard-coded by DOS)\r
- */\r
-#define VUD_BLACK      0x00\r
-#define VUD_BLUE       0x10\r
-#define VUD_GREEN      0x20\r
-#define VUD_CYAN       0x30\r
-#define VUD_RED                0x40\r
-#define VUD_MAGENTA    0x50\r
-#define VUD_YELLOW     0x60\r
-#define VUD_WHITE      0x70\r
-\r
-/*\r
- * Blinking text (hard-coded by DOS)\r
- */\r
-#define VUD_BRIGHT     0x80\r
-\r
-\r
-/*\r
- * Forward declare\r
- */\r
-typedef struct _term_data term_data;\r
-\r
-/*!\r
- * @struct _term_data\r
- * @brief ターム情報構造体 / Extra "term" data\r
- * @details\r
- * <p>\r
- * pos_x / pos_y は各タームの左上点座標を指す。\r
- * </p>\r
- * <p>\r
- * tile_wid / tile_hgt は[ウィンドウ]メニューのタイルの幅/高さを~を\r
- * 1ドットずつ調整するステータスを指す。\r
- * また、フォントを変更すると都度自動調整される。\r
- * </p>\r
- * <p>\r
- * Note the use of "font_want" for the names of the font file requested by\r
- * the user, and the use of "font_file" for the currently active font file.\r
- *\r
- * The "font_file" is uppercased, and takes the form "8X13.FON", while\r
- * "font_want" can be in almost any form as long as it could be construed\r
- * as attempting to represent the name of a font.\r
- * </p>\r
- */\r
-struct _term_data\r
-{\r
-       term t;\r
-       concptr s;\r
-       HWND w;\r
-       DWORD dwStyle;\r
-       DWORD dwExStyle;\r
-\r
-       uint keys;\r
-       TERM_LEN rows;  /* int -> uint */\r
-       TERM_LEN cols;\r
-\r
-       uint pos_x; //!< タームの左上X座標\r
-       uint pos_y; //!< タームの左上Y座標\r
-       uint size_wid;\r
-       uint size_hgt;\r
-       uint size_ow1;\r
-       uint size_oh1;\r
-       uint size_ow2;\r
-       uint size_oh2;\r
-\r
-       bool size_hack;\r
-       bool xtra_hack;\r
-       bool visible;\r
-       bool bizarre;\r
-       concptr font_want;\r
-       concptr font_file;\r
-       HFONT font_id;\r
-       int font_wid;  //!< フォント横幅\r
-       int font_hgt;  //!< フォント縦幅\r
-       int tile_wid;  //!< タイル横幅\r
-       int tile_hgt;  //!< タイル縦幅\r
-\r
-       uint map_tile_wid;\r
-       uint map_tile_hgt;\r
-\r
-       bool map_active;\r
-#if 1 /* #ifdef JP */\r
-       LOGFONT lf;\r
-#endif\r
-\r
-       bool posfix;\r
-\r
-};\r
-\r
-#define MAX_TERM_DATA 8        //!< Maximum number of windows \r
-\r
-static term_data data[MAX_TERM_DATA]; //!< An array of term_data's\r
-static term_data *my_td; //!< Hack -- global "window creation" pointer\r
-POINT normsize; //!< Remember normal size of main window when maxmized\r
-\r
-/*\r
- * was main window maximized on previous playing\r
- */\r
-bool win_maximized = FALSE;\r
-\r
-/*\r
- * game in progress\r
- */\r
-bool game_in_progress = FALSE;\r
-\r
-/*\r
- * note when "open"/"new" become valid\r
- */\r
-bool initialized = FALSE;\r
-\r
-/*\r
- * screen paletted, i.e. 256 colors\r
- */\r
-bool paletted = FALSE;\r
-\r
-/*\r
- * 16 colors screen, don't use RGB()\r
- */\r
-bool colors16 = FALSE;\r
-\r
-/*\r
- * Saved instance handle\r
- */\r
-static HINSTANCE hInstance;\r
-\r
-/*\r
- * Yellow brush for the cursor\r
- */\r
-static HBRUSH hbrYellow;\r
-\r
-/*\r
- * An icon\r
- */\r
-static HICON hIcon;\r
-\r
-/*\r
- * A palette\r
- */\r
-static HPALETTE hPal;\r
-\r
-/* bg */\r
-static HBITMAP hBG = NULL;\r
-static int use_bg = 0; //!< 背景使用フラグ、1なら私用。\r
-static char bg_bitmap_file[1024] = "bg.bmp"; //!< 現在の背景ビットマップファイル名。\r
-\r
-#ifdef USE_SAVER\r
-\r
-/*\r
- * The screen saver window\r
- */\r
-static HWND hwndSaver;\r
-\r
-#endif /* USE_SAVER */\r
-\r
-\r
-#ifdef USE_GRAPHICS\r
-\r
-/*!\r
- * 現在使用中のタイルID(0ならば未使用)\r
- * Flag set once "graphics" has been initialized\r
- */\r
-static byte_hack current_graphics_mode = 0;\r
-\r
-/*\r
- * The global bitmap\r
- */\r
-static DIBINIT infGraph;\r
-\r
-/*\r
- * The global bitmap mask\r
- */\r
-static DIBINIT infMask;\r
-\r
-#endif /* USE_GRAPHICS */\r
-\r
-\r
-#ifdef USE_SOUND\r
-\r
-/*\r
- * Flag set once "sound" has been initialized\r
- */\r
-static bool can_use_sound = FALSE;\r
-\r
-#define SAMPLE_MAX 8\r
-/*\r
- * An array of sound file names\r
- */\r
-static concptr sound_file[SOUND_MAX][SAMPLE_MAX];\r
-\r
-#endif /* USE_SOUND */\r
-\r
-\r
-\r
-#ifdef USE_MUSIC\r
-\r
-#define SAMPLE_MUSIC_MAX 16\r
-static concptr music_file[MUSIC_BASIC_MAX][SAMPLE_MUSIC_MAX];\r
-static concptr dungeon_music_file[1000][SAMPLE_MUSIC_MAX];\r
-static concptr town_music_file[1000][SAMPLE_MUSIC_MAX];\r
-static concptr quest_music_file[1000][SAMPLE_MUSIC_MAX];\r
-static bool can_use_music = FALSE;\r
-\r
-static MCI_OPEN_PARMS mop;\r
-static char mci_device_type[256];\r
-\r
-int current_music_type = 0;\r
-int current_music_id = 0;\r
-\r
-#endif /* USE_MUSIC */\r
-\r
-\r
-/*\r
- * Full path to ANGBAND.INI\r
- */\r
-static concptr ini_file = NULL;\r
-\r
-/*\r
- * Name of application\r
- */\r
-static concptr AppName = "ANGBAND";\r
-\r
-/*\r
- * Name of sub-window type\r
- */\r
-static concptr AngList = "AngList";\r
-\r
-/*\r
- * Directory names\r
- */\r
-static concptr ANGBAND_DIR_XTRA_GRAF;\r
-static concptr ANGBAND_DIR_XTRA_SOUND;\r
-static concptr ANGBAND_DIR_XTRA_MUSIC;\r
-static concptr ANGBAND_DIR_XTRA_HELP;\r
-#if 0 /* #ifndef JP */\r
-static concptr ANGBAND_DIR_XTRA_FONT;\r
-#endif\r
-#ifdef USE_MUSIC\r
-static concptr ANGBAND_DIR_XTRA_MUSIC;\r
-#endif\r
-\r
-\r
-/*\r
- * The "complex" color values\r
- */\r
-static COLORREF win_clr[256];\r
-\r
-\r
-/*\r
- * Flag for macro trigger with dump ASCII\r
- */\r
-static bool Term_no_press = FALSE;\r
-\r
-/*\r
- * Copy and paste\r
- */\r
-static bool mouse_down = FALSE;\r
-static bool paint_rect = FALSE;\r
-static TERM_LEN mousex = 0, mousey = 0;\r
-static TERM_LEN oldx, oldy;\r
-\r
-\r
-/*!\r
- * @brief The "simple" color values\r
- * @details\r
- * See "main-ibm.c" for original table information\r
- * The entries below are taken from the "color bits" defined above.\r
- * Note that many of the choices below suck, but so do crappy monitors.\r
- */\r
-static BYTE win_pal[256] =\r
-{\r
-       VID_BLACK,                                      /* Dark */\r
-       VID_WHITE,                                      /* White */\r
-       VID_CYAN,                                       /* Slate XXX */\r
-       VID_RED | VID_BRIGHT,           /* Orange XXX */\r
-       VID_RED,                                        /* Red */\r
-       VID_GREEN,                                      /* Green */\r
-       VID_BLUE,                                       /* Blue */\r
-       VID_YELLOW,                                     /* Umber XXX */\r
-       VID_BLACK | VID_BRIGHT,         /* Light Dark */\r
-       VID_CYAN | VID_BRIGHT,          /* Light Slate XXX */\r
-       VID_MAGENTA,                            /* Violet XXX */\r
-       VID_YELLOW | VID_BRIGHT,        /* Yellow */\r
-       VID_MAGENTA | VID_BRIGHT,       /* Light Red XXX */\r
-       VID_GREEN | VID_BRIGHT,         /* Light Green */\r
-       VID_BLUE | VID_BRIGHT,          /* Light Blue */\r
-       VID_YELLOW                                      /* Light Umber XXX */\r
-};\r
-\r
-\r
-/*\r
- * Hack -- define which keys are "special"\r
- */\r
-static bool special_key[256];\r
-static bool ignore_key[256];\r
-\r
-#if 1\r
-/*\r
- * Hack -- initialization list for "special_key"\r
- */\r
-static byte special_key_list[] = {\r
-       VK_CLEAR, VK_PAUSE, VK_CAPITAL,\r
-       VK_KANA, VK_JUNJA, VK_FINAL, VK_KANJI,\r
-       VK_CONVERT, VK_NONCONVERT, VK_ACCEPT, VK_MODECHANGE,\r
-       VK_PRIOR, VK_NEXT, VK_END, VK_HOME,\r
-       VK_LEFT, VK_UP, VK_RIGHT, VK_DOWN,\r
-       VK_SELECT, VK_PRINT, VK_EXECUTE, VK_SNAPSHOT,\r
-       VK_INSERT, VK_DELETE, VK_HELP, VK_APPS,\r
-       VK_NUMPAD0, VK_NUMPAD1, VK_NUMPAD2, VK_NUMPAD3,\r
-       VK_NUMPAD4, VK_NUMPAD5, VK_NUMPAD6, VK_NUMPAD7,\r
-       VK_NUMPAD8, VK_NUMPAD9, VK_MULTIPLY, VK_ADD,\r
-       VK_SEPARATOR, VK_SUBTRACT, VK_DECIMAL, VK_DIVIDE,\r
-       VK_F1, VK_F2, VK_F3, VK_F4, VK_F5, VK_F6,\r
-       VK_F7, VK_F8, VK_F9, VK_F10, VK_F11, VK_F12,\r
-       VK_F13, VK_F14, VK_F15, VK_F16, VK_F17, VK_F18,\r
-       VK_F19,VK_F20, VK_F21, VK_F22, VK_F23, VK_F24,\r
-       VK_NUMLOCK, VK_SCROLL, VK_ATTN, VK_CRSEL,\r
-       VK_EXSEL, VK_EREOF, VK_PLAY, VK_ZOOM,\r
-       VK_NONAME, VK_PA1,\r
-       0       /* End of List */\r
-};\r
-\r
-static byte ignore_key_list[] = {\r
-       VK_ESCAPE, VK_TAB, VK_SPACE,\r
-       'F', 'W', 'O', /*'H',*/ /* these are menu characters.*/\r
-       VK_SHIFT, VK_CONTROL, VK_MENU, VK_LWIN, VK_RWIN,\r
-       VK_LSHIFT, VK_RSHIFT, VK_LCONTROL, VK_RCONTROL,\r
-       VK_LMENU, VK_RMENU,\r
-       0       /* End of List */\r
-};\r
-#else\r
-/*\r
- * Hack -- initialization list for "special_key"\r
- *\r
- * We ignore the modifier keys (shift, control, alt, num lock, scroll lock),\r
- * and the normal keys (escape, tab, return, letters, numbers, etc), but we\r
- * catch the keypad keys (with and without numlock set, including keypad 5),\r
- * the function keys (including the "menu" key which maps to F10), and the\r
- * "pause" key (between scroll lock and numlock).  We also catch a few odd\r
- * keys which I do not recognize, but which are listed among keys which we\r
- * do catch, so they should be harmless to catch.\r
- */\r
-static byte special_key_list[] =\r
-{\r
-       VK_CLEAR,               /* 0x0C (KP<5>) */\r
-\r
-       VK_PAUSE,               /* 0x13 (pause) */\r
-\r
-       VK_PRIOR,               /* 0x21 (KP<9>) */\r
-       VK_NEXT,                /* 0x22 (KP<3>) */\r
-       VK_END,                 /* 0x23 (KP<1>) */\r
-       VK_HOME,                /* 0x24 (KP<7>) */\r
-       VK_LEFT,                /* 0x25 (KP<4>) */\r
-       VK_UP,                  /* 0x26 (KP<8>) */\r
-       VK_RIGHT,               /* 0x27 (KP<6>) */\r
-       VK_DOWN,                /* 0x28 (KP<2>) */\r
-       VK_SELECT,              /* 0x29 (?????) */\r
-       VK_PRINT,               /* 0x2A (?????) */\r
-       VK_EXECUTE,             /* 0x2B (?????) */\r
-       VK_SNAPSHOT,    /* 0x2C (?????) */\r
-       VK_INSERT,              /* 0x2D (KP<0>) */\r
-       VK_DELETE,              /* 0x2E (KP<.>) */\r
-       VK_HELP,                /* 0x2F (?????) */\r
-#if 0\r
-       VK_NUMPAD0,             /* 0x60 (KP<0>) */\r
-       VK_NUMPAD1,             /* 0x61 (KP<1>) */\r
-       VK_NUMPAD2,             /* 0x62 (KP<2>) */\r
-       VK_NUMPAD3,             /* 0x63 (KP<3>) */\r
-       VK_NUMPAD4,             /* 0x64 (KP<4>) */\r
-       VK_NUMPAD5,             /* 0x65 (KP<5>) */\r
-       VK_NUMPAD6,             /* 0x66 (KP<6>) */\r
-       VK_NUMPAD7,             /* 0x67 (KP<7>) */\r
-       VK_NUMPAD8,             /* 0x68 (KP<8>) */\r
-       VK_NUMPAD9,             /* 0x69 (KP<9>) */\r
-       VK_MULTIPLY,    /* 0x6A (KP<*>) */\r
-       VK_ADD,                 /* 0x6B (KP<+>) */\r
-       VK_SEPARATOR,   /* 0x6C (?????) */\r
-       VK_SUBTRACT,    /* 0x6D (KP<->) */\r
-       VK_DECIMAL,             /* 0x6E (KP<.>) */\r
-       VK_DIVIDE,              /* 0x6F (KP</>) */\r
-#endif\r
-       VK_F1,                  /* 0x70 */\r
-       VK_F2,                  /* 0x71 */\r
-       VK_F3,                  /* 0x72 */\r
-       VK_F4,                  /* 0x73 */\r
-       VK_F5,                  /* 0x74 */\r
-       VK_F6,                  /* 0x75 */\r
-       VK_F7,                  /* 0x76 */\r
-       VK_F8,                  /* 0x77 */\r
-       VK_F9,                  /* 0x78 */\r
-       VK_F10,                 /* 0x79 */\r
-       VK_F11,                 /* 0x7A */\r
-       VK_F12,                 /* 0x7B */\r
-       VK_F13,                 /* 0x7C */\r
-       VK_F14,                 /* 0x7D */\r
-       VK_F15,                 /* 0x7E */\r
-       VK_F16,                 /* 0x7F */\r
-       VK_F17,                 /* 0x80 */\r
-       VK_F18,                 /* 0x81 */\r
-       VK_F19,                 /* 0x82 */\r
-       VK_F20,                 /* 0x83 */\r
-       VK_F21,                 /* 0x84 */\r
-       VK_F22,                 /* 0x85 */\r
-       VK_F23,                 /* 0x86 */\r
-       VK_F24,                 /* 0x87 */\r
-       0\r
-};\r
-#endif\r
-\r
-\r
-/* Function prototype */\r
-\r
-static bool is_already_running(void);\r
-\r
-\r
-/* bg */\r
-static void delete_bg(void)\r
-{\r
-       if (hBG != NULL)\r
-       {\r
-               DeleteObject(hBG);\r
-               hBG = NULL;\r
-       }\r
-}\r
-\r
-static int init_bg(void)\r
-{\r
-       char * bmfile = bg_bitmap_file;\r
-\r
-       delete_bg();\r
-       if (use_bg == 0) return 0;\r
-\r
-       hBG = LoadImage(NULL, bmfile,  IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE);\r
-       if (!hBG) {\r
-               plog_fmt(_("壁紙用ビットマップ '%s' を読み込めません。", "Can't load the bitmap file '%s'."), bmfile);\r
-               use_bg = 0;\r
-               return 0;\r
-       }\r
-       use_bg = 1;\r
-       return 1;\r
-}\r
-\r
-static void DrawBG(HDC hdc, RECT *r)\r
-{\r
-       HDC hdcSrc;\r
-       HBITMAP hOld;\r
-       BITMAP bm;\r
-       int x = r->left, y = r->top;\r
-       int nx, ny, sx, sy, swid, shgt, cwid, chgt;\r
-       \r
-       if (!use_bg || !hBG)\r
-               return;\r
-\r
-       nx = x; ny = y;\r
-       GetObject(hBG, sizeof(bm), &bm);\r
-       swid = bm.bmWidth; shgt = bm.bmHeight;\r
-\r
-       hdcSrc = CreateCompatibleDC(hdc);\r
-       hOld = SelectObject(hdcSrc, hBG);\r
-\r
-       do {\r
-               sx = nx % swid;\r
-               cwid = MIN(swid - sx, r->right - nx);\r
-               do {\r
-                       sy = ny % shgt;\r
-                       chgt = MIN(shgt - sy, r->bottom - ny);\r
-                               BitBlt(hdc, nx, ny, cwid, chgt, hdcSrc, sx, sy, SRCCOPY);\r
-                       ny += chgt;\r
-               } while (ny < r->bottom);\r
-               ny = y;\r
-               nx += cwid;\r
-       } while (nx < r->right);\r
-       \r
-       SelectObject(hdcSrc, hOld);\r
-       DeleteDC(hdcSrc);\r
-}\r
-\r
-#if 0\r
-/*\r
- * Hack -- given a pathname, point at the filename\r
- */\r
-static concptr extract_file_name(concptr s)\r
-{\r
-       concptr p;\r
-\r
-       /* Start at the end */\r
-       p = s + strlen(s) - 1;\r
-\r
-       /* Back up to divider */\r
-       while ((p >= s) && (*p != ':') && (*p != '\\')) p--;\r
-\r
-       /* Return file name */\r
-       return (p+1);\r
-}\r
-#endif\r
-\r
-\r
-/*\r
- * Hack -- given a simple filename, extract the "font size" info\r
- *\r
- * Return a pointer to a static buffer holding the capitalized base name.\r
- */\r
-#if 0 /* #ifndef JP */\r
-static char *analyze_font(char *path, int *wp, int *hp)\r
-{\r
-       int wid, hgt;\r
-\r
-       char *s, *p;\r
-\r
-       /* Start at the end */\r
-       p = path + strlen(path) - 1;\r
-\r
-       /* Back up to divider */\r
-       while ((p >= path) && (*p != ':') && (*p != '\\')) --p;\r
-\r
-       /* Advance to file name */\r
-       ++p;\r
-\r
-       /* Capitalize */\r
-       for (s = p; *s; ++s)\r
-       {\r
-               /* Capitalize (be paranoid) */\r
-               if (islower(*s)) *s = toupper(*s);\r
-       }\r
-\r
-       /* Find first 'X' */\r
-       s = my_strchr(p, 'X');\r
-\r
-       /* Extract font width */\r
-       wid = atoi(p);\r
-\r
-       /* Extract height */\r
-       hgt = s ? atoi(s+1) : 0;\r
-\r
-       /* Save results */\r
-       (*wp) = wid;\r
-       (*hp) = hgt;\r
-       return (p);\r
-}\r
-#endif\r
-\r
-\r
-/*\r
- * Check for existance of a file\r
- */\r
-static bool check_file(concptr s)\r
-{\r
-       char path[1024];\r
-\r
-#ifdef WIN32\r
-\r
-       DWORD attrib;\r
-\r
-#else /* WIN32 */\r
-\r
-       unsigned int attrib;\r
-\r
-#endif /* WIN32 */\r
-\r
-       /* Copy it */\r
-       strcpy(path, s);\r
-\r
-#ifdef WIN32\r
-\r
-       /* Examine */\r
-       attrib = GetFileAttributes(path);\r
-\r
-       /* Require valid filename */\r
-       if (attrib == INVALID_FILE_NAME) return (FALSE);\r
-\r
-       /* Prohibit directory */\r
-       if (attrib & FILE_ATTRIBUTE_DIRECTORY) return (FALSE);\r
-\r
-#else /* WIN32 */\r
-\r
-       /* Examine and verify */\r
-       if (_dos_getfileattr(path, &attrib)) return (FALSE);\r
-\r
-       /* Prohibit something */\r
-       if (attrib & FA_LABEL) return (FALSE);\r
-\r
-       /* Prohibit directory */\r
-       if (attrib & FA_DIREC) return (FALSE);\r
-\r
-#endif /* WIN32 */\r
-\r
-       /* Success */\r
-       return (TRUE);\r
-}\r
-\r
-\r
-/*\r
- * Check for existance of a directory\r
- */\r
-static bool check_dir(concptr s)\r
-{\r
-       int i;\r
-\r
-       char path[1024];\r
-\r
-#ifdef WIN32\r
-\r
-       DWORD attrib;\r
-\r
-#else /* WIN32 */\r
-\r
-       unsigned int attrib;\r
-\r
-#endif /* WIN32 */\r
-\r
-       /* Copy it */\r
-       strcpy(path, s);\r
-\r
-       /* Check length */\r
-       i = strlen(path);\r
-\r
-       /* Remove trailing backslash */\r
-       if (i && (path[i-1] == '\\')) path[--i] = '\0';\r
-\r
-#ifdef WIN32\r
-\r
-       /* Examine */\r
-       attrib = GetFileAttributes(path);\r
-\r
-       /* Require valid filename */\r
-       if (attrib == INVALID_FILE_NAME) return (FALSE);\r
-\r
-       /* Require directory */\r
-       if (!(attrib & FILE_ATTRIBUTE_DIRECTORY)) return (FALSE);\r
-\r
-#else /* WIN32 */\r
-\r
-       /* Examine and verify */\r
-       if (_dos_getfileattr(path, &attrib)) return (FALSE);\r
-\r
-       /* Prohibit something */\r
-       if (attrib & FA_LABEL) return (FALSE);\r
-\r
-       /* Require directory */\r
-       if (!(attrib & FA_DIREC)) return (FALSE);\r
-\r
-#endif /* WIN32 */\r
-\r
-       /* Success */\r
-       return (TRUE);\r
-}\r
-\r
-\r
-/*\r
- * Validate a file\r
- */\r
-static void validate_file(concptr s)\r
-{\r
-       /* Verify or fail */\r
-       if (!check_file(s))\r
-       {\r
-               quit_fmt(_("必要なファイル[%s]が見あたりません。", "Cannot find required file:\n%s"), s);\r
-       }\r
-}\r
-\r
-\r
-/*\r
- * Validate a directory\r
- */\r
-static void validate_dir(concptr s, bool vital)\r
-{\r
-       /* Verify or fail */\r
-       if (!check_dir(s))\r
-       {\r
-               /* This directory contains needed data */\r
-               if (vital)\r
-               {\r
-                       quit_fmt(_("必要なディレクトリ[%s]が見あたりません。", "Cannot find required directory:\n%s"), s);\r
-               }\r
-               /* Attempt to create this directory */\r
-               else if (mkdir(s))\r
-               {\r
-                       quit_fmt("Unable to create directory:\n%s", s);\r
-               }\r
-       }\r
-}\r
-\r
-\r
-/*!\r
- * @brief (Windows版固有実装)Get the "size" for a window\r
- */\r
-static void term_getsize(term_data *td)\r
-{\r
-       RECT rc;\r
-       TERM_LEN wid, hgt;\r
-\r
-       /* Paranoia */\r
-       if (td->cols < 1) td->cols = 1;\r
-       if (td->rows < 1) td->rows = 1;\r
-\r
-       /* Window sizes */\r
-       wid = td->cols * td->tile_wid + td->size_ow1 + td->size_ow2;\r
-       hgt = td->rows * td->tile_hgt + td->size_oh1 + td->size_oh2;\r
-\r
-       /* Fake window size */\r
-       rc.left = 0;\r
-       rc.right = rc.left + wid;\r
-       rc.top = 0;\r
-       rc.bottom = rc.top + hgt;\r
-\r
-       /* rc.right += 1; */\r
-       /* rc.bottom += 1; */\r
-\r
-       /* Adjust */\r
-       AdjustWindowRectEx(&rc, td->dwStyle, TRUE, td->dwExStyle);\r
-\r
-       /* Total size */\r
-       td->size_wid = rc.right - rc.left;\r
-       td->size_hgt = rc.bottom - rc.top;\r
-\r
-       /* See CreateWindowEx */\r
-       if (!td->w) return;\r
-\r
-       /* Extract actual location */\r
-       GetWindowRect(td->w, &rc);\r
-\r
-       /* Save the location */\r
-       td->pos_x = rc.left;\r
-       td->pos_y = rc.top;\r
-}\r
-\r
-\r
-/*\r
- * Write the "prefs" for a single term\r
- */\r
-static void save_prefs_aux(int i)\r
-{\r
-       term_data *td = &data[i];\r
-       GAME_TEXT sec_name[128];\r
-       char buf[1024];\r
-\r
-       RECT rc;\r
-       WINDOWPLACEMENT lpwndpl;\r
-\r
-       /* Paranoia */\r
-       if (!td->w) return;\r
-\r
-       /* Make section name */\r
-       sprintf(sec_name, "Term-%d", i);\r
-\r
-       /* Visible */\r
-       if (i > 0)\r
-       {\r
-               strcpy(buf, td->visible ? "1" : "0");\r
-               WritePrivateProfileString(sec_name, "Visible", buf, ini_file);\r
-       }\r
-\r
-       /* Font */\r
-#ifdef JP\r
-       strcpy(buf, td->lf.lfFaceName[0]!='\0' ? td->lf.lfFaceName : "MS ゴシック");\r
-#else\r
-#if 0\r
-       strcpy(buf, td->font_file ? td->font_file : "8X13.FON");\r
-#else\r
-       strcpy(buf, td->lf.lfFaceName[0]!='\0' ? td->lf.lfFaceName : "Courier");\r
-#endif\r
-#endif\r
-\r
-       WritePrivateProfileString(sec_name, "Font", buf, ini_file);\r
-\r
-#if 1 /* #ifdef JP */\r
-       wsprintf(buf, "%d", td->lf.lfWidth);\r
-       WritePrivateProfileString(sec_name, "FontWid", buf, ini_file);\r
-       wsprintf(buf, "%d", td->lf.lfHeight);\r
-       WritePrivateProfileString(sec_name, "FontHgt", buf, ini_file);\r
-       wsprintf(buf, "%d", td->lf.lfWeight);\r
-       WritePrivateProfileString(sec_name, "FontWgt", buf, ini_file);\r
-#endif\r
-       /* Bizarre */\r
-       strcpy(buf, td->bizarre ? "1" : "0");\r
-       WritePrivateProfileString(sec_name, "Bizarre", buf, ini_file);\r
-\r
-       /* Tile size (x) */\r
-       wsprintf(buf, "%d", td->tile_wid);\r
-       WritePrivateProfileString(sec_name, "TileWid", buf, ini_file);\r
-\r
-       /* Tile size (y) */\r
-       wsprintf(buf, "%d", td->tile_hgt);\r
-       WritePrivateProfileString(sec_name, "TileHgt", buf, ini_file);\r
-\r
-       /* Get window placement and dimensions */\r
-       lpwndpl.length = sizeof(WINDOWPLACEMENT);\r
-       GetWindowPlacement(td->w, &lpwndpl);\r
-\r
-       /* Acquire position in *normal* mode (not minimized) */\r
-       rc = lpwndpl.rcNormalPosition;\r
-\r
-       /* Window size (x) */\r
-       if (i == 0) wsprintf(buf, "%d", normsize.x);\r
-       else wsprintf(buf, "%d", td->cols);\r
-       WritePrivateProfileString(sec_name, "NumCols", buf, ini_file);\r
-\r
-       /* Window size (y) */\r
-       if (i == 0) wsprintf(buf, "%d", normsize.y);\r
-       else wsprintf(buf, "%d", td->rows);\r
-       WritePrivateProfileString(sec_name, "NumRows", buf, ini_file);\r
-\r
-       /* Maxmized (only main window) */\r
-       if (i == 0)\r
-       {\r
-               strcpy(buf, IsZoomed(td->w) ? "1" : "0");\r
-               WritePrivateProfileString(sec_name, "Maximized", buf, ini_file);\r
-       }\r
-\r
-       /* Acquire position */\r
-       GetWindowRect(td->w, &rc);\r
-\r
-       /* Window position (x) */\r
-       wsprintf(buf, "%d", rc.left);\r
-       WritePrivateProfileString(sec_name, "PositionX", buf, ini_file);\r
-\r
-       /* Window position (y) */\r
-       wsprintf(buf, "%d", rc.top);\r
-       WritePrivateProfileString(sec_name, "PositionY", buf, ini_file);\r
-\r
-       /* Window Z position */\r
-       if (i > 0)\r
-       {\r
-               strcpy(buf, td->posfix ? "1" : "0");\r
-               WritePrivateProfileString(sec_name, "PositionFix", buf, ini_file);\r
-       }\r
-}\r
-\r
-\r
-/*\r
- * Write the "prefs"\r
- * We assume that the windows have all been initialized\r
- */\r
-static void save_prefs(void)\r
-{\r
-       int i;\r
-\r
-       char buf[128];\r
-\r
-       /* Save the "arg_graphics" flag */\r
-       sprintf(buf, "%d", arg_graphics);\r
-       WritePrivateProfileString("Angband", "Graphics", buf, ini_file);\r
-\r
-       /* Save the "arg_bigtile" flag */\r
-       strcpy(buf, arg_bigtile ? "1" : "0");\r
-       WritePrivateProfileString("Angband", "Bigtile", buf, ini_file);\r
-\r
-       /* Save the "arg_sound" flag */\r
-       strcpy(buf, arg_sound ? "1" : "0");\r
-       WritePrivateProfileString("Angband", "Sound", buf, ini_file);\r
-\r
-       /* Save the "arg_sound" flag */\r
-       strcpy(buf, arg_music ? "1" : "0");\r
-       WritePrivateProfileString("Angband", "Music", buf, ini_file);\r
-\r
-       /* bg */\r
-       strcpy(buf, use_bg ? "1" : "0");\r
-       WritePrivateProfileString("Angband", "BackGround", buf, ini_file);\r
-       WritePrivateProfileString("Angband", "BackGroundBitmap", \r
-               bg_bitmap_file[0] != '\0' ? bg_bitmap_file : "bg.bmp", ini_file);\r
-\r
-       /* Save window prefs */\r
-       for (i = 0; i < MAX_TERM_DATA; ++i)\r
-       {\r
-               save_prefs_aux(i);\r
-       }\r
-}\r
-\r
-\r
-/*\r
- * Load the "prefs" for a single term\r
- */\r
-static void load_prefs_aux(int i)\r
-{\r
-       term_data *td = &data[i];\r
-       GAME_TEXT sec_name[128];\r
-       char tmp[1024];\r
-\r
-       int wid, hgt, posx, posy;\r
-       int dispx = GetSystemMetrics( SM_CXVIRTUALSCREEN);\r
-       int dispy = GetSystemMetrics( SM_CYVIRTUALSCREEN);\r
-       posx=0;\r
-       posy=0;\r
-       \r
-       /* Make section name */\r
-       sprintf(sec_name, "Term-%d", i);\r
-\r
-       /* Make section name */\r
-       sprintf(sec_name, "Term-%d", i);\r
-\r
-       /* Visible */\r
-       if (i > 0)\r
-       {\r
-               td->visible = (GetPrivateProfileInt(sec_name, "Visible", td->visible, ini_file) != 0);\r
-       }\r
-\r
-       /* Desired font, with default */\r
-#ifdef JP\r
-       GetPrivateProfileString(sec_name, "Font", "MS ゴシック", tmp, 127, ini_file);\r
-#else\r
-#if 0\r
-       GetPrivateProfileString(sec_name, "Font", "8X13.FON", tmp, 127, ini_file);\r
-#else\r
-       GetPrivateProfileString(sec_name, "Font", "Courier", tmp, 127, ini_file);\r
-#endif\r
-#endif\r
-\r
-\r
-       /* Bizarre */\r
-       td->bizarre = (GetPrivateProfileInt(sec_name, "Bizarre", td->bizarre, ini_file) != 0);\r
-\r
-       /* Analyze font, save desired font name */\r
-#if 1 /* #ifdef JP */\r
-       td->font_want = string_make(tmp);\r
-       hgt = 15; wid = 0;\r
-       td->lf.lfWidth  = GetPrivateProfileInt(sec_name, "FontWid", wid, ini_file);\r
-       td->lf.lfHeight = GetPrivateProfileInt(sec_name, "FontHgt", hgt, ini_file);\r
-       td->lf.lfWeight = GetPrivateProfileInt(sec_name, "FontWgt", 0, ini_file);\r
-#else\r
-       td->font_want = string_make(analyze_font(tmp, &wid, &hgt));\r
-#endif\r
-\r
-\r
-       /* Tile size */\r
-#if 1 /* #ifdef JP */\r
-       td->tile_wid = GetPrivateProfileInt(sec_name, "TileWid", td->lf.lfWidth, ini_file);\r
-       td->tile_hgt = GetPrivateProfileInt(sec_name, "TileHgt", td->lf.lfHeight, ini_file);\r
-#else\r
-       td->tile_wid = GetPrivateProfileInt(sec_name, "TileWid", wid, ini_file);\r
-       td->tile_hgt = GetPrivateProfileInt(sec_name, "TileHgt", hgt, ini_file);\r
-#endif\r
-\r
-\r
-       /* Window size */\r
-       td->cols = GetPrivateProfileInt(sec_name, "NumCols", td->cols, ini_file);\r
-       td->rows = GetPrivateProfileInt(sec_name, "NumRows", td->rows, ini_file);\r
-       normsize.x = td->cols; normsize.y = td->rows;\r
-\r
-       /* Window size */\r
-       if (i == 0)\r
-       {\r
-               win_maximized = (GetPrivateProfileInt(sec_name, "Maximized", win_maximized, ini_file) != 0);\r
-       }\r
-\r
-       /* Window position */\r
-       posx = GetPrivateProfileInt(sec_name, "PositionX", posx, ini_file);\r
-       posy = GetPrivateProfileInt(sec_name, "PositionY", posy, ini_file);\r
-       td->pos_x = MIN(MAX(0, posx), dispx-128);\r
-       td->pos_y = MIN(MAX(0, posy), dispy-128);\r
-\r
-       /* Window Z position */\r
-       if (i > 0)\r
-       {\r
-               td->posfix = (GetPrivateProfileInt(sec_name, "PositionFix", td->posfix, ini_file) != 0);\r
-       }\r
-}\r
-\r
-\r
-/*\r
- * Load the "prefs"\r
- */\r
-static void load_prefs(void)\r
-{\r
-       int i;\r
-\r
-       /* Extract the "arg_graphics" flag */\r
-       arg_graphics = (byte_hack)GetPrivateProfileInt("Angband", "Graphics", GRAPHICS_NONE, ini_file);\r
-\r
-       /* Extract the "arg_bigtile" flag */\r
-       arg_bigtile = (GetPrivateProfileInt("Angband", "Bigtile", FALSE, ini_file) != 0);\r
-       use_bigtile = arg_bigtile;\r
-\r
-       /* Extract the "arg_sound" flag */\r
-       arg_sound = (GetPrivateProfileInt("Angband", "Sound", 0, ini_file) != 0);\r
-\r
-       /* Extract the "arg_sound" flag */\r
-       arg_music = (GetPrivateProfileInt("Angband", "Music", 0, ini_file) != 0);\r
-\r
-       /* bg */\r
-       use_bg = GetPrivateProfileInt("Angband", "BackGround", 0, ini_file);\r
-       GetPrivateProfileString("Angband", "BackGroundBitmap", "bg.bmp", bg_bitmap_file, 1023, ini_file);\r
-\r
-       /* Load window prefs */\r
-       for (i = 0; i < MAX_TERM_DATA; ++i)\r
-       {\r
-               load_prefs_aux(i);\r
-       }\r
-}\r
-\r
-#if defined(USE_SOUND) || defined(USE_MUSIC)\r
-\r
-/*\r
- * - Taken from files.c.\r
- *\r
- * Extract "tokens" from a buffer\r
- *\r
- * This function uses "whitespace" as delimiters, and treats any amount of\r
- * whitespace as a single delimiter.  We will never return any empty tokens.\r
- * When given an empty buffer, or a buffer containing only "whitespace", we\r
- * will return no tokens.  We will never extract more than "num" tokens.\r
- *\r
- * By running a token through the "text_to_ascii()" function, you can allow\r
- * that token to include (encoded) whitespace, using "\s" to encode spaces.\r
- *\r
- * We save pointers to the tokens in "tokens", and return the number found.\r
- */\r
-static s16b tokenize_whitespace(char *buf, s16b num, char **tokens)\r
-{\r
-       s16b k = 0;\r
-       char *s = buf;\r
-\r
-       /* Process */\r
-       while (k < num)\r
-       {\r
-               char *t;\r
-\r
-               /* Skip leading whitespace */\r
-               for ( ; *s && iswspace(*s); ++s) /* loop */;\r
-\r
-               /* All done */\r
-               if (!*s) break;\r
-\r
-               /* Find next whitespace, if any */\r
-               for (t = s; *t && !iswspace(*t); ++t) /* loop */;\r
-\r
-               /* Nuke and advance (if necessary) */\r
-               if (*t) *t++ = '\0';\r
-\r
-               /* Save the token */\r
-               tokens[k++] = s;\r
-\r
-               /* Advance */\r
-               s = t;\r
-       }\r
-\r
-       /* Count */\r
-       return (k);\r
-}\r
-\r
-#endif /* USE_SOUND || USE_MUSIC */\r
-\r
-#ifdef USE_SOUND\r
-\r
-static void load_sound_prefs(void)\r
-{\r
-       int i, j, num;\r
-       char tmp[1024];\r
-       char ini_path[1024];\r
-       char wav_path[1024];\r
-       char *zz[SAMPLE_MAX];\r
-\r
-       /* Access the sound.cfg */\r
-\r
-       path_build(ini_path, 1024, ANGBAND_DIR_XTRA_SOUND, "sound.cfg");\r
-\r
-       for (i = 0; i < SOUND_MAX; i++)\r
-       {\r
-               GetPrivateProfileString("Sound", angband_sound_name[i], "", tmp, 1024, ini_path);\r
-\r
-               num = tokenize_whitespace(tmp, SAMPLE_MAX, zz);\r
-\r
-               for (j = 0; j < num; j++)\r
-               {\r
-                       /* Access the sound */\r
-                       path_build(wav_path, 1024, ANGBAND_DIR_XTRA_SOUND, zz[j]);\r
-\r
-                       /* Save the sound filename, if it exists */\r
-                       if (check_file(wav_path))\r
-                               sound_file[i][j] = string_make(zz[j]);\r
-               }\r
-       }\r
-}\r
-\r
-#endif /* USE_SOUND */\r
-\r
-#ifdef USE_MUSIC\r
-\r
-static void load_music_prefs(void)\r
-{\r
-       int i, j, num;\r
-       char tmp[1024];\r
-       char ini_path[1024];\r
-       char wav_path[1024];\r
-       char *zz[SAMPLE_MAX];\r
-       char key[80];\r
-\r
-       /* Access the music.cfg */\r
-\r
-       path_build(ini_path, 1024, ANGBAND_DIR_XTRA_MUSIC, "music.cfg");\r
-\r
-       GetPrivateProfileString("Device", "type", "", mci_device_type, 256, ini_path);\r
-\r
-       for (i = 0; i < MUSIC_BASIC_MAX; i++)\r
-       {\r
-               GetPrivateProfileString("Basic", angband_music_basic_name[i], "", tmp, 1024, ini_path);\r
-\r
-               num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);\r
-\r
-               for (j = 0; j < num; j++)\r
-               {\r
-                       /* Access the sound */\r
-                       path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);\r
-\r
-                       /* Save the sound filename, if it exists */\r
-                       if (check_file(wav_path))\r
-                               music_file[i][j] = string_make(zz[j]);\r
-               }\r
-       }\r
-\r
-       for (i = 0; i < max_d_idx; i++)\r
-       {\r
-               sprintf(key, "dungeon%03d", i);\r
-               GetPrivateProfileString("Dungeon", key, "", tmp, 1024, ini_path);\r
-\r
-               num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);\r
-\r
-               for (j = 0; j < num; j++)\r
-               {\r
-                       /* Access the sound */\r
-                       path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);\r
-\r
-                       /* Save the sound filename, if it exists */\r
-                       if (check_file(wav_path))\r
-                               dungeon_music_file[i][j] = string_make(zz[j]);\r
-               }\r
-       }\r
-\r
-       for (i = 0; i < max_q_idx; i++)\r
-       {\r
-               sprintf(key, "quest%03d", i);\r
-               GetPrivateProfileString("Quest", key, "", tmp, 1024, ini_path);\r
-\r
-               num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);\r
-\r
-               for (j = 0; j < num; j++)\r
-               {\r
-                       /* Access the sound */\r
-                       path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);\r
-\r
-                       /* Save the sound filename, if it exists */\r
-                       if (check_file(wav_path))\r
-                               quest_music_file[i][j] = string_make(zz[j]);\r
-               }\r
-       }\r
-\r
-       for (i = 0; i < 1000; i++) /*!< @todo 町最大数指定 */\r
-       {\r
-               sprintf(key, "town%03d", i);\r
-               GetPrivateProfileString("Town", key, "", tmp, 1024, ini_path);\r
-\r
-               num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);\r
-\r
-               for (j = 0; j < num; j++)\r
-               {\r
-                       /* Access the sound */\r
-                       path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);\r
-\r
-                       /* Save the sound filename, if it exists */\r
-                       if (check_file(wav_path))\r
-                               town_music_file[i][j] = string_make(zz[j]);\r
-               }\r
-       }\r
-\r
-\r
-}\r
-\r
-#endif /* USE_MUSIC */\r
-\r
-/*\r
- * Create the new global palette based on the bitmap palette\r
- * (if any), and the standard 16 entry palette derived from\r
- * "win_clr[]" which is used for the basic 16 Angband colors.\r
- *\r
- * This function is never called before all windows are ready.\r
- *\r
- * This function returns FALSE if the new palette could not be\r
- * prepared, which should normally be a fatal error.  XXX XXX\r
- *\r
- * Note that only some machines actually use a "palette".\r
- */\r
-static int new_palette(void)\r
-{\r
-       HPALETTE hBmPal;\r
-       HPALETTE hNewPal;\r
-       HDC hdc;\r
-       int i, nEntries;\r
-       int pLogPalSize;\r
-       int lppeSize;\r
-       LPLOGPALETTE pLogPal;\r
-       LPPALETTEENTRY lppe;\r
-\r
-       term_data *td;\r
-\r
-\r
-       /* This makes no sense */\r
-       if (!paletted) return (TRUE);\r
-\r
-\r
-       /* No bitmap */\r
-       lppeSize = 0;\r
-       lppe = NULL;\r
-       nEntries = 0;\r
-\r
-#ifdef USE_GRAPHICS\r
-\r
-       /* Check the bitmap palette */\r
-       hBmPal = infGraph.hPalette;\r
-\r
-       /* Use the bitmap */\r
-       if (hBmPal)\r
-       {\r
-               lppeSize = 256 * sizeof(PALETTEENTRY);\r
-               lppe = (LPPALETTEENTRY)ralloc(lppeSize);\r
-               nEntries = GetPaletteEntries(hBmPal, 0, 255, lppe);\r
-               if ((nEntries == 0) || (nEntries > 220))\r
-               {\r
-                       /* Warn the user */\r
-                       plog(_("画面を16ビットか24ビットカラーモードにして下さい。", "Please switch to high- or true-color mode."));\r
-\r
-                       /* Cleanup */\r
-                       rnfree(lppe, lppeSize);\r
-\r
-                       /* Fail */\r
-                       return (FALSE);\r
-               }\r
-       }\r
-\r
-#endif /* USE_GRAPHICS */\r
-\r
-       /* Size of palette */\r
-       pLogPalSize = sizeof(LOGPALETTE) + (nEntries + 16) * sizeof(PALETTEENTRY);\r
-\r
-       /* Allocate palette */\r
-       pLogPal = (LPLOGPALETTE)ralloc(pLogPalSize);\r
-\r
-       /* Version */\r
-       pLogPal->palVersion = 0x300;\r
-\r
-       /* Make room for bitmap and normal data */\r
-       pLogPal->palNumEntries = nEntries + 16;\r
-\r
-       /* Save the bitmap data */\r
-       for (i = 0; i < nEntries; i++)\r
-       {\r
-               pLogPal->palPalEntry[i] = lppe[i];\r
-       }\r
-\r
-       /* Save the normal data */\r
-       for (i = 0; i < 16; i++)\r
-       {\r
-               LPPALETTEENTRY p;\r
-\r
-               /* Access the entry */\r
-               p = &(pLogPal->palPalEntry[i+nEntries]);\r
-\r
-               /* Save the colors */\r
-               p->peRed = GetRValue(win_clr[i]);\r
-               p->peGreen = GetGValue(win_clr[i]);\r
-               p->peBlue = GetBValue(win_clr[i]);\r
-\r
-               /* Save the flags */\r
-               p->peFlags = PC_NOCOLLAPSE;\r
-       }\r
-\r
-       /* Free something */\r
-       if (lppe) rnfree(lppe, lppeSize);\r
-\r
-       /* Create a new palette, or fail */\r
-       hNewPal = CreatePalette(pLogPal);\r
-       if (!hNewPal) quit(_("パレットを作成できません!", "Cannot create palette!"));\r
-\r
-       /* Free the palette */\r
-       rnfree(pLogPal, pLogPalSize);\r
-\r
-       /* Main window */\r
-       td = &data[0];\r
-\r
-       /* Realize the palette */\r
-       hdc = GetDC(td->w);\r
-       SelectPalette(hdc, hNewPal, 0);\r
-       i = RealizePalette(hdc);\r
-       ReleaseDC(td->w, hdc);\r
-       if (i == 0) quit(_("パレットをシステムエントリにマップできません!", "Cannot realize palette!"));\r
-\r
-\r
-       /* Sub-windows */\r
-       for (i = 1; i < MAX_TERM_DATA; i++)\r
-       {\r
-               td = &data[i];\r
-\r
-               hdc = GetDC(td->w);\r
-               SelectPalette(hdc, hNewPal, 0);\r
-               ReleaseDC(td->w, hdc);\r
-       }\r
-\r
-       /* Delete old palette */\r
-       if (hPal) DeleteObject(hPal);\r
-\r
-       /* Save new palette */\r
-       hPal = hNewPal;\r
-\r
-       /* Success */\r
-       return (TRUE);\r
-}\r
-\r
-\r
-#ifdef USE_GRAPHICS\r
-/*!\r
- * @brief グラフィクスを初期化する / Initialize graphics\r
- * @details\r
- * <ul>\r
- * <li>メニュー[オプション]>[グラフィクス]が「なし」以外の時に描画処理を初期化する。</li>\r
- * <li>呼び出されるタイミングはロード時、及び同メニューで「なし」以外に変更される毎になる。</li>\r
- * </ul>\r
- */\r
-static bool init_graphics(void)\r
-{\r
-       /* Initialize once */\r
-       char buf[1024];\r
-       BYTE wid, hgt, twid, thgt, ox, oy;\r
-       concptr name;\r
-\r
-       if (arg_graphics == GRAPHICS_ADAM_BOLT)\r
-       {\r
-               wid = 16;\r
-               hgt = 16;\r
-               twid = 16;\r
-               thgt = 16;\r
-               ox = 0;\r
-               oy = 0;\r
-               name = "16X16.BMP";\r
-\r
-               ANGBAND_GRAF = "new";\r
-       }\r
-       else if (arg_graphics == GRAPHICS_HENGBAND)\r
-       {\r
-               /*! @todo redraw\r
-               wid = 64;\r
-               hgt = 64;\r
-               twid = 32;\r
-               thgt = 32;\r
-               ox = -16;\r
-               oy = -24;\r
-               name = "64X64.BMP";\r
-               */\r
-\r
-               wid = 32;\r
-               hgt = 32;\r
-               twid = 32;\r
-               thgt = 32;\r
-               ox = 0;\r
-               oy = 0;\r
-               name = "32X32.BMP";\r
-\r
-               ANGBAND_GRAF = "ne2";\r
-       }\r
-       else\r
-       {\r
-               wid = 8;\r
-               hgt = 8;\r
-               twid = 8;\r
-               thgt = 8;\r
-               ox = 0;\r
-               oy = 0;\r
-               name = "8X8.BMP";\r
-               ANGBAND_GRAF = "old";\r
-       }\r
-\r
-       /* Access the bitmap file */\r
-       path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_GRAF, name);\r
-\r
-       /* Load the bitmap or quit */\r
-       if (!ReadDIB(data[0].w, buf, &infGraph))\r
-       {\r
-               plog_fmt(_("ビットマップ '%s' を読み込めません。", "Cannot read bitmap file '%s'"), name);\r
-               return (FALSE);\r
-       }\r
-\r
-       /* Save the new sizes */\r
-       infGraph.CellWidth = wid;\r
-       infGraph.CellHeight = hgt;\r
-       infGraph.TileWidth = twid;\r
-       infGraph.TileHeight = thgt;\r
-       infGraph.OffsetX = ox;\r
-       infGraph.OffsetY = oy;\r
-\r
-       if (arg_graphics == GRAPHICS_ADAM_BOLT)\r
-       {\r
-               /* Access the mask file */\r
-               path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_GRAF, "mask.bmp");\r
-\r
-               /* Load the bitmap or quit */\r
-               if (!ReadDIB(data[0].w, buf, &infMask))\r
-               {\r
-                       plog_fmt("Cannot read bitmap file '%s'", buf);\r
-                       return (FALSE);\r
-               }\r
-       }\r
-       if (arg_graphics == GRAPHICS_HENGBAND)\r
-       {\r
-               /* Access the mask file */\r
-               path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_GRAF, "mask32.bmp");\r
-\r
-               /* Load the bitmap or quit */\r
-               if (!ReadDIB(data[0].w, buf, &infMask))\r
-               {\r
-                       plog_fmt("Cannot read bitmap file '%s'", buf);\r
-                       return (FALSE);\r
-               }\r
-       }\r
-\r
-       /* Activate a palette */\r
-       if (!new_palette())\r
-       {\r
-               /* Free bitmap */\r
-\r
-               plog(_("パレットを実現できません!", "Cannot activate palette!"));\r
-               return (FALSE);\r
-       }\r
-\r
-       /* Graphics available */\r
-       current_graphics_mode = arg_graphics;\r
-       return (current_graphics_mode);\r
-}\r
-#endif /* USE_GRAPHICS */\r
-\r
-\r
-#ifdef USE_MUSIC\r
-/*\r
- * Initialize music\r
- */\r
-static bool init_music(void)\r
-{\r
-       /* Initialize once */\r
-       if (!can_use_music)\r
-       {\r
-               /* Load the prefs */\r
-               load_music_prefs();\r
-\r
-               /* Sound available */\r
-               can_use_music = TRUE;\r
-       }\r
-       return (can_use_music);\r
-}\r
-\r
-/*\r
- * Hack -- Stop a music\r
- */\r
-static void stop_music(void)\r
-{\r
-       mciSendCommand(mop.wDeviceID, MCI_STOP, 0, 0);\r
-       mciSendCommand(mop.wDeviceID, MCI_CLOSE, 0, 0);\r
-}\r
-\r
-#endif /* USE_MUSIC */\r
-\r
-#ifdef USE_SOUND\r
-/*\r
- * Initialize sound\r
- */\r
-static bool init_sound(void)\r
-{\r
-       /* Initialize once */\r
-       if (!can_use_sound)\r
-       {\r
-               /* Load the prefs */\r
-               load_sound_prefs();\r
-\r
-               /* Sound available */\r
-               can_use_sound = TRUE;\r
-       }\r
-       return (can_use_sound);\r
-}\r
-#endif /* USE_SOUND */\r
-\r
-\r
-/*\r
- * Resize a window\r
- */\r
-static void term_window_resize(term_data *td)\r
-{\r
-       /* Require window */\r
-       if (!td->w) return;\r
-\r
-       /* Resize the window */\r
-       SetWindowPos(td->w, 0, 0, 0,\r
-                    td->size_wid, td->size_hgt,\r
-                    SWP_NOMOVE | SWP_NOZORDER);\r
-\r
-       /* Redraw later */\r
-       InvalidateRect(td->w, NULL, TRUE);\r
-}\r
-\r
-\r
-/*\r
- * Force the use of a new "font file" for a term_data\r
- *\r
- * This function may be called before the "window" is ready\r
- *\r
- * This function returns zero only if everything succeeds.\r
- *\r
- * Note that the "font name" must be capitalized!!!\r
- */\r
-static errr term_force_font(term_data *td, concptr path)\r
-{\r
-       int wid, hgt;\r
-\r
-#if 0 /* #ifndef JP */\r
-       int i;\r
-       char *base;\r
-       char buf[1024];\r
-#endif\r
-\r
-       /* Forget the old font (if needed) */\r
-       if (td->font_id) DeleteObject(td->font_id);\r
-\r
-#if 1 /* #ifdef JP */\r
-       /* Unused */\r
-       (void)path;\r
-\r
-       /* Create the font (using the 'base' of the font file name!) */\r
-       td->font_id = CreateFontIndirect(&(td->lf));\r
-       wid = td->lf.lfWidth;\r
-       hgt = td->lf.lfHeight;\r
-       if (!td->font_id) return (1);\r
-#else\r
-       /* Forget old font */\r
-       if (td->font_file)\r
-       {\r
-               bool used = FALSE;\r
-\r
-               /* Scan windows */\r
-               for (i = 0; i < MAX_TERM_DATA; i++)\r
-               {\r
-                       /* Don't check when closing the application */\r
-                       if (!path) break;\r
-\r
-                       /* Check "screen" */\r
-                       if ((td != &data[i]) &&\r
-                           (data[i].font_file) &&\r
-                           (streq(data[i].font_file, td->font_file)))\r
-                       {\r
-                               used = TRUE;\r
-                       }\r
-               }\r
-\r
-               /* Remove unused font resources */\r
-               if (!used) RemoveFontResource(td->font_file);\r
-\r
-               /* Free the old name */\r
-               string_free(td->font_file);\r
-\r
-               /* Forget it */\r
-               td->font_file = NULL;\r
-       }\r
-\r
-       /* No path given */\r
-       if (!path) return (1);\r
-\r
-       /* Local copy */\r
-       strcpy(buf, path);\r
-\r
-       /* Analyze font path */\r
-       base = analyze_font(buf, &wid, &hgt);\r
-\r
-       /* Verify suffix */\r
-       if (!suffix(base, ".FON")) return (1);\r
-\r
-       /* Verify file */\r
-       if (!check_file(buf)) return (1);\r
-\r
-       /* Load the new font */\r
-       if (!AddFontResource(buf)) return (1);\r
-\r
-       /* Save new font name */\r
-       td->font_file = string_make(base);\r
-\r
-       /* Remove the "suffix" */\r
-       base[strlen(base)-4] = '\0';\r
-\r
-       /* Create the font (using the 'base' of the font file name!) */\r
-       td->font_id = CreateFont(hgt, wid, 0, 0, FW_DONTCARE, 0, 0, 0,\r
-                                ANSI_CHARSET, OUT_DEFAULT_PRECIS,\r
-                                CLIP_DEFAULT_PRECIS, DEFAULT_QUALITY,\r
-                                FIXED_PITCH | FF_DONTCARE, base);\r
-#endif\r
-\r
-       /* Hack -- Unknown size */\r
-       if (!wid || !hgt)\r
-       {\r
-               HDC hdcDesktop;\r
-               HFONT hfOld;\r
-               TEXTMETRIC tm;\r
-\r
-               /* all this trouble to get the cell size */\r
-               hdcDesktop = GetDC(HWND_DESKTOP);\r
-               hfOld = SelectObject(hdcDesktop, td->font_id);\r
-               GetTextMetrics(hdcDesktop, &tm);\r
-               SelectObject(hdcDesktop, hfOld);\r
-               ReleaseDC(HWND_DESKTOP, hdcDesktop);\r
-\r
-               /* Font size info */\r
-               wid = tm.tmAveCharWidth;\r
-               hgt = tm.tmHeight;\r
-       }\r
-\r
-       /* Save the size info */\r
-       td->font_wid = wid;\r
-       td->font_hgt = hgt;\r
-\r
-       /* Success */\r
-       return (0);\r
-}\r
-\r
-\r
-\r
-/*\r
- * Allow the user to change the font for this window.\r
- */\r
-static void term_change_font(term_data *td)\r
-{\r
-#if 1 /* #ifdef JP */\r
-       CHOOSEFONT cf;\r
-\r
-       memset(&cf, 0, sizeof(cf));\r
-       cf.lStructSize = sizeof(cf);\r
-    cf.Flags = CF_SCREENFONTS | CF_FIXEDPITCHONLY | CF_NOVERTFONTS | CF_INITTOLOGFONTSTRUCT;\r
-    cf.lpLogFont = &(td->lf);\r
-\r
-       if (ChooseFont(&cf))\r
-       {\r
-               /* Force the font */\r
-               term_force_font(td, NULL);\r
-\r
-               /* Assume not bizarre */\r
-               td->bizarre = TRUE;\r
-\r
-               /* Reset the tile info */\r
-               td->tile_wid = td->font_wid;\r
-               td->tile_hgt = td->font_hgt;\r
-\r
-               /* Analyze the font */\r
-               term_getsize(td);\r
-\r
-               /* Resize the window */\r
-               term_window_resize(td);\r
-       }\r
-\r
-#else\r
-       OPENFILENAME ofn;\r
-\r
-       char tmp[1024] = "";\r
-\r
-       /* Extract a default if possible */\r
-       if (td->font_file) strcpy(tmp, td->font_file);\r
-\r
-       /* Ask for a choice */\r
-       memset(&ofn, 0, sizeof(ofn));\r
-       ofn.lStructSize = sizeof(ofn);\r
-       ofn.hwndOwner = data[0].w;\r
-       ofn.lpstrFilter = "Angband Font Files (*.fon)\0*.fon\0";\r
-       ofn.nFilterIndex = 1;\r
-       ofn.lpstrFile = tmp;\r
-       ofn.nMaxFile = 128;\r
-       ofn.lpstrInitialDir = ANGBAND_DIR_XTRA_FONT;\r
-       ofn.Flags = OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR;\r
-       ofn.lpstrDefExt = "fon";\r
-\r
-       /* Force choice if legal */\r
-       if (GetOpenFileName(&ofn))\r
-       {\r
-               /* Force the font */\r
-               if (term_force_font(td, tmp))\r
-               {\r
-                       /* Access the standard font file */\r
-                       path_build(tmp, sizeof(tmp), ANGBAND_DIR_XTRA_FONT, "8X13.FON");\r
-\r
-                       /* Force the use of that font */\r
-                       (void)term_force_font(td, tmp);\r
-               }\r
-\r
-               /* Assume not bizarre */\r
-               td->bizarre = FALSE;\r
-\r
-               /* Reset the tile info */\r
-               td->tile_wid = td->font_wid;\r
-               td->tile_hgt = td->font_hgt;\r
-\r
-               /* Analyze the font */\r
-               term_getsize(td);\r
-\r
-               /* Resize the window */\r
-               term_window_resize(td);\r
-       }\r
-#endif\r
-\r
-}\r
-\r
-/*\r
- * Allow the user to lock this window.\r
- */\r
-static void term_window_pos(term_data *td, HWND hWnd)\r
-{\r
-       SetWindowPos(td->w, hWnd, 0, 0, 0, 0,\r
-                       SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOSIZE);\r
-}\r
-\r
-static void windows_map(void);\r
-\r
-/*\r
- * Hack -- redraw a term_data\r
- */\r
-static void term_data_redraw(term_data *td)\r
-{\r
-       if (td->map_active)\r
-       {\r
-               /* Redraw the map */\r
-               windows_map();\r
-       }\r
-       else\r
-       {\r
-               /* Activate the term */\r
-               Term_activate(&td->t);\r
-\r
-               /* Redraw the contents */\r
-               Term_redraw();\r
-\r
-               /* Restore the term */\r
-               Term_activate(term_screen);\r
-       }\r
-}\r
-\r
-\r
-void Term_inversed_area(HWND hWnd, int x, int y, int w, int h)\r
-{\r
-       HDC hdc;\r
-       HPEN oldPen;\r
-       HBRUSH myBrush, oldBrush;\r
-\r
-       term_data *td = (term_data *)GetWindowLong(hWnd, 0);\r
-       int tx = td->size_ow1 + x * td->tile_wid;\r
-       int ty = td->size_oh1 + y * td->tile_hgt;\r
-       int tw = w * td->tile_wid - 1;\r
-       int th = h * td->tile_hgt - 1;\r
-\r
-       hdc = GetDC(hWnd);\r
-       myBrush = CreateSolidBrush(RGB(255, 255, 255));\r
-       oldBrush = SelectObject(hdc, myBrush);\r
-       oldPen = SelectObject(hdc, GetStockObject(NULL_PEN) );\r
-\r
-       PatBlt(hdc, tx, ty, tw, th, PATINVERT);\r
-\r
-       SelectObject(hdc, oldBrush);\r
-       SelectObject(hdc, oldPen);\r
-}\r
-\r
-\r
-\r
-/*** Function hooks needed by "Term" ***/\r
-\r
-\r
-#if 0\r
-\r
-/*\r
- * Initialize a new Term\r
- */\r
-static void Term_init_win(term *t)\r
-{\r
-       /* XXX Unused */\r
-}\r
-\r
-\r
-/*\r
- * Nuke an old Term\r
- */\r
-static void Term_nuke_win(term *t)\r
-{\r
-       /* XXX Unused */\r
-}\r
-\r
-#endif\r
-\r
-\r
-/*!\r
- * @brief //!< Windows版ユーザ設定項目実装部(実装必須) /Interact with the User\r
- */\r
-static errr Term_user_win(int n)\r
-{\r
-       /* Unused */\r
-       (void)n;\r
-\r
-       /* Success */\r
-       return (0);\r
-}\r
-\r
-\r
-/*\r
- * React to global changes\r
- */\r
-static errr Term_xtra_win_react(void)\r
-{\r
-       int i;\r
-\r
-       /* Simple color */\r
-       if (colors16)\r
-       {\r
-               /* Save the default colors */\r
-               for (i = 0; i < 256; i++)\r
-               {\r
-                       /* Simply accept the desired colors */\r
-                       win_pal[i] = angband_color_table[i][0];\r
-               }\r
-       }\r
-\r
-       /* Complex color */\r
-       else\r
-       {\r
-               COLORREF code;\r
-\r
-               byte rv, gv, bv;\r
-\r
-               bool change = FALSE;\r
-\r
-               /* Save the default colors */\r
-               for (i = 0; i < 256; i++)\r
-               {\r
-                       /* Extract desired values */\r
-                       rv = angband_color_table[i][1];\r
-                       gv = angband_color_table[i][2];\r
-                       bv = angband_color_table[i][3];\r
-\r
-                       /* Extract a full color code */\r
-                       code = PALETTERGB(rv, gv, bv);\r
-\r
-                       /* Activate changes */\r
-                       if (win_clr[i] != code)\r
-                       {\r
-                               /* Note the change */\r
-                               change = TRUE;\r
-\r
-                               /* Apply the desired color */\r
-                               win_clr[i] = code;\r
-                       }\r
-               }\r
-\r
-               /* Activate the palette if needed */\r
-               if (change) (void)new_palette();\r
-       }\r
-\r
-\r
-#ifdef USE_SOUND\r
-\r
-       /* Handle "arg_sound" */\r
-       if (use_sound != arg_sound)\r
-       {\r
-               /* Initialize (if needed) */\r
-               if (arg_sound && !init_sound())\r
-               {\r
-                       /* Warning */\r
-                       plog(_("サウンドを初期化できません!", "Cannot initialize sound!"));\r
-\r
-                       /* Cannot enable */\r
-                       arg_sound = FALSE;\r
-               }\r
-\r
-               /* Change setting */\r
-               use_sound = arg_sound;\r
-       }\r
-\r
-#endif\r
-\r
-#ifdef USE_MUSIC\r
-\r
-       /* Handle "arg_sound" */\r
-       if (use_music != arg_music)\r
-       {\r
-               /* Initialize (if needed) */\r
-               if (arg_music && !init_music())\r
-               {\r
-                       /* Warning */\r
-                       plog(_("BGMを初期化できません!", "Cannot initialize BGM!"));\r
-                       /* Cannot enable */\r
-                       arg_music = FALSE;\r
-               }\r
-\r
-               /* Change setting */\r
-               use_music = arg_music;\r
-\r
-               if(!arg_music) stop_music();\r
-               else select_floor_music();\r
-\r
-       }\r
-\r
-#endif\r
-\r
-\r
-#ifdef USE_GRAPHICS\r
-\r
-       /* Handle "arg_graphics" */\r
-       if (use_graphics != arg_graphics)\r
-       {\r
-               /* Initialize (if needed) */\r
-               if (arg_graphics && !init_graphics())\r
-               {\r
-                       /* Warning */\r
-                       plog(_("グラフィックスを初期化できません!", "Cannot initialize graphics!"));\r
-\r
-                       /* Cannot enable */\r
-                       arg_graphics = GRAPHICS_NONE;\r
-               }\r
-\r
-               /* Change setting */\r
-               use_graphics = arg_graphics;\r
-\r
-               /* Reset visuals */\r
-#ifdef ANGBAND_2_8_1\r
-               reset_visuals();\r
-#else /* ANGBAND_2_8_1 */\r
-               reset_visuals(TRUE);\r
-#endif /* ANGBAND_2_8_1 */\r
-       }\r
-\r
-#endif /* USE_GRAPHICS */\r
-\r
-\r
-       /* Clean up windows */\r
-       for (i = 0; i < MAX_TERM_DATA; i++)\r
-       {\r
-               term *old = Term;\r
-\r
-               term_data *td = &data[i];\r
-\r
-               /* Update resized windows */\r
-               if ((td->cols != td->t.wid) || (td->rows != td->t.hgt))\r
-               {\r
-                       /* Activate */\r
-                       Term_activate(&td->t);\r
-\r
-                       /* Hack -- Resize the term */\r
-                       Term_resize(td->cols, td->rows);\r
-\r
-                       /* Redraw the contents */\r
-                       Term_redraw();\r
-                       Term_activate(old);\r
-               }\r
-       }\r
-\r
-\r
-       /* Success */\r
-       return (0);\r
-}\r
-\r
-\r
-/*\r
- * Process at least one event\r
- */\r
-static errr Term_xtra_win_event(int v)\r
-{\r
-       MSG msg;\r
-\r
-       /* Wait for an event */\r
-       if (v)\r
-       {\r
-               /* Block */\r
-               if (GetMessage(&msg, NULL, 0, 0))\r
-               {\r
-                       TranslateMessage(&msg);\r
-                       DispatchMessage(&msg);\r
-               }\r
-       }\r
-\r
-       /* Check for an event */\r
-       else\r
-       {\r
-               /* Check */\r
-               if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))\r
-               {\r
-                       TranslateMessage(&msg);\r
-                       DispatchMessage(&msg);\r
-               }\r
-       }\r
-\r
-       /* Success */\r
-       return 0;\r
-}\r
-\r
-\r
-/*\r
- * Process all pending events\r
- */\r
-static errr Term_xtra_win_flush(void)\r
-{\r
-       MSG msg;\r
-\r
-       /* Process all pending events */\r
-       while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))\r
-       {\r
-               TranslateMessage(&msg);\r
-               DispatchMessage(&msg);\r
-       }\r
-\r
-       /* Success */\r
-       return (0);\r
-}\r
-\r
-\r
-/*\r
- * Hack -- clear the screen\r
- *\r
- * Make this more efficient \r
- */\r
-static errr Term_xtra_win_clear(void)\r
-{\r
-       term_data *td = (term_data*)(Term->data);\r
-\r
-       HDC hdc;\r
-       RECT rc;\r
-\r
-       /* Rectangle to erase */\r
-       rc.left = td->size_ow1;\r
-       rc.right = rc.left + td->cols * td->tile_wid;\r
-       rc.top = td->size_oh1;\r
-       rc.bottom = rc.top + td->rows * td->tile_hgt;\r
-\r
-       /* Erase it */\r
-       hdc = GetDC(td->w);\r
-       SetBkColor(hdc, RGB(0, 0, 0));\r
-       SelectObject(hdc, td->font_id);\r
-       ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);\r
-\r
-       /* bg */\r
-       if (use_bg)\r
-       {\r
-               rc.left = 0; rc.top = 0;\r
-               DrawBG(hdc, &rc);\r
-       }\r
-       ReleaseDC(td->w, hdc);\r
-\r
-       /* Success */\r
-       return 0;\r
-}\r
-\r
-\r
-/*\r
- * Hack -- make a noise\r
- */\r
-static errr Term_xtra_win_noise(void)\r
-{\r
-       MessageBeep(MB_ICONASTERISK);\r
-       return (0);\r
-}\r
-\r
-\r
-/*\r
- * Hack -- make a sound\r
- */\r
-static errr Term_xtra_win_sound(int v)\r
-{\r
-#ifdef USE_SOUND\r
-       int i;\r
-       char buf[1024];\r
-#endif /* USE_SOUND */\r
-\r
-       /* Sound disabled */\r
-       if (!use_sound) return (1);\r
-\r
-       /* Illegal sound */\r
-       if ((v < 0) || (v >= SOUND_MAX)) return (1);\r
-\r
-#ifdef USE_SOUND\r
-\r
-       /* Count the samples */\r
-       for (i = 0; i < SAMPLE_MAX; i++)\r
-       {\r
-               if (!sound_file[v][i])\r
-                       break;\r
-       }\r
-\r
-       /* No sample */\r
-       if (i == 0) return (1);\r
-\r
-       /* Build the path */\r
-       path_build(buf, 1024, ANGBAND_DIR_XTRA_SOUND, sound_file[v][Rand_external(i)]);\r
-\r
-#ifdef WIN32\r
-\r
-       /* Play the sound, catch errors */\r
-       return (PlaySound(buf, 0, SND_FILENAME | SND_ASYNC));\r
-\r
-#else /* WIN32 */\r
-\r
-       /* Play the sound, catch errors */\r
-       return (sndPlaySound(buf, SND_ASYNC));\r
-\r
-#endif /* WIN32 */\r
-\r
-#else /* USE_SOUND */\r
-\r
-       return (1);\r
-\r
-#endif /* USE_SOUND */\r
-}\r
-\r
-/*\r
- * Hack -- play a music\r
- */\r
-static errr Term_xtra_win_music(int n, int v)\r
-{\r
-#ifdef USE_MUSIC\r
-       int i = 0;\r
-       char buf[1024];\r
-#endif /* USE_MUSIC */\r
-\r
-       /* Sound disabled */\r
-\r
-       if(!use_music) return (1);\r
-\r
-       /* Illegal sound */\r
-       if(n == TERM_XTRA_MUSIC_BASIC && ((v < 0) || (v >= MUSIC_BASIC_MAX))) return (1);\r
-       else if(v < 0 || v >= 1000) return(1); /*!< TODO */\r
-\r
-#ifdef USE_MUSIC\r
-\r
-       switch(n)\r
-       {\r
-       case TERM_XTRA_MUSIC_BASIC:\r
-               for (i = 0; i < SAMPLE_MAX; i++) if(!music_file[v][i]) break;\r
-               break;\r
-       case TERM_XTRA_MUSIC_DUNGEON:\r
-               for (i = 0; i < SAMPLE_MAX; i++) if(!dungeon_music_file[v][i]) break;\r
-               break;\r
-       case TERM_XTRA_MUSIC_QUEST:\r
-               for (i = 0; i < SAMPLE_MAX; i++) if(!quest_music_file[v][i]) break;\r
-               break;\r
-       case TERM_XTRA_MUSIC_TOWN:\r
-               for (i = 0; i < SAMPLE_MAX; i++) if(!town_music_file[v][i]) break;\r
-               break;\r
-       }\r
-\r
-       /* No sample */\r
-       if (i == 0)\r
-       {\r
-               //mciSendCommand(mop.wDeviceID, MCI_STOP, 0, 0);\r
-               //mciSendCommand(mop.wDeviceID, MCI_CLOSE, 0, 0);\r
-               return (1);\r
-       }\r
-\r
-       switch(n)\r
-       {\r
-       case TERM_XTRA_MUSIC_BASIC:\r
-               for (i = 0; i < SAMPLE_MAX; i++) if(!music_file[v][i]) break;\r
-               break;\r
-       case TERM_XTRA_MUSIC_DUNGEON:\r
-               for (i = 0; i < SAMPLE_MAX; i++) if(!dungeon_music_file[v][i]) break;\r
-               break;\r
-       case TERM_XTRA_MUSIC_QUEST:\r
-               for (i = 0; i < SAMPLE_MAX; i++) if(!quest_music_file[v][i]) break;\r
-               break;\r
-       case TERM_XTRA_MUSIC_TOWN:\r
-               for (i = 0; i < SAMPLE_MAX; i++) if(!town_music_file[v][i]) break;\r
-               break;\r
-       }\r
-\r
-       /* No sample */\r
-       if (i == 0)\r
-       {\r
-               mciSendCommand(mop.wDeviceID, MCI_STOP, 0, 0);\r
-               mciSendCommand(mop.wDeviceID, MCI_CLOSE, 0, 0);\r
-               return (1);\r
-       }\r
-\r
-       switch(n)\r
-       {\r
-       case TERM_XTRA_MUSIC_BASIC:\r
-               path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, music_file[v][Rand_external(i)]);\r
-               break;\r
-       case TERM_XTRA_MUSIC_DUNGEON:\r
-               path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, dungeon_music_file[v][Rand_external(i)]);\r
-               break;\r
-       case TERM_XTRA_MUSIC_QUEST:\r
-               path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, quest_music_file[v][Rand_external(i)]);\r
-               break;\r
-       case TERM_XTRA_MUSIC_TOWN:\r
-               path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, town_music_file[v][Rand_external(i)]);\r
-               break;\r
-       }\r
-\r
-       if(current_music_type == n && current_music_id == v)\r
-       {\r
-               return (0);\r
-       }\r
-       current_music_type = n;\r
-       current_music_id = v;\r
-\r
-#ifdef WIN32\r
-\r
-       mop.lpstrDeviceType = mci_device_type;  \r
-       mop.lpstrElementName = buf;\r
-       mciSendCommand(mop.wDeviceID, MCI_STOP, 0, 0);\r
-       mciSendCommand(mop.wDeviceID, MCI_CLOSE, 0, 0);\r
-       mciSendCommand(mop.wDeviceID, MCI_OPEN, MCI_OPEN_TYPE | MCI_OPEN_ELEMENT, (DWORD)&mop);\r
-       mciSendCommand(mop.wDeviceID, MCI_SEEK, MCI_SEEK_TO_START, 0);\r
-       mciSendCommand(mop.wDeviceID, MCI_PLAY, MCI_NOTIFY, (DWORD)&mop);\r
-       return (0);\r
-\r
-#endif /* WIN32 */\r
-\r
-#else /* USE_MUSIC */\r
-\r
-       return (1);\r
-\r
-#endif /* USE_MUSIC */\r
-\r
-}\r
-\r
-\r
-/*\r
- * Delay for "x" milliseconds\r
- */\r
-static int Term_xtra_win_delay(int v)\r
-{\r
-\r
-#ifdef WIN32\r
-\r
-       /* Sleep */\r
-       Sleep(v);\r
-\r
-#else /* WIN32 */\r
-\r
-       DWORD t;\r
-       MSG msg;\r
-\r
-       /* Final count */\r
-       t = GetTickCount() + v;\r
-\r
-       /* Wait for it */\r
-       while (GetTickCount() < t)\r
-       {\r
-               /* Handle messages */\r
-               if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))\r
-               {\r
-                       TranslateMessage(&msg);\r
-                       DispatchMessage(&msg);\r
-               }\r
-       }\r
-\r
-#endif /* WIN32 */\r
-\r
-       /* Success */\r
-       return (0);\r
-}\r
-\r
-\r
-/*\r
- * Do a "special thing"\r
- */\r
-static errr Term_xtra_win(int n, int v)\r
-{\r
-       /* Handle a subset of the legal requests */\r
-       switch (n)\r
-       {\r
-               /* Make a bell sound */\r
-               case TERM_XTRA_NOISE:\r
-               {\r
-                       return (Term_xtra_win_noise());\r
-               }\r
-\r
-               /* Play a music */\r
-               case TERM_XTRA_MUSIC_BASIC:\r
-               case TERM_XTRA_MUSIC_DUNGEON:\r
-               case TERM_XTRA_MUSIC_QUEST:\r
-               case TERM_XTRA_MUSIC_TOWN:\r
-               {\r
-                       return (Term_xtra_win_music(n, v));\r
-               }\r
-\r
-               /* Make a special sound */\r
-               case TERM_XTRA_SOUND:\r
-               {\r
-                       return (Term_xtra_win_sound(v));\r
-               }\r
-\r
-               /* Process random events */\r
-               case TERM_XTRA_BORED:\r
-               {\r
-                       return (Term_xtra_win_event(0));\r
-               }\r
-\r
-               /* Process an event */\r
-               case TERM_XTRA_EVENT:\r
-               {\r
-                       return (Term_xtra_win_event(v));\r
-               }\r
-\r
-               /* Flush all events */\r
-               case TERM_XTRA_FLUSH:\r
-               {\r
-                       return (Term_xtra_win_flush());\r
-               }\r
-\r
-               /* Clear the screen */\r
-               case TERM_XTRA_CLEAR:\r
-               {\r
-                       return (Term_xtra_win_clear());\r
-               }\r
-\r
-               /* React to global changes */\r
-               case TERM_XTRA_REACT:\r
-               {\r
-                       return (Term_xtra_win_react());\r
-               }\r
-\r
-               /* Delay for some milliseconds */\r
-               case TERM_XTRA_DELAY:\r
-               {\r
-                       return (Term_xtra_win_delay(v));\r
-               }\r
-       }\r
-\r
-       return 1;\r
-}\r
-\r
-\r
-\r
-/*\r
- * Low level graphics (Assumes valid input).\r
- *\r
- * Draw a "cursor" at (x,y), using a "yellow box".\r
- */\r
-static errr Term_curs_win(int x, int y)\r
-{\r
-       term_data *td = (term_data*)(Term->data);\r
-\r
-       RECT rc;\r
-       HDC hdc;\r
-\r
-       int tile_wid, tile_hgt;\r
-\r
-       if (td->map_active)\r
-       {\r
-               tile_wid = td->map_tile_wid;\r
-               tile_hgt = td->map_tile_hgt;\r
-       }\r
-       else\r
-       {\r
-               tile_wid = td->tile_wid;\r
-               tile_hgt = td->tile_hgt;\r
-       }\r
-\r
-       /* Frame the grid */\r
-       rc.left = x * tile_wid + td->size_ow1;\r
-       rc.right = rc.left + tile_wid;\r
-       rc.top = y * tile_hgt + td->size_oh1;\r
-       rc.bottom = rc.top + tile_hgt;\r
-\r
-       /* Cursor is done as a yellow "box" */\r
-       hdc = GetDC(td->w);\r
-       FrameRect(hdc, &rc, hbrYellow);\r
-       ReleaseDC(td->w, hdc);\r
-\r
-       /* Success */\r
-       return 0;\r
-}\r
-\r
-\r
-/*\r
- * Low level graphics (Assumes valid input).\r
- *\r
- * Draw a "big cursor" at (x,y), using a "yellow box".\r
- */\r
-static errr Term_bigcurs_win(int x, int y)\r
-{\r
-       term_data *td = (term_data*)(Term->data);\r
-\r
-       RECT rc;\r
-       HDC hdc;\r
-\r
-       int tile_wid, tile_hgt;\r
-\r
-       if (td->map_active)\r
-       {\r
-               /* Normal cursor in map window */\r
-               Term_curs_win(x, y);\r
-               return 0;\r
-       }\r
-       else\r
-       {\r
-               tile_wid = td->tile_wid;\r
-               tile_hgt = td->tile_hgt;\r
-       }\r
-\r
-       /* Frame the grid */\r
-       rc.left = x * tile_wid + td->size_ow1;\r
-       rc.right = rc.left + 2 * tile_wid;\r
-       rc.top = y * tile_hgt + td->size_oh1;\r
-       rc.bottom = rc.top + tile_hgt;\r
-\r
-       /* Cursor is done as a yellow "box" */\r
-       hdc = GetDC(td->w);\r
-       FrameRect(hdc, &rc, hbrYellow);\r
-       ReleaseDC(td->w, hdc);\r
-\r
-       /* Success */\r
-       return 0;\r
-}\r
-\r
-\r
-/*\r
- * Low level graphics (Assumes valid input).\r
- *\r
- * Erase a "block" of "n" characters starting at (x,y).\r
- */\r
-static errr Term_wipe_win(int x, int y, int n)\r
-{\r
-       term_data *td = (term_data*)(Term->data);\r
-\r
-       HDC hdc;\r
-       RECT rc;\r
-\r
-       /* Rectangle to erase in client coords */\r
-       rc.left = x * td->tile_wid + td->size_ow1;\r
-       rc.right = rc.left + n * td->tile_wid;\r
-       rc.top = y * td->tile_hgt + td->size_oh1;\r
-       rc.bottom = rc.top + td->tile_hgt;\r
-\r
-       hdc = GetDC(td->w);\r
-       SetBkColor(hdc, RGB(0, 0, 0));\r
-       SelectObject(hdc, td->font_id);\r
-       /* bg */\r
-       if (use_bg)\r
-               DrawBG(hdc, &rc);\r
-       else\r
-               ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);\r
-       ReleaseDC(td->w, hdc);\r
-\r
-       /* Success */\r
-       return 0;\r
-}\r
-\r
-\r
-/*\r
- * Low level graphics.  Assumes valid input.\r
- *\r
- * Draw several ("n") chars, with an attr, at a given location.\r
- *\r
- * All "graphic" data is handled by "Term_pict_win()", below.\r
- *\r
- * One would think there is a more efficient method for telling a window\r
- * what color it should be using to draw with, but perhaps simply changing\r
- * it every time is not too inefficient.  \r
- */\r
-static errr Term_text_win(int x, int y, int n, TERM_COLOR a, concptr s)\r
-{\r
-       term_data *td = (term_data*)(Term->data);\r
-       RECT rc;\r
-       HDC hdc;\r
-\r
-#if 1 /* #ifdef JP */\r
-       static HBITMAP  WALL;\r
-       static HBRUSH   myBrush, oldBrush;\r
-       static HPEN     oldPen;\r
-       static bool init_done = FALSE;\r
-\r
-       if (!init_done){\r
-               WALL = LoadBitmap(hInstance, AppName);\r
-               myBrush = CreatePatternBrush(WALL);\r
-               init_done = TRUE;\r
-       }\r
-#endif\r
-\r
-       /* Total rectangle */\r
-       rc.left = x * td->tile_wid + td->size_ow1;\r
-       rc.right = rc.left + n * td->tile_wid;\r
-       rc.top = y * td->tile_hgt + td->size_oh1;\r
-       rc.bottom = rc.top + td->tile_hgt;\r
-\r
-       /* Acquire DC */\r
-       hdc = GetDC(td->w);\r
-\r
-       /* Background color */\r
-       SetBkColor(hdc, RGB(0, 0, 0));\r
-\r
-       /* Foreground color */\r
-       if (colors16)\r
-       {\r
-               SetTextColor(hdc, PALETTEINDEX(win_pal[a]));\r
-       }\r
-       else if (paletted)\r
-       {\r
-               SetTextColor(hdc, win_clr[a&0x0F]);\r
-       }\r
-       else\r
-       {\r
-               SetTextColor(hdc, win_clr[a]);\r
-       }\r
-\r
-       /* Use the font */\r
-       SelectObject(hdc, td->font_id);\r
-       \r
-       /* bg */\r
-       if (use_bg) SetBkMode(hdc, TRANSPARENT);\r
-\r
-       /* Bizarre size */\r
-       if (td->bizarre ||\r
-           (td->tile_hgt != td->font_hgt) ||\r
-           (td->tile_wid != td->font_wid))\r
-       {\r
-               int i;\r
-\r
-               /* Erase complete rectangle */\r
-               ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);\r
-               \r
-               /* bg */\r
-               if (use_bg) DrawBG(hdc, &rc);\r
-\r
-               /* New rectangle */\r
-               rc.left += ((td->tile_wid - td->font_wid) / 2);\r
-               rc.right = rc.left + td->font_wid;\r
-               rc.top += ((td->tile_hgt - td->font_hgt) / 2);\r
-               rc.bottom = rc.top + td->font_hgt;\r
-\r
-               /* Dump each character */\r
-               for (i = 0; i < n; i++)\r
-               {\r
-#ifdef JP\r
-                       if (use_bigtile && *(s+i)=="■"[0] && *(s+i+1)=="■"[1])\r
-                       {\r
-                               rc.right += td->font_wid;\r
-\r
-                               oldBrush = SelectObject(hdc, myBrush);\r
-                               oldPen = SelectObject(hdc, GetStockObject(NULL_PEN) );\r
-\r
-                               /* Dump the wall */\r
-                               Rectangle(hdc, rc.left, rc.top, rc.right+1, rc.bottom+1);\r
-\r
-                               SelectObject(hdc, oldBrush);\r
-                               SelectObject(hdc, oldPen);\r
-                               rc.right -= td->font_wid;\r
-\r
-                               /* Advance */\r
-                               i++;\r
-                               rc.left += 2 * td->tile_wid;\r
-                               rc.right += 2 * td->tile_wid;\r
-                       }\r
-                       else if ( iskanji(*(s+i)) )  /*  2バイト文字  */\r
-                       {\r
-                               rc.right += td->font_wid;\r
-                               /* Dump the text */\r
-                               ExtTextOut(hdc, rc.left, rc.top, ETO_CLIPPED, &rc,\r
-                                      s+i, 2, NULL);\r
-                               rc.right -= td->font_wid;\r
-\r
-                               /* Advance */\r
-                               i++;\r
-                               rc.left += 2 * td->tile_wid;\r
-                               rc.right += 2 * td->tile_wid;\r
-                       } else if (*(s+i)==127){\r
-                               oldBrush = SelectObject(hdc, myBrush);\r
-                               oldPen = SelectObject(hdc, GetStockObject(NULL_PEN) );\r
-\r
-                               /* Dump the wall */\r
-                               Rectangle(hdc, rc.left, rc.top, rc.right+1, rc.bottom+1);\r
-\r
-                               SelectObject(hdc, oldBrush);\r
-                               SelectObject(hdc, oldPen);\r
-\r
-                               /* Advance */\r
-                               rc.left += td->tile_wid;\r
-                               rc.right += td->tile_wid;\r
-                       } else {\r
-                               /* Dump the text */\r
-                               ExtTextOut(hdc, rc.left, rc.top, ETO_CLIPPED, &rc, s+i, 1, NULL);\r
-\r
-                               /* Advance */\r
-                               rc.left += td->tile_wid;\r
-                               rc.right += td->tile_wid;\r
-                       }\r
-#else\r
-#if 1\r
-                       if (*(s+i)==127){\r
-                               oldBrush = SelectObject(hdc, myBrush);\r
-                               oldPen = SelectObject(hdc, GetStockObject(NULL_PEN) );\r
-\r
-                               /* Dump the wall */\r
-                               Rectangle(hdc, rc.left, rc.top, rc.right+1, rc.bottom+1);\r
-\r
-                               SelectObject(hdc, oldBrush);\r
-                               SelectObject(hdc, oldPen);\r
-\r
-                               /* Advance */\r
-                               rc.left += td->tile_wid;\r
-                               rc.right += td->tile_wid;\r
-                       } else {\r
-                               /* Dump the text */\r
-                               ExtTextOut(hdc, rc.left, rc.top, ETO_CLIPPED, &rc,\r
-                                      s+i, 1, NULL);\r
-\r
-                               /* Advance */\r
-                               rc.left += td->tile_wid;\r
-                               rc.right += td->tile_wid;\r
-                       }\r
-#else\r
-                       /* Dump the text */\r
-                       ExtTextOut(hdc, rc.left, rc.top, 0, &rc,\r
-                                  s+i, 1, NULL);\r
-\r
-                       /* Advance */\r
-                       rc.left += td->tile_wid;\r
-                       rc.right += td->tile_wid;\r
-#endif\r
-#endif\r
-\r
-               }\r
-       }\r
-\r
-       /* Normal size */\r
-       else\r
-       {\r
-               /* Dump the text */\r
-               ExtTextOut(hdc, rc.left, rc.top, ETO_OPAQUE | ETO_CLIPPED, &rc,\r
-                          s, n, NULL);\r
-       }\r
-\r
-       /* Release DC */\r
-       ReleaseDC(td->w, hdc);\r
-\r
-       /* Success */\r
-       return 0;\r
-}\r
-\r
-\r
-/*\r
- * Low level graphics.  Assumes valid input.\r
- *\r
- * Draw an array of "special" attr/char pairs at the given location.\r
- *\r
- * We use the "Term_pict_win()" function for "graphic" data, which are\r
- * encoded by setting the "high-bits" of both the "attr" and the "char"\r
- * data.  We use the "attr" to represent the "row" of the main bitmap,\r
- * and the "char" to represent the "col" of the main bitmap.  The use\r
- * of this function is induced by the "higher_pict" flag.\r
- *\r
- * If "graphics" is not available, we simply "wipe" the given grids.\r
- */\r
-static errr Term_pict_win(TERM_LEN x, TERM_LEN y, int n, const TERM_COLOR *ap, concptr cp, const TERM_COLOR *tap, concptr tcp)\r
-{\r
-       term_data *td = (term_data*)(Term->data);\r
-\r
-#ifdef USE_GRAPHICS\r
-\r
-       int i;\r
-       TERM_LEN x1, y1, w1, h1, tw1, th1;\r
-       TERM_LEN x2, y2, w2, h2, tw2 = 0;\r
-       TERM_LEN x3, y3;\r
-\r
-       HDC hdcMask = NULL;\r
-\r
-       HDC hdc;\r
-       HDC hdcSrc;\r
-       HBITMAP hbmSrcOld;\r
-\r
-       /* Paranoia */\r
-       if (!use_graphics)\r
-       {\r
-               /* Erase the grids */\r
-               return (Term_wipe_win(x, y, n));\r
-       }\r
-\r
-       /* Size of bitmap cell */\r
-       w1 = infGraph.CellWidth;\r
-       h1 = infGraph.CellHeight;\r
-       tw1 = infGraph.TileWidth;\r
-       th1 = infGraph.TileHeight;\r
-\r
-       /* Size of window cell */\r
-       if (td->map_active)\r
-       {\r
-               w2 = td->map_tile_wid;\r
-               h2 = td->map_tile_hgt;\r
-       }\r
-       else\r
-       {\r
-               w2 = td->tile_wid;\r
-               h2 = td->tile_hgt;\r
-               tw2 = w2;\r
-\r
-               /* big tile mode */\r
-               if (use_bigtile) tw2 *= 2;\r
-       }\r
-\r
-       /* Location of window cell */\r
-       x2 = x * w2 + td->size_ow1 + infGraph.OffsetX;\r
-       y2 = y * h2 + td->size_oh1 + infGraph.OffsetY;\r
-\r
-       /* Info */\r
-       hdc = GetDC(td->w);\r
-\r
-       /* More info */\r
-       hdcSrc = CreateCompatibleDC(hdc);\r
-       hbmSrcOld = SelectObject(hdcSrc, infGraph.hBitmap);\r
-\r
-       if (arg_graphics == GRAPHICS_ADAM_BOLT || arg_graphics == GRAPHICS_HENGBAND)\r
-       {\r
-               hdcMask = CreateCompatibleDC(hdc);\r
-               SelectObject(hdcMask, infMask.hBitmap);\r
-       }\r
-\r
-       /* Draw attr/char pairs */\r
-       for (i = 0; i < n; i++, x2 += w2)\r
-       {\r
-               TERM_COLOR a = ap[i];\r
-               char c = cp[i];\r
-\r
-\r
-               /* Extract picture */\r
-               int row = (a & 0x7F);\r
-               int col = (c & 0x7F);\r
-\r
-               /* Location of bitmap cell */\r
-               x1 = col * w1;\r
-               y1 = row * h1;\r
-\r
-               if (arg_graphics == GRAPHICS_ADAM_BOLT || arg_graphics == GRAPHICS_HENGBAND)\r
-               {\r
-                       x3 = (tcp[i] & 0x7F) * w1;\r
-                       y3 = (tap[i] & 0x7F) * h1;\r
-                       tw2 = tw2 * w1 / tw1;\r
-                       h2 = h2 * h1 / th1;\r
-\r
-                       /* Perfect size */\r
-                       if ((tw1 == tw2) && (th1 == h2))\r
-                       {\r
-                               /* Copy the terrain picture from the bitmap to the window */\r
-                               BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x3, y3, SRCCOPY);\r
-\r
-                               /* Mask out the tile */\r
-                               BitBlt(hdc, x2, y2, tw2, h2, hdcMask, x1, y1, SRCAND);\r
-\r
-                               /* Draw the tile */\r
-                               BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, SRCPAINT);\r
-                       }\r
-\r
-                       /* Need to stretch */\r
-                       else\r
-                       {\r
-                               /* Set the correct mode for stretching the tiles */\r
-                               SetStretchBltMode(hdc, COLORONCOLOR);\r
-\r
-                               /* Copy the terrain picture from the bitmap to the window */\r
-                               StretchBlt(hdc, x2, y2, tw2, h2, hdcMask, x3, y3, w1, h1, SRCAND);\r
-\r
-                               StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x3, y3, w1, h1, SRCPAINT);\r
-\r
-                               /* Only draw if terrain and overlay are different */\r
-                               if ((x1 != x3) || (y1 != y3))\r
-                               {\r
-                                       /* Mask out the tile */\r
-                                       StretchBlt(hdc, x2, y2, tw2, h2, hdcMask, x1, y1, w1, h1, SRCAND);\r
-\r
-                                       /* Draw the tile */\r
-                                       StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, w1, h1, SRCPAINT);\r
-                               }\r
-                       }\r
-               }\r
-               else\r
-               {\r
-                       /* Perfect size */\r
-                       if ((w1 == tw2) && (h1 == h2))\r
-                       {\r
-                               /* Copy the picture from the bitmap to the window */\r
-                               BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, SRCCOPY);\r
-                       }\r
-\r
-                       /* Need to stretch */\r
-                       else\r
-                       {\r
-                               /* Set the correct mode for stretching the tiles */\r
-                               SetStretchBltMode(hdc, COLORONCOLOR);\r
-\r
-                               /* Copy the picture from the bitmap to the window */\r
-                               StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, w1, h1, SRCCOPY);\r
-                       }\r
-               }\r
-       }\r
-\r
-       /* Release */\r
-       SelectObject(hdcSrc, hbmSrcOld);\r
-       DeleteDC(hdcSrc);\r
-\r
-       if (arg_graphics == GRAPHICS_ADAM_BOLT || arg_graphics == GRAPHICS_HENGBAND)\r
-       {\r
-               /* Release */\r
-               SelectObject(hdcMask, hbmSrcOld);\r
-               DeleteDC(hdcMask);\r
-       }\r
-\r
-       /* Release */\r
-       ReleaseDC(td->w, hdc);\r
-\r
-#else /* USE_GRAPHICS */\r
-\r
-       /* Just erase this grid */\r
-       return (Term_wipe_win(x, y, n));\r
-\r
-#endif /* USE_GRAPHICS */\r
-\r
-       /* Success */\r
-       return 0;\r
-}\r
-\r
-\r
-static void windows_map(void)\r
-{\r
-       term_data *td = &data[0];\r
-       TERM_COLOR a;\r
-       char c;\r
-       TERM_LEN x, min_x, max_x;\r
-       TERM_LEN y, min_y, max_y;\r
-\r
-       TERM_COLOR ta;\r
-       char tc;\r
-\r
-       /* Only in graphics mode */\r
-       if (!use_graphics) return;\r
-       Term_xtra_win_clear();\r
-\r
-       td->map_tile_wid = (td->tile_wid * td->cols) / MAX_WID;\r
-       td->map_tile_hgt = (td->tile_hgt * td->rows) / MAX_HGT;\r
-       td->map_active = TRUE;\r
-\r
-       {\r
-               min_x = 0;\r
-               min_y = 0;\r
-               max_x = cur_wid;\r
-               max_y = cur_hgt;\r
-       }\r
-\r
-       /* Draw the map */\r
-       for (x = min_x; x < max_x; x++)\r
-       {\r
-               for (y = min_y; y < max_y; y++)\r
-               {\r
-                       map_info(y, x, &a, (char*)&c, &ta, (char*)&tc);\r
-\r
-                       /* Ignore non-graphics */\r
-                       if ((a & 0x80) && (c & 0x80))\r
-                       {\r
-                               Term_pict_win(x - min_x, y - min_y, 1, &a, &c, &ta, &tc);\r
-                       }\r
-               }\r
-       }\r
-\r
-       /* Hilite the player */\r
-       Term_curs_win(p_ptr->x - min_x, p_ptr->y - min_y);\r
-\r
-       /* Wait for a keypress, flush key buffer */\r
-       Term_inkey(&c, TRUE, TRUE);\r
-       Term_flush();\r
-\r
-       /* Switch off the map display */\r
-       td->map_active = FALSE;\r
-\r
-       /* Restore screen */\r
-       Term_xtra_win_clear();\r
-       Term_redraw();\r
-}\r
-\r
-\r
-/*** Other routines ***/\r
-\r
-\r
-/*\r
- * Create and initialize a "term_data" given a title\r
- */\r
-static void term_data_link(term_data *td)\r
-{\r
-       term *t = &td->t;\r
-\r
-       /* Initialize the term */\r
-       term_init(t, td->cols, td->rows, td->keys);\r
-\r
-       /* Use a "software" cursor */\r
-       t->soft_cursor = TRUE;\r
-\r
-       /* Use "Term_pict" for "graphic" data */\r
-       t->higher_pict = TRUE;\r
-\r
-       /* Erase with "white space" */\r
-       t->attr_blank = TERM_WHITE;\r
-       t->char_blank = ' ';\r
-\r
-#if 0\r
-       /* Prepare the init/nuke hooks */\r
-       t->init_hook = Term_init_win;\r
-       t->nuke_hook = Term_nuke_win;\r
-#endif\r
-\r
-       /* Prepare the template hooks */\r
-       t->user_hook = Term_user_win;\r
-       t->xtra_hook = Term_xtra_win;\r
-       t->curs_hook = Term_curs_win;\r
-       t->bigcurs_hook = Term_bigcurs_win;\r
-       t->wipe_hook = Term_wipe_win;\r
-       t->text_hook = Term_text_win;\r
-       t->pict_hook = Term_pict_win;\r
-\r
-       /* Remember where we came from */\r
-       t->data = (vptr)(td);\r
-}\r
-\r
-\r
-/*\r
- * Create the windows\r
- *\r
- * First, instantiate the "default" values, then read the "ini_file"\r
- * to over-ride selected values, then create the windows, and fonts.\r
- *\r
- * Must use SW_SHOW not SW_SHOWNA, since on 256 color display\r
- * must make active to realize the palette.  \r
- */\r
-static void init_windows(void)\r
-{\r
-       int i;\r
-\r
-       term_data *td;\r
-\r
-#if 0 /* #ifndef JP */\r
-       char buf[1024];\r
-#endif\r
-\r
-       /* Main window */\r
-       td = &data[0];\r
-       WIPE(td, term_data);\r
-#ifdef JP\r
-       td->s = "変愚蛮怒";\r
-#else\r
-       td->s = angband_term_name[0];\r
-#endif\r
-\r
-       td->keys = 1024;\r
-       td->rows = 24;\r
-       td->cols = 80;\r
-       td->visible = TRUE;\r
-       td->size_ow1 = 2;\r
-       td->size_ow2 = 2;\r
-       td->size_oh1 = 2;\r
-       td->size_oh2 = 2;\r
-       td->pos_x = 7 * 30;\r
-       td->pos_y = 7 * 20;\r
-       td->posfix = FALSE;\r
-#if 1 /* #ifdef JP */\r
-       td->bizarre = TRUE;\r
-#endif\r
-       /* Sub windows */\r
-       for (i = 1; i < MAX_TERM_DATA; i++)\r
-       {\r
-               td = &data[i];\r
-               WIPE(td, term_data);\r
-               td->s = angband_term_name[i];\r
-               td->keys = 16;\r
-               td->rows = 24;\r
-               td->cols = 80;\r
-               td->visible = FALSE;\r
-               td->size_ow1 = 1;\r
-               td->size_ow2 = 1;\r
-               td->size_oh1 = 1;\r
-               td->size_oh2 = 1;\r
-               td->pos_x = (7 - i) * 30;\r
-               td->pos_y = (7 - i) * 20;\r
-               td->posfix = FALSE;\r
-#if 1 /* #ifdef JP */\r
-                       td->bizarre = TRUE;\r
-#endif\r
-       }\r
-\r
-\r
-       /* Load prefs */\r
-       load_prefs();\r
-\r
-\r
-       /* Main window (need these before term_getsize gets called) */\r
-       td = &data[0];\r
-       td->dwStyle = (WS_OVERLAPPED | WS_THICKFRAME | WS_SYSMENU |\r
-                      WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_CAPTION |\r
-                      WS_VISIBLE);\r
-       td->dwExStyle = 0;\r
-       td->visible = TRUE;\r
-\r
-       /* Sub windows (need these before term_getsize gets called) */\r
-       for (i = 1; i < MAX_TERM_DATA; i++)\r
-       {\r
-               td = &data[i];\r
-               td->dwStyle = (WS_OVERLAPPED | WS_THICKFRAME | WS_SYSMENU);\r
-               td->dwExStyle = (WS_EX_TOOLWINDOW);\r
-       }\r
-\r
-\r
-       /* All windows */\r
-       for (i = 0; i < MAX_TERM_DATA; i++)\r
-       {\r
-               td = &data[i];\r
-\r
-#if 1 /* #ifdef JP */\r
-               strncpy(td->lf.lfFaceName, td->font_want, LF_FACESIZE);\r
-               td->lf.lfCharSet = DEFAULT_CHARSET;\r
-               td->lf.lfPitchAndFamily = FIXED_PITCH | FF_DONTCARE;\r
-               /* Activate the chosen font */\r
-               term_force_font(td, NULL);\r
-               if(!td->tile_wid) td->tile_wid = td->font_wid;\r
-               if(!td->tile_hgt) td->tile_hgt = td->font_hgt;\r
-#else\r
-               /* Access the standard font file */\r
-               path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_FONT, td->font_want);\r
-\r
-               /* Activate the chosen font */\r
-               if (term_force_font(td, buf))\r
-               {\r
-                       /* Access the standard font file */\r
-                       path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_FONT, "8X13.FON");\r
-\r
-                       /* Force the use of that font */\r
-                       (void)term_force_font(td, buf);\r
-\r
-                       td->tile_wid = 8;\r
-                       td->tile_hgt = 13;\r
-\r
-                       /* Assume not bizarre */\r
-                       td->bizarre = FALSE;\r
-               }\r
-#endif\r
-\r
-\r
-               /* Analyze the font */\r
-               term_getsize(td);\r
-\r
-               /* Resize the window */\r
-               term_window_resize(td);\r
-       }\r
-\r
-\r
-       /* Sub windows (reverse order) */\r
-       for (i = MAX_TERM_DATA - 1; i >= 1; --i)\r
-       {\r
-               td = &data[i];\r
-\r
-               my_td = td;\r
-               td->w = CreateWindowEx(td->dwExStyle, AngList,\r
-                                      td->s, td->dwStyle,\r
-                                      td->pos_x, td->pos_y,\r
-                                      td->size_wid, td->size_hgt,\r
-                                      HWND_DESKTOP, NULL, hInstance, NULL);\r
-               my_td = NULL;\r
-               if (!td->w) quit(_("サブウィンドウに作成に失敗しました", "Failed to create sub-window"));\r
-\r
-               if (td->visible)\r
-               {\r
-                       td->size_hack = TRUE;\r
-                       ShowWindow(td->w, SW_SHOW);\r
-                       td->size_hack = FALSE;\r
-               }\r
-\r
-               term_data_link(td);\r
-               angband_term[i] = &td->t;\r
-\r
-               if (td->visible)\r
-               {\r
-                       /* Activate the window */\r
-                       SetActiveWindow(td->w);\r
-               }\r
-\r
-               if (data[i].posfix)\r
-               {\r
-                       term_window_pos(&data[i], HWND_TOPMOST);\r
-               }\r
-               else\r
-               {\r
-                       term_window_pos(&data[i], td->w);\r
-               }\r
-       }\r
-\r
-\r
-       /* Main window */\r
-       td = &data[0];\r
-\r
-       /* Main window */\r
-       my_td = td;\r
-       td->w = CreateWindowEx(td->dwExStyle, AppName,\r
-                              td->s, td->dwStyle,\r
-                              td->pos_x, td->pos_y,\r
-                              td->size_wid, td->size_hgt,\r
-                              HWND_DESKTOP, NULL, hInstance, NULL);\r
-       my_td = NULL;\r
-       if (!td->w) quit(_("メインウィンドウの作成に失敗しました", "Failed to create Angband window"));\r
-\r
-       term_data_link(td);\r
-       angband_term[0] = &td->t;\r
-       normsize.x = td->cols;\r
-       normsize.y = td->rows;\r
-\r
-       /* Activate the main window */\r
-       if (win_maximized) ShowWindow(td->w, SW_SHOWMAXIMIZED);\r
-       else ShowWindow(td->w, SW_SHOW);\r
-\r
-       /* Bring main window back to top */\r
-       SetWindowPos(td->w, HWND_TOP, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);\r
-\r
-\r
-       /* New palette */\r
-       (void)new_palette();\r
-\r
-\r
-       /* Create a "brush" for drawing the "cursor" */\r
-       hbrYellow = CreateSolidBrush(win_clr[TERM_YELLOW]);\r
-\r
-\r
-       /* Process pending messages */\r
-       (void)Term_xtra_win_flush();\r
-}\r
-\r
-\r
-\r
-/*\r
- * Prepare the menus\r
- */\r
-static void setup_menus(void)\r
-{\r
-       int i;\r
-\r
-       HMENU hm = GetMenu(data[0].w);\r
-\r
-\r
-       /* Menu "File", Disable all */\r
-       EnableMenuItem(hm, IDM_FILE_NEW,\r
-                      MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
-       EnableMenuItem(hm, IDM_FILE_OPEN,\r
-                      MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
-       EnableMenuItem(hm, IDM_FILE_SAVE,\r
-                      MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
-       EnableMenuItem(hm, IDM_FILE_EXIT,\r
-                      MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
-       EnableMenuItem(hm, IDM_FILE_SCORE,\r
-                      MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
-\r
-\r
-       /* No character available */\r
-       if (!character_generated)\r
-       {\r
-               /* Menu "File", Item "New" */\r
-               EnableMenuItem(hm, IDM_FILE_NEW, MF_BYCOMMAND | MF_ENABLED);\r
-\r
-               /* Menu "File", Item "Open" */\r
-               EnableMenuItem(hm, IDM_FILE_OPEN, MF_BYCOMMAND | MF_ENABLED);\r
-       }\r
-\r
-       /* A character available */\r
-       if (character_generated)\r
-       {\r
-               /* Menu "File", Item "Save" */\r
-               EnableMenuItem(hm, IDM_FILE_SAVE,\r
-                          MF_BYCOMMAND | MF_ENABLED);\r
-       }\r
-\r
-       /* Menu "File", Item "Exit" */\r
-       EnableMenuItem(hm, IDM_FILE_EXIT,\r
-                      MF_BYCOMMAND | MF_ENABLED);\r
-\r
-       EnableMenuItem(hm, IDM_FILE_SCORE,\r
-                      MF_BYCOMMAND | MF_ENABLED);\r
-\r
-\r
-       /* Menu "Window::Visibility" */\r
-       for (i = 0; i < MAX_TERM_DATA; i++)\r
-       {\r
-               EnableMenuItem(hm, IDM_WINDOW_VIS_0 + i,\r
-                              MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
-\r
-               CheckMenuItem(hm, IDM_WINDOW_VIS_0 + i,\r
-                             (data[i].visible ? MF_CHECKED : MF_UNCHECKED));\r
-\r
-               EnableMenuItem(hm, IDM_WINDOW_VIS_0 + i,\r
-                              MF_BYCOMMAND | MF_ENABLED);\r
-       }\r
-\r
-       /* Menu "Window::Font" */\r
-       for (i = 0; i < MAX_TERM_DATA; i++)\r
-       {\r
-               EnableMenuItem(hm, IDM_WINDOW_FONT_0 + i,\r
-                              MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
-\r
-               if (data[i].visible)\r
-               {\r
-                       EnableMenuItem(hm, IDM_WINDOW_FONT_0 + i,\r
-                                      MF_BYCOMMAND | MF_ENABLED);\r
-               }\r
-       }\r
-\r
-       /* Menu "Window::Window Position Fix" */\r
-       for (i = 0; i < MAX_TERM_DATA; i++)\r
-       {\r
-               EnableMenuItem(hm, IDM_WINDOW_POS_0 + i,\r
-                              MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
-\r
-               CheckMenuItem(hm, IDM_WINDOW_POS_0 + i,\r
-                             (data[i].posfix ? MF_CHECKED : MF_UNCHECKED));\r
-\r
-               if (data[i].visible)\r
-               {\r
-                       EnableMenuItem(hm, IDM_WINDOW_POS_0 + i,\r
-                                      MF_BYCOMMAND | MF_ENABLED);\r
-               }\r
-       }\r
-\r
-       /* Menu "Window::Bizarre Display" */\r
-       for (i = 0; i < MAX_TERM_DATA; i++)\r
-       {\r
-               EnableMenuItem(hm, IDM_WINDOW_BIZ_0 + i,\r
-                              MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
-\r
-               CheckMenuItem(hm, IDM_WINDOW_BIZ_0 + i,\r
-                             (data[i].bizarre ? MF_CHECKED : MF_UNCHECKED));\r
-\r
-               if (data[i].visible)\r
-               {\r
-                       EnableMenuItem(hm, IDM_WINDOW_BIZ_0 + i,\r
-                                  MF_BYCOMMAND | MF_ENABLED);\r
-\r
-               }\r
-       }\r
-\r
-       /* Menu "Window::Increase Tile Width" */\r
-       for (i = 0; i < MAX_TERM_DATA; i++)\r
-       {\r
-               EnableMenuItem(hm, IDM_WINDOW_I_WID_0 + i,\r
-                              MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
-\r
-               if (data[i].visible)\r
-               {\r
-                       EnableMenuItem(hm, IDM_WINDOW_I_WID_0 + i,\r
-                                  MF_BYCOMMAND | MF_ENABLED);\r
-\r
-               }\r
-       }\r
-\r
-       /* Menu "Window::Decrease Tile Width" */\r
-       for (i = 0; i < MAX_TERM_DATA; i++)\r
-       {\r
-               EnableMenuItem(hm, IDM_WINDOW_D_WID_0 + i,\r
-                              MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
-\r
-               if (data[i].visible)\r
-               {\r
-                       EnableMenuItem(hm, IDM_WINDOW_D_WID_0 + i,\r
-                                  MF_BYCOMMAND | MF_ENABLED);\r
-\r
-               }\r
-       }\r
-\r
-       /* Menu "Window::Increase Tile Height" */\r
-       for (i = 0; i < MAX_TERM_DATA; i++)\r
-       {\r
-               EnableMenuItem(hm, IDM_WINDOW_I_HGT_0 + i,\r
-                              MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
-\r
-               if (data[i].visible)\r
-               {\r
-                       EnableMenuItem(hm, IDM_WINDOW_I_HGT_0 + i,\r
-                                  MF_BYCOMMAND | MF_ENABLED);\r
-\r
-               }\r
-       }\r
-\r
-       /* Menu "Window::Decrease Tile Height" */\r
-       for (i = 0; i < MAX_TERM_DATA; i++)\r
-       {\r
-               EnableMenuItem(hm, IDM_WINDOW_D_HGT_0 + i,\r
-                              MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
-\r
-               if (data[i].visible)\r
-               {\r
-                       EnableMenuItem(hm, IDM_WINDOW_D_HGT_0 + i,\r
-                                  MF_BYCOMMAND | MF_ENABLED);\r
-\r
-               }\r
-       }\r
-\r
-       /* Menu "Options", disable all */\r
-       EnableMenuItem(hm, IDM_OPTIONS_NO_GRAPHICS,\r
-                      MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
-       EnableMenuItem(hm, IDM_OPTIONS_OLD_GRAPHICS,\r
-                      MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
-       EnableMenuItem(hm, IDM_OPTIONS_NEW_GRAPHICS,\r
-                      MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
-       EnableMenuItem(hm, IDM_OPTIONS_BIGTILE,\r
-                      MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
-       EnableMenuItem(hm, IDM_OPTIONS_SOUND,\r
-                      MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
-#ifndef JP\r
-       EnableMenuItem(hm, IDM_OPTIONS_SAVER,\r
-                      MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
-#endif\r
-\r
-       /* Menu "Options", Item "Map" */\r
-       if (use_graphics != GRAPHICS_NONE)\r
-               EnableMenuItem(GetMenu(data[0].w), IDM_OPTIONS_MAP, MF_BYCOMMAND | MF_ENABLED);\r
-       else\r
-               EnableMenuItem(GetMenu(data[0].w), IDM_OPTIONS_MAP,\r
-                              MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
-\r
-       /* Menu "Options", update all */\r
-       CheckMenuItem(hm, IDM_OPTIONS_NO_GRAPHICS,\r
-                     (arg_graphics == GRAPHICS_NONE ? MF_CHECKED : MF_UNCHECKED));\r
-       CheckMenuItem(hm, IDM_OPTIONS_OLD_GRAPHICS,\r
-                     (arg_graphics == GRAPHICS_ORIGINAL ? MF_CHECKED : MF_UNCHECKED));\r
-       CheckMenuItem(hm, IDM_OPTIONS_NEW_GRAPHICS,\r
-                     (arg_graphics == GRAPHICS_ADAM_BOLT ? MF_CHECKED : MF_UNCHECKED));\r
-       CheckMenuItem(hm, IDM_OPTIONS_NEW2_GRAPHICS,\r
-                     (arg_graphics == GRAPHICS_HENGBAND ? MF_CHECKED : MF_UNCHECKED));\r
-       CheckMenuItem(hm, IDM_OPTIONS_BIGTILE,\r
-                     (arg_bigtile ? MF_CHECKED : MF_UNCHECKED));\r
-       CheckMenuItem(hm, IDM_OPTIONS_MUSIC,\r
-                     (arg_music ? MF_CHECKED : MF_UNCHECKED));\r
-       CheckMenuItem(hm, IDM_OPTIONS_SOUND,\r
-                     (arg_sound ? MF_CHECKED : MF_UNCHECKED));\r
-       CheckMenuItem(hm, IDM_OPTIONS_BG,\r
-                     (use_bg ? MF_CHECKED : MF_UNCHECKED));\r
-#ifndef JP\r
-       CheckMenuItem(hm, IDM_OPTIONS_SAVER,\r
-                     (hwndSaver ? MF_CHECKED : MF_UNCHECKED));\r
-#endif\r
-\r
-#ifdef USE_GRAPHICS\r
-       /* Menu "Options", Item "Graphics" */\r
-       EnableMenuItem(hm, IDM_OPTIONS_NO_GRAPHICS, MF_ENABLED);\r
-       /* Menu "Options", Item "Graphics" */\r
-       EnableMenuItem(hm, IDM_OPTIONS_OLD_GRAPHICS, MF_ENABLED);\r
-       /* Menu "Options", Item "Graphics" */\r
-       EnableMenuItem(hm, IDM_OPTIONS_NEW_GRAPHICS, MF_ENABLED);\r
-       /* Menu "Options", Item "Graphics" */\r
-       EnableMenuItem(hm, IDM_OPTIONS_BIGTILE, MF_ENABLED);\r
-#endif /* USE_GRAPHICS */\r
-\r
-#ifdef USE_SOUND\r
-       /* Menu "Options", Item "Sound" */\r
-       EnableMenuItem(hm, IDM_OPTIONS_SOUND, MF_ENABLED);\r
-#endif /* USE_SOUND */\r
-\r
-#ifdef USE_SAVER\r
-       /* Menu "Options", Item "ScreenSaver" */\r
-       EnableMenuItem(hm, IDM_OPTIONS_SAVER,\r
-                      MF_BYCOMMAND | MF_ENABLED);\r
-#endif /* USE_SAVER */\r
-}\r
-\r
-\r
-/*\r
- * Check for double clicked (or dragged) savefile\r
- *\r
- * Apparently, Windows copies the entire filename into the first\r
- * piece of the "command line string".  Perhaps we should extract\r
- * the "basename" of that filename and append it to the "save" dir.\r
- */\r
-static void check_for_save_file(LPSTR cmd_line)\r
-{\r
-       char *s;\r
-\r
-       /* First arg */\r
-       s = cmd_line;\r
-\r
-       /* No args */\r
-       if (!*s) return;\r
-\r
-       /* Extract filename */\r
-       strcat(savefile, s);\r
-\r
-       /* Validate the file */\r
-       validate_file(savefile);\r
-\r
-       /* Game in progress */\r
-       game_in_progress = TRUE;\r
-\r
-       /* Play game */\r
-       play_game(FALSE);\r
-}\r
-\r
-\r
-/*\r
- * Process a menu command\r
- */\r
-static void process_menus(WORD wCmd)\r
-{\r
-       int i;\r
-\r
-       term_data *td;\r
-\r
-       OPENFILENAME ofn;\r
-\r
-       /* Analyze */\r
-       switch (wCmd)\r
-       {\r
-               /* New game */\r
-               case IDM_FILE_NEW:\r
-               {\r
-                       if (!initialized)\r
-                       {\r
-                               plog(_("まだ初期化中です...", "You cannot do that yet..."));\r
-                       }\r
-                       else if (game_in_progress)\r
-                       {\r
-                               plog(_("プレイ中は新しいゲームを始めることができません!", "You can't start a new game while you're still playing!"));\r
-                       }\r
-                       else\r
-                       {\r
-                               game_in_progress = TRUE;\r
-                               Term_flush();\r
-                               play_game(TRUE);\r
-                               quit(NULL);\r
-                       }\r
-                       break;\r
-               }\r
-\r
-               /* Open game */\r
-               case IDM_FILE_OPEN:\r
-               {\r
-                       if (!initialized)\r
-                       {\r
-                               plog(_("まだ初期化中です...", "You cannot do that yet..."));\r
-                       }\r
-                       else if (game_in_progress)\r
-                       {\r
-                               plog(_("プレイ中はゲームをロードすることができません!", "You can't open a new game while you're still playing!"));\r
-                       }\r
-                       else\r
-                       {\r
-                               memset(&ofn, 0, sizeof(ofn));\r
-                               ofn.lStructSize = sizeof(ofn);\r
-                               ofn.hwndOwner = data[0].w;\r
-                               ofn.lpstrFilter = "Save Files (*.)\0*\0";\r
-                               ofn.nFilterIndex = 1;\r
-                               ofn.lpstrFile = savefile;\r
-                               ofn.nMaxFile = 1024;\r
-                               ofn.lpstrInitialDir = ANGBAND_DIR_SAVE;\r
-                               ofn.Flags = OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR | OFN_HIDEREADONLY;\r
-\r
-                               if (GetOpenFileName(&ofn))\r
-                               {\r
-                                       /* Load 'savefile' */\r
-                                       validate_file(savefile);\r
-                                       game_in_progress = TRUE;\r
-                                       Term_flush();\r
-                                       play_game(FALSE);\r
-                                       quit(NULL);\r
-                               }\r
-                       }\r
-                       break;\r
-               }\r
-\r
-               /* Save game */\r
-               case IDM_FILE_SAVE:\r
-               {\r
-                       if (game_in_progress && character_generated)\r
-                       {\r
-                               /* Paranoia */\r
-                               if (!can_save)\r
-                               {\r
-                                       plog(_("今はセーブすることは出来ません。", "You may not do that right now."));\r
-                                       break;\r
-                               }\r
-\r
-                               /* Hack -- Forget messages */\r
-                               msg_flag = FALSE;\r
-\r
-                               /* Save the game */\r
-#ifdef ZANGBAND\r
-                               do_cmd_save_game(FALSE);\r
-#else /* ZANGBAND */\r
-                               do_cmd_save_game();\r
-#endif /* ZANGBAND */\r
-                       }\r
-                       else\r
-                       {\r
-                               plog(_("今、セーブすることは出来ません。", "You may not do that right now."));\r
-                       }\r
-                       break;\r
-               }\r
-\r
-               /* Exit */\r
-               case IDM_FILE_EXIT:\r
-               {\r
-                       if (game_in_progress && character_generated)\r
-                       {\r
-                               /* Paranoia */\r
-                               if (!can_save)\r
-                               {\r
-                                       plog(_("今は終了できません。", "You may not do that right now."));\r
-                                       break;\r
-                               }\r
-\r
-                               /* Hack -- Forget messages */\r
-                               msg_flag = FALSE;\r
-\r
-                               forget_lite();\r
-                               forget_view();\r
-                               clear_mon_lite();\r
-\r
-                               /* Save the game */\r
-#ifdef ZANGBAND\r
-                               /* do_cmd_save_game(FALSE); */\r
-#else /* ZANGBAND */\r
-                               /* do_cmd_save_game(); */\r
-#endif /* ZANGBAND */\r
-                               Term_key_push(SPECIAL_KEY_QUIT);\r
-                               break;\r
-                       }\r
-                       quit(NULL);\r
-                       break;\r
-               }\r
-\r
-               /* Show scores */\r
-               case IDM_FILE_SCORE:\r
-               {\r
-                       char buf[1024];\r
-\r
-                       /* Build the filename */\r
-                       path_build(buf, sizeof(buf), ANGBAND_DIR_APEX, "scores.raw");\r
-\r
-                       /* Open the binary high score file, for reading */\r
-                       highscore_fd = fd_open(buf, O_RDONLY);\r
-\r
-                       /* Paranoia -- No score file */\r
-                       if (highscore_fd < 0)\r
-                       {\r
-                               msg_print("Score file unavailable.");\r
-                       }\r
-                       else\r
-                       {\r
-                               screen_save();\r
-                               Term_clear();\r
-\r
-                               /* Display the scores */\r
-                               display_scores_aux(0, MAX_HISCORES, -1, NULL);\r
-\r
-                               /* Shut the high score file */\r
-                               (void)fd_close(highscore_fd);\r
-\r
-                               /* Forget the high score fd */\r
-                               highscore_fd = -1;\r
-                               screen_load();\r
-\r
-                               /* Hack - Flush it */\r
-                               Term_fresh();\r
-                       }\r
-\r
-                       break;\r
-               }\r
-\r
-               /* Open game */\r
-               case IDM_FILE_MOVIE:\r
-               {\r
-                       if (!initialized)\r
-                       {\r
-                               plog(_("まだ初期化中です...", "You cannot do that yet..."));\r
-                       }\r
-                       else if (game_in_progress)\r
-                       {\r
-                               plog(_("プレイ中はムービーをロードすることができません!", "You can't open a movie while you're playing!"));\r
-                       }\r
-                       else\r
-                       {\r
-                               memset(&ofn, 0, sizeof(ofn));\r
-                               ofn.lStructSize = sizeof(ofn);\r
-                               ofn.hwndOwner = data[0].w;\r
-                               ofn.lpstrFilter = "Angband Movie Files (*.amv)\0*.amv\0";\r
-                               ofn.nFilterIndex = 1;\r
-                               ofn.lpstrFile = savefile;\r
-                               ofn.nMaxFile = 1024;\r
-                               ofn.lpstrInitialDir = ANGBAND_DIR_USER;\r
-                               ofn.Flags = OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR;\r
-\r
-                               if (GetOpenFileName(&ofn))\r
-                               {\r
-                                       /* Load 'savefile' */\r
-                                       prepare_browse_movie_aux(savefile);\r
-                                       play_game(FALSE);\r
-                                       quit(NULL);\r
-                                       return;\r
-                               }\r
-                       }\r
-                       break;\r
-               }\r
-\r
-\r
-               case IDM_WINDOW_VIS_0:\r
-               {\r
-                       plog(_("メインウィンドウは非表示にできません!", "You are not allowed to do that!"));\r
-                       break;\r
-               }\r
-\r
-               /* Window visibility */\r
-               case IDM_WINDOW_VIS_1:\r
-               case IDM_WINDOW_VIS_2:\r
-               case IDM_WINDOW_VIS_3:\r
-               case IDM_WINDOW_VIS_4:\r
-               case IDM_WINDOW_VIS_5:\r
-               case IDM_WINDOW_VIS_6:\r
-               case IDM_WINDOW_VIS_7:\r
-               {\r
-                       i = wCmd - IDM_WINDOW_VIS_0;\r
-\r
-                       if ((i < 0) || (i >= MAX_TERM_DATA)) break;\r
-\r
-                       td = &data[i];\r
-\r
-                       if (!td->visible)\r
-                       {\r
-                               td->visible = TRUE;\r
-                               ShowWindow(td->w, SW_SHOW);\r
-                               term_data_redraw(td);\r
-                       }\r
-                       else\r
-                       {\r
-                               td->visible = FALSE;\r
-                               td->posfix = FALSE;\r
-                               ShowWindow(td->w, SW_HIDE);\r
-                       }\r
-\r
-                       break;\r
-               }\r
-\r
-               /* Window fonts */\r
-               case IDM_WINDOW_FONT_0:\r
-               case IDM_WINDOW_FONT_1:\r
-               case IDM_WINDOW_FONT_2:\r
-               case IDM_WINDOW_FONT_3:\r
-               case IDM_WINDOW_FONT_4:\r
-               case IDM_WINDOW_FONT_5:\r
-               case IDM_WINDOW_FONT_6:\r
-               case IDM_WINDOW_FONT_7:\r
-               {\r
-                       i = wCmd - IDM_WINDOW_FONT_0;\r
-\r
-                       if ((i < 0) || (i >= MAX_TERM_DATA)) break;\r
-\r
-                       td = &data[i];\r
-\r
-                       term_change_font(td);\r
-\r
-                       break;\r
-               }\r
-\r
-               /* Window Z Position */\r
-               case IDM_WINDOW_POS_1:\r
-               case IDM_WINDOW_POS_2:\r
-               case IDM_WINDOW_POS_3:\r
-               case IDM_WINDOW_POS_4:\r
-               case IDM_WINDOW_POS_5:\r
-               case IDM_WINDOW_POS_6:\r
-               case IDM_WINDOW_POS_7:\r
-               {\r
-                       i = wCmd - IDM_WINDOW_POS_0;\r
-\r
-                       if ((i < 0) || (i >= MAX_TERM_DATA)) break;\r
-\r
-                       td = &data[i];\r
-\r
-                       if (!td->posfix && td->visible)\r
-                       {\r
-                               td->posfix = TRUE;\r
-                               term_window_pos(td, HWND_TOPMOST);\r
-                       }\r
-                       else\r
-                       {\r
-                               td->posfix = FALSE;\r
-                               term_window_pos(td, data[0].w);\r
-                       }\r
-\r
-                       break;\r
-               }\r
-\r
-               /* Bizarre Display */\r
-               case IDM_WINDOW_BIZ_0:\r
-               case IDM_WINDOW_BIZ_1:\r
-               case IDM_WINDOW_BIZ_2:\r
-               case IDM_WINDOW_BIZ_3:\r
-               case IDM_WINDOW_BIZ_4:\r
-               case IDM_WINDOW_BIZ_5:\r
-               case IDM_WINDOW_BIZ_6:\r
-               case IDM_WINDOW_BIZ_7:\r
-               {\r
-                       i = wCmd - IDM_WINDOW_BIZ_0;\r
-\r
-                       if ((i < 0) || (i >= MAX_TERM_DATA)) break;\r
-\r
-                       td = &data[i];\r
-\r
-                       td->bizarre = !td->bizarre;\r
-\r
-                       term_getsize(td);\r
-\r
-                       term_window_resize(td);\r
-\r
-                       break;\r
-               }\r
-\r
-               /* Increase Tile Width */\r
-               case IDM_WINDOW_I_WID_0:\r
-               case IDM_WINDOW_I_WID_1:\r
-               case IDM_WINDOW_I_WID_2:\r
-               case IDM_WINDOW_I_WID_3:\r
-               case IDM_WINDOW_I_WID_4:\r
-               case IDM_WINDOW_I_WID_5:\r
-               case IDM_WINDOW_I_WID_6:\r
-               case IDM_WINDOW_I_WID_7:\r
-               {\r
-                       i = wCmd - IDM_WINDOW_I_WID_0;\r
-\r
-                       if ((i < 0) || (i >= MAX_TERM_DATA)) break;\r
-\r
-                       td = &data[i];\r
-\r
-                       td->tile_wid += 1;\r
-\r
-                       term_getsize(td);\r
-\r
-                       term_window_resize(td);\r
-\r
-                       break;\r
-               }\r
-\r
-               /* Decrease Tile Height */\r
-               case IDM_WINDOW_D_WID_0:\r
-               case IDM_WINDOW_D_WID_1:\r
-               case IDM_WINDOW_D_WID_2:\r
-               case IDM_WINDOW_D_WID_3:\r
-               case IDM_WINDOW_D_WID_4:\r
-               case IDM_WINDOW_D_WID_5:\r
-               case IDM_WINDOW_D_WID_6:\r
-               case IDM_WINDOW_D_WID_7:\r
-               {\r
-                       i = wCmd - IDM_WINDOW_D_WID_0;\r
-\r
-                       if ((i < 0) || (i >= MAX_TERM_DATA)) break;\r
-\r
-                       td = &data[i];\r
-\r
-                       td->tile_wid -= 1;\r
-\r
-                       term_getsize(td);\r
-\r
-                       term_window_resize(td);\r
-\r
-                       break;\r
-               }\r
-\r
-               /* Increase Tile Height */\r
-               case IDM_WINDOW_I_HGT_0:\r
-               case IDM_WINDOW_I_HGT_1:\r
-               case IDM_WINDOW_I_HGT_2:\r
-               case IDM_WINDOW_I_HGT_3:\r
-               case IDM_WINDOW_I_HGT_4:\r
-               case IDM_WINDOW_I_HGT_5:\r
-               case IDM_WINDOW_I_HGT_6:\r
-               case IDM_WINDOW_I_HGT_7:\r
-               {\r
-                       i = wCmd - IDM_WINDOW_I_HGT_0;\r
-\r
-                       if ((i < 0) || (i >= MAX_TERM_DATA)) break;\r
-\r
-                       td = &data[i];\r
-\r
-                       td->tile_hgt += 1;\r
-\r
-                       term_getsize(td);\r
-\r
-                       term_window_resize(td);\r
-\r
-                       break;\r
-               }\r
-\r
-               /* Decrease Tile Height */\r
-               case IDM_WINDOW_D_HGT_0:\r
-               case IDM_WINDOW_D_HGT_1:\r
-               case IDM_WINDOW_D_HGT_2:\r
-               case IDM_WINDOW_D_HGT_3:\r
-               case IDM_WINDOW_D_HGT_4:\r
-               case IDM_WINDOW_D_HGT_5:\r
-               case IDM_WINDOW_D_HGT_6:\r
-               case IDM_WINDOW_D_HGT_7:\r
-               {\r
-                       i = wCmd - IDM_WINDOW_D_HGT_0;\r
-\r
-                       if ((i < 0) || (i >= MAX_TERM_DATA)) break;\r
-\r
-                       td = &data[i];\r
-\r
-                       td->tile_hgt -= 1;\r
-\r
-                       term_getsize(td);\r
-\r
-                       term_window_resize(td);\r
-\r
-                       break;\r
-               }\r
-\r
-               case IDM_OPTIONS_NO_GRAPHICS:\r
-               {\r
-                       /* Paranoia */\r
-                       if (!inkey_flag)\r
-                       {\r
-                               plog("You may not do that right now.");\r
-                               break;\r
-                       }\r
-\r
-                       /* Toggle "arg_graphics" */\r
-                       if (arg_graphics != GRAPHICS_NONE)\r
-                       {\r
-                               arg_graphics = GRAPHICS_NONE;\r
-\r
-                               /* React to changes */\r
-                               Term_xtra_win_react();\r
-\r
-                               /* Hack -- Force redraw */\r
-                               Term_key_push(KTRL('R'));\r
-                       }\r
-\r
-                       break;\r
-               }\r
-\r
-               case IDM_OPTIONS_OLD_GRAPHICS:\r
-               {\r
-                       /* Paranoia */\r
-                       if (!inkey_flag)\r
-                       {\r
-                               plog("You may not do that right now.");\r
-                               break;\r
-                       }\r
-\r
-                       /* Toggle "arg_graphics" */\r
-                       if (arg_graphics != GRAPHICS_ORIGINAL)\r
-                       {\r
-                               arg_graphics = GRAPHICS_ORIGINAL;\r
-\r
-                               /* React to changes */\r
-                               Term_xtra_win_react();\r
-\r
-                               /* Hack -- Force redraw */\r
-                               Term_key_push(KTRL('R'));\r
-                       }\r
-\r
-                       break;\r
-               }\r
-\r
-               case IDM_OPTIONS_NEW_GRAPHICS:\r
-               {\r
-                       /* Paranoia */\r
-                       if (!inkey_flag)\r
-                       {\r
-                               plog("You may not do that right now.");\r
-                               break;\r
-                       }\r
-\r
-                       /* Toggle "arg_graphics" */\r
-                       if (arg_graphics != GRAPHICS_ADAM_BOLT)\r
-                       {\r
-                               arg_graphics = GRAPHICS_ADAM_BOLT;\r
-\r
-                               /* React to changes */\r
-                               Term_xtra_win_react();\r
-\r
-                               /* Hack -- Force redraw */\r
-                               Term_key_push(KTRL('R'));\r
-                       }\r
-\r
-                       break;\r
-               }\r
-\r
-               case IDM_OPTIONS_NEW2_GRAPHICS:\r
-               {\r
-                       /* Paranoia */\r
-                       if (!inkey_flag)\r
-                       {\r
-                               plog("You may not do that right now.");\r
-                               break;\r
-                       }\r
-\r
-                       /* Toggle "arg_graphics" */\r
-                       if (arg_graphics != GRAPHICS_HENGBAND)\r
-                       {\r
-                               arg_graphics = GRAPHICS_HENGBAND;\r
-\r
-                               /* React to changes */\r
-                               Term_xtra_win_react();\r
-\r
-                               /* Hack -- Force redraw */\r
-                               Term_key_push(KTRL('R'));\r
-                       }\r
-\r
-                       break;\r
-               }\r
-\r
-               case IDM_OPTIONS_BIGTILE:\r
-               {\r
-                       td = &data[0];\r
-\r
-                       /* Paranoia */\r
-                       if (!inkey_flag)\r
-                       {\r
-                               plog("You may not do that right now.");\r
-                               break;\r
-                       }\r
-\r
-                       /* Toggle "arg_sound" */\r
-                       arg_bigtile = !arg_bigtile;\r
-\r
-                       /* Activate */\r
-                       Term_activate(&td->t);\r
-\r
-                       /* Resize the term */\r
-                       Term_resize(td->cols, td->rows);\r
-\r
-                       /* Redraw later */\r
-                       InvalidateRect(td->w, NULL, TRUE);\r
-\r
-                       break;\r
-               }\r
-\r
-               case IDM_OPTIONS_MUSIC:\r
-               {\r
-                       /* Paranoia */\r
-                       if (!inkey_flag)\r
-                       {\r
-                               plog("You may not do that right now.");\r
-                               break;\r
-                       }\r
-\r
-                       /* Toggle "arg_sound" */\r
-                       arg_music = !arg_music;\r
-\r
-                       /* React to changes */\r
-                       Term_xtra_win_react();\r
-\r
-                       /* Hack -- Force redraw */\r
-                       Term_key_push(KTRL('R'));\r
-\r
-                       break;\r
-               }\r
-\r
-               case IDM_OPTIONS_SOUND:\r
-               {\r
-                       /* Paranoia */\r
-                       if (!inkey_flag)\r
-                       {\r
-                               plog("You may not do that right now.");\r
-                               break;\r
-                       }\r
-\r
-                       /* Toggle "arg_sound" */\r
-                       arg_sound = !arg_sound;\r
-\r
-                       /* React to changes */\r
-                       Term_xtra_win_react();\r
-\r
-                       /* Hack -- Force redraw */\r
-                       Term_key_push(KTRL('R'));\r
-\r
-                       break;\r
-               }\r
-\r
-               /* bg */\r
-               case IDM_OPTIONS_BG:\r
-               {\r
-                       /* Paranoia */\r
-                       if (!inkey_flag)\r
-                       {\r
-                               plog("You may not do that right now.");\r
-                               break;\r
-                       }\r
-\r
-                       /* Toggle "use_bg" */\r
-                       use_bg = !use_bg;\r
-\r
-                       init_bg();\r
-\r
-                       /* React to changes */\r
-                       Term_xtra_win_react();\r
-\r
-                       /* Hack -- Force redraw */\r
-                       Term_key_push(KTRL('R'));\r
-\r
-                       break;\r
-               }\r
-\r
-               /* bg */\r
-               case IDM_OPTIONS_OPEN_BG:\r
-               {\r
-                       /* Paranoia */\r
-                       if (!inkey_flag)\r
-                       {\r
-                               plog("You may not do that right now.");\r
-                               break;\r
-                       }\r
-                       else\r
-                       {\r
-                               memset(&ofn, 0, sizeof(ofn));\r
-                               ofn.lStructSize = sizeof(ofn);\r
-                               ofn.hwndOwner = data[0].w;\r
-                               ofn.lpstrFilter = "Bitmap Files (*.bmp)\0*.bmp\0";\r
-                               ofn.nFilterIndex = 1;\r
-                               ofn.lpstrFile = bg_bitmap_file;\r
-                               ofn.nMaxFile = 1023;\r
-                               ofn.lpstrInitialDir = NULL;\r
-                               ofn.lpstrTitle = _("壁紙を選んでね。", "Choose wall paper.");\r
-                               ofn.Flags = OFN_FILEMUSTEXIST | OFN_HIDEREADONLY;\r
-\r
-                               if (GetOpenFileName(&ofn))\r
-                               {\r
-                                       /* Load 'savefile' */\r
-                                       use_bg = 1;\r
-                                       init_bg();\r
-                               }\r
-\r
-                               /* React to changes */\r
-                               Term_xtra_win_react();\r
-\r
-                               /* Hack -- Force redraw */\r
-                               Term_key_push(KTRL('R'));\r
-                       }\r
-                       break;\r
-               }\r
-\r
-               case IDM_DUMP_SCREEN_HTML:\r
-               {\r
-                       static char buf[1024] = "";\r
-                       memset(&ofn, 0, sizeof(ofn));\r
-                       ofn.lStructSize = sizeof(ofn);\r
-                       ofn.hwndOwner = data[0].w;\r
-                       ofn.lpstrFilter = "HTML Files (*.html)\0*.html\0";\r
-                       ofn.nFilterIndex = 1;\r
-                       ofn.lpstrFile = buf;\r
-                       ofn.nMaxFile = 1023;\r
-                       ofn.lpstrDefExt = "html";\r
-                       ofn.lpstrInitialDir = NULL;\r
-                       ofn.lpstrTitle = _("HTMLでスクリーンダンプを保存", "Save screen dump as HTML.");\r
-                       ofn.Flags = OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT;\r
-\r
-                       if (GetSaveFileName(&ofn))\r
-                       {\r
-                               do_cmd_save_screen_html_aux(buf, 0);\r
-                       }\r
-                       break;\r
-               }\r
-\r
-#ifdef USE_SAVER\r
-\r
-               case IDM_OPTIONS_SAVER:\r
-               {\r
-                       if (hwndSaver)\r
-                       {\r
-                               DestroyWindow(hwndSaver);\r
-                               hwndSaver = NULL;\r
-                       }\r
-                       else\r
-                       {\r
-                               /* Create a screen scaver window */\r
-                               hwndSaver = CreateWindowEx(WS_EX_TOPMOST, "WindowsScreenSaverClass",\r
-                                                          "Angband Screensaver",\r
-                                                          WS_POPUP | WS_MAXIMIZE | WS_VISIBLE,\r
-                                                          0, 0, GetSystemMetrics(SM_CXSCREEN),\r
-                                                          GetSystemMetrics(SM_CYSCREEN),\r
-                                                          NULL, NULL, hInstance, NULL);\r
-\r
-                               if (hwndSaver)\r
-                               {\r
-                                       /* Push the window to the bottom */\r
-                                       SetWindowPos(hwndSaver, HWND_BOTTOM, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);\r
-                               }\r
-                               else\r
-                               {\r
-                                       plog(_("ウィンドウを作成出来ません", "Failed to create saver window"));\r
-                               }\r
-                       }\r
-                       break;\r
-               }\r
-\r
-#endif\r
-\r
-               case IDM_OPTIONS_MAP:\r
-               {\r
-                       windows_map();\r
-                       break;\r
-               }\r
-\r
-               case IDM_HELP_CONTENTS:\r
-               {\r
-#ifdef HTML_HELP\r
-                       char tmp[1024];\r
-                       path_build(tmp, sizeof(tmp), ANGBAND_DIR_XTRA_HELP, "zangband.chm");\r
-                       if (check_file(tmp))\r
-                       {\r
-                               HtmlHelp(data[0].w, tmp, HH_DISPLAY_TOPIC, 0);\r
-                       }\r
-                       else\r
-                       {\r
-                               plog_fmt(_("ヘルプファイル[%s]が見付かりません。", "Cannot find help file: %s"), tmp);\r
-                               plog(_("代わりにオンラインヘルプを使用してください。", "Use the online help files instead."));\r
-                       }\r
-                       break;\r
-#else /* HTML_HELP */\r
-                       char buf[1024];\r
-                       char tmp[1024];\r
-                       path_build(tmp, sizeof(tmp), ANGBAND_DIR_XTRA_HELP, "zangband.hlp");\r
-                       if (check_file(tmp))\r
-                       {\r
-                               sprintf(buf, "winhelp.exe %s", tmp);\r
-                               WinExec(buf, SW_NORMAL);\r
-                       }\r
-                       else\r
-                       {\r
-                               plog_fmt(_("ヘルプファイル[%s]が見付かりません。", "Cannot find help file: %s"), tmp);\r
-                               plog(_("代わりにオンラインヘルプを使用してください。", "Use the online help files instead."));\r
-\r
-                       }\r
-                       break;\r
-#endif /* HTML_HELP */\r
-               }\r
-       }\r
-}\r
-\r
-\r
-static bool process_keydown(WPARAM wParam, LPARAM lParam)\r
-{\r
-       int i;\r
-       bool mc = FALSE;\r
-       bool ms = FALSE;\r
-       bool ma = FALSE;\r
-\r
-       /* Extract the modifiers */\r
-       if (GetKeyState(VK_CONTROL) & 0x8000) mc = TRUE;\r
-       if (GetKeyState(VK_SHIFT)   & 0x8000) ms = TRUE;\r
-       if (GetKeyState(VK_MENU)    & 0x8000) ma = TRUE;\r
-\r
-       Term_no_press = (ma) ? TRUE : FALSE;\r
-\r
-       /* Handle "special" keys */\r
-       if (special_key[(byte)(wParam)] || (ma && !ignore_key[(byte)(wParam)]) )\r
-       {\r
-               bool ext_key = (lParam & 0x1000000L) ? TRUE : FALSE;\r
-               bool numpad = FALSE;\r
-\r
-               /* Begin the macro trigger */\r
-               Term_keypress(31);\r
-\r
-               /* Send the modifiers */\r
-               if (mc) Term_keypress('C');\r
-               if (ms) Term_keypress('S');\r
-               if (ma) Term_keypress('A');\r
-\r
-               /* Extract "scan code" */\r
-               i = LOBYTE(HIWORD(lParam));\r
-\r
-               /* Introduce the scan code */\r
-               Term_keypress('x');\r
-\r
-               /* Extended key bit */\r
-               switch (wParam)\r
-               {\r
-                       /* Numpad Enter and '/' are extended key */\r
-               case VK_DIVIDE:\r
-                       Term_no_press = TRUE;\r
-               case VK_RETURN: /* Enter */\r
-                       numpad = ext_key;\r
-                       break;\r
-                       /* Other extended keys are on full keyboard */\r
-               case VK_NUMPAD0:\r
-               case VK_NUMPAD1:\r
-               case VK_NUMPAD2:\r
-               case VK_NUMPAD3:\r
-               case VK_NUMPAD4:\r
-               case VK_NUMPAD5:\r
-               case VK_NUMPAD6:\r
-               case VK_NUMPAD7:\r
-               case VK_NUMPAD8:\r
-               case VK_NUMPAD9:\r
-               case VK_ADD:\r
-               case VK_MULTIPLY:\r
-               case VK_SUBTRACT:\r
-               case VK_SEPARATOR:\r
-               case VK_DECIMAL:\r
-                       Term_no_press = TRUE;\r
-               case VK_CLEAR:\r
-               case VK_HOME:\r
-               case VK_END:\r
-               case VK_PRIOR:  /* Page Up */\r
-               case VK_NEXT:   /* Page Down */\r
-               case VK_INSERT:\r
-               case VK_DELETE:\r
-               case VK_UP:\r
-               case VK_DOWN:\r
-               case VK_LEFT:\r
-               case VK_RIGHT:\r
-                       numpad = !ext_key;\r
-               }\r
-\r
-               /* Special modifiers for keypad keys */\r
-               if (numpad) Term_keypress('K');\r
-\r
-               /* Encode the hexidecimal scan code */\r
-               Term_keypress(hexsym[i/16]);\r
-               Term_keypress(hexsym[i%16]);\r
-\r
-               /* End the macro trigger */\r
-               Term_keypress(13);\r
-\r
-               return 1;\r
-       }\r
-\r
-       return 0;\r
-}\r
-\r
-\r
-#ifdef __MWERKS__\r
-LRESULT FAR PASCAL AngbandWndProc(HWND hWnd, UINT uMsg,\r
-                                 WPARAM wParam, LPARAM lParam);\r
-LRESULT FAR PASCAL AngbandWndProc(HWND hWnd, UINT uMsg,\r
-                                 WPARAM wParam, LPARAM lParam)\r
-#else /* __MWERKS__ */\r
-LRESULT FAR PASCAL AngbandWndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)\r
-#endif /* __MWERKS__ */\r
-{\r
-       PAINTSTRUCT ps;\r
-       HDC hdc;\r
-       term_data *td;\r
-#if 0\r
-       MINMAXINFO FAR *lpmmi;\r
-       RECT rc;\r
-#endif\r
-       int i;\r
-\r
-\r
-       /* Acquire proper "term_data" info */\r
-       td = (term_data *)GetWindowLong(hWnd, 0);\r
-\r
-       /* Handle message */\r
-       switch (uMsg)\r
-       {\r
-               case WM_NCCREATE:\r
-               {\r
-                       SetWindowLong(hWnd, 0, (LONG)(my_td));\r
-                       break;\r
-               }\r
-\r
-               case WM_CREATE:\r
-               {\r
-#ifdef USE_MUSIC\r
-                       mop.dwCallback=(DWORD)hWnd;\r
-#endif\r
-                       return 0;\r
-               }\r
-\r
-               case WM_GETMINMAXINFO:\r
-               {\r
-                       MINMAXINFO FAR *lpmmi;\r
-                       RECT rc;\r
-\r
-                       lpmmi = (MINMAXINFO FAR *)lParam;\r
-\r
-                       /* this message was sent before WM_NCCREATE */\r
-                       if (!td) return 1;\r
-\r
-                       /* Minimum window size is 80x24 */\r
-                       rc.left = rc.top = 0;\r
-                       rc.right = rc.left + 80 * td->tile_wid + td->size_ow1 + td->size_ow2;\r
-                       rc.bottom = rc.top + 24 * td->tile_hgt + td->size_oh1 + td->size_oh2 + 1;\r
-\r
-                       /* Adjust */\r
-                       AdjustWindowRectEx(&rc, td->dwStyle, TRUE, td->dwExStyle);\r
-\r
-                       /* Save minimum size */\r
-                       lpmmi->ptMinTrackSize.x = rc.right - rc.left;\r
-                       lpmmi->ptMinTrackSize.y = rc.bottom - rc.top;\r
-\r
-                       return 0;\r
-               }\r
-\r
-               case WM_PAINT:\r
-               {\r
-                       BeginPaint(hWnd, &ps);\r
-                       if (td) term_data_redraw(td);\r
-                       EndPaint(hWnd, &ps);\r
-                       ValidateRect(hWnd, NULL);\r
-                       return 0;\r
-               }\r
-\r
-#ifdef USE_MUSIC\r
-               case MM_MCINOTIFY:\r
-               {\r
-                       if(wParam == MCI_NOTIFY_SUCCESSFUL)\r
-                       {\r
-                               mciSendCommand(mop.wDeviceID, MCI_SEEK, MCI_SEEK_TO_START, 0);\r
-                               mciSendCommand(mop.wDeviceID, MCI_PLAY, MCI_NOTIFY, (DWORD)&mop);\r
-                       }\r
-                       return 0;\r
-               }\r
-#endif\r
-\r
-               case WM_SYSKEYDOWN:\r
-               case WM_KEYDOWN:\r
-               {\r
-                       if (process_keydown(wParam, lParam))\r
-                               return 0;\r
-                       break;\r
-               }\r
-\r
-               case WM_CHAR:\r
-               {\r
-                       if (Term_no_press) Term_no_press = FALSE;\r
-                       else Term_keypress(wParam);\r
-                       return 0;\r
-               }\r
-\r
-               case WM_LBUTTONDOWN:\r
-               {\r
-                       mousex = MIN(LOWORD(lParam) / td->tile_wid, td->cols - 1);\r
-                       mousey = MIN(HIWORD(lParam) / td->tile_hgt, td->rows - 1);\r
-                       mouse_down = TRUE;\r
-                       oldx = mousex;\r
-                       oldy = mousey;\r
-                       return 0;\r
-               }\r
-\r
-               case WM_LBUTTONUP:\r
-               {\r
-                       HGLOBAL hGlobal;\r
-                       LPSTR lpStr;\r
-                       int j, sz;\r
-                       TERM_LEN dx = abs(oldx - mousex) + 1;\r
-                       TERM_LEN dy = abs(oldy - mousey) + 1;\r
-                       TERM_LEN ox = (oldx > mousex) ? mousex : oldx;\r
-                       TERM_LEN oy = (oldy > mousey) ? mousey : oldy;\r
-\r
-                       mouse_down = FALSE;\r
-                       paint_rect = FALSE;\r
-\r
-#ifdef JP\r
-                       sz = (dx + 3) * dy;\r
-#else\r
-                       sz = (dx + 2) * dy;\r
-#endif\r
-                       hGlobal = GlobalAlloc(GHND, sz + 1);\r
-                       if (hGlobal == NULL) return 0;\r
-                       lpStr = (LPSTR)GlobalLock(hGlobal);\r
-\r
-                       for (i = 0; i < dy; i++)\r
-                       {\r
-#ifdef JP\r
-                               char *s;\r
-                               char **scr = data[0].t.scr->c;\r
-\r
-                               C_MAKE(s, (dx + 1), char);\r
-                               strncpy(s, &scr[oy + i][ox], dx);\r
-\r
-                               if (ox > 0)\r
-                               {\r
-                                       if (iskanji(scr[oy + i][ox - 1])) s[0] = ' ';\r
-                               }\r
-\r
-                               if (ox + dx < data[0].cols)\r
-                               {\r
-                                       if (iskanji(scr[oy + i][ox + dx - 1])) s[dx - 1] = ' ';\r
-                               }\r
-\r
-                               for (j = 0; j < dx; j++)\r
-                               {\r
-                                       if (s[j] == 127) s[j] = '#';\r
-                                       *lpStr++ = s[j];\r
-                               }\r
-#else\r
-                               for (j = 0; j < dx; j++)\r
-                               {\r
-                                       *lpStr++ = data[0].t.scr->c[oy + i][ox + j];\r
-                               }\r
-#endif\r
-                               if (dy > 1)\r
-                               {\r
-                                       *lpStr++ = '\r';\r
-                                       *lpStr++ = '\n';\r
-                               }\r
-                       }\r
-\r
-                       GlobalUnlock(hGlobal);\r
-                       if (OpenClipboard(hWnd) == 0)\r
-                       {\r
-                               GlobalFree(hGlobal);\r
-                               return 0;\r
-                       }\r
-                       EmptyClipboard();\r
-                       SetClipboardData(CF_TEXT, hGlobal);\r
-                       CloseClipboard();\r
-\r
-                       Term_redraw();\r
-\r
-                       return 0;\r
-               }\r
-\r
-               case WM_MOUSEMOVE:\r
-               {\r
-                       if (mouse_down)\r
-                       {\r
-                               int dx, dy;\r
-                               int cx = MIN(LOWORD(lParam) / td->tile_wid, td->cols - 1);\r
-                               int cy = MIN(HIWORD(lParam) / td->tile_hgt, td->rows - 1);\r
-                               int ox, oy;\r
-\r
-                               if (paint_rect)\r
-                               {\r
-                                       dx = abs(oldx - mousex) + 1;\r
-                                       dy = abs(oldy - mousey) + 1;\r
-                                       ox = (oldx > mousex) ? mousex : oldx;\r
-                                       oy = (oldy > mousey) ? mousey : oldy;\r
-                                       Term_inversed_area(hWnd, ox, oy, dx, dy);\r
-                               }\r
-                               else\r
-                               {\r
-                                       paint_rect = TRUE;\r
-                               }\r
-\r
-                               dx = abs(cx - mousex) + 1;\r
-                               dy = abs(cy - mousey) + 1;\r
-                               ox = (cx > mousex) ? mousex : cx;\r
-                               oy = (cy > mousey) ? mousey : cy;\r
-                               Term_inversed_area(hWnd, ox, oy, dx, dy);\r
-\r
-                               oldx = cx;\r
-                               oldy = cy;\r
-                       }\r
-                       return 0;\r
-               }\r
-\r
-               case WM_INITMENU:\r
-               {\r
-                       setup_menus();\r
-                       return 0;\r
-               }\r
-\r
-               case WM_CLOSE:\r
-               {\r
-                       if (game_in_progress && character_generated)\r
-                       {\r
-                               if (!can_save)\r
-                               {\r
-                                       plog(_("今は終了できません。", "You may not do that right now."));\r
-                                       return 0;\r
-                               }\r
-\r
-                               /* Hack -- Forget messages */\r
-                               msg_flag = FALSE;\r
-\r
-                               forget_lite();\r
-                               forget_view();\r
-                               clear_mon_lite();\r
-\r
-                               /* Save the game */\r
-#ifdef ZANGBAND\r
-                               /* do_cmd_save_game(FALSE); */\r
-#else /* ZANGBAND */\r
-                               /* do_cmd_save_game(); */\r
-#endif /* ZANGBAND */\r
-                               Term_key_push(SPECIAL_KEY_QUIT);\r
-                               return 0;\r
-                       }\r
-                       quit(NULL);\r
-                       return 0;\r
-               }\r
-\r
-               case WM_QUERYENDSESSION:\r
-               {\r
-                       if (game_in_progress && character_generated)\r
-                       {\r
-                               /* Hack -- Forget messages */\r
-                               msg_flag = FALSE;\r
-\r
-                               /* Mega-Hack -- Delay death */\r
-                               if (p_ptr->chp < 0) p_ptr->is_dead = FALSE;\r
-                               do_cmd_write_nikki(NIKKI_GAMESTART, 0, _("----ゲーム中断----", "---- Save and Exit Game ----"));\r
-\r
-                               /* Hardcode panic save */\r
-                               p_ptr->panic_save = 1;\r
-\r
-                               /* Forbid suspend */\r
-                               signals_ignore_tstp();\r
-\r
-                               /* Indicate panic save */\r
-                               (void)strcpy(p_ptr->died_from, _("(緊急セーブ)", "(panic save)"));\r
-\r
-                               /* Panic save */\r
-                               (void)save_player();\r
-                       }\r
-                       quit(NULL);\r
-                       return 0;\r
-               }\r
-\r
-               case WM_QUIT:\r
-               {\r
-                       quit(NULL);\r
-                       return 0;\r
-               }\r
-\r
-               case WM_COMMAND:\r
-               {\r
-                       process_menus(LOWORD(wParam));\r
-                       return 0;\r
-               }\r
-\r
-               case WM_SIZE:\r
-               {\r
-                       /* this message was sent before WM_NCCREATE */\r
-                       if (!td) return 1;\r
-\r
-                       /* it was sent from inside CreateWindowEx */\r
-                       if (!td->w) return 1;\r
-\r
-                       /* was sent from WM_SIZE */\r
-                       if (td->size_hack) return 1;\r
-\r
-                       switch (wParam)\r
-                       {\r
-                               case SIZE_MINIMIZED:\r
-                               {\r
-                                       /* Hide sub-windows */\r
-                                       for (i = 1; i < MAX_TERM_DATA; i++)\r
-                                       {\r
-                                               if (data[i].visible) ShowWindow(data[i].w, SW_HIDE);\r
-                                       }\r
-                                       return 0;\r
-                               }\r
-\r
-                               case SIZE_MAXIMIZED:\r
-                               {\r
-                                       /* fall through */\r
-                               }\r
-\r
-                               case SIZE_RESTORED:\r
-                               {\r
-                                       TERM_LEN cols = (LOWORD(lParam) - td->size_ow1) / td->tile_wid;\r
-                                       TERM_LEN rows = (HIWORD(lParam) - td->size_oh1) / td->tile_hgt;\r
-\r
-                                       /* New size */\r
-                                       if ((td->cols != cols) || (td->rows != rows))\r
-                                       {\r
-                                               /* Save the new size */\r
-                                               td->cols = cols;\r
-                                               td->rows = rows;\r
-\r
-                                               if (!IsZoomed(td->w) && !IsIconic(td->w))\r
-                                               {\r
-                                                       normsize.x = td->cols;\r
-                                                       normsize.y = td->rows;\r
-                                               }\r
-\r
-                                               /* Activate */\r
-                                               Term_activate(&td->t);\r
-\r
-                                               /* Resize the term */\r
-                                               Term_resize(td->cols, td->rows);\r
-\r
-                                               /* Redraw later */\r
-                                               InvalidateRect(td->w, NULL, TRUE);\r
-                                       }\r
-\r
-                                       td->size_hack = TRUE;\r
-\r
-                                       /* Show sub-windows */\r
-                                       for (i = 1; i < MAX_TERM_DATA; i++)\r
-                                       {\r
-                                               if (data[i].visible) ShowWindow(data[i].w, SW_SHOW);\r
-                                       }\r
-\r
-                                       td->size_hack = FALSE;\r
-\r
-                                       return 0;\r
-                               }\r
-                       }\r
-                       break;\r
-               }\r
-\r
-               case WM_PALETTECHANGED:\r
-               {\r
-                       /* Ignore if palette change caused by itself */\r
-                       if ((HWND)wParam == hWnd) return 0;\r
-\r
-                       /* Fall through... */\r
-               }\r
-\r
-               case WM_QUERYNEWPALETTE:\r
-               {\r
-                       if (!paletted) return 0;\r
-\r
-                       hdc = GetDC(hWnd);\r
-\r
-                       SelectPalette(hdc, hPal, FALSE);\r
-\r
-                       i = RealizePalette(hdc);\r
-\r
-                       /* if any palette entries changed, repaint the window. */\r
-                       if (i) InvalidateRect(hWnd, NULL, TRUE);\r
-\r
-                       ReleaseDC(hWnd, hdc);\r
-\r
-                       return 0;\r
-               }\r
-\r
-               case WM_ACTIVATE:\r
-               {\r
-                       if (wParam && !HIWORD(lParam))\r
-                       {\r
-                               /* Do something to sub-windows */\r
-                               for (i = 1; i < MAX_TERM_DATA; i++)\r
-                               {\r
-                                       if (!data[i].posfix) term_window_pos(&data[i], hWnd);\r
-                               }\r
-\r
-                               /* Focus on main window */\r
-                               SetFocus(hWnd);\r
-\r
-                               return 0;\r
-                       }\r
-\r
-                       break;\r
-               }\r
-\r
-               case WM_ACTIVATEAPP:\r
-               {\r
-                       if (IsIconic(td->w)) break;\r
-\r
-                       for (i = 1; i < MAX_TERM_DATA; i++)\r
-                       {\r
-                               if(data[i].visible)\r
-                               {\r
-                                       if (wParam == TRUE)\r
-                                       {\r
-                                               ShowWindow(data[i].w, SW_SHOW);\r
-                                       }\r
-                                       else\r
-                                       {\r
-                                               ShowWindow(data[i].w, SW_HIDE);\r
-                                       }\r
-                               }\r
-                       }\r
-               }\r
-       }\r
-\r
-       return DefWindowProc(hWnd, uMsg, wParam, lParam);\r
-}\r
-\r
-\r
-#ifdef __MWERKS__\r
-LRESULT FAR PASCAL AngbandListProc(HWND hWnd, UINT uMsg,\r
-                                          WPARAM wParam, LPARAM lParam);\r
-LRESULT FAR PASCAL AngbandListProc(HWND hWnd, UINT uMsg,\r
-                                          WPARAM wParam, LPARAM lParam)\r
-#else /* __MWERKS__ */\r
-LRESULT FAR PASCAL AngbandListProc(HWND hWnd, UINT uMsg,\r
-                                          WPARAM wParam, LPARAM lParam)\r
-#endif /* __MWERKS__ */\r
-{\r
-       term_data *td;\r
-#if 0\r
-       MINMAXINFO FAR *lpmmi;\r
-       RECT rc;\r
-#endif\r
-       PAINTSTRUCT ps;\r
-       HDC hdc;\r
-       int i;\r
-\r
-\r
-       /* Acquire proper "term_data" info */\r
-       td = (term_data *)GetWindowLong(hWnd, 0);\r
-\r
-       /* Process message */\r
-       switch (uMsg)\r
-       {\r
-               case WM_NCCREATE:\r
-               {\r
-                       SetWindowLong(hWnd, 0, (LONG)(my_td));\r
-                       break;\r
-               }\r
-\r
-               case WM_CREATE:\r
-               {\r
-                       return 0;\r
-               }\r
-\r
-               case WM_GETMINMAXINFO:\r
-               {\r
-                       MINMAXINFO FAR *lpmmi;\r
-                       RECT rc;\r
-\r
-                       lpmmi = (MINMAXINFO FAR *)lParam;\r
-\r
-                       /* this message was sent before WM_NCCREATE */\r
-                       if (!td) return 1;\r
-\r
-                       /* Minimum window size is 80x24 */\r
-                       rc.left = rc.top = 0;\r
-                       rc.right = rc.left + 20 * td->tile_wid + td->size_ow1 + td->size_ow2;\r
-                       rc.bottom = rc.top + 3 * td->tile_hgt + td->size_oh1 + td->size_oh2 + 1;\r
-\r
-                       /* Adjust */\r
-                       AdjustWindowRectEx(&rc, td->dwStyle, TRUE, td->dwExStyle);\r
-\r
-                       /* Save minimum size */\r
-                       lpmmi->ptMinTrackSize.x = rc.right - rc.left;\r
-                       lpmmi->ptMinTrackSize.y = rc.bottom - rc.top;\r
-\r
-                       return 0;\r
-               }\r
-\r
-               case WM_SIZE:\r
-               {\r
-                       TERM_LEN cols;\r
-                       TERM_LEN rows;\r
-                       \r
-                       /* this message was sent before WM_NCCREATE */\r
-                       if (!td) return 1;\r
-\r
-                       /* it was sent from inside CreateWindowEx */\r
-                       if (!td->w) return 1;\r
-\r
-                       /* was sent from inside WM_SIZE */\r
-                       if (td->size_hack) return 1;\r
-\r
-                       td->size_hack = TRUE;\r
-\r
-                       cols = (LOWORD(lParam) - td->size_ow1) / td->tile_wid;\r
-                       rows = (HIWORD(lParam) - td->size_oh1) / td->tile_hgt;\r
-\r
-                       /* New size */\r
-                       if ((td->cols != cols) || (td->rows != rows))\r
-                       {\r
-                               /* Save old term */\r
-                               term *old_term = Term;\r
-\r
-                               /* Save the new size */\r
-                               td->cols = cols;\r
-                               td->rows = rows;\r
-\r
-                               /* Activate */\r
-                               Term_activate(&td->t);\r
-\r
-                               /* Resize the term */\r
-                               Term_resize(td->cols, td->rows);\r
-\r
-                               /* Activate */\r
-                               Term_activate(old_term);\r
-\r
-                               /* Redraw later */\r
-                               InvalidateRect(td->w, NULL, TRUE);\r
-\r
-                               /* HACK - Redraw all windows */\r
-                               p_ptr->window = 0xFFFFFFFF;\r
-                               handle_stuff();\r
-                       }\r
-\r
-                       td->size_hack = FALSE;\r
-\r
-                       return 0;\r
-               }\r
-\r
-               case WM_PAINT:\r
-               {\r
-                       BeginPaint(hWnd, &ps);\r
-                       if (td) term_data_redraw(td);\r
-                       EndPaint(hWnd, &ps);\r
-                       return 0;\r
-               }\r
-\r
-               case WM_SYSKEYDOWN:\r
-               case WM_KEYDOWN:\r
-               {\r
-                       if (process_keydown(wParam, lParam))\r
-                               return 0;\r
-                       break;\r
-               }\r
-\r
-               case WM_CHAR:\r
-               {\r
-                       if (Term_no_press) Term_no_press = FALSE;\r
-                       else Term_keypress(wParam);\r
-                       return 0;\r
-               }\r
-\r
-               case WM_PALETTECHANGED:\r
-               {\r
-                       /* ignore if palette change caused by itself */\r
-                       if ((HWND)wParam == hWnd) return FALSE;\r
-                       /* otherwise, fall through!!! */\r
-               }\r
-\r
-               case WM_QUERYNEWPALETTE:\r
-               {\r
-                       if (!paletted) return 0;\r
-                       hdc = GetDC(hWnd);\r
-                       SelectPalette(hdc, hPal, FALSE);\r
-                       i = RealizePalette(hdc);\r
-                       /* if any palette entries changed, repaint the window. */\r
-                       if (i) InvalidateRect(hWnd, NULL, TRUE);\r
-                       ReleaseDC(hWnd, hdc);\r
-                       return 0;\r
-               }\r
-\r
-               case WM_NCLBUTTONDOWN:\r
-               {\r
-\r
-#ifdef HTCLOSE\r
-                       if (wParam == HTCLOSE) wParam = HTSYSMENU;\r
-#endif /* HTCLOSE */\r
-\r
-                       if (wParam == HTSYSMENU)\r
-                       {\r
-                               if (td->visible)\r
-                               {\r
-                                       td->visible = FALSE;\r
-                                       ShowWindow(td->w, SW_HIDE);\r
-                               }\r
-\r
-                               return 0;\r
-                       }\r
-\r
-                       break;\r
-               }\r
-       }\r
-\r
-       return DefWindowProc(hWnd, uMsg, wParam, lParam);\r
-}\r
-\r
-\r
-#ifdef USE_SAVER\r
-\r
-#define MOUSE_SENS 40\r
-\r
-#ifdef __MWERKS__\r
-LRESULT FAR PASCAL AngbandSaverProc(HWND hWnd, UINT uMsg,\r
-                                   WPARAM wParam, LPARAM lParam);\r
-LRESULT FAR PASCAL AngbandSaverProc(HWND hWnd, UINT uMsg,\r
-                                   WPARAM wParam, LPARAM lParam)\r
-#else /* __MWERKS__ */\r
-LRESULT FAR PASCAL AngbandSaverProc(HWND hWnd, UINT uMsg,\r
-                                           WPARAM wParam, LPARAM lParam)\r
-#endif /* __MWERKS__ */\r
-{\r
-       static int iMouse = 0;\r
-       static WORD xMouse = 0;\r
-       static WORD yMouse = 0;\r
-\r
-       int dx, dy;\r
-\r
-\r
-       /* Process */\r
-       switch (uMsg)\r
-       {\r
-               case WM_NCCREATE:\r
-               {\r
-                       break;\r
-               }\r
-\r
-               case WM_SETCURSOR:\r
-               {\r
-                       SetCursor(NULL);\r
-                       return 0;\r
-               }\r
-\r
-#if 0\r
-               case WM_ACTIVATE:\r
-               {\r
-                       if (LOWORD(wParam) == WA_INACTIVE) break;\r
-\r
-                       /* else fall through */\r
-               }\r
-#endif\r
-\r
-               case WM_LBUTTONDOWN:\r
-               case WM_MBUTTONDOWN:\r
-               case WM_RBUTTONDOWN:\r
-               case WM_KEYDOWN:\r
-               {\r
-                       SendMessage(hWnd, WM_CLOSE, 0, 0);\r
-                       return 0;\r
-               }\r
-\r
-               case WM_MOUSEMOVE:\r
-               {\r
-                       if (iMouse)\r
-                       {\r
-                               dx = LOWORD(lParam) - xMouse;\r
-                               dy = HIWORD(lParam) - yMouse;\r
-\r
-                               if (dx < 0) dx = -dx;\r
-                               if (dy < 0) dy = -dy;\r
-\r
-                               if ((dx > MOUSE_SENS) || (dy > MOUSE_SENS))\r
-                               {\r
-                                       SendMessage(hWnd, WM_CLOSE, 0, 0);\r
-                               }\r
-                       }\r
-\r
-                       /* Save last location */\r
-                       iMouse = 1;\r
-                       xMouse = LOWORD(lParam);\r
-                       yMouse = HIWORD(lParam);\r
-\r
-                       return 0;\r
-               }\r
-\r
-               case WM_CLOSE:\r
-               {\r
-                       DestroyWindow(hwndSaver);\r
-                       hwndSaver = NULL;\r
-                       return 0;\r
-               }\r
-       }\r
-\r
-       return DefWindowProc(hWnd, uMsg, wParam, lParam);\r
-}\r
-\r
-#endif /* USE_SAVER */\r
-\r
-\r
-\r
-\r
-\r
-/*** Temporary Hooks ***/\r
-\r
-\r
-/*\r
- * Display warning message (see "z-util.c")\r
- */\r
-static void hack_plog(concptr str)\r
-{\r
-       /* Give a warning */\r
-       if (str)\r
-       {\r
-#ifdef JP\r
-               MessageBox(NULL, str, "警告!",\r
-                          MB_ICONEXCLAMATION | MB_OK);\r
-#else\r
-               MessageBox(NULL, str, "Warning",\r
-                          MB_ICONEXCLAMATION | MB_OK);\r
-#endif\r
-\r
-       }\r
-}\r
-\r
-\r
-/*\r
- * Display error message and quit (see "z-util.c")\r
- */\r
-static void hack_quit(concptr str)\r
-{\r
-       /* Give a warning */\r
-       if (str)\r
-       {\r
-#ifdef JP\r
-               MessageBox(NULL, str, "エラー!",\r
-                          MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);\r
-#else\r
-               MessageBox(NULL, str, "Error",\r
-                          MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);\r
-#endif\r
-\r
-       }\r
-\r
-       /* Unregister the classes */\r
-       UnregisterClass(AppName, hInstance);\r
-\r
-       /* Destroy the icon */\r
-       if (hIcon) DestroyIcon(hIcon);\r
-\r
-       /* Exit */\r
-       exit(0);\r
-}\r
-\r
-\r
-\r
-/*** Various hooks ***/\r
-\r
-\r
-/*\r
- * Display warning message (see "z-util.c")\r
- */\r
-static void hook_plog(concptr str)\r
-{\r
-       /* Warning */\r
-       if (str)\r
-       {\r
-#ifdef JP\r
-               MessageBox(data[0].w, str, "警告!",\r
-                          MB_ICONEXCLAMATION | MB_OK);\r
-#else\r
-               MessageBox(data[0].w, str, "Warning",\r
-                          MB_ICONEXCLAMATION | MB_OK);\r
-#endif\r
-\r
-       }\r
-}\r
-\r
-\r
-/*\r
- * Display error message and quit (see "z-util.c")\r
- */\r
-static void hook_quit(concptr str)\r
-{\r
-       int i;\r
-\r
-\r
-       /* Give a warning */\r
-       if (str)\r
-       {\r
-#ifdef JP\r
-               MessageBox(data[0].w, str, "エラー!",\r
-                          MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);\r
-#else\r
-               MessageBox(data[0].w, str, "Error",\r
-                          MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);\r
-#endif\r
-\r
-       }\r
-\r
-\r
-       /* Save the preferences */\r
-       save_prefs();\r
-\r
-\r
-       /*** Could use 'Term_nuke_win()' */\r
-\r
-       /* Destroy all windows */\r
-       for (i = MAX_TERM_DATA - 1; i >= 0; --i)\r
-       {\r
-               term_force_font(&data[i], NULL);\r
-               if (data[i].font_want) string_free(data[i].font_want);\r
-               if (data[i].w) DestroyWindow(data[i].w);\r
-               data[i].w = 0;\r
-       }\r
-\r
-       /* Free the bitmap stuff */\r
-#ifdef USE_GRAPHICS\r
-       if (infGraph.hPalette) DeleteObject(infGraph.hPalette);\r
-       if (infGraph.hBitmap) DeleteObject(infGraph.hBitmap);\r
-\r
-       if (infMask.hPalette) DeleteObject(infMask.hPalette);\r
-       if (infMask.hBitmap) DeleteObject(infMask.hBitmap);\r
-\r
-#endif /* USE_GRAPHICS */\r
-\r
-       /*** Free some other stuff ***/\r
-\r
-       DeleteObject(hbrYellow);\r
-\r
-       /* bg */\r
-       delete_bg();\r
-\r
-       if (hPal) DeleteObject(hPal);\r
-\r
-       UnregisterClass(AppName, hInstance);\r
-\r
-       if (hIcon) DestroyIcon(hIcon);\r
-\r
-       exit(0);\r
-}\r
-\r
-\r
-\r
-/*** Initialize ***/\r
-\r
-\r
-/*\r
- * Init some stuff\r
- */\r
-static void init_stuff(void)\r
-{\r
-       int i;\r
-\r
-       char path[1024];\r
-\r
-\r
-       /* Get program name with full path */\r
-       GetModuleFileName(hInstance, path, 512);\r
-\r
-       /* Save the "program name" */\r
-       argv0 = path;\r
-\r
-       /* Get the name of the "*.ini" file */\r
-       strcpy(path + strlen(path) - 4, ".INI");\r
-\r
-       /* Save the the name of the ini-file */\r
-       ini_file = string_make(path);\r
-\r
-       /* Analyze the path */\r
-       i = strlen(path);\r
-\r
-       /* Get the path */\r
-       for (; i > 0; i--)\r
-       {\r
-               if (path[i] == '\\')\r
-               {\r
-                       /* End of path */\r
-                       break;\r
-               }\r
-       }\r
-\r
-       /* Add "lib" to the path */\r
-       strcpy(path + i + 1, "lib\\");\r
-\r
-       /* Validate the path */\r
-       validate_dir(path, TRUE);\r
-\r
-       /* Init the file paths */\r
-       init_file_paths(path);\r
-\r
-       /* Hack -- Validate the paths */\r
-       validate_dir(ANGBAND_DIR_APEX, FALSE);\r
-       validate_dir(ANGBAND_DIR_BONE, FALSE);\r
-\r
-       /* Allow missing 'edit' directory */\r
-       if (!check_dir(ANGBAND_DIR_EDIT))\r
-       {\r
-               /* Must have 'data'! */\r
-               validate_dir(ANGBAND_DIR_DATA, TRUE);\r
-       }\r
-       else\r
-       {\r
-               /* Don't need 'data' */\r
-               validate_dir(ANGBAND_DIR_DATA, FALSE);\r
-       }\r
-\r
-       validate_dir(ANGBAND_DIR_FILE, TRUE);\r
-       validate_dir(ANGBAND_DIR_HELP, FALSE);\r
-       validate_dir(ANGBAND_DIR_INFO, FALSE);\r
-       validate_dir(ANGBAND_DIR_PREF, TRUE);\r
-       validate_dir(ANGBAND_DIR_SAVE, FALSE);\r
-       validate_dir(ANGBAND_DIR_USER, TRUE);\r
-       validate_dir(ANGBAND_DIR_XTRA, TRUE);\r
-\r
-       /* Build the filename */\r
-       path_build(path, sizeof(path), ANGBAND_DIR_FILE, _("news_j.txt", "news.txt"));\r
-\r
-       /* Hack -- Validate the "news.txt" file */\r
-       validate_file(path);\r
-\r
-\r
-#if 0 /* #ifndef JP */\r
-       /* Build the "font" path */\r
-       path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "font");\r
-\r
-       /* Allocate the path */\r
-       ANGBAND_DIR_XTRA_FONT = string_make(path);\r
-\r
-       /* Validate the "font" directory */\r
-       validate_dir(ANGBAND_DIR_XTRA_FONT, TRUE);\r
-\r
-       /* Build the filename */\r
-       path_build(path, sizeof(path), ANGBAND_DIR_XTRA_FONT, "8X13.FON");\r
-\r
-       /* Hack -- Validate the basic font */\r
-       validate_file(path);\r
-#endif\r
-\r
-\r
-#ifdef USE_GRAPHICS\r
-\r
-       /* Build the "graf" path */\r
-       path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "graf");\r
-\r
-       /* Allocate the path */\r
-       ANGBAND_DIR_XTRA_GRAF = string_make(path);\r
-\r
-       /* Validate the "graf" directory */\r
-       validate_dir(ANGBAND_DIR_XTRA_GRAF, TRUE);\r
-\r
-#endif /* USE_GRAPHICS */\r
-\r
-\r
-#ifdef USE_SOUND\r
-\r
-       /* Build the "sound" path */\r
-       path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "sound");\r
-\r
-       /* Allocate the path */\r
-       ANGBAND_DIR_XTRA_SOUND = string_make(path);\r
-\r
-       /* Validate the "sound" directory */\r
-       validate_dir(ANGBAND_DIR_XTRA_SOUND, FALSE);\r
-\r
-#endif /* USE_SOUND */\r
-\r
-#ifdef USE_MUSIC\r
-\r
-       /* Build the "music" path */\r
-       path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "music");\r
-\r
-       /* Allocate the path */\r
-       ANGBAND_DIR_XTRA_MUSIC = string_make(path);\r
-\r
-       /* Validate the "music" directory */\r
-       validate_dir(ANGBAND_DIR_XTRA_MUSIC, FALSE);\r
-\r
-#endif /* USE_MUSIC */\r
-\r
-       /* Build the "help" path */\r
-       path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "help");\r
-\r
-       /* Allocate the path */\r
-       ANGBAND_DIR_XTRA_HELP = string_make(path);\r
-\r
-       /* Validate the "help" directory */\r
-       /* validate_dir(ANGBAND_DIR_XTRA_HELP); */\r
-}\r
-\r
-/*!\r
- * @brief (Windows固有)変愚蛮怒が起動済かどうかのチェック\r
- */\r
-static bool is_already_running(void)\r
-{\r
-       bool result = FALSE;\r
-       HANDLE hMutex;\r
-\r
-       hMutex = CreateMutex(NULL, TRUE, VERSION_NAME);\r
-       if (GetLastError() == ERROR_ALREADY_EXISTS)\r
-       {\r
-               result = TRUE;\r
-       }\r
-       return result;\r
-}\r
-\r
-\r
-/*!\r
- * @brief (Windows固有)Windowsアプリケーションとしてのエントリポイント\r
- */\r
-int FAR PASCAL WinMain(HINSTANCE hInst, HINSTANCE hPrevInst,\r
-                      LPSTR lpCmdLine, int nCmdShow)\r
-{\r
-       int i;\r
-\r
-       WNDCLASS wc;\r
-       HDC hdc;\r
-       MSG msg;\r
-\r
-       setlocale(LC_ALL, "ja_JP.utf8");\r
-\r
-       /* Unused */\r
-       (void)nCmdShow;\r
-\r
-       /* Save globally */\r
-       hInstance = hInst;\r
-       \r
-       \r
-       /* Prevent multiple run */\r
-       if (is_already_running())\r
-       {\r
-               MessageBox(NULL,\r
-                               _("変愚蛮怒はすでに起動しています。", "Hengband is already running."), \r
-                               _("エラー!", "Error") ,\r
-                               MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);\r
-               return FALSE;\r
-       }\r
-\r
-       if (hPrevInst == NULL)\r
-       {\r
-               wc.style         = CS_CLASSDC;\r
-               wc.lpfnWndProc   = AngbandWndProc;\r
-               wc.cbClsExtra    = 0;\r
-               wc.cbWndExtra    = 4; /* one long pointer to term_data */\r
-               wc.hInstance     = hInst;\r
-               wc.hIcon         = hIcon = LoadIcon(hInst, AppName);\r
-               wc.hCursor       = LoadCursor(NULL, IDC_ARROW);\r
-               wc.hbrBackground = GetStockObject(BLACK_BRUSH);\r
-               wc.lpszMenuName  = AppName;\r
-               wc.lpszClassName = AppName;\r
-\r
-               if (!RegisterClass(&wc)) exit(1);\r
-\r
-               wc.lpfnWndProc   = AngbandListProc;\r
-               wc.lpszMenuName  = NULL;\r
-               wc.lpszClassName = AngList;\r
-\r
-               if (!RegisterClass(&wc)) exit(2);\r
-\r
-#ifdef USE_SAVER\r
-\r
-               wc.style          = CS_VREDRAW | CS_HREDRAW | CS_SAVEBITS | CS_DBLCLKS;\r
-               wc.lpfnWndProc    = AngbandSaverProc;\r
-               wc.hCursor        = NULL;\r
-               wc.lpszMenuName   = NULL;\r
-               wc.lpszClassName  = "WindowsScreenSaverClass";\r
-\r
-               if (!RegisterClass(&wc)) exit(3);\r
-\r
-#endif\r
-\r
-       }\r
-\r
-       /* Temporary hooks */\r
-       plog_aux = hack_plog;\r
-       quit_aux = hack_quit;\r
-       core_aux = hack_quit;\r
-\r
-       /* Prepare the filepaths */\r
-       init_stuff();\r
-\r
-       /* Initialize the keypress analyzer */\r
-       for (i = 0; special_key_list[i]; ++i)\r
-       {\r
-               special_key[special_key_list[i]] = TRUE;\r
-       }\r
-       /* Initialize the keypress analyzer */\r
-       for (i = 0; ignore_key_list[i]; ++i)\r
-       {\r
-               ignore_key[ignore_key_list[i]] = TRUE;\r
-       }\r
-\r
-       /* Determine if display is 16/256/true color */\r
-       hdc = GetDC(NULL);\r
-       colors16 = (GetDeviceCaps(hdc, BITSPIXEL) == 4);\r
-       paletted = ((GetDeviceCaps(hdc, RASTERCAPS) & RC_PALETTE) ? TRUE : FALSE);\r
-       ReleaseDC(NULL, hdc);\r
-\r
-       /* Initialize the colors */\r
-       for (i = 0; i < 256; i++)\r
-       {\r
-               byte rv, gv, bv;\r
-\r
-               /* Extract desired values */\r
-               rv = angband_color_table[i][1];\r
-               gv = angband_color_table[i][2];\r
-               bv = angband_color_table[i][3];\r
-\r
-               /* Extract the "complex" code */\r
-               win_clr[i] = PALETTERGB(rv, gv, bv);\r
-\r
-               /* Save the "simple" code */\r
-               angband_color_table[i][0] = win_pal[i];\r
-       }\r
-\r
-       /* Prepare the windows */\r
-       init_windows();\r
-\r
-       /* bg */\r
-       init_bg();\r
-\r
-       /* Activate hooks */\r
-       plog_aux = hook_plog;\r
-       quit_aux = hook_quit;\r
-       core_aux = hook_quit;\r
-\r
-       /* Set the system suffix */\r
-       ANGBAND_SYS = "win";\r
-\r
-       /* Set the keyboard suffix */\r
-       if (7 != GetKeyboardType(0))\r
-               ANGBAND_KEYBOARD = "0";\r
-       else\r
-       {\r
-               /* Japanese keyboard */\r
-               switch (GetKeyboardType(1))\r
-               {\r
-               case 0x0D01: case 0x0D02:\r
-               case 0x0D03: case 0x0D04:\r
-               case 0x0D05: case 0x0D06:\r
-                       /* NEC PC-98x1 */\r
-                       ANGBAND_KEYBOARD = "NEC98";\r
-                       break;\r
-               default:\r
-                       /* PC/AT */\r
-                       ANGBAND_KEYBOARD = "JAPAN";\r
-               }\r
-       }\r
-\r
-       /* Catch nasty signals */\r
-       signals_init();\r
-\r
-       Term_activate(term_screen);\r
-       init_angband();\r
-\r
-       /* We are now initialized */\r
-       initialized = TRUE;\r
-#ifdef CHUUKEI\r
-       if(lpCmdLine[0] == '-'){\r
-         switch(lpCmdLine[1])\r
-         {\r
-         case 'p':\r
-         case 'P':\r
-           {\r
-             if (!lpCmdLine[2]) break;\r
-             chuukei_server = TRUE;\r
-             if(connect_chuukei_server(&lpCmdLine[2])<0){\r
-               msg_print("connect fail");\r
-               return 0;\r
-             }\r
-             msg_print("connect");\r
-             msg_print(NULL);\r
-             break;\r
-           }\r
-\r
-         case 'c':\r
-         case 'C':\r
-           {\r
-             if (!lpCmdLine[2]) break;\r
-             chuukei_client = TRUE;\r
-             connect_chuukei_server(&lpCmdLine[2]);\r
-             play_game(FALSE);\r
-             quit(NULL);\r
-             return 0;\r
-           }\r
-         case 'X':\r
-         case 'x':\r
-           {\r
-             if (!lpCmdLine[2]) break;\r
-             prepare_browse_movie(&lpCmdLine[2]);\r
-             play_game(FALSE);\r
-             quit(NULL);\r
-             return 0;\r
-           }\r
-         }\r
-       }\r
-#endif\r
-\r
-#ifdef CHUUKEI\r
-       /* Did the user double click on a save file? */\r
-       if(!chuukei_server) check_for_save_file(lpCmdLine);\r
-#else\r
-       /* Did the user double click on a save file? */\r
-       check_for_save_file(lpCmdLine);\r
-#endif\r
-\r
-       /* Prompt the user */\r
-       prt(_("[ファイル] メニューの [新規] または [開く] を選択してください。", "[Choose 'New' or 'Open' from the 'File' menu]"), 23, _(8, 17));\r
-\r
-       Term_fresh();\r
-\r
-       /* Process messages forever */\r
-       while (GetMessage(&msg, NULL, 0, 0))\r
-       {\r
-               TranslateMessage(&msg);\r
-               DispatchMessage(&msg);\r
-       }\r
-\r
-       /* Paranoia */\r
-       quit(NULL);\r
-\r
-       /* Paranoia */\r
-       return (0);\r
-}\r
-\r
-\r
-#endif /* WINDOWS */\r
-\r
+/*!
+* @file main-win.c
+* @brief Windows版固有実装(メインエントリポイント含む)
+* @date 2018/03/16
+* @author Hengband Team
+* @detail
+*
+* <h3>概要</h3>
+* Windows98かその前後の頃を起点としたAPI実装。
+* 各種のゲームエンジンは無論、
+* DirectXといった昨今描画に標準的となったライブラリも用いていない。
+* タイルの描画処理などについては、現在動作の詳細を検証中。
+*
+* <h3>フォーク元の概要</h3>
+* <p>
+* Copyright (c) 1997 Ben Harrison, Skirmantas Kligys, and others
+*
+* This software may be copied and distributed for educational, research,
+* and not for profit purposes provided that this copyright and statement
+* are included in all such copies.
+* </p>
+* <p>
+* This file helps Angband work with Windows computers.
+*
+* To use this file, use an appropriate "Makefile" or "Project File",
+* make sure that "WINDOWS" and/or "WIN32" are defined somewhere, and
+* make sure to obtain various extra files as described below.
+*
+* The official compilation uses the CodeWarrior Pro compiler, which
+* includes a special project file and precompilable header file.
+* </p>
+*
+* <p>
+* <del>See also "main-dos.c" and "main-ibm.c".</del>
+* </p>
+*
+* <p>
+* The "lib/user/pref-win.prf" file contains keymaps, macro definitions,
+* and/or color redefinitions.
+* </p>
+*
+* <p>
+* The "lib/user/font-win.prf" contains attr/char mappings for use with the
+* normal "lib/xtra/font/*.fon" font files.
+* </p>
+*
+* <p>
+* The "lib/user/graf-win.prf" contains attr/char mappings for use with the
+* special "lib/xtra/graf/*.bmp" bitmap files, which are activated by a menu
+* item.
+* </p>
+*
+* <p>
+* Compiling this file, and using the resulting executable, requires
+* several extra files not distributed with the standard Angband code.
+* If "USE_GRAPHICS" is defined, then "readdib.h" and "readdib.c" must
+* be placed into "src/", and the "8X8.BMP" bitmap file must be placed
+* into "lib/xtra/graf".  In any case, some "*.fon" files (including
+* "8X13.FON" if nothing else) must be placed into "lib/xtra/font/".
+* If "USE_SOUND" is defined, then some special library (for example,
+* "winmm.lib") may need to be linked in, and desired "*.WAV" sound
+* files must be placed into "lib/xtra/sound/".  All of these extra
+* files can be found in the "ext-win" archive.
+* </p>
+*
+* <p>
+* The "Term_xtra_win_clear()" function should probably do a low-level
+* clear of the current window, and redraw the borders and other things,
+* if only for efficiency.  
+* </p>
+*
+* <p>
+* A simpler method is needed for selecting the "tile size" for windows.
+* </p>
+*
+* <p>
+* The various "warning" messages assume the existance of the "screen.w"
+* window, I think, and only a few calls actually check for its existance,
+* this may be okay since "NULL" means "on top of all windows". (?)  The
+* user must never be allowed to "hide" the main window, or the "menubar"
+* will disappear.  
+* </p>
+*
+* <p>
+* Special "Windows Help Files" can be placed into "lib/xtra/help/" for
+* use with the "winhelp.exe" program.  These files *may* be available
+* at the ftp site somewhere, but I have not seen them.  
+* </p>
+*
+* <p>
+* Initial framework (and most code) by Ben Harrison (benh@phial.com).
+*
+* Original code by Skirmantas Kligys (kligys@scf.usc.edu).
+*
+* Additional code by Ross E Becker (beckerr@cis.ohio-state.edu),
+* and Chris R. Martin (crm7479@tam2000.tamu.edu).
+* </p>
+*/
+
+#include "angband.h"
+
+#ifdef WINDOWS
+#include <windows.h>
+#include <direct.h>
+#include <locale.h>
+#include "z-term.h"
+
+/*
+ * Extract the "WIN32" flag from the compiler
+ */
+#if defined(__WIN32__) || defined(__WINNT__) || defined(__NT__)
+# ifndef WIN32
+#  define WIN32
+# endif
+#endif
+
+
+/*
+ * Hack -- allow use of "screen saver" mode
+ */
+#define USE_SAVER
+
+
+/*
+ * Menu constants -- see "ANGBAND.RC"
+ */
+
+#define IDM_FILE_NEW                   100
+#define IDM_FILE_OPEN                  101
+#define IDM_FILE_SAVE                  110
+#define IDM_FILE_SCORE                 120
+#define IDM_FILE_MOVIE                 121
+#define IDM_FILE_EXIT                  130
+
+#define IDM_WINDOW_VIS_0               200
+#define IDM_WINDOW_VIS_1               201
+#define IDM_WINDOW_VIS_2               202
+#define IDM_WINDOW_VIS_3               203
+#define IDM_WINDOW_VIS_4               204
+#define IDM_WINDOW_VIS_5               205
+#define IDM_WINDOW_VIS_6               206
+#define IDM_WINDOW_VIS_7               207
+
+#define IDM_WINDOW_FONT_0              210
+#define IDM_WINDOW_FONT_1              211
+#define IDM_WINDOW_FONT_2              212
+#define IDM_WINDOW_FONT_3              213
+#define IDM_WINDOW_FONT_4              214
+#define IDM_WINDOW_FONT_5              215
+#define IDM_WINDOW_FONT_6              216
+#define IDM_WINDOW_FONT_7              217
+
+#define IDM_WINDOW_POS_0               220
+#define IDM_WINDOW_POS_1               221
+#define IDM_WINDOW_POS_2               222
+#define IDM_WINDOW_POS_3               223
+#define IDM_WINDOW_POS_4               224
+#define IDM_WINDOW_POS_5               225
+#define IDM_WINDOW_POS_6               226
+#define IDM_WINDOW_POS_7               227
+
+#define IDM_WINDOW_BIZ_0               230
+#define IDM_WINDOW_BIZ_1               231
+#define IDM_WINDOW_BIZ_2               232
+#define IDM_WINDOW_BIZ_3               233
+#define IDM_WINDOW_BIZ_4               234
+#define IDM_WINDOW_BIZ_5               235
+#define IDM_WINDOW_BIZ_6               236
+#define IDM_WINDOW_BIZ_7               237
+
+#define IDM_WINDOW_I_WID_0             240
+#define IDM_WINDOW_I_WID_1             241
+#define IDM_WINDOW_I_WID_2             242
+#define IDM_WINDOW_I_WID_3             243
+#define IDM_WINDOW_I_WID_4             244
+#define IDM_WINDOW_I_WID_5             245
+#define IDM_WINDOW_I_WID_6             246
+#define IDM_WINDOW_I_WID_7             247
+
+#define IDM_WINDOW_D_WID_0             250
+#define IDM_WINDOW_D_WID_1             251
+#define IDM_WINDOW_D_WID_2             252
+#define IDM_WINDOW_D_WID_3             253
+#define IDM_WINDOW_D_WID_4             254
+#define IDM_WINDOW_D_WID_5             255
+#define IDM_WINDOW_D_WID_6             256
+#define IDM_WINDOW_D_WID_7             257
+
+#define IDM_WINDOW_I_HGT_0             260
+#define IDM_WINDOW_I_HGT_1             261
+#define IDM_WINDOW_I_HGT_2             262
+#define IDM_WINDOW_I_HGT_3             263
+#define IDM_WINDOW_I_HGT_4             264
+#define IDM_WINDOW_I_HGT_5             265
+#define IDM_WINDOW_I_HGT_6             266
+#define IDM_WINDOW_I_HGT_7             267
+
+#define IDM_WINDOW_D_HGT_0             270
+#define IDM_WINDOW_D_HGT_1             271
+#define IDM_WINDOW_D_HGT_2             272
+#define IDM_WINDOW_D_HGT_3             273
+#define IDM_WINDOW_D_HGT_4             274
+#define IDM_WINDOW_D_HGT_5             275
+#define IDM_WINDOW_D_HGT_6             276
+#define IDM_WINDOW_D_HGT_7             277
+
+#define IDM_OPTIONS_NO_GRAPHICS          400
+#define IDM_OPTIONS_OLD_GRAPHICS  401
+#define IDM_OPTIONS_NEW_GRAPHICS  402
+#define IDM_OPTIONS_NEW2_GRAPHICS 403
+#define IDM_OPTIONS_BIGTILE              409
+#define IDM_OPTIONS_SOUND                410
+#define IDM_OPTIONS_MUSIC                411
+#define IDM_OPTIONS_SAVER                420
+#define IDM_OPTIONS_MAP                          430
+#define IDM_OPTIONS_BG                   440
+#define IDM_OPTIONS_OPEN_BG              441
+
+#define IDM_DUMP_SCREEN_HTML   450
+
+#define IDM_HELP_CONTENTS       901
+
+/*
+ * Exclude parts of WINDOWS.H that are not needed
+ */
+#define NOCOMM            /* Comm driver APIs and definitions */
+#define NOLOGERROR        /* LogError() and related definitions */
+#define NOPROFILER        /* Profiler APIs */
+#define NOLFILEIO         /* _l* file I/O routines */
+#define NOOPENFILE        /* OpenFile and related definitions */
+#define NORESOURCE        /* Resource management */
+#define NOATOM            /* Atom management */
+#define NOLANGUAGE        /* Character test routines */
+#define NOLSTRING         /* lstr* string management routines */
+#define NODBCS            /* Double-byte character set routines */
+#define NOKEYBOARDINFO    /* Keyboard driver routines */
+#define NOCOLOR           /* COLOR_* color values */
+#define NODRAWTEXT        /* DrawText() and related definitions */
+#define NOSCALABLEFONT    /* Truetype scalable font support */
+#define NOMETAFILE        /* Metafile support */
+#define NOSYSTEMPARAMSINFO /* SystemParametersInfo() and SPI_* definitions */
+#define NODEFERWINDOWPOS  /* DeferWindowPos and related definitions */
+#define NOKEYSTATES       /* MK_* message key state flags */
+#define NOWH              /* SetWindowsHook and related WH_* definitions */
+#define NOCLIPBOARD       /* Clipboard APIs and definitions */
+#define NOICONS           /* IDI_* icon IDs */
+#define NOMDI             /* MDI support */
+#define NOHELP            /* Help support */
+
+/* Not defined since it breaks Borland C++ 5.5 */
+/* #define NOCTLMGR */    /* Control management and controls */
+
+/*
+ * Exclude parts of WINDOWS.H that are not needed (Win32)
+ */
+#define WIN32_LEAN_AND_MEAN
+#define NONLS             /* All NLS defines and routines */
+#define NOSERVICE         /* All Service Controller routines, SERVICE_ equates, etc. */
+#define NOKANJI           /* Kanji support stuff. */
+#define NOMCX             /* Modem Configuration Extensions */
+
+/*
+ * Include the "windows" support file
+ */
+#include <windows.h>
+
+/*
+ * Exclude parts of MMSYSTEM.H that are not needed
+ */
+#define MMNODRV          /* Installable driver support */
+#define MMNOWAVE         /* Waveform support */
+#define MMNOMIDI         /* MIDI support */
+#define MMNOAUX          /* Auxiliary audio support */
+#define MMNOTIMER        /* Timer support */
+#define MMNOJOY          /* Joystick support */
+#define MMNOMCI          /* MCI support */
+#define MMNOMMIO         /* Multimedia file I/O support */
+#define MMNOMMSYSTEM     /* General MMSYSTEM functions */
+
+/*
+ * Include some more files. Note: the Cygnus Cygwin compiler
+ * doesn't use mmsystem.h instead it includes the winmm library
+ * which performs a similar function.
+ */
+#include <mmsystem.h>
+#include <commdlg.h>
+
+/*
+ * HTML-Help requires htmlhelp.h and htmlhelp.lib from Microsoft's
+ * HTML Workshop < http://msdn.microsoft.com/workshop/author/htmlhelp/ >.
+ */
+/* #define HTML_HELP */
+
+#ifdef HTML_HELP
+#include <htmlhelp.h>
+#endif /* HTML_HELP */
+
+/*
+ * Include the support for loading bitmaps
+ */
+#ifdef USE_GRAPHICS
+# include "readdib.h"
+#endif
+
+/*
+ * Hack -- Fake declarations from "dos.h" 
+ */
+#ifdef WIN32
+#define INVALID_FILE_NAME (DWORD)0xFFFFFFFF
+#else /* WIN32 */
+#define FA_LABEL    0x08        /* Volume label */
+#define FA_DIREC    0x10        /* Directory */
+unsigned _cdecl _dos_getfileattr(concptr , unsigned *);
+#endif /* WIN32 */
+
+/*
+ * Silliness in WIN32 drawing routine
+ */
+#ifdef WIN32
+# define MoveTo(H,X,Y) MoveToEx(H, X, Y, NULL)
+#endif /* WIN32 */
+
+/*
+ * Silliness for Windows 95
+ */
+#ifndef WS_EX_TOOLWINDOW
+# define WS_EX_TOOLWINDOW 0
+#endif
+
+/*
+ * Foreground color bits (hard-coded by DOS)
+ */
+#define VID_BLACK      0x00
+#define VID_BLUE       0x01
+#define VID_GREEN      0x02
+#define VID_CYAN       0x03
+#define VID_RED                0x04
+#define VID_MAGENTA    0x05
+#define VID_YELLOW     0x06
+#define VID_WHITE      0x07
+
+/*
+ * Bright text (hard-coded by DOS)
+ */
+#define VID_BRIGHT     0x08
+
+/*
+ * Background color bits (hard-coded by DOS)
+ */
+#define VUD_BLACK      0x00
+#define VUD_BLUE       0x10
+#define VUD_GREEN      0x20
+#define VUD_CYAN       0x30
+#define VUD_RED                0x40
+#define VUD_MAGENTA    0x50
+#define VUD_YELLOW     0x60
+#define VUD_WHITE      0x70
+
+/*
+ * Blinking text (hard-coded by DOS)
+ */
+#define VUD_BRIGHT     0x80
+
+
+/*
+ * Forward declare
+ */
+typedef struct _term_data term_data;
+
+/*!
+ * @struct _term_data
+ * @brief ターム情報構造体 / Extra "term" data
+ * @details
+ * <p>
+ * pos_x / pos_y は各タームの左上点座標を指す。
+ * </p>
+ * <p>
+ * tile_wid / tile_hgt は[ウィンドウ]メニューのタイルの幅/高さを~を
+ * 1ドットずつ調整するステータスを指す。
+ * また、フォントを変更すると都度自動調整される。
+ * </p>
+ * <p>
+ * Note the use of "font_want" for the names of the font file requested by
+ * the user, and the use of "font_file" for the currently active font file.
+ *
+ * The "font_file" is uppercased, and takes the form "8X13.FON", while
+ * "font_want" can be in almost any form as long as it could be construed
+ * as attempting to represent the name of a font.
+ * </p>
+ */
+struct _term_data
+{
+       term t;
+       concptr s;
+       HWND w;
+       DWORD dwStyle;
+       DWORD dwExStyle;
+
+       uint keys;
+       TERM_LEN rows;  /* int -> uint */
+       TERM_LEN cols;
+
+       uint pos_x; //!< タームの左上X座標
+       uint pos_y; //!< タームの左上Y座標
+       uint size_wid;
+       uint size_hgt;
+       uint size_ow1;
+       uint size_oh1;
+       uint size_ow2;
+       uint size_oh2;
+
+       bool size_hack;
+       bool xtra_hack;
+       bool visible;
+       bool bizarre;
+       concptr font_want;
+       concptr font_file;
+       HFONT font_id;
+       int font_wid;  //!< フォント横幅
+       int font_hgt;  //!< フォント縦幅
+       int tile_wid;  //!< タイル横幅
+       int tile_hgt;  //!< タイル縦幅
+
+       uint map_tile_wid;
+       uint map_tile_hgt;
+
+       bool map_active;
+#if 1 /* #ifdef JP */
+       LOGFONT lf;
+#endif
+
+       bool posfix;
+
+};
+
+#define MAX_TERM_DATA 8        //!< Maximum number of windows 
+
+static term_data data[MAX_TERM_DATA]; //!< An array of term_data's
+static term_data *my_td; //!< Hack -- global "window creation" pointer
+POINT normsize; //!< Remember normal size of main window when maxmized
+
+/*
+ * was main window maximized on previous playing
+ */
+bool win_maximized = FALSE;
+
+/*
+ * game in progress
+ */
+bool game_in_progress = FALSE;
+
+/*
+ * note when "open"/"new" become valid
+ */
+bool initialized = FALSE;
+
+/*
+ * screen paletted, i.e. 256 colors
+ */
+bool paletted = FALSE;
+
+/*
+ * 16 colors screen, don't use RGB()
+ */
+bool colors16 = FALSE;
+
+/*
+ * Saved instance handle
+ */
+static HINSTANCE hInstance;
+
+/*
+ * Yellow brush for the cursor
+ */
+static HBRUSH hbrYellow;
+
+/*
+ * An icon
+ */
+static HICON hIcon;
+
+/*
+ * A palette
+ */
+static HPALETTE hPal;
+
+/* bg */
+static HBITMAP hBG = NULL;
+static int use_bg = 0; //!< 背景使用フラグ、1なら私用。
+static char bg_bitmap_file[1024] = "bg.bmp"; //!< 現在の背景ビットマップファイル名。
+
+#ifdef USE_SAVER
+
+/*
+ * The screen saver window
+ */
+static HWND hwndSaver;
+
+#endif /* USE_SAVER */
+
+
+#ifdef USE_GRAPHICS
+
+/*!
+ * 現在使用中のタイルID(0ならば未使用)
+ * Flag set once "graphics" has been initialized
+ */
+static byte_hack current_graphics_mode = 0;
+
+/*
+ * The global bitmap
+ */
+static DIBINIT infGraph;
+
+/*
+ * The global bitmap mask
+ */
+static DIBINIT infMask;
+
+#endif /* USE_GRAPHICS */
+
+
+#ifdef USE_SOUND
+
+/*
+ * Flag set once "sound" has been initialized
+ */
+static bool can_use_sound = FALSE;
+
+#define SAMPLE_MAX 8
+/*
+ * An array of sound file names
+ */
+static concptr sound_file[SOUND_MAX][SAMPLE_MAX];
+
+#endif /* USE_SOUND */
+
+
+
+#ifdef USE_MUSIC
+
+#define SAMPLE_MUSIC_MAX 16
+static concptr music_file[MUSIC_BASIC_MAX][SAMPLE_MUSIC_MAX];
+static concptr dungeon_music_file[1000][SAMPLE_MUSIC_MAX];
+static concptr town_music_file[1000][SAMPLE_MUSIC_MAX];
+static concptr quest_music_file[1000][SAMPLE_MUSIC_MAX];
+static bool can_use_music = FALSE;
+
+static MCI_OPEN_PARMS mop;
+static char mci_device_type[256];
+
+int current_music_type = 0;
+int current_music_id = 0;
+
+#endif /* USE_MUSIC */
+
+
+/*
+ * Full path to ANGBAND.INI
+ */
+static concptr ini_file = NULL;
+
+/*
+ * Name of application
+ */
+static concptr AppName = "ANGBAND";
+
+/*
+ * Name of sub-window type
+ */
+static concptr AngList = "AngList";
+
+/*
+ * Directory names
+ */
+static concptr ANGBAND_DIR_XTRA_GRAF;
+static concptr ANGBAND_DIR_XTRA_SOUND;
+static concptr ANGBAND_DIR_XTRA_MUSIC;
+static concptr ANGBAND_DIR_XTRA_HELP;
+#if 0 /* #ifndef JP */
+static concptr ANGBAND_DIR_XTRA_FONT;
+#endif
+#ifdef USE_MUSIC
+static concptr ANGBAND_DIR_XTRA_MUSIC;
+#endif
+
+
+/*
+ * The "complex" color values
+ */
+static COLORREF win_clr[256];
+
+
+/*
+ * Flag for macro trigger with dump ASCII
+ */
+static bool Term_no_press = FALSE;
+
+/*
+ * Copy and paste
+ */
+static bool mouse_down = FALSE;
+static bool paint_rect = FALSE;
+static TERM_LEN mousex = 0, mousey = 0;
+static TERM_LEN oldx, oldy;
+
+
+/*!
+ * @brief The "simple" color values
+ * @details
+ * See "main-ibm.c" for original table information
+ * The entries below are taken from the "color bits" defined above.
+ * Note that many of the choices below suck, but so do crappy monitors.
+ */
+static BYTE win_pal[256] =
+{
+       VID_BLACK,                                      /* Dark */
+       VID_WHITE,                                      /* White */
+       VID_CYAN,                                       /* Slate XXX */
+       VID_RED | VID_BRIGHT,           /* Orange XXX */
+       VID_RED,                                        /* Red */
+       VID_GREEN,                                      /* Green */
+       VID_BLUE,                                       /* Blue */
+       VID_YELLOW,                                     /* Umber XXX */
+       VID_BLACK | VID_BRIGHT,         /* Light Dark */
+       VID_CYAN | VID_BRIGHT,          /* Light Slate XXX */
+       VID_MAGENTA,                            /* Violet XXX */
+       VID_YELLOW | VID_BRIGHT,        /* Yellow */
+       VID_MAGENTA | VID_BRIGHT,       /* Light Red XXX */
+       VID_GREEN | VID_BRIGHT,         /* Light Green */
+       VID_BLUE | VID_BRIGHT,          /* Light Blue */
+       VID_YELLOW                                      /* Light Umber XXX */
+};
+
+
+/*
+ * Hack -- define which keys are "special"
+ */
+static bool special_key[256];
+static bool ignore_key[256];
+
+#if 1
+/*
+ * Hack -- initialization list for "special_key"
+ */
+static byte special_key_list[] = {
+       VK_CLEAR, VK_PAUSE, VK_CAPITAL,
+       VK_KANA, VK_JUNJA, VK_FINAL, VK_KANJI,
+       VK_CONVERT, VK_NONCONVERT, VK_ACCEPT, VK_MODECHANGE,
+       VK_PRIOR, VK_NEXT, VK_END, VK_HOME,
+       VK_LEFT, VK_UP, VK_RIGHT, VK_DOWN,
+       VK_SELECT, VK_PRINT, VK_EXECUTE, VK_SNAPSHOT,
+       VK_INSERT, VK_DELETE, VK_HELP, VK_APPS,
+       VK_NUMPAD0, VK_NUMPAD1, VK_NUMPAD2, VK_NUMPAD3,
+       VK_NUMPAD4, VK_NUMPAD5, VK_NUMPAD6, VK_NUMPAD7,
+       VK_NUMPAD8, VK_NUMPAD9, VK_MULTIPLY, VK_ADD,
+       VK_SEPARATOR, VK_SUBTRACT, VK_DECIMAL, VK_DIVIDE,
+       VK_F1, VK_F2, VK_F3, VK_F4, VK_F5, VK_F6,
+       VK_F7, VK_F8, VK_F9, VK_F10, VK_F11, VK_F12,
+       VK_F13, VK_F14, VK_F15, VK_F16, VK_F17, VK_F18,
+       VK_F19,VK_F20, VK_F21, VK_F22, VK_F23, VK_F24,
+       VK_NUMLOCK, VK_SCROLL, VK_ATTN, VK_CRSEL,
+       VK_EXSEL, VK_EREOF, VK_PLAY, VK_ZOOM,
+       VK_NONAME, VK_PA1,
+       0       /* End of List */
+};
+
+static byte ignore_key_list[] = {
+       VK_ESCAPE, VK_TAB, VK_SPACE,
+       'F', 'W', 'O', /*'H',*/ /* these are menu characters.*/
+       VK_SHIFT, VK_CONTROL, VK_MENU, VK_LWIN, VK_RWIN,
+       VK_LSHIFT, VK_RSHIFT, VK_LCONTROL, VK_RCONTROL,
+       VK_LMENU, VK_RMENU,
+       0       /* End of List */
+};
+#else
+/*
+ * Hack -- initialization list for "special_key"
+ *
+ * We ignore the modifier keys (shift, control, alt, num lock, scroll lock),
+ * and the normal keys (escape, tab, return, letters, numbers, etc), but we
+ * catch the keypad keys (with and without numlock set, including keypad 5),
+ * the function keys (including the "menu" key which maps to F10), and the
+ * "pause" key (between scroll lock and numlock).  We also catch a few odd
+ * keys which I do not recognize, but which are listed among keys which we
+ * do catch, so they should be harmless to catch.
+ */
+static byte special_key_list[] =
+{
+       VK_CLEAR,               /* 0x0C (KP<5>) */
+
+       VK_PAUSE,               /* 0x13 (pause) */
+
+       VK_PRIOR,               /* 0x21 (KP<9>) */
+       VK_NEXT,                /* 0x22 (KP<3>) */
+       VK_END,                 /* 0x23 (KP<1>) */
+       VK_HOME,                /* 0x24 (KP<7>) */
+       VK_LEFT,                /* 0x25 (KP<4>) */
+       VK_UP,                  /* 0x26 (KP<8>) */
+       VK_RIGHT,               /* 0x27 (KP<6>) */
+       VK_DOWN,                /* 0x28 (KP<2>) */
+       VK_SELECT,              /* 0x29 (?????) */
+       VK_PRINT,               /* 0x2A (?????) */
+       VK_EXECUTE,             /* 0x2B (?????) */
+       VK_SNAPSHOT,    /* 0x2C (?????) */
+       VK_INSERT,              /* 0x2D (KP<0>) */
+       VK_DELETE,              /* 0x2E (KP<.>) */
+       VK_HELP,                /* 0x2F (?????) */
+#if 0
+       VK_NUMPAD0,             /* 0x60 (KP<0>) */
+       VK_NUMPAD1,             /* 0x61 (KP<1>) */
+       VK_NUMPAD2,             /* 0x62 (KP<2>) */
+       VK_NUMPAD3,             /* 0x63 (KP<3>) */
+       VK_NUMPAD4,             /* 0x64 (KP<4>) */
+       VK_NUMPAD5,             /* 0x65 (KP<5>) */
+       VK_NUMPAD6,             /* 0x66 (KP<6>) */
+       VK_NUMPAD7,             /* 0x67 (KP<7>) */
+       VK_NUMPAD8,             /* 0x68 (KP<8>) */
+       VK_NUMPAD9,             /* 0x69 (KP<9>) */
+       VK_MULTIPLY,    /* 0x6A (KP<*>) */
+       VK_ADD,                 /* 0x6B (KP<+>) */
+       VK_SEPARATOR,   /* 0x6C (?????) */
+       VK_SUBTRACT,    /* 0x6D (KP<->) */
+       VK_DECIMAL,             /* 0x6E (KP<.>) */
+       VK_DIVIDE,              /* 0x6F (KP</>) */
+#endif
+       VK_F1,                  /* 0x70 */
+       VK_F2,                  /* 0x71 */
+       VK_F3,                  /* 0x72 */
+       VK_F4,                  /* 0x73 */
+       VK_F5,                  /* 0x74 */
+       VK_F6,                  /* 0x75 */
+       VK_F7,                  /* 0x76 */
+       VK_F8,                  /* 0x77 */
+       VK_F9,                  /* 0x78 */
+       VK_F10,                 /* 0x79 */
+       VK_F11,                 /* 0x7A */
+       VK_F12,                 /* 0x7B */
+       VK_F13,                 /* 0x7C */
+       VK_F14,                 /* 0x7D */
+       VK_F15,                 /* 0x7E */
+       VK_F16,                 /* 0x7F */
+       VK_F17,                 /* 0x80 */
+       VK_F18,                 /* 0x81 */
+       VK_F19,                 /* 0x82 */
+       VK_F20,                 /* 0x83 */
+       VK_F21,                 /* 0x84 */
+       VK_F22,                 /* 0x85 */
+       VK_F23,                 /* 0x86 */
+       VK_F24,                 /* 0x87 */
+       0
+};
+#endif
+
+
+/* Function prototype */
+
+static bool is_already_running(void);
+
+
+/* bg */
+static void delete_bg(void)
+{
+       if (hBG != NULL)
+       {
+               DeleteObject(hBG);
+               hBG = NULL;
+       }
+}
+
+static int init_bg(void)
+{
+       char * bmfile = bg_bitmap_file;
+
+       delete_bg();
+       if (use_bg == 0) return 0;
+
+       hBG = LoadImage(NULL, bmfile,  IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE);
+       if (!hBG) {
+               plog_fmt(_("壁紙用ビットマップ '%s' を読み込めません。", "Can't load the bitmap file '%s'."), bmfile);
+               use_bg = 0;
+               return 0;
+       }
+       use_bg = 1;
+       return 1;
+}
+
+static void DrawBG(HDC hdc, RECT *r)
+{
+       HDC hdcSrc;
+       HBITMAP hOld;
+       BITMAP bm;
+       int x = r->left, y = r->top;
+       int nx, ny, sx, sy, swid, shgt, cwid, chgt;
+       
+       if (!use_bg || !hBG)
+               return;
+
+       nx = x; ny = y;
+       GetObject(hBG, sizeof(bm), &bm);
+       swid = bm.bmWidth; shgt = bm.bmHeight;
+
+       hdcSrc = CreateCompatibleDC(hdc);
+       hOld = SelectObject(hdcSrc, hBG);
+
+       do {
+               sx = nx % swid;
+               cwid = MIN(swid - sx, r->right - nx);
+               do {
+                       sy = ny % shgt;
+                       chgt = MIN(shgt - sy, r->bottom - ny);
+                               BitBlt(hdc, nx, ny, cwid, chgt, hdcSrc, sx, sy, SRCCOPY);
+                       ny += chgt;
+               } while (ny < r->bottom);
+               ny = y;
+               nx += cwid;
+       } while (nx < r->right);
+       
+       SelectObject(hdcSrc, hOld);
+       DeleteDC(hdcSrc);
+}
+
+#if 0
+/*
+ * Hack -- given a pathname, point at the filename
+ */
+static concptr extract_file_name(concptr s)
+{
+       concptr p;
+
+       /* Start at the end */
+       p = s + strlen(s) - 1;
+
+       /* Back up to divider */
+       while ((p >= s) && (*p != ':') && (*p != '\\')) p--;
+
+       /* Return file name */
+       return (p+1);
+}
+#endif
+
+
+/*
+ * Hack -- given a simple filename, extract the "font size" info
+ *
+ * Return a pointer to a static buffer holding the capitalized base name.
+ */
+#if 0 /* #ifndef JP */
+static char *analyze_font(char *path, int *wp, int *hp)
+{
+       int wid, hgt;
+
+       char *s, *p;
+
+       /* Start at the end */
+       p = path + strlen(path) - 1;
+
+       /* Back up to divider */
+       while ((p >= path) && (*p != ':') && (*p != '\\')) --p;
+
+       /* Advance to file name */
+       ++p;
+
+       /* Capitalize */
+       for (s = p; *s; ++s)
+       {
+               /* Capitalize (be paranoid) */
+               if (islower(*s)) *s = toupper(*s);
+       }
+
+       /* Find first 'X' */
+       s = my_strchr(p, 'X');
+
+       /* Extract font width */
+       wid = atoi(p);
+
+       /* Extract height */
+       hgt = s ? atoi(s+1) : 0;
+
+       /* Save results */
+       (*wp) = wid;
+       (*hp) = hgt;
+       return (p);
+}
+#endif
+
+
+/*
+ * Check for existance of a file
+ */
+static bool check_file(concptr s)
+{
+       char path[1024];
+
+#ifdef WIN32
+
+       DWORD attrib;
+
+#else /* WIN32 */
+
+       unsigned int attrib;
+
+#endif /* WIN32 */
+
+       /* Copy it */
+       strcpy(path, s);
+
+#ifdef WIN32
+
+       /* Examine */
+       attrib = GetFileAttributes(path);
+
+       /* Require valid filename */
+       if (attrib == INVALID_FILE_NAME) return (FALSE);
+
+       /* Prohibit directory */
+       if (attrib & FILE_ATTRIBUTE_DIRECTORY) return (FALSE);
+
+#else /* WIN32 */
+
+       /* Examine and verify */
+       if (_dos_getfileattr(path, &attrib)) return (FALSE);
+
+       /* Prohibit something */
+       if (attrib & FA_LABEL) return (FALSE);
+
+       /* Prohibit directory */
+       if (attrib & FA_DIREC) return (FALSE);
+
+#endif /* WIN32 */
+
+       /* Success */
+       return (TRUE);
+}
+
+
+/*
+ * Check for existance of a directory
+ */
+static bool check_dir(concptr s)
+{
+       int i;
+
+       char path[1024];
+
+#ifdef WIN32
+
+       DWORD attrib;
+
+#else /* WIN32 */
+
+       unsigned int attrib;
+
+#endif /* WIN32 */
+
+       /* Copy it */
+       strcpy(path, s);
+
+       /* Check length */
+       i = strlen(path);
+
+       /* Remove trailing backslash */
+       if (i && (path[i-1] == '\\')) path[--i] = '\0';
+
+#ifdef WIN32
+
+       /* Examine */
+       attrib = GetFileAttributes(path);
+
+       /* Require valid filename */
+       if (attrib == INVALID_FILE_NAME) return (FALSE);
+
+       /* Require directory */
+       if (!(attrib & FILE_ATTRIBUTE_DIRECTORY)) return (FALSE);
+
+#else /* WIN32 */
+
+       /* Examine and verify */
+       if (_dos_getfileattr(path, &attrib)) return (FALSE);
+
+       /* Prohibit something */
+       if (attrib & FA_LABEL) return (FALSE);
+
+       /* Require directory */
+       if (!(attrib & FA_DIREC)) return (FALSE);
+
+#endif /* WIN32 */
+
+       /* Success */
+       return (TRUE);
+}
+
+
+/*
+ * Validate a file
+ */
+static void validate_file(concptr s)
+{
+       /* Verify or fail */
+       if (!check_file(s))
+       {
+               quit_fmt(_("必要なファイル[%s]が見あたりません。", "Cannot find required file:\n%s"), s);
+       }
+}
+
+
+/*
+ * Validate a directory
+ */
+static void validate_dir(concptr s, bool vital)
+{
+       /* Verify or fail */
+       if (!check_dir(s))
+       {
+               /* This directory contains needed data */
+               if (vital)
+               {
+                       quit_fmt(_("必要なディレクトリ[%s]が見あたりません。", "Cannot find required directory:\n%s"), s);
+               }
+               /* Attempt to create this directory */
+               else if (mkdir(s))
+               {
+                       quit_fmt("Unable to create directory:\n%s", s);
+               }
+       }
+}
+
+
+/*!
+ * @brief (Windows版固有実装)Get the "size" for a window
+ */
+static void term_getsize(term_data *td)
+{
+       RECT rc;
+       TERM_LEN wid, hgt;
+
+       /* Paranoia */
+       if (td->cols < 1) td->cols = 1;
+       if (td->rows < 1) td->rows = 1;
+
+       /* Window sizes */
+       wid = td->cols * td->tile_wid + td->size_ow1 + td->size_ow2;
+       hgt = td->rows * td->tile_hgt + td->size_oh1 + td->size_oh2;
+
+       /* Fake window size */
+       rc.left = 0;
+       rc.right = rc.left + wid;
+       rc.top = 0;
+       rc.bottom = rc.top + hgt;
+
+       /* rc.right += 1; */
+       /* rc.bottom += 1; */
+
+       /* Adjust */
+       AdjustWindowRectEx(&rc, td->dwStyle, TRUE, td->dwExStyle);
+
+       /* Total size */
+       td->size_wid = rc.right - rc.left;
+       td->size_hgt = rc.bottom - rc.top;
+
+       /* See CreateWindowEx */
+       if (!td->w) return;
+
+       /* Extract actual location */
+       GetWindowRect(td->w, &rc);
+
+       /* Save the location */
+       td->pos_x = rc.left;
+       td->pos_y = rc.top;
+}
+
+
+/*
+ * Write the "prefs" for a single term
+ */
+static void save_prefs_aux(int i)
+{
+       term_data *td = &data[i];
+       GAME_TEXT sec_name[128];
+       char buf[1024];
+
+       RECT rc;
+       WINDOWPLACEMENT lpwndpl;
+
+       /* Paranoia */
+       if (!td->w) return;
+
+       /* Make section name */
+       sprintf(sec_name, "Term-%d", i);
+
+       /* Visible */
+       if (i > 0)
+       {
+               strcpy(buf, td->visible ? "1" : "0");
+               WritePrivateProfileString(sec_name, "Visible", buf, ini_file);
+       }
+
+       /* Font */
+#ifdef JP
+       strcpy(buf, td->lf.lfFaceName[0]!='\0' ? td->lf.lfFaceName : "MS ゴシック");
+#else
+#if 0
+       strcpy(buf, td->font_file ? td->font_file : "8X13.FON");
+#else
+       strcpy(buf, td->lf.lfFaceName[0]!='\0' ? td->lf.lfFaceName : "Courier");
+#endif
+#endif
+
+       WritePrivateProfileString(sec_name, "Font", buf, ini_file);
+
+#if 1 /* #ifdef JP */
+       wsprintf(buf, "%d", td->lf.lfWidth);
+       WritePrivateProfileString(sec_name, "FontWid", buf, ini_file);
+       wsprintf(buf, "%d", td->lf.lfHeight);
+       WritePrivateProfileString(sec_name, "FontHgt", buf, ini_file);
+       wsprintf(buf, "%d", td->lf.lfWeight);
+       WritePrivateProfileString(sec_name, "FontWgt", buf, ini_file);
+#endif
+       /* Bizarre */
+       strcpy(buf, td->bizarre ? "1" : "0");
+       WritePrivateProfileString(sec_name, "Bizarre", buf, ini_file);
+
+       /* Tile size (x) */
+       wsprintf(buf, "%d", td->tile_wid);
+       WritePrivateProfileString(sec_name, "TileWid", buf, ini_file);
+
+       /* Tile size (y) */
+       wsprintf(buf, "%d", td->tile_hgt);
+       WritePrivateProfileString(sec_name, "TileHgt", buf, ini_file);
+
+       /* Get window placement and dimensions */
+       lpwndpl.length = sizeof(WINDOWPLACEMENT);
+       GetWindowPlacement(td->w, &lpwndpl);
+
+       /* Acquire position in *normal* mode (not minimized) */
+       rc = lpwndpl.rcNormalPosition;
+
+       /* Window size (x) */
+       if (i == 0) wsprintf(buf, "%d", normsize.x);
+       else wsprintf(buf, "%d", td->cols);
+       WritePrivateProfileString(sec_name, "NumCols", buf, ini_file);
+
+       /* Window size (y) */
+       if (i == 0) wsprintf(buf, "%d", normsize.y);
+       else wsprintf(buf, "%d", td->rows);
+       WritePrivateProfileString(sec_name, "NumRows", buf, ini_file);
+
+       /* Maxmized (only main window) */
+       if (i == 0)
+       {
+               strcpy(buf, IsZoomed(td->w) ? "1" : "0");
+               WritePrivateProfileString(sec_name, "Maximized", buf, ini_file);
+       }
+
+       /* Acquire position */
+       GetWindowRect(td->w, &rc);
+
+       /* Window position (x) */
+       wsprintf(buf, "%d", rc.left);
+       WritePrivateProfileString(sec_name, "PositionX", buf, ini_file);
+
+       /* Window position (y) */
+       wsprintf(buf, "%d", rc.top);
+       WritePrivateProfileString(sec_name, "PositionY", buf, ini_file);
+
+       /* Window Z position */
+       if (i > 0)
+       {
+               strcpy(buf, td->posfix ? "1" : "0");
+               WritePrivateProfileString(sec_name, "PositionFix", buf, ini_file);
+       }
+}
+
+
+/*
+ * Write the "prefs"
+ * We assume that the windows have all been initialized
+ */
+static void save_prefs(void)
+{
+       int i;
+
+       char buf[128];
+
+       /* Save the "arg_graphics" flag */
+       sprintf(buf, "%d", arg_graphics);
+       WritePrivateProfileString("Angband", "Graphics", buf, ini_file);
+
+       /* Save the "arg_bigtile" flag */
+       strcpy(buf, arg_bigtile ? "1" : "0");
+       WritePrivateProfileString("Angband", "Bigtile", buf, ini_file);
+
+       /* Save the "arg_sound" flag */
+       strcpy(buf, arg_sound ? "1" : "0");
+       WritePrivateProfileString("Angband", "Sound", buf, ini_file);
+
+       /* Save the "arg_sound" flag */
+       strcpy(buf, arg_music ? "1" : "0");
+       WritePrivateProfileString("Angband", "Music", buf, ini_file);
+
+       /* bg */
+       strcpy(buf, use_bg ? "1" : "0");
+       WritePrivateProfileString("Angband", "BackGround", buf, ini_file);
+       WritePrivateProfileString("Angband", "BackGroundBitmap", 
+               bg_bitmap_file[0] != '\0' ? bg_bitmap_file : "bg.bmp", ini_file);
+
+       /* Save window prefs */
+       for (i = 0; i < MAX_TERM_DATA; ++i)
+       {
+               save_prefs_aux(i);
+       }
+}
+
+
+/*
+ * Load the "prefs" for a single term
+ */
+static void load_prefs_aux(int i)
+{
+       term_data *td = &data[i];
+       GAME_TEXT sec_name[128];
+       char tmp[1024];
+
+       int wid, hgt, posx, posy;
+       int dispx = GetSystemMetrics( SM_CXVIRTUALSCREEN);
+       int dispy = GetSystemMetrics( SM_CYVIRTUALSCREEN);
+       posx=0;
+       posy=0;
+       
+       /* Make section name */
+       sprintf(sec_name, "Term-%d", i);
+
+       /* Make section name */
+       sprintf(sec_name, "Term-%d", i);
+
+       /* Visible */
+       if (i > 0)
+       {
+               td->visible = (GetPrivateProfileInt(sec_name, "Visible", td->visible, ini_file) != 0);
+       }
+
+       /* Desired font, with default */
+#ifdef JP
+       GetPrivateProfileString(sec_name, "Font", "MS ゴシック", tmp, 127, ini_file);
+#else
+#if 0
+       GetPrivateProfileString(sec_name, "Font", "8X13.FON", tmp, 127, ini_file);
+#else
+       GetPrivateProfileString(sec_name, "Font", "Courier", tmp, 127, ini_file);
+#endif
+#endif
+
+
+       /* Bizarre */
+       td->bizarre = (GetPrivateProfileInt(sec_name, "Bizarre", td->bizarre, ini_file) != 0);
+
+       /* Analyze font, save desired font name */
+#if 1 /* #ifdef JP */
+       td->font_want = string_make(tmp);
+       hgt = 15; wid = 0;
+       td->lf.lfWidth  = GetPrivateProfileInt(sec_name, "FontWid", wid, ini_file);
+       td->lf.lfHeight = GetPrivateProfileInt(sec_name, "FontHgt", hgt, ini_file);
+       td->lf.lfWeight = GetPrivateProfileInt(sec_name, "FontWgt", 0, ini_file);
+#else
+       td->font_want = string_make(analyze_font(tmp, &wid, &hgt));
+#endif
+
+
+       /* Tile size */
+#if 1 /* #ifdef JP */
+       td->tile_wid = GetPrivateProfileInt(sec_name, "TileWid", td->lf.lfWidth, ini_file);
+       td->tile_hgt = GetPrivateProfileInt(sec_name, "TileHgt", td->lf.lfHeight, ini_file);
+#else
+       td->tile_wid = GetPrivateProfileInt(sec_name, "TileWid", wid, ini_file);
+       td->tile_hgt = GetPrivateProfileInt(sec_name, "TileHgt", hgt, ini_file);
+#endif
+
+
+       /* Window size */
+       td->cols = GetPrivateProfileInt(sec_name, "NumCols", td->cols, ini_file);
+       td->rows = GetPrivateProfileInt(sec_name, "NumRows", td->rows, ini_file);
+       normsize.x = td->cols; normsize.y = td->rows;
+
+       /* Window size */
+       if (i == 0)
+       {
+               win_maximized = (GetPrivateProfileInt(sec_name, "Maximized", win_maximized, ini_file) != 0);
+       }
+
+       /* Window position */
+       posx = GetPrivateProfileInt(sec_name, "PositionX", posx, ini_file);
+       posy = GetPrivateProfileInt(sec_name, "PositionY", posy, ini_file);
+       td->pos_x = MIN(MAX(0, posx), dispx-128);
+       td->pos_y = MIN(MAX(0, posy), dispy-128);
+
+       /* Window Z position */
+       if (i > 0)
+       {
+               td->posfix = (GetPrivateProfileInt(sec_name, "PositionFix", td->posfix, ini_file) != 0);
+       }
+}
+
+
+/*
+ * Load the "prefs"
+ */
+static void load_prefs(void)
+{
+       int i;
+
+       /* Extract the "arg_graphics" flag */
+       arg_graphics = (byte_hack)GetPrivateProfileInt("Angband", "Graphics", GRAPHICS_NONE, ini_file);
+
+       /* Extract the "arg_bigtile" flag */
+       arg_bigtile = (GetPrivateProfileInt("Angband", "Bigtile", FALSE, ini_file) != 0);
+       use_bigtile = arg_bigtile;
+
+       /* Extract the "arg_sound" flag */
+       arg_sound = (GetPrivateProfileInt("Angband", "Sound", 0, ini_file) != 0);
+
+       /* Extract the "arg_sound" flag */
+       arg_music = (GetPrivateProfileInt("Angband", "Music", 0, ini_file) != 0);
+
+       /* bg */
+       use_bg = GetPrivateProfileInt("Angband", "BackGround", 0, ini_file);
+       GetPrivateProfileString("Angband", "BackGroundBitmap", "bg.bmp", bg_bitmap_file, 1023, ini_file);
+
+       /* Load window prefs */
+       for (i = 0; i < MAX_TERM_DATA; ++i)
+       {
+               load_prefs_aux(i);
+       }
+}
+
+#if defined(USE_SOUND) || defined(USE_MUSIC)
+
+/*
+ * - Taken from files.c.
+ *
+ * Extract "tokens" from a buffer
+ *
+ * This function uses "whitespace" as delimiters, and treats any amount of
+ * whitespace as a single delimiter.  We will never return any empty tokens.
+ * When given an empty buffer, or a buffer containing only "whitespace", we
+ * will return no tokens.  We will never extract more than "num" tokens.
+ *
+ * By running a token through the "text_to_ascii()" function, you can allow
+ * that token to include (encoded) whitespace, using "\s" to encode spaces.
+ *
+ * We save pointers to the tokens in "tokens", and return the number found.
+ */
+static s16b tokenize_whitespace(char *buf, s16b num, char **tokens)
+{
+       s16b k = 0;
+       char *s = buf;
+
+       /* Process */
+       while (k < num)
+       {
+               char *t;
+
+               /* Skip leading whitespace */
+               for ( ; *s && iswspace(*s); ++s) /* loop */;
+
+               /* All done */
+               if (!*s) break;
+
+               /* Find next whitespace, if any */
+               for (t = s; *t && !iswspace(*t); ++t) /* loop */;
+
+               /* Nuke and advance (if necessary) */
+               if (*t) *t++ = '\0';
+
+               /* Save the token */
+               tokens[k++] = s;
+
+               /* Advance */
+               s = t;
+       }
+
+       /* Count */
+       return (k);
+}
+
+#endif /* USE_SOUND || USE_MUSIC */
+
+#ifdef USE_SOUND
+
+static void load_sound_prefs(void)
+{
+       int i, j, num;
+       char tmp[1024];
+       char ini_path[1024];
+       char wav_path[1024];
+       char *zz[SAMPLE_MAX];
+
+       /* Access the sound.cfg */
+
+       path_build(ini_path, 1024, ANGBAND_DIR_XTRA_SOUND, "sound.cfg");
+
+       for (i = 0; i < SOUND_MAX; i++)
+       {
+               GetPrivateProfileString("Sound", angband_sound_name[i], "", tmp, 1024, ini_path);
+
+               num = tokenize_whitespace(tmp, SAMPLE_MAX, zz);
+
+               for (j = 0; j < num; j++)
+               {
+                       /* Access the sound */
+                       path_build(wav_path, 1024, ANGBAND_DIR_XTRA_SOUND, zz[j]);
+
+                       /* Save the sound filename, if it exists */
+                       if (check_file(wav_path))
+                               sound_file[i][j] = string_make(zz[j]);
+               }
+       }
+}
+
+#endif /* USE_SOUND */
+
+#ifdef USE_MUSIC
+
+static void load_music_prefs(void)
+{
+       int i, j, num;
+       char tmp[1024];
+       char ini_path[1024];
+       char wav_path[1024];
+       char *zz[SAMPLE_MAX];
+       char key[80];
+
+       /* Access the music.cfg */
+
+       path_build(ini_path, 1024, ANGBAND_DIR_XTRA_MUSIC, "music.cfg");
+
+       GetPrivateProfileString("Device", "type", "", mci_device_type, 256, ini_path);
+
+       for (i = 0; i < MUSIC_BASIC_MAX; i++)
+       {
+               GetPrivateProfileString("Basic", angband_music_basic_name[i], "", tmp, 1024, ini_path);
+
+               num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);
+
+               for (j = 0; j < num; j++)
+               {
+                       /* Access the sound */
+                       path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);
+
+                       /* Save the sound filename, if it exists */
+                       if (check_file(wav_path))
+                               music_file[i][j] = string_make(zz[j]);
+               }
+       }
+
+       for (i = 0; i < max_d_idx; i++)
+       {
+               sprintf(key, "dungeon%03d", i);
+               GetPrivateProfileString("Dungeon", key, "", tmp, 1024, ini_path);
+
+               num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);
+
+               for (j = 0; j < num; j++)
+               {
+                       /* Access the sound */
+                       path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);
+
+                       /* Save the sound filename, if it exists */
+                       if (check_file(wav_path))
+                               dungeon_music_file[i][j] = string_make(zz[j]);
+               }
+       }
+
+       for (i = 0; i < max_q_idx; i++)
+       {
+               sprintf(key, "quest%03d", i);
+               GetPrivateProfileString("Quest", key, "", tmp, 1024, ini_path);
+
+               num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);
+
+               for (j = 0; j < num; j++)
+               {
+                       /* Access the sound */
+                       path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);
+
+                       /* Save the sound filename, if it exists */
+                       if (check_file(wav_path))
+                               quest_music_file[i][j] = string_make(zz[j]);
+               }
+       }
+
+       for (i = 0; i < 1000; i++) /*!< @todo 町最大数指定 */
+       {
+               sprintf(key, "town%03d", i);
+               GetPrivateProfileString("Town", key, "", tmp, 1024, ini_path);
+
+               num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);
+
+               for (j = 0; j < num; j++)
+               {
+                       /* Access the sound */
+                       path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);
+
+                       /* Save the sound filename, if it exists */
+                       if (check_file(wav_path))
+                               town_music_file[i][j] = string_make(zz[j]);
+               }
+       }
+
+
+}
+
+#endif /* USE_MUSIC */
+
+/*
+ * Create the new global palette based on the bitmap palette
+ * (if any), and the standard 16 entry palette derived from
+ * "win_clr[]" which is used for the basic 16 Angband colors.
+ *
+ * This function is never called before all windows are ready.
+ *
+ * This function returns FALSE if the new palette could not be
+ * prepared, which should normally be a fatal error.  XXX XXX
+ *
+ * Note that only some machines actually use a "palette".
+ */
+static int new_palette(void)
+{
+       HPALETTE hBmPal;
+       HPALETTE hNewPal;
+       HDC hdc;
+       int i, nEntries;
+       int pLogPalSize;
+       int lppeSize;
+       LPLOGPALETTE pLogPal;
+       LPPALETTEENTRY lppe;
+
+       term_data *td;
+
+
+       /* This makes no sense */
+       if (!paletted) return (TRUE);
+
+
+       /* No bitmap */
+       lppeSize = 0;
+       lppe = NULL;
+       nEntries = 0;
+
+#ifdef USE_GRAPHICS
+
+       /* Check the bitmap palette */
+       hBmPal = infGraph.hPalette;
+
+       /* Use the bitmap */
+       if (hBmPal)
+       {
+               lppeSize = 256 * sizeof(PALETTEENTRY);
+               lppe = (LPPALETTEENTRY)ralloc(lppeSize);
+               nEntries = GetPaletteEntries(hBmPal, 0, 255, lppe);
+               if ((nEntries == 0) || (nEntries > 220))
+               {
+                       /* Warn the user */
+                       plog(_("画面を16ビットか24ビットカラーモードにして下さい。", "Please switch to high- or true-color mode."));
+
+                       /* Cleanup */
+                       rnfree(lppe, lppeSize);
+
+                       /* Fail */
+                       return (FALSE);
+               }
+       }
+
+#endif /* USE_GRAPHICS */
+
+       /* Size of palette */
+       pLogPalSize = sizeof(LOGPALETTE) + (nEntries + 16) * sizeof(PALETTEENTRY);
+
+       /* Allocate palette */
+       pLogPal = (LPLOGPALETTE)ralloc(pLogPalSize);
+
+       /* Version */
+       pLogPal->palVersion = 0x300;
+
+       /* Make room for bitmap and normal data */
+       pLogPal->palNumEntries = nEntries + 16;
+
+       /* Save the bitmap data */
+       for (i = 0; i < nEntries; i++)
+       {
+               pLogPal->palPalEntry[i] = lppe[i];
+       }
+
+       /* Save the normal data */
+       for (i = 0; i < 16; i++)
+       {
+               LPPALETTEENTRY p;
+
+               /* Access the entry */
+               p = &(pLogPal->palPalEntry[i+nEntries]);
+
+               /* Save the colors */
+               p->peRed = GetRValue(win_clr[i]);
+               p->peGreen = GetGValue(win_clr[i]);
+               p->peBlue = GetBValue(win_clr[i]);
+
+               /* Save the flags */
+               p->peFlags = PC_NOCOLLAPSE;
+       }
+
+       /* Free something */
+       if (lppe) rnfree(lppe, lppeSize);
+
+       /* Create a new palette, or fail */
+       hNewPal = CreatePalette(pLogPal);
+       if (!hNewPal) quit(_("パレットを作成できません!", "Cannot create palette!"));
+
+       /* Free the palette */
+       rnfree(pLogPal, pLogPalSize);
+
+       /* Main window */
+       td = &data[0];
+
+       /* Realize the palette */
+       hdc = GetDC(td->w);
+       SelectPalette(hdc, hNewPal, 0);
+       i = RealizePalette(hdc);
+       ReleaseDC(td->w, hdc);
+       if (i == 0) quit(_("パレットをシステムエントリにマップできません!", "Cannot realize palette!"));
+
+
+       /* Sub-windows */
+       for (i = 1; i < MAX_TERM_DATA; i++)
+       {
+               td = &data[i];
+
+               hdc = GetDC(td->w);
+               SelectPalette(hdc, hNewPal, 0);
+               ReleaseDC(td->w, hdc);
+       }
+
+       /* Delete old palette */
+       if (hPal) DeleteObject(hPal);
+
+       /* Save new palette */
+       hPal = hNewPal;
+
+       /* Success */
+       return (TRUE);
+}
+
+
+#ifdef USE_GRAPHICS
+/*!
+ * @brief グラフィクスを初期化する / Initialize graphics
+ * @details
+ * <ul>
+ * <li>メニュー[オプション]>[グラフィクス]が「なし」以外の時に描画処理を初期化する。</li>
+ * <li>呼び出されるタイミングはロード時、及び同メニューで「なし」以外に変更される毎になる。</li>
+ * </ul>
+ */
+static bool init_graphics(void)
+{
+       /* Initialize once */
+       char buf[1024];
+       BYTE wid, hgt, twid, thgt, ox, oy;
+       concptr name;
+
+       if (arg_graphics == GRAPHICS_ADAM_BOLT)
+       {
+               wid = 16;
+               hgt = 16;
+               twid = 16;
+               thgt = 16;
+               ox = 0;
+               oy = 0;
+               name = "16X16.BMP";
+
+               ANGBAND_GRAF = "new";
+       }
+       else if (arg_graphics == GRAPHICS_HENGBAND)
+       {
+               /*! @todo redraw
+               wid = 64;
+               hgt = 64;
+               twid = 32;
+               thgt = 32;
+               ox = -16;
+               oy = -24;
+               name = "64X64.BMP";
+               */
+
+               wid = 32;
+               hgt = 32;
+               twid = 32;
+               thgt = 32;
+               ox = 0;
+               oy = 0;
+               name = "32X32.BMP";
+
+               ANGBAND_GRAF = "ne2";
+       }
+       else
+       {
+               wid = 8;
+               hgt = 8;
+               twid = 8;
+               thgt = 8;
+               ox = 0;
+               oy = 0;
+               name = "8X8.BMP";
+               ANGBAND_GRAF = "old";
+       }
+
+       /* Access the bitmap file */
+       path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_GRAF, name);
+
+       /* Load the bitmap or quit */
+       if (!ReadDIB(data[0].w, buf, &infGraph))
+       {
+               plog_fmt(_("ビットマップ '%s' を読み込めません。", "Cannot read bitmap file '%s'"), name);
+               return (FALSE);
+       }
+
+       /* Save the new sizes */
+       infGraph.CellWidth = wid;
+       infGraph.CellHeight = hgt;
+       infGraph.TileWidth = twid;
+       infGraph.TileHeight = thgt;
+       infGraph.OffsetX = ox;
+       infGraph.OffsetY = oy;
+
+       if (arg_graphics == GRAPHICS_ADAM_BOLT)
+       {
+               /* Access the mask file */
+               path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_GRAF, "mask.bmp");
+
+               /* Load the bitmap or quit */
+               if (!ReadDIB(data[0].w, buf, &infMask))
+               {
+                       plog_fmt("Cannot read bitmap file '%s'", buf);
+                       return (FALSE);
+               }
+       }
+       if (arg_graphics == GRAPHICS_HENGBAND)
+       {
+               /* Access the mask file */
+               path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_GRAF, "mask32.bmp");
+
+               /* Load the bitmap or quit */
+               if (!ReadDIB(data[0].w, buf, &infMask))
+               {
+                       plog_fmt("Cannot read bitmap file '%s'", buf);
+                       return (FALSE);
+               }
+       }
+
+       /* Activate a palette */
+       if (!new_palette())
+       {
+               /* Free bitmap */
+
+               plog(_("パレットを実現できません!", "Cannot activate palette!"));
+               return (FALSE);
+       }
+
+       /* Graphics available */
+       current_graphics_mode = arg_graphics;
+       return (current_graphics_mode);
+}
+#endif /* USE_GRAPHICS */
+
+
+#ifdef USE_MUSIC
+/*
+ * Initialize music
+ */
+static bool init_music(void)
+{
+       /* Initialize once */
+       if (!can_use_music)
+       {
+               /* Load the prefs */
+               load_music_prefs();
+
+               /* Sound available */
+               can_use_music = TRUE;
+       }
+       return (can_use_music);
+}
+
+/*
+ * Hack -- Stop a music
+ */
+static void stop_music(void)
+{
+       mciSendCommand(mop.wDeviceID, MCI_STOP, 0, 0);
+       mciSendCommand(mop.wDeviceID, MCI_CLOSE, 0, 0);
+}
+
+#endif /* USE_MUSIC */
+
+#ifdef USE_SOUND
+/*
+ * Initialize sound
+ */
+static bool init_sound(void)
+{
+       /* Initialize once */
+       if (!can_use_sound)
+       {
+               /* Load the prefs */
+               load_sound_prefs();
+
+               /* Sound available */
+               can_use_sound = TRUE;
+       }
+       return (can_use_sound);
+}
+#endif /* USE_SOUND */
+
+
+/*
+ * Resize a window
+ */
+static void term_window_resize(term_data *td)
+{
+       /* Require window */
+       if (!td->w) return;
+
+       /* Resize the window */
+       SetWindowPos(td->w, 0, 0, 0,
+                    td->size_wid, td->size_hgt,
+                    SWP_NOMOVE | SWP_NOZORDER);
+
+       /* Redraw later */
+       InvalidateRect(td->w, NULL, TRUE);
+}
+
+
+/*
+ * Force the use of a new "font file" for a term_data
+ *
+ * This function may be called before the "window" is ready
+ *
+ * This function returns zero only if everything succeeds.
+ *
+ * Note that the "font name" must be capitalized!!!
+ */
+static errr term_force_font(term_data *td, concptr path)
+{
+       int wid, hgt;
+
+#if 0 /* #ifndef JP */
+       int i;
+       char *base;
+       char buf[1024];
+#endif
+
+       /* Forget the old font (if needed) */
+       if (td->font_id) DeleteObject(td->font_id);
+
+#if 1 /* #ifdef JP */
+       /* Unused */
+       (void)path;
+
+       /* Create the font (using the 'base' of the font file name!) */
+       td->font_id = CreateFontIndirect(&(td->lf));
+       wid = td->lf.lfWidth;
+       hgt = td->lf.lfHeight;
+       if (!td->font_id) return (1);
+#else
+       /* Forget old font */
+       if (td->font_file)
+       {
+               bool used = FALSE;
+
+               /* Scan windows */
+               for (i = 0; i < MAX_TERM_DATA; i++)
+               {
+                       /* Don't check when closing the application */
+                       if (!path) break;
+
+                       /* Check "screen" */
+                       if ((td != &data[i]) &&
+                           (data[i].font_file) &&
+                           (streq(data[i].font_file, td->font_file)))
+                       {
+                               used = TRUE;
+                       }
+               }
+
+               /* Remove unused font resources */
+               if (!used) RemoveFontResource(td->font_file);
+
+               /* Free the old name */
+               string_free(td->font_file);
+
+               /* Forget it */
+               td->font_file = NULL;
+       }
+
+       /* No path given */
+       if (!path) return (1);
+
+       /* Local copy */
+       strcpy(buf, path);
+
+       /* Analyze font path */
+       base = analyze_font(buf, &wid, &hgt);
+
+       /* Verify suffix */
+       if (!suffix(base, ".FON")) return (1);
+
+       /* Verify file */
+       if (!check_file(buf)) return (1);
+
+       /* Load the new font */
+       if (!AddFontResource(buf)) return (1);
+
+       /* Save new font name */
+       td->font_file = string_make(base);
+
+       /* Remove the "suffix" */
+       base[strlen(base)-4] = '\0';
+
+       /* Create the font (using the 'base' of the font file name!) */
+       td->font_id = CreateFont(hgt, wid, 0, 0, FW_DONTCARE, 0, 0, 0,
+                                ANSI_CHARSET, OUT_DEFAULT_PRECIS,
+                                CLIP_DEFAULT_PRECIS, DEFAULT_QUALITY,
+                                FIXED_PITCH | FF_DONTCARE, base);
+#endif
+
+       /* Hack -- Unknown size */
+       if (!wid || !hgt)
+       {
+               HDC hdcDesktop;
+               HFONT hfOld;
+               TEXTMETRIC tm;
+
+               /* all this trouble to get the cell size */
+               hdcDesktop = GetDC(HWND_DESKTOP);
+               hfOld = SelectObject(hdcDesktop, td->font_id);
+               GetTextMetrics(hdcDesktop, &tm);
+               SelectObject(hdcDesktop, hfOld);
+               ReleaseDC(HWND_DESKTOP, hdcDesktop);
+
+               /* Font size info */
+               wid = tm.tmAveCharWidth;
+               hgt = tm.tmHeight;
+       }
+
+       /* Save the size info */
+       td->font_wid = wid;
+       td->font_hgt = hgt;
+
+       /* Success */
+       return (0);
+}
+
+
+
+/*
+ * Allow the user to change the font for this window.
+ */
+static void term_change_font(term_data *td)
+{
+#if 1 /* #ifdef JP */
+       CHOOSEFONT cf;
+
+       memset(&cf, 0, sizeof(cf));
+       cf.lStructSize = sizeof(cf);
+    cf.Flags = CF_SCREENFONTS | CF_FIXEDPITCHONLY | CF_NOVERTFONTS | CF_INITTOLOGFONTSTRUCT;
+    cf.lpLogFont = &(td->lf);
+
+       if (ChooseFont(&cf))
+       {
+               /* Force the font */
+               term_force_font(td, NULL);
+
+               /* Assume not bizarre */
+               td->bizarre = TRUE;
+
+               /* Reset the tile info */
+               td->tile_wid = td->font_wid;
+               td->tile_hgt = td->font_hgt;
+
+               /* Analyze the font */
+               term_getsize(td);
+
+               /* Resize the window */
+               term_window_resize(td);
+       }
+
+#else
+       OPENFILENAME ofn;
+
+       char tmp[1024] = "";
+
+       /* Extract a default if possible */
+       if (td->font_file) strcpy(tmp, td->font_file);
+
+       /* Ask for a choice */
+       memset(&ofn, 0, sizeof(ofn));
+       ofn.lStructSize = sizeof(ofn);
+       ofn.hwndOwner = data[0].w;
+       ofn.lpstrFilter = "Angband Font Files (*.fon)\0*.fon\0";
+       ofn.nFilterIndex = 1;
+       ofn.lpstrFile = tmp;
+       ofn.nMaxFile = 128;
+       ofn.lpstrInitialDir = ANGBAND_DIR_XTRA_FONT;
+       ofn.Flags = OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR;
+       ofn.lpstrDefExt = "fon";
+
+       /* Force choice if legal */
+       if (GetOpenFileName(&ofn))
+       {
+               /* Force the font */
+               if (term_force_font(td, tmp))
+               {
+                       /* Access the standard font file */
+                       path_build(tmp, sizeof(tmp), ANGBAND_DIR_XTRA_FONT, "8X13.FON");
+
+                       /* Force the use of that font */
+                       (void)term_force_font(td, tmp);
+               }
+
+               /* Assume not bizarre */
+               td->bizarre = FALSE;
+
+               /* Reset the tile info */
+               td->tile_wid = td->font_wid;
+               td->tile_hgt = td->font_hgt;
+
+               /* Analyze the font */
+               term_getsize(td);
+
+               /* Resize the window */
+               term_window_resize(td);
+       }
+#endif
+
+}
+
+/*
+ * Allow the user to lock this window.
+ */
+static void term_window_pos(term_data *td, HWND hWnd)
+{
+       SetWindowPos(td->w, hWnd, 0, 0, 0, 0,
+                       SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOSIZE);
+}
+
+static void windows_map(void);
+
+/*
+ * Hack -- redraw a term_data
+ */
+static void term_data_redraw(term_data *td)
+{
+       if (td->map_active)
+       {
+               /* Redraw the map */
+               windows_map();
+       }
+       else
+       {
+               /* Activate the term */
+               Term_activate(&td->t);
+
+               /* Redraw the contents */
+               Term_redraw();
+
+               /* Restore the term */
+               Term_activate(term_screen);
+       }
+}
+
+
+void Term_inversed_area(HWND hWnd, int x, int y, int w, int h)
+{
+       HDC hdc;
+       HPEN oldPen;
+       HBRUSH myBrush, oldBrush;
+
+       term_data *td = (term_data *)GetWindowLong(hWnd, 0);
+       int tx = td->size_ow1 + x * td->tile_wid;
+       int ty = td->size_oh1 + y * td->tile_hgt;
+       int tw = w * td->tile_wid - 1;
+       int th = h * td->tile_hgt - 1;
+
+       hdc = GetDC(hWnd);
+       myBrush = CreateSolidBrush(RGB(255, 255, 255));
+       oldBrush = SelectObject(hdc, myBrush);
+       oldPen = SelectObject(hdc, GetStockObject(NULL_PEN) );
+
+       PatBlt(hdc, tx, ty, tw, th, PATINVERT);
+
+       SelectObject(hdc, oldBrush);
+       SelectObject(hdc, oldPen);
+}
+
+
+
+/*** Function hooks needed by "Term" ***/
+
+
+#if 0
+
+/*
+ * Initialize a new Term
+ */
+static void Term_init_win(term *t)
+{
+       /* XXX Unused */
+}
+
+
+/*
+ * Nuke an old Term
+ */
+static void Term_nuke_win(term *t)
+{
+       /* XXX Unused */
+}
+
+#endif
+
+
+/*!
+ * @brief //!< Windows版ユーザ設定項目実装部(実装必須) /Interact with the User
+ */
+static errr Term_user_win(int n)
+{
+       /* Unused */
+       (void)n;
+
+       /* Success */
+       return (0);
+}
+
+
+/*
+ * React to global changes
+ */
+static errr Term_xtra_win_react(void)
+{
+       int i;
+
+       /* Simple color */
+       if (colors16)
+       {
+               /* Save the default colors */
+               for (i = 0; i < 256; i++)
+               {
+                       /* Simply accept the desired colors */
+                       win_pal[i] = angband_color_table[i][0];
+               }
+       }
+
+       /* Complex color */
+       else
+       {
+               COLORREF code;
+
+               byte rv, gv, bv;
+
+               bool change = FALSE;
+
+               /* Save the default colors */
+               for (i = 0; i < 256; i++)
+               {
+                       /* Extract desired values */
+                       rv = angband_color_table[i][1];
+                       gv = angband_color_table[i][2];
+                       bv = angband_color_table[i][3];
+
+                       /* Extract a full color code */
+                       code = PALETTERGB(rv, gv, bv);
+
+                       /* Activate changes */
+                       if (win_clr[i] != code)
+                       {
+                               /* Note the change */
+                               change = TRUE;
+
+                               /* Apply the desired color */
+                               win_clr[i] = code;
+                       }
+               }
+
+               /* Activate the palette if needed */
+               if (change) (void)new_palette();
+       }
+
+
+#ifdef USE_SOUND
+
+       /* Handle "arg_sound" */
+       if (use_sound != arg_sound)
+       {
+               /* Initialize (if needed) */
+               if (arg_sound && !init_sound())
+               {
+                       /* Warning */
+                       plog(_("サウンドを初期化できません!", "Cannot initialize sound!"));
+
+                       /* Cannot enable */
+                       arg_sound = FALSE;
+               }
+
+               /* Change setting */
+               use_sound = arg_sound;
+       }
+
+#endif
+
+#ifdef USE_MUSIC
+
+       /* Handle "arg_sound" */
+       if (use_music != arg_music)
+       {
+               /* Initialize (if needed) */
+               if (arg_music && !init_music())
+               {
+                       /* Warning */
+                       plog(_("BGMを初期化できません!", "Cannot initialize BGM!"));
+                       /* Cannot enable */
+                       arg_music = FALSE;
+               }
+
+               /* Change setting */
+               use_music = arg_music;
+
+               if(!arg_music) stop_music();
+               else select_floor_music();
+
+       }
+
+#endif
+
+
+#ifdef USE_GRAPHICS
+
+       /* Handle "arg_graphics" */
+       if (use_graphics != arg_graphics)
+       {
+               /* Initialize (if needed) */
+               if (arg_graphics && !init_graphics())
+               {
+                       /* Warning */
+                       plog(_("グラフィックスを初期化できません!", "Cannot initialize graphics!"));
+
+                       /* Cannot enable */
+                       arg_graphics = GRAPHICS_NONE;
+               }
+
+               /* Change setting */
+               use_graphics = arg_graphics;
+
+               /* Reset visuals */
+#ifdef ANGBAND_2_8_1
+               reset_visuals();
+#else /* ANGBAND_2_8_1 */
+               reset_visuals(TRUE);
+#endif /* ANGBAND_2_8_1 */
+       }
+
+#endif /* USE_GRAPHICS */
+
+
+       /* Clean up windows */
+       for (i = 0; i < MAX_TERM_DATA; i++)
+       {
+               term *old = Term;
+
+               term_data *td = &data[i];
+
+               /* Update resized windows */
+               if ((td->cols != td->t.wid) || (td->rows != td->t.hgt))
+               {
+                       /* Activate */
+                       Term_activate(&td->t);
+
+                       /* Hack -- Resize the term */
+                       Term_resize(td->cols, td->rows);
+
+                       /* Redraw the contents */
+                       Term_redraw();
+                       Term_activate(old);
+               }
+       }
+
+
+       /* Success */
+       return (0);
+}
+
+
+/*
+ * Process at least one event
+ */
+static errr Term_xtra_win_event(int v)
+{
+       MSG msg;
+
+       /* Wait for an event */
+       if (v)
+       {
+               /* Block */
+               if (GetMessage(&msg, NULL, 0, 0))
+               {
+                       TranslateMessage(&msg);
+                       DispatchMessage(&msg);
+               }
+       }
+
+       /* Check for an event */
+       else
+       {
+               /* Check */
+               if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
+               {
+                       TranslateMessage(&msg);
+                       DispatchMessage(&msg);
+               }
+       }
+
+       /* Success */
+       return 0;
+}
+
+
+/*
+ * Process all pending events
+ */
+static errr Term_xtra_win_flush(void)
+{
+       MSG msg;
+
+       /* Process all pending events */
+       while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
+       {
+               TranslateMessage(&msg);
+               DispatchMessage(&msg);
+       }
+
+       /* Success */
+       return (0);
+}
+
+
+/*
+ * Hack -- clear the screen
+ *
+ * Make this more efficient 
+ */
+static errr Term_xtra_win_clear(void)
+{
+       term_data *td = (term_data*)(Term->data);
+
+       HDC hdc;
+       RECT rc;
+
+       /* Rectangle to erase */
+       rc.left = td->size_ow1;
+       rc.right = rc.left + td->cols * td->tile_wid;
+       rc.top = td->size_oh1;
+       rc.bottom = rc.top + td->rows * td->tile_hgt;
+
+       /* Erase it */
+       hdc = GetDC(td->w);
+       SetBkColor(hdc, RGB(0, 0, 0));
+       SelectObject(hdc, td->font_id);
+       ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);
+
+       /* bg */
+       if (use_bg)
+       {
+               rc.left = 0; rc.top = 0;
+               DrawBG(hdc, &rc);
+       }
+       ReleaseDC(td->w, hdc);
+
+       /* Success */
+       return 0;
+}
+
+
+/*
+ * Hack -- make a noise
+ */
+static errr Term_xtra_win_noise(void)
+{
+       MessageBeep(MB_ICONASTERISK);
+       return (0);
+}
+
+
+/*
+ * Hack -- make a sound
+ */
+static errr Term_xtra_win_sound(int v)
+{
+#ifdef USE_SOUND
+       int i;
+       char buf[1024];
+#endif /* USE_SOUND */
+
+       /* Sound disabled */
+       if (!use_sound) return (1);
+
+       /* Illegal sound */
+       if ((v < 0) || (v >= SOUND_MAX)) return (1);
+
+#ifdef USE_SOUND
+
+       /* Count the samples */
+       for (i = 0; i < SAMPLE_MAX; i++)
+       {
+               if (!sound_file[v][i])
+                       break;
+       }
+
+       /* No sample */
+       if (i == 0) return (1);
+
+       /* Build the path */
+       path_build(buf, 1024, ANGBAND_DIR_XTRA_SOUND, sound_file[v][Rand_external(i)]);
+
+#ifdef WIN32
+
+       /* Play the sound, catch errors */
+       return (PlaySound(buf, 0, SND_FILENAME | SND_ASYNC));
+
+#else /* WIN32 */
+
+       /* Play the sound, catch errors */
+       return (sndPlaySound(buf, SND_ASYNC));
+
+#endif /* WIN32 */
+
+#else /* USE_SOUND */
+
+       return (1);
+
+#endif /* USE_SOUND */
+}
+
+/*
+ * Hack -- play a music
+ */
+static errr Term_xtra_win_music(int n, int v)
+{
+#ifdef USE_MUSIC
+       int i = 0;
+       char buf[1024];
+#endif /* USE_MUSIC */
+
+       /* Sound disabled */
+
+       if(!use_music) return (1);
+
+       /* Illegal sound */
+       if(n == TERM_XTRA_MUSIC_BASIC && ((v < 0) || (v >= MUSIC_BASIC_MAX))) return (1);
+       else if(v < 0 || v >= 1000) return(1); /*!< TODO */
+
+#ifdef USE_MUSIC
+
+       switch(n)
+       {
+       case TERM_XTRA_MUSIC_BASIC:
+               for (i = 0; i < SAMPLE_MAX; i++) if(!music_file[v][i]) break;
+               break;
+       case TERM_XTRA_MUSIC_DUNGEON:
+               for (i = 0; i < SAMPLE_MAX; i++) if(!dungeon_music_file[v][i]) break;
+               break;
+       case TERM_XTRA_MUSIC_QUEST:
+               for (i = 0; i < SAMPLE_MAX; i++) if(!quest_music_file[v][i]) break;
+               break;
+       case TERM_XTRA_MUSIC_TOWN:
+               for (i = 0; i < SAMPLE_MAX; i++) if(!town_music_file[v][i]) break;
+               break;
+       }
+
+       /* No sample */
+       if (i == 0)
+       {
+               //mciSendCommand(mop.wDeviceID, MCI_STOP, 0, 0);
+               //mciSendCommand(mop.wDeviceID, MCI_CLOSE, 0, 0);
+               return (1);
+       }
+
+       switch(n)
+       {
+       case TERM_XTRA_MUSIC_BASIC:
+               for (i = 0; i < SAMPLE_MAX; i++) if(!music_file[v][i]) break;
+               break;
+       case TERM_XTRA_MUSIC_DUNGEON:
+               for (i = 0; i < SAMPLE_MAX; i++) if(!dungeon_music_file[v][i]) break;
+               break;
+       case TERM_XTRA_MUSIC_QUEST:
+               for (i = 0; i < SAMPLE_MAX; i++) if(!quest_music_file[v][i]) break;
+               break;
+       case TERM_XTRA_MUSIC_TOWN:
+               for (i = 0; i < SAMPLE_MAX; i++) if(!town_music_file[v][i]) break;
+               break;
+       }
+
+       /* No sample */
+       if (i == 0)
+       {
+               mciSendCommand(mop.wDeviceID, MCI_STOP, 0, 0);
+               mciSendCommand(mop.wDeviceID, MCI_CLOSE, 0, 0);
+               return (1);
+       }
+
+       switch(n)
+       {
+       case TERM_XTRA_MUSIC_BASIC:
+               path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, music_file[v][Rand_external(i)]);
+               break;
+       case TERM_XTRA_MUSIC_DUNGEON:
+               path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, dungeon_music_file[v][Rand_external(i)]);
+               break;
+       case TERM_XTRA_MUSIC_QUEST:
+               path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, quest_music_file[v][Rand_external(i)]);
+               break;
+       case TERM_XTRA_MUSIC_TOWN:
+               path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, town_music_file[v][Rand_external(i)]);
+               break;
+       }
+
+       if(current_music_type == n && current_music_id == v)
+       {
+               return (0);
+       }
+       current_music_type = n;
+       current_music_id = v;
+
+#ifdef WIN32
+
+       mop.lpstrDeviceType = mci_device_type;  
+       mop.lpstrElementName = buf;
+       mciSendCommand(mop.wDeviceID, MCI_STOP, 0, 0);
+       mciSendCommand(mop.wDeviceID, MCI_CLOSE, 0, 0);
+       mciSendCommand(mop.wDeviceID, MCI_OPEN, MCI_OPEN_TYPE | MCI_OPEN_ELEMENT, (DWORD)&mop);
+       mciSendCommand(mop.wDeviceID, MCI_SEEK, MCI_SEEK_TO_START, 0);
+       mciSendCommand(mop.wDeviceID, MCI_PLAY, MCI_NOTIFY, (DWORD)&mop);
+       return (0);
+
+#endif /* WIN32 */
+
+#else /* USE_MUSIC */
+
+       return (1);
+
+#endif /* USE_MUSIC */
+
+}
+
+
+/*
+ * Delay for "x" milliseconds
+ */
+static int Term_xtra_win_delay(int v)
+{
+
+#ifdef WIN32
+
+       /* Sleep */
+       Sleep(v);
+
+#else /* WIN32 */
+
+       DWORD t;
+       MSG msg;
+
+       /* Final count */
+       t = GetTickCount() + v;
+
+       /* Wait for it */
+       while (GetTickCount() < t)
+       {
+               /* Handle messages */
+               if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
+               {
+                       TranslateMessage(&msg);
+                       DispatchMessage(&msg);
+               }
+       }
+
+#endif /* WIN32 */
+
+       /* Success */
+       return (0);
+}
+
+
+/*
+ * Do a "special thing"
+ */
+static errr Term_xtra_win(int n, int v)
+{
+       /* Handle a subset of the legal requests */
+       switch (n)
+       {
+               /* Make a bell sound */
+               case TERM_XTRA_NOISE:
+               {
+                       return (Term_xtra_win_noise());
+               }
+
+               /* Play a music */
+               case TERM_XTRA_MUSIC_BASIC:
+               case TERM_XTRA_MUSIC_DUNGEON:
+               case TERM_XTRA_MUSIC_QUEST:
+               case TERM_XTRA_MUSIC_TOWN:
+               {
+                       return (Term_xtra_win_music(n, v));
+               }
+
+               /* Make a special sound */
+               case TERM_XTRA_SOUND:
+               {
+                       return (Term_xtra_win_sound(v));
+               }
+
+               /* Process random events */
+               case TERM_XTRA_BORED:
+               {
+                       return (Term_xtra_win_event(0));
+               }
+
+               /* Process an event */
+               case TERM_XTRA_EVENT:
+               {
+                       return (Term_xtra_win_event(v));
+               }
+
+               /* Flush all events */
+               case TERM_XTRA_FLUSH:
+               {
+                       return (Term_xtra_win_flush());
+               }
+
+               /* Clear the screen */
+               case TERM_XTRA_CLEAR:
+               {
+                       return (Term_xtra_win_clear());
+               }
+
+               /* React to global changes */
+               case TERM_XTRA_REACT:
+               {
+                       return (Term_xtra_win_react());
+               }
+
+               /* Delay for some milliseconds */
+               case TERM_XTRA_DELAY:
+               {
+                       return (Term_xtra_win_delay(v));
+               }
+       }
+
+       return 1;
+}
+
+
+
+/*
+ * Low level graphics (Assumes valid input).
+ *
+ * Draw a "cursor" at (x,y), using a "yellow box".
+ */
+static errr Term_curs_win(int x, int y)
+{
+       term_data *td = (term_data*)(Term->data);
+
+       RECT rc;
+       HDC hdc;
+
+       int tile_wid, tile_hgt;
+
+       if (td->map_active)
+       {
+               tile_wid = td->map_tile_wid;
+               tile_hgt = td->map_tile_hgt;
+       }
+       else
+       {
+               tile_wid = td->tile_wid;
+               tile_hgt = td->tile_hgt;
+       }
+
+       /* Frame the grid */
+       rc.left = x * tile_wid + td->size_ow1;
+       rc.right = rc.left + tile_wid;
+       rc.top = y * tile_hgt + td->size_oh1;
+       rc.bottom = rc.top + tile_hgt;
+
+       /* Cursor is done as a yellow "box" */
+       hdc = GetDC(td->w);
+       FrameRect(hdc, &rc, hbrYellow);
+       ReleaseDC(td->w, hdc);
+
+       /* Success */
+       return 0;
+}
+
+
+/*
+ * Low level graphics (Assumes valid input).
+ *
+ * Draw a "big cursor" at (x,y), using a "yellow box".
+ */
+static errr Term_bigcurs_win(int x, int y)
+{
+       term_data *td = (term_data*)(Term->data);
+
+       RECT rc;
+       HDC hdc;
+
+       int tile_wid, tile_hgt;
+
+       if (td->map_active)
+       {
+               /* Normal cursor in map window */
+               Term_curs_win(x, y);
+               return 0;
+       }
+       else
+       {
+               tile_wid = td->tile_wid;
+               tile_hgt = td->tile_hgt;
+       }
+
+       /* Frame the grid */
+       rc.left = x * tile_wid + td->size_ow1;
+       rc.right = rc.left + 2 * tile_wid;
+       rc.top = y * tile_hgt + td->size_oh1;
+       rc.bottom = rc.top + tile_hgt;
+
+       /* Cursor is done as a yellow "box" */
+       hdc = GetDC(td->w);
+       FrameRect(hdc, &rc, hbrYellow);
+       ReleaseDC(td->w, hdc);
+
+       /* Success */
+       return 0;
+}
+
+
+/*
+ * Low level graphics (Assumes valid input).
+ *
+ * Erase a "block" of "n" characters starting at (x,y).
+ */
+static errr Term_wipe_win(int x, int y, int n)
+{
+       term_data *td = (term_data*)(Term->data);
+
+       HDC hdc;
+       RECT rc;
+
+       /* Rectangle to erase in client coords */
+       rc.left = x * td->tile_wid + td->size_ow1;
+       rc.right = rc.left + n * td->tile_wid;
+       rc.top = y * td->tile_hgt + td->size_oh1;
+       rc.bottom = rc.top + td->tile_hgt;
+
+       hdc = GetDC(td->w);
+       SetBkColor(hdc, RGB(0, 0, 0));
+       SelectObject(hdc, td->font_id);
+       /* bg */
+       if (use_bg)
+               DrawBG(hdc, &rc);
+       else
+               ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);
+       ReleaseDC(td->w, hdc);
+
+       /* Success */
+       return 0;
+}
+
+
+/*
+ * Low level graphics.  Assumes valid input.
+ *
+ * Draw several ("n") chars, with an attr, at a given location.
+ *
+ * All "graphic" data is handled by "Term_pict_win()", below.
+ *
+ * One would think there is a more efficient method for telling a window
+ * what color it should be using to draw with, but perhaps simply changing
+ * it every time is not too inefficient.  
+ */
+static errr Term_text_win(int x, int y, int n, TERM_COLOR a, concptr s)
+{
+       term_data *td = (term_data*)(Term->data);
+       RECT rc;
+       HDC hdc;
+
+#if 1 /* #ifdef JP */
+       static HBITMAP  WALL;
+       static HBRUSH   myBrush, oldBrush;
+       static HPEN     oldPen;
+       static bool init_done = FALSE;
+
+       if (!init_done){
+               WALL = LoadBitmap(hInstance, AppName);
+               myBrush = CreatePatternBrush(WALL);
+               init_done = TRUE;
+       }
+#endif
+
+       /* Total rectangle */
+       rc.left = x * td->tile_wid + td->size_ow1;
+       rc.right = rc.left + n * td->tile_wid;
+       rc.top = y * td->tile_hgt + td->size_oh1;
+       rc.bottom = rc.top + td->tile_hgt;
+
+       /* Acquire DC */
+       hdc = GetDC(td->w);
+
+       /* Background color */
+       SetBkColor(hdc, RGB(0, 0, 0));
+
+       /* Foreground color */
+       if (colors16)
+       {
+               SetTextColor(hdc, PALETTEINDEX(win_pal[a]));
+       }
+       else if (paletted)
+       {
+               SetTextColor(hdc, win_clr[a&0x0F]);
+       }
+       else
+       {
+               SetTextColor(hdc, win_clr[a]);
+       }
+
+       /* Use the font */
+       SelectObject(hdc, td->font_id);
+       
+       /* bg */
+       if (use_bg) SetBkMode(hdc, TRANSPARENT);
+
+       /* Bizarre size */
+       if (td->bizarre ||
+           (td->tile_hgt != td->font_hgt) ||
+           (td->tile_wid != td->font_wid))
+       {
+               int i;
+
+               /* Erase complete rectangle */
+               ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);
+               
+               /* bg */
+               if (use_bg) DrawBG(hdc, &rc);
+
+               /* New rectangle */
+               rc.left += ((td->tile_wid - td->font_wid) / 2);
+               rc.right = rc.left + td->font_wid;
+               rc.top += ((td->tile_hgt - td->font_hgt) / 2);
+               rc.bottom = rc.top + td->font_hgt;
+
+               /* Dump each character */
+               for (i = 0; i < n; i++)
+               {
+#ifdef JP
+                       if (use_bigtile && *(s+i)=="■"[0] && *(s+i+1)=="■"[1])
+                       {
+                               rc.right += td->font_wid;
+
+                               oldBrush = SelectObject(hdc, myBrush);
+                               oldPen = SelectObject(hdc, GetStockObject(NULL_PEN) );
+
+                               /* Dump the wall */
+                               Rectangle(hdc, rc.left, rc.top, rc.right+1, rc.bottom+1);
+
+                               SelectObject(hdc, oldBrush);
+                               SelectObject(hdc, oldPen);
+                               rc.right -= td->font_wid;
+
+                               /* Advance */
+                               i++;
+                               rc.left += 2 * td->tile_wid;
+                               rc.right += 2 * td->tile_wid;
+                       }
+                       else if ( iskanji(*(s+i)) )  /*  2バイト文字  */
+                       {
+                               rc.right += td->font_wid;
+                               /* Dump the text */
+                               ExtTextOut(hdc, rc.left, rc.top, ETO_CLIPPED, &rc,
+                                      s+i, 2, NULL);
+                               rc.right -= td->font_wid;
+
+                               /* Advance */
+                               i++;
+                               rc.left += 2 * td->tile_wid;
+                               rc.right += 2 * td->tile_wid;
+                       } else if (*(s+i)==127){
+                               oldBrush = SelectObject(hdc, myBrush);
+                               oldPen = SelectObject(hdc, GetStockObject(NULL_PEN) );
+
+                               /* Dump the wall */
+                               Rectangle(hdc, rc.left, rc.top, rc.right+1, rc.bottom+1);
+
+                               SelectObject(hdc, oldBrush);
+                               SelectObject(hdc, oldPen);
+
+                               /* Advance */
+                               rc.left += td->tile_wid;
+                               rc.right += td->tile_wid;
+                       } else {
+                               /* Dump the text */
+                               ExtTextOut(hdc, rc.left, rc.top, ETO_CLIPPED, &rc, s+i, 1, NULL);
+
+                               /* Advance */
+                               rc.left += td->tile_wid;
+                               rc.right += td->tile_wid;
+                       }
+#else
+#if 1
+                       if (*(s+i)==127){
+                               oldBrush = SelectObject(hdc, myBrush);
+                               oldPen = SelectObject(hdc, GetStockObject(NULL_PEN) );
+
+                               /* Dump the wall */
+                               Rectangle(hdc, rc.left, rc.top, rc.right+1, rc.bottom+1);
+
+                               SelectObject(hdc, oldBrush);
+                               SelectObject(hdc, oldPen);
+
+                               /* Advance */
+                               rc.left += td->tile_wid;
+                               rc.right += td->tile_wid;
+                       } else {
+                               /* Dump the text */
+                               ExtTextOut(hdc, rc.left, rc.top, ETO_CLIPPED, &rc,
+                                      s+i, 1, NULL);
+
+                               /* Advance */
+                               rc.left += td->tile_wid;
+                               rc.right += td->tile_wid;
+                       }
+#else
+                       /* Dump the text */
+                       ExtTextOut(hdc, rc.left, rc.top, 0, &rc,
+                                  s+i, 1, NULL);
+
+                       /* Advance */
+                       rc.left += td->tile_wid;
+                       rc.right += td->tile_wid;
+#endif
+#endif
+
+               }
+       }
+
+       /* Normal size */
+       else
+       {
+               /* Dump the text */
+               ExtTextOut(hdc, rc.left, rc.top, ETO_OPAQUE | ETO_CLIPPED, &rc,
+                          s, n, NULL);
+       }
+
+       /* Release DC */
+       ReleaseDC(td->w, hdc);
+
+       /* Success */
+       return 0;
+}
+
+
+/*
+ * Low level graphics.  Assumes valid input.
+ *
+ * Draw an array of "special" attr/char pairs at the given location.
+ *
+ * We use the "Term_pict_win()" function for "graphic" data, which are
+ * encoded by setting the "high-bits" of both the "attr" and the "char"
+ * data.  We use the "attr" to represent the "row" of the main bitmap,
+ * and the "char" to represent the "col" of the main bitmap.  The use
+ * of this function is induced by the "higher_pict" flag.
+ *
+ * If "graphics" is not available, we simply "wipe" the given grids.
+ */
+static errr Term_pict_win(TERM_LEN x, TERM_LEN y, int n, const TERM_COLOR *ap, concptr cp, const TERM_COLOR *tap, concptr tcp)
+{
+       term_data *td = (term_data*)(Term->data);
+
+#ifdef USE_GRAPHICS
+
+       int i;
+       TERM_LEN x1, y1, w1, h1, tw1, th1;
+       TERM_LEN x2, y2, w2, h2, tw2 = 0;
+       TERM_LEN x3, y3;
+
+       HDC hdcMask = NULL;
+
+       HDC hdc;
+       HDC hdcSrc;
+       HBITMAP hbmSrcOld;
+
+       /* Paranoia */
+       if (!use_graphics)
+       {
+               /* Erase the grids */
+               return (Term_wipe_win(x, y, n));
+       }
+
+       /* Size of bitmap cell */
+       w1 = infGraph.CellWidth;
+       h1 = infGraph.CellHeight;
+       tw1 = infGraph.TileWidth;
+       th1 = infGraph.TileHeight;
+
+       /* Size of window cell */
+       if (td->map_active)
+       {
+               w2 = td->map_tile_wid;
+               h2 = td->map_tile_hgt;
+       }
+       else
+       {
+               w2 = td->tile_wid;
+               h2 = td->tile_hgt;
+               tw2 = w2;
+
+               /* big tile mode */
+               if (use_bigtile) tw2 *= 2;
+       }
+
+       /* Location of window cell */
+       x2 = x * w2 + td->size_ow1 + infGraph.OffsetX;
+       y2 = y * h2 + td->size_oh1 + infGraph.OffsetY;
+
+       /* Info */
+       hdc = GetDC(td->w);
+
+       /* More info */
+       hdcSrc = CreateCompatibleDC(hdc);
+       hbmSrcOld = SelectObject(hdcSrc, infGraph.hBitmap);
+
+       if (arg_graphics == GRAPHICS_ADAM_BOLT || arg_graphics == GRAPHICS_HENGBAND)
+       {
+               hdcMask = CreateCompatibleDC(hdc);
+               SelectObject(hdcMask, infMask.hBitmap);
+       }
+
+       /* Draw attr/char pairs */
+       for (i = 0; i < n; i++, x2 += w2)
+       {
+               TERM_COLOR a = ap[i];
+               char c = cp[i];
+
+
+               /* Extract picture */
+               int row = (a & 0x7F);
+               int col = (c & 0x7F);
+
+               /* Location of bitmap cell */
+               x1 = col * w1;
+               y1 = row * h1;
+
+               if (arg_graphics == GRAPHICS_ADAM_BOLT || arg_graphics == GRAPHICS_HENGBAND)
+               {
+                       x3 = (tcp[i] & 0x7F) * w1;
+                       y3 = (tap[i] & 0x7F) * h1;
+                       tw2 = tw2 * w1 / tw1;
+                       h2 = h2 * h1 / th1;
+
+                       /* Perfect size */
+                       if ((tw1 == tw2) && (th1 == h2))
+                       {
+                               /* Copy the terrain picture from the bitmap to the window */
+                               BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x3, y3, SRCCOPY);
+
+                               /* Mask out the tile */
+                               BitBlt(hdc, x2, y2, tw2, h2, hdcMask, x1, y1, SRCAND);
+
+                               /* Draw the tile */
+                               BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, SRCPAINT);
+                       }
+
+                       /* Need to stretch */
+                       else
+                       {
+                               /* Set the correct mode for stretching the tiles */
+                               SetStretchBltMode(hdc, COLORONCOLOR);
+
+                               /* Copy the terrain picture from the bitmap to the window */
+                               StretchBlt(hdc, x2, y2, tw2, h2, hdcMask, x3, y3, w1, h1, SRCAND);
+
+                               StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x3, y3, w1, h1, SRCPAINT);
+
+                               /* Only draw if terrain and overlay are different */
+                               if ((x1 != x3) || (y1 != y3))
+                               {
+                                       /* Mask out the tile */
+                                       StretchBlt(hdc, x2, y2, tw2, h2, hdcMask, x1, y1, w1, h1, SRCAND);
+
+                                       /* Draw the tile */
+                                       StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, w1, h1, SRCPAINT);
+                               }
+                       }
+               }
+               else
+               {
+                       /* Perfect size */
+                       if ((w1 == tw2) && (h1 == h2))
+                       {
+                               /* Copy the picture from the bitmap to the window */
+                               BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, SRCCOPY);
+                       }
+
+                       /* Need to stretch */
+                       else
+                       {
+                               /* Set the correct mode for stretching the tiles */
+                               SetStretchBltMode(hdc, COLORONCOLOR);
+
+                               /* Copy the picture from the bitmap to the window */
+                               StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, w1, h1, SRCCOPY);
+                       }
+               }
+       }
+
+       /* Release */
+       SelectObject(hdcSrc, hbmSrcOld);
+       DeleteDC(hdcSrc);
+
+       if (arg_graphics == GRAPHICS_ADAM_BOLT || arg_graphics == GRAPHICS_HENGBAND)
+       {
+               /* Release */
+               SelectObject(hdcMask, hbmSrcOld);
+               DeleteDC(hdcMask);
+       }
+
+       /* Release */
+       ReleaseDC(td->w, hdc);
+
+#else /* USE_GRAPHICS */
+
+       /* Just erase this grid */
+       return (Term_wipe_win(x, y, n));
+
+#endif /* USE_GRAPHICS */
+
+       /* Success */
+       return 0;
+}
+
+
+static void windows_map(void)
+{
+       term_data *td = &data[0];
+       TERM_COLOR a;
+       char c;
+       TERM_LEN x, min_x, max_x;
+       TERM_LEN y, min_y, max_y;
+
+       TERM_COLOR ta;
+       char tc;
+
+       /* Only in graphics mode */
+       if (!use_graphics) return;
+       Term_xtra_win_clear();
+
+       td->map_tile_wid = (td->tile_wid * td->cols) / MAX_WID;
+       td->map_tile_hgt = (td->tile_hgt * td->rows) / MAX_HGT;
+       td->map_active = TRUE;
+
+       {
+               min_x = 0;
+               min_y = 0;
+               max_x = cur_wid;
+               max_y = cur_hgt;
+       }
+
+       /* Draw the map */
+       for (x = min_x; x < max_x; x++)
+       {
+               for (y = min_y; y < max_y; y++)
+               {
+                       map_info(y, x, &a, (char*)&c, &ta, (char*)&tc);
+
+                       /* Ignore non-graphics */
+                       if ((a & 0x80) && (c & 0x80))
+                       {
+                               Term_pict_win(x - min_x, y - min_y, 1, &a, &c, &ta, &tc);
+                       }
+               }
+       }
+
+       /* Hilite the player */
+       Term_curs_win(p_ptr->x - min_x, p_ptr->y - min_y);
+
+       /* Wait for a keypress, flush key buffer */
+       Term_inkey(&c, TRUE, TRUE);
+       Term_flush();
+
+       /* Switch off the map display */
+       td->map_active = FALSE;
+
+       /* Restore screen */
+       Term_xtra_win_clear();
+       Term_redraw();
+}
+
+
+/*** Other routines ***/
+
+
+/*
+ * Create and initialize a "term_data" given a title
+ */
+static void term_data_link(term_data *td)
+{
+       term *t = &td->t;
+
+       /* Initialize the term */
+       term_init(t, td->cols, td->rows, td->keys);
+
+       /* Use a "software" cursor */
+       t->soft_cursor = TRUE;
+
+       /* Use "Term_pict" for "graphic" data */
+       t->higher_pict = TRUE;
+
+       /* Erase with "white space" */
+       t->attr_blank = TERM_WHITE;
+       t->char_blank = ' ';
+
+#if 0
+       /* Prepare the init/nuke hooks */
+       t->init_hook = Term_init_win;
+       t->nuke_hook = Term_nuke_win;
+#endif
+
+       /* Prepare the template hooks */
+       t->user_hook = Term_user_win;
+       t->xtra_hook = Term_xtra_win;
+       t->curs_hook = Term_curs_win;
+       t->bigcurs_hook = Term_bigcurs_win;
+       t->wipe_hook = Term_wipe_win;
+       t->text_hook = Term_text_win;
+       t->pict_hook = Term_pict_win;
+
+       /* Remember where we came from */
+       t->data = (vptr)(td);
+}
+
+
+/*
+ * Create the windows
+ *
+ * First, instantiate the "default" values, then read the "ini_file"
+ * to over-ride selected values, then create the windows, and fonts.
+ *
+ * Must use SW_SHOW not SW_SHOWNA, since on 256 color display
+ * must make active to realize the palette.  
+ */
+static void init_windows(void)
+{
+       int i;
+
+       term_data *td;
+
+#if 0 /* #ifndef JP */
+       char buf[1024];
+#endif
+
+       /* Main window */
+       td = &data[0];
+       WIPE(td, term_data);
+#ifdef JP
+       td->s = "変愚蛮怒";
+#else
+       td->s = angband_term_name[0];
+#endif
+
+       td->keys = 1024;
+       td->rows = 24;
+       td->cols = 80;
+       td->visible = TRUE;
+       td->size_ow1 = 2;
+       td->size_ow2 = 2;
+       td->size_oh1 = 2;
+       td->size_oh2 = 2;
+       td->pos_x = 7 * 30;
+       td->pos_y = 7 * 20;
+       td->posfix = FALSE;
+#if 1 /* #ifdef JP */
+       td->bizarre = TRUE;
+#endif
+       /* Sub windows */
+       for (i = 1; i < MAX_TERM_DATA; i++)
+       {
+               td = &data[i];
+               WIPE(td, term_data);
+               td->s = angband_term_name[i];
+               td->keys = 16;
+               td->rows = 24;
+               td->cols = 80;
+               td->visible = FALSE;
+               td->size_ow1 = 1;
+               td->size_ow2 = 1;
+               td->size_oh1 = 1;
+               td->size_oh2 = 1;
+               td->pos_x = (7 - i) * 30;
+               td->pos_y = (7 - i) * 20;
+               td->posfix = FALSE;
+#if 1 /* #ifdef JP */
+                       td->bizarre = TRUE;
+#endif
+       }
+
+
+       /* Load prefs */
+       load_prefs();
+
+
+       /* Main window (need these before term_getsize gets called) */
+       td = &data[0];
+       td->dwStyle = (WS_OVERLAPPED | WS_THICKFRAME | WS_SYSMENU |
+                      WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_CAPTION |
+                      WS_VISIBLE);
+       td->dwExStyle = 0;
+       td->visible = TRUE;
+
+       /* Sub windows (need these before term_getsize gets called) */
+       for (i = 1; i < MAX_TERM_DATA; i++)
+       {
+               td = &data[i];
+               td->dwStyle = (WS_OVERLAPPED | WS_THICKFRAME | WS_SYSMENU);
+               td->dwExStyle = (WS_EX_TOOLWINDOW);
+       }
+
+
+       /* All windows */
+       for (i = 0; i < MAX_TERM_DATA; i++)
+       {
+               td = &data[i];
+
+#if 1 /* #ifdef JP */
+               strncpy(td->lf.lfFaceName, td->font_want, LF_FACESIZE);
+               td->lf.lfCharSet = DEFAULT_CHARSET;
+               td->lf.lfPitchAndFamily = FIXED_PITCH | FF_DONTCARE;
+               /* Activate the chosen font */
+               term_force_font(td, NULL);
+               if(!td->tile_wid) td->tile_wid = td->font_wid;
+               if(!td->tile_hgt) td->tile_hgt = td->font_hgt;
+#else
+               /* Access the standard font file */
+               path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_FONT, td->font_want);
+
+               /* Activate the chosen font */
+               if (term_force_font(td, buf))
+               {
+                       /* Access the standard font file */
+                       path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_FONT, "8X13.FON");
+
+                       /* Force the use of that font */
+                       (void)term_force_font(td, buf);
+
+                       td->tile_wid = 8;
+                       td->tile_hgt = 13;
+
+                       /* Assume not bizarre */
+                       td->bizarre = FALSE;
+               }
+#endif
+
+
+               /* Analyze the font */
+               term_getsize(td);
+
+               /* Resize the window */
+               term_window_resize(td);
+       }
+
+
+       /* Sub windows (reverse order) */
+       for (i = MAX_TERM_DATA - 1; i >= 1; --i)
+       {
+               td = &data[i];
+
+               my_td = td;
+               td->w = CreateWindowEx(td->dwExStyle, AngList,
+                                      td->s, td->dwStyle,
+                                      td->pos_x, td->pos_y,
+                                      td->size_wid, td->size_hgt,
+                                      HWND_DESKTOP, NULL, hInstance, NULL);
+               my_td = NULL;
+               if (!td->w) quit(_("サブウィンドウに作成に失敗しました", "Failed to create sub-window"));
+
+               if (td->visible)
+               {
+                       td->size_hack = TRUE;
+                       ShowWindow(td->w, SW_SHOW);
+                       td->size_hack = FALSE;
+               }
+
+               term_data_link(td);
+               angband_term[i] = &td->t;
+
+               if (td->visible)
+               {
+                       /* Activate the window */
+                       SetActiveWindow(td->w);
+               }
+
+               if (data[i].posfix)
+               {
+                       term_window_pos(&data[i], HWND_TOPMOST);
+               }
+               else
+               {
+                       term_window_pos(&data[i], td->w);
+               }
+       }
+
+
+       /* Main window */
+       td = &data[0];
+
+       /* Main window */
+       my_td = td;
+       td->w = CreateWindowEx(td->dwExStyle, AppName,
+                              td->s, td->dwStyle,
+                              td->pos_x, td->pos_y,
+                              td->size_wid, td->size_hgt,
+                              HWND_DESKTOP, NULL, hInstance, NULL);
+       my_td = NULL;
+       if (!td->w) quit(_("メインウィンドウの作成に失敗しました", "Failed to create Angband window"));
+
+       term_data_link(td);
+       angband_term[0] = &td->t;
+       normsize.x = td->cols;
+       normsize.y = td->rows;
+
+       /* Activate the main window */
+       if (win_maximized) ShowWindow(td->w, SW_SHOWMAXIMIZED);
+       else ShowWindow(td->w, SW_SHOW);
+
+       /* Bring main window back to top */
+       SetWindowPos(td->w, HWND_TOP, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
+
+
+       /* New palette */
+       (void)new_palette();
+
+
+       /* Create a "brush" for drawing the "cursor" */
+       hbrYellow = CreateSolidBrush(win_clr[TERM_YELLOW]);
+
+
+       /* Process pending messages */
+       (void)Term_xtra_win_flush();
+}
+
+
+
+/*
+ * Prepare the menus
+ */
+static void setup_menus(void)
+{
+       int i;
+
+       HMENU hm = GetMenu(data[0].w);
+
+
+       /* Menu "File", Disable all */
+       EnableMenuItem(hm, IDM_FILE_NEW,
+                      MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+       EnableMenuItem(hm, IDM_FILE_OPEN,
+                      MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+       EnableMenuItem(hm, IDM_FILE_SAVE,
+                      MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+       EnableMenuItem(hm, IDM_FILE_EXIT,
+                      MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+       EnableMenuItem(hm, IDM_FILE_SCORE,
+                      MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+
+
+       /* No character available */
+       if (!character_generated)
+       {
+               /* Menu "File", Item "New" */
+               EnableMenuItem(hm, IDM_FILE_NEW, MF_BYCOMMAND | MF_ENABLED);
+
+               /* Menu "File", Item "Open" */
+               EnableMenuItem(hm, IDM_FILE_OPEN, MF_BYCOMMAND | MF_ENABLED);
+       }
+
+       /* A character available */
+       if (character_generated)
+       {
+               /* Menu "File", Item "Save" */
+               EnableMenuItem(hm, IDM_FILE_SAVE,
+                          MF_BYCOMMAND | MF_ENABLED);
+       }
+
+       /* Menu "File", Item "Exit" */
+       EnableMenuItem(hm, IDM_FILE_EXIT,
+                      MF_BYCOMMAND | MF_ENABLED);
+
+       EnableMenuItem(hm, IDM_FILE_SCORE,
+                      MF_BYCOMMAND | MF_ENABLED);
+
+
+       /* Menu "Window::Visibility" */
+       for (i = 0; i < MAX_TERM_DATA; i++)
+       {
+               EnableMenuItem(hm, IDM_WINDOW_VIS_0 + i,
+                              MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+
+               CheckMenuItem(hm, IDM_WINDOW_VIS_0 + i,
+                             (data[i].visible ? MF_CHECKED : MF_UNCHECKED));
+
+               EnableMenuItem(hm, IDM_WINDOW_VIS_0 + i,
+                              MF_BYCOMMAND | MF_ENABLED);
+       }
+
+       /* Menu "Window::Font" */
+       for (i = 0; i < MAX_TERM_DATA; i++)
+       {
+               EnableMenuItem(hm, IDM_WINDOW_FONT_0 + i,
+                              MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+
+               if (data[i].visible)
+               {
+                       EnableMenuItem(hm, IDM_WINDOW_FONT_0 + i,
+                                      MF_BYCOMMAND | MF_ENABLED);
+               }
+       }
+
+       /* Menu "Window::Window Position Fix" */
+       for (i = 0; i < MAX_TERM_DATA; i++)
+       {
+               EnableMenuItem(hm, IDM_WINDOW_POS_0 + i,
+                              MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+
+               CheckMenuItem(hm, IDM_WINDOW_POS_0 + i,
+                             (data[i].posfix ? MF_CHECKED : MF_UNCHECKED));
+
+               if (data[i].visible)
+               {
+                       EnableMenuItem(hm, IDM_WINDOW_POS_0 + i,
+                                      MF_BYCOMMAND | MF_ENABLED);
+               }
+       }
+
+       /* Menu "Window::Bizarre Display" */
+       for (i = 0; i < MAX_TERM_DATA; i++)
+       {
+               EnableMenuItem(hm, IDM_WINDOW_BIZ_0 + i,
+                              MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+
+               CheckMenuItem(hm, IDM_WINDOW_BIZ_0 + i,
+                             (data[i].bizarre ? MF_CHECKED : MF_UNCHECKED));
+
+               if (data[i].visible)
+               {
+                       EnableMenuItem(hm, IDM_WINDOW_BIZ_0 + i,
+                                  MF_BYCOMMAND | MF_ENABLED);
+
+               }
+       }
+
+       /* Menu "Window::Increase Tile Width" */
+       for (i = 0; i < MAX_TERM_DATA; i++)
+       {
+               EnableMenuItem(hm, IDM_WINDOW_I_WID_0 + i,
+                              MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+
+               if (data[i].visible)
+               {
+                       EnableMenuItem(hm, IDM_WINDOW_I_WID_0 + i,
+                                  MF_BYCOMMAND | MF_ENABLED);
+
+               }
+       }
+
+       /* Menu "Window::Decrease Tile Width" */
+       for (i = 0; i < MAX_TERM_DATA; i++)
+       {
+               EnableMenuItem(hm, IDM_WINDOW_D_WID_0 + i,
+                              MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+
+               if (data[i].visible)
+               {
+                       EnableMenuItem(hm, IDM_WINDOW_D_WID_0 + i,
+                                  MF_BYCOMMAND | MF_ENABLED);
+
+               }
+       }
+
+       /* Menu "Window::Increase Tile Height" */
+       for (i = 0; i < MAX_TERM_DATA; i++)
+       {
+               EnableMenuItem(hm, IDM_WINDOW_I_HGT_0 + i,
+                              MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+
+               if (data[i].visible)
+               {
+                       EnableMenuItem(hm, IDM_WINDOW_I_HGT_0 + i,
+                                  MF_BYCOMMAND | MF_ENABLED);
+
+               }
+       }
+
+       /* Menu "Window::Decrease Tile Height" */
+       for (i = 0; i < MAX_TERM_DATA; i++)
+       {
+               EnableMenuItem(hm, IDM_WINDOW_D_HGT_0 + i,
+                              MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+
+               if (data[i].visible)
+               {
+                       EnableMenuItem(hm, IDM_WINDOW_D_HGT_0 + i,
+                                  MF_BYCOMMAND | MF_ENABLED);
+
+               }
+       }
+
+       /* Menu "Options", disable all */
+       EnableMenuItem(hm, IDM_OPTIONS_NO_GRAPHICS,
+                      MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+       EnableMenuItem(hm, IDM_OPTIONS_OLD_GRAPHICS,
+                      MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+       EnableMenuItem(hm, IDM_OPTIONS_NEW_GRAPHICS,
+                      MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+       EnableMenuItem(hm, IDM_OPTIONS_BIGTILE,
+                      MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+       EnableMenuItem(hm, IDM_OPTIONS_SOUND,
+                      MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+#ifndef JP
+       EnableMenuItem(hm, IDM_OPTIONS_SAVER,
+                      MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+#endif
+
+       /* Menu "Options", Item "Map" */
+       if (use_graphics != GRAPHICS_NONE)
+               EnableMenuItem(GetMenu(data[0].w), IDM_OPTIONS_MAP, MF_BYCOMMAND | MF_ENABLED);
+       else
+               EnableMenuItem(GetMenu(data[0].w), IDM_OPTIONS_MAP,
+                              MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+
+       /* Menu "Options", update all */
+       CheckMenuItem(hm, IDM_OPTIONS_NO_GRAPHICS,
+                     (arg_graphics == GRAPHICS_NONE ? MF_CHECKED : MF_UNCHECKED));
+       CheckMenuItem(hm, IDM_OPTIONS_OLD_GRAPHICS,
+                     (arg_graphics == GRAPHICS_ORIGINAL ? MF_CHECKED : MF_UNCHECKED));
+       CheckMenuItem(hm, IDM_OPTIONS_NEW_GRAPHICS,
+                     (arg_graphics == GRAPHICS_ADAM_BOLT ? MF_CHECKED : MF_UNCHECKED));
+       CheckMenuItem(hm, IDM_OPTIONS_NEW2_GRAPHICS,
+                     (arg_graphics == GRAPHICS_HENGBAND ? MF_CHECKED : MF_UNCHECKED));
+       CheckMenuItem(hm, IDM_OPTIONS_BIGTILE,
+                     (arg_bigtile ? MF_CHECKED : MF_UNCHECKED));
+       CheckMenuItem(hm, IDM_OPTIONS_MUSIC,
+                     (arg_music ? MF_CHECKED : MF_UNCHECKED));
+       CheckMenuItem(hm, IDM_OPTIONS_SOUND,
+                     (arg_sound ? MF_CHECKED : MF_UNCHECKED));
+       CheckMenuItem(hm, IDM_OPTIONS_BG,
+                     (use_bg ? MF_CHECKED : MF_UNCHECKED));
+#ifndef JP
+       CheckMenuItem(hm, IDM_OPTIONS_SAVER,
+                     (hwndSaver ? MF_CHECKED : MF_UNCHECKED));
+#endif
+
+#ifdef USE_GRAPHICS
+       /* Menu "Options", Item "Graphics" */
+       EnableMenuItem(hm, IDM_OPTIONS_NO_GRAPHICS, MF_ENABLED);
+       /* Menu "Options", Item "Graphics" */
+       EnableMenuItem(hm, IDM_OPTIONS_OLD_GRAPHICS, MF_ENABLED);
+       /* Menu "Options", Item "Graphics" */
+       EnableMenuItem(hm, IDM_OPTIONS_NEW_GRAPHICS, MF_ENABLED);
+       /* Menu "Options", Item "Graphics" */
+       EnableMenuItem(hm, IDM_OPTIONS_BIGTILE, MF_ENABLED);
+#endif /* USE_GRAPHICS */
+
+#ifdef USE_SOUND
+       /* Menu "Options", Item "Sound" */
+       EnableMenuItem(hm, IDM_OPTIONS_SOUND, MF_ENABLED);
+#endif /* USE_SOUND */
+
+#ifdef USE_SAVER
+       /* Menu "Options", Item "ScreenSaver" */
+       EnableMenuItem(hm, IDM_OPTIONS_SAVER,
+                      MF_BYCOMMAND | MF_ENABLED);
+#endif /* USE_SAVER */
+}
+
+
+/*
+ * Check for double clicked (or dragged) savefile
+ *
+ * Apparently, Windows copies the entire filename into the first
+ * piece of the "command line string".  Perhaps we should extract
+ * the "basename" of that filename and append it to the "save" dir.
+ */
+static void check_for_save_file(LPSTR cmd_line)
+{
+       char *s;
+
+       /* First arg */
+       s = cmd_line;
+
+       /* No args */
+       if (!*s) return;
+
+       /* Extract filename */
+       strcat(savefile, s);
+
+       /* Validate the file */
+       validate_file(savefile);
+
+       /* Game in progress */
+       game_in_progress = TRUE;
+
+       /* Play game */
+       play_game(FALSE);
+}
+
+
+/*
+ * Process a menu command
+ */
+static void process_menus(WORD wCmd)
+{
+       int i;
+
+       term_data *td;
+
+       OPENFILENAME ofn;
+
+       /* Analyze */
+       switch (wCmd)
+       {
+               /* New game */
+               case IDM_FILE_NEW:
+               {
+                       if (!initialized)
+                       {
+                               plog(_("まだ初期化中です...", "You cannot do that yet..."));
+                       }
+                       else if (game_in_progress)
+                       {
+                               plog(_("プレイ中は新しいゲームを始めることができません!", "You can't start a new game while you're still playing!"));
+                       }
+                       else
+                       {
+                               game_in_progress = TRUE;
+                               Term_flush();
+                               play_game(TRUE);
+                               quit(NULL);
+                       }
+                       break;
+               }
+
+               /* Open game */
+               case IDM_FILE_OPEN:
+               {
+                       if (!initialized)
+                       {
+                               plog(_("まだ初期化中です...", "You cannot do that yet..."));
+                       }
+                       else if (game_in_progress)
+                       {
+                               plog(_("プレイ中はゲームをロードすることができません!", "You can't open a new game while you're still playing!"));
+                       }
+                       else
+                       {
+                               memset(&ofn, 0, sizeof(ofn));
+                               ofn.lStructSize = sizeof(ofn);
+                               ofn.hwndOwner = data[0].w;
+                               ofn.lpstrFilter = "Save Files (*.)\0*\0";
+                               ofn.nFilterIndex = 1;
+                               ofn.lpstrFile = savefile;
+                               ofn.nMaxFile = 1024;
+                               ofn.lpstrInitialDir = ANGBAND_DIR_SAVE;
+                               ofn.Flags = OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR | OFN_HIDEREADONLY;
+
+                               if (GetOpenFileName(&ofn))
+                               {
+                                       /* Load 'savefile' */
+                                       validate_file(savefile);
+                                       game_in_progress = TRUE;
+                                       Term_flush();
+                                       play_game(FALSE);
+                                       quit(NULL);
+                               }
+                       }
+                       break;
+               }
+
+               /* Save game */
+               case IDM_FILE_SAVE:
+               {
+                       if (game_in_progress && character_generated)
+                       {
+                               /* Paranoia */
+                               if (!can_save)
+                               {
+                                       plog(_("今はセーブすることは出来ません。", "You may not do that right now."));
+                                       break;
+                               }
+
+                               /* Hack -- Forget messages */
+                               msg_flag = FALSE;
+
+                               /* Save the game */
+#ifdef ZANGBAND
+                               do_cmd_save_game(FALSE);
+#else /* ZANGBAND */
+                               do_cmd_save_game();
+#endif /* ZANGBAND */
+                       }
+                       else
+                       {
+                               plog(_("今、セーブすることは出来ません。", "You may not do that right now."));
+                       }
+                       break;
+               }
+
+               /* Exit */
+               case IDM_FILE_EXIT:
+               {
+                       if (game_in_progress && character_generated)
+                       {
+                               /* Paranoia */
+                               if (!can_save)
+                               {
+                                       plog(_("今は終了できません。", "You may not do that right now."));
+                                       break;
+                               }
+
+                               /* Hack -- Forget messages */
+                               msg_flag = FALSE;
+
+                               forget_lite();
+                               forget_view();
+                               clear_mon_lite();
+
+                               /* Save the game */
+#ifdef ZANGBAND
+                               /* do_cmd_save_game(FALSE); */
+#else /* ZANGBAND */
+                               /* do_cmd_save_game(); */
+#endif /* ZANGBAND */
+                               Term_key_push(SPECIAL_KEY_QUIT);
+                               break;
+                       }
+                       quit(NULL);
+                       break;
+               }
+
+               /* Show scores */
+               case IDM_FILE_SCORE:
+               {
+                       char buf[1024];
+
+                       /* Build the filename */
+                       path_build(buf, sizeof(buf), ANGBAND_DIR_APEX, "scores.raw");
+
+                       /* Open the binary high score file, for reading */
+                       highscore_fd = fd_open(buf, O_RDONLY);
+
+                       /* Paranoia -- No score file */
+                       if (highscore_fd < 0)
+                       {
+                               msg_print("Score file unavailable.");
+                       }
+                       else
+                       {
+                               screen_save();
+                               Term_clear();
+
+                               /* Display the scores */
+                               display_scores_aux(0, MAX_HISCORES, -1, NULL);
+
+                               /* Shut the high score file */
+                               (void)fd_close(highscore_fd);
+
+                               /* Forget the high score fd */
+                               highscore_fd = -1;
+                               screen_load();
+
+                               /* Hack - Flush it */
+                               Term_fresh();
+                       }
+
+                       break;
+               }
+
+               /* Open game */
+               case IDM_FILE_MOVIE:
+               {
+                       if (!initialized)
+                       {
+                               plog(_("まだ初期化中です...", "You cannot do that yet..."));
+                       }
+                       else if (game_in_progress)
+                       {
+                               plog(_("プレイ中はムービーをロードすることができません!", "You can't open a movie while you're playing!"));
+                       }
+                       else
+                       {
+                               memset(&ofn, 0, sizeof(ofn));
+                               ofn.lStructSize = sizeof(ofn);
+                               ofn.hwndOwner = data[0].w;
+                               ofn.lpstrFilter = "Angband Movie Files (*.amv)\0*.amv\0";
+                               ofn.nFilterIndex = 1;
+                               ofn.lpstrFile = savefile;
+                               ofn.nMaxFile = 1024;
+                               ofn.lpstrInitialDir = ANGBAND_DIR_USER;
+                               ofn.Flags = OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR;
+
+                               if (GetOpenFileName(&ofn))
+                               {
+                                       /* Load 'savefile' */
+                                       prepare_browse_movie_aux(savefile);
+                                       play_game(FALSE);
+                                       quit(NULL);
+                                       return;
+                               }
+                       }
+                       break;
+               }
+
+
+               case IDM_WINDOW_VIS_0:
+               {
+                       plog(_("メインウィンドウは非表示にできません!", "You are not allowed to do that!"));
+                       break;
+               }
+
+               /* Window visibility */
+               case IDM_WINDOW_VIS_1:
+               case IDM_WINDOW_VIS_2:
+               case IDM_WINDOW_VIS_3:
+               case IDM_WINDOW_VIS_4:
+               case IDM_WINDOW_VIS_5:
+               case IDM_WINDOW_VIS_6:
+               case IDM_WINDOW_VIS_7:
+               {
+                       i = wCmd - IDM_WINDOW_VIS_0;
+
+                       if ((i < 0) || (i >= MAX_TERM_DATA)) break;
+
+                       td = &data[i];
+
+                       if (!td->visible)
+                       {
+                               td->visible = TRUE;
+                               ShowWindow(td->w, SW_SHOW);
+                               term_data_redraw(td);
+                       }
+                       else
+                       {
+                               td->visible = FALSE;
+                               td->posfix = FALSE;
+                               ShowWindow(td->w, SW_HIDE);
+                       }
+
+                       break;
+               }
+
+               /* Window fonts */
+               case IDM_WINDOW_FONT_0:
+               case IDM_WINDOW_FONT_1:
+               case IDM_WINDOW_FONT_2:
+               case IDM_WINDOW_FONT_3:
+               case IDM_WINDOW_FONT_4:
+               case IDM_WINDOW_FONT_5:
+               case IDM_WINDOW_FONT_6:
+               case IDM_WINDOW_FONT_7:
+               {
+                       i = wCmd - IDM_WINDOW_FONT_0;
+
+                       if ((i < 0) || (i >= MAX_TERM_DATA)) break;
+
+                       td = &data[i];
+
+                       term_change_font(td);
+
+                       break;
+               }
+
+               /* Window Z Position */
+               case IDM_WINDOW_POS_1:
+               case IDM_WINDOW_POS_2:
+               case IDM_WINDOW_POS_3:
+               case IDM_WINDOW_POS_4:
+               case IDM_WINDOW_POS_5:
+               case IDM_WINDOW_POS_6:
+               case IDM_WINDOW_POS_7:
+               {
+                       i = wCmd - IDM_WINDOW_POS_0;
+
+                       if ((i < 0) || (i >= MAX_TERM_DATA)) break;
+
+                       td = &data[i];
+
+                       if (!td->posfix && td->visible)
+                       {
+                               td->posfix = TRUE;
+                               term_window_pos(td, HWND_TOPMOST);
+                       }
+                       else
+                       {
+                               td->posfix = FALSE;
+                               term_window_pos(td, data[0].w);
+                       }
+
+                       break;
+               }
+
+               /* Bizarre Display */
+               case IDM_WINDOW_BIZ_0:
+               case IDM_WINDOW_BIZ_1:
+               case IDM_WINDOW_BIZ_2:
+               case IDM_WINDOW_BIZ_3:
+               case IDM_WINDOW_BIZ_4:
+               case IDM_WINDOW_BIZ_5:
+               case IDM_WINDOW_BIZ_6:
+               case IDM_WINDOW_BIZ_7:
+               {
+                       i = wCmd - IDM_WINDOW_BIZ_0;
+
+                       if ((i < 0) || (i >= MAX_TERM_DATA)) break;
+
+                       td = &data[i];
+
+                       td->bizarre = !td->bizarre;
+
+                       term_getsize(td);
+
+                       term_window_resize(td);
+
+                       break;
+               }
+
+               /* Increase Tile Width */
+               case IDM_WINDOW_I_WID_0:
+               case IDM_WINDOW_I_WID_1:
+               case IDM_WINDOW_I_WID_2:
+               case IDM_WINDOW_I_WID_3:
+               case IDM_WINDOW_I_WID_4:
+               case IDM_WINDOW_I_WID_5:
+               case IDM_WINDOW_I_WID_6:
+               case IDM_WINDOW_I_WID_7:
+               {
+                       i = wCmd - IDM_WINDOW_I_WID_0;
+
+                       if ((i < 0) || (i >= MAX_TERM_DATA)) break;
+
+                       td = &data[i];
+
+                       td->tile_wid += 1;
+
+                       term_getsize(td);
+
+                       term_window_resize(td);
+
+                       break;
+               }
+
+               /* Decrease Tile Height */
+               case IDM_WINDOW_D_WID_0:
+               case IDM_WINDOW_D_WID_1:
+               case IDM_WINDOW_D_WID_2:
+               case IDM_WINDOW_D_WID_3:
+               case IDM_WINDOW_D_WID_4:
+               case IDM_WINDOW_D_WID_5:
+               case IDM_WINDOW_D_WID_6:
+               case IDM_WINDOW_D_WID_7:
+               {
+                       i = wCmd - IDM_WINDOW_D_WID_0;
+
+                       if ((i < 0) || (i >= MAX_TERM_DATA)) break;
+
+                       td = &data[i];
+
+                       td->tile_wid -= 1;
+
+                       term_getsize(td);
+
+                       term_window_resize(td);
+
+                       break;
+               }
+
+               /* Increase Tile Height */
+               case IDM_WINDOW_I_HGT_0:
+               case IDM_WINDOW_I_HGT_1:
+               case IDM_WINDOW_I_HGT_2:
+               case IDM_WINDOW_I_HGT_3:
+               case IDM_WINDOW_I_HGT_4:
+               case IDM_WINDOW_I_HGT_5:
+               case IDM_WINDOW_I_HGT_6:
+               case IDM_WINDOW_I_HGT_7:
+               {
+                       i = wCmd - IDM_WINDOW_I_HGT_0;
+
+                       if ((i < 0) || (i >= MAX_TERM_DATA)) break;
+
+                       td = &data[i];
+
+                       td->tile_hgt += 1;
+
+                       term_getsize(td);
+
+                       term_window_resize(td);
+
+                       break;
+               }
+
+               /* Decrease Tile Height */
+               case IDM_WINDOW_D_HGT_0:
+               case IDM_WINDOW_D_HGT_1:
+               case IDM_WINDOW_D_HGT_2:
+               case IDM_WINDOW_D_HGT_3:
+               case IDM_WINDOW_D_HGT_4:
+               case IDM_WINDOW_D_HGT_5:
+               case IDM_WINDOW_D_HGT_6:
+               case IDM_WINDOW_D_HGT_7:
+               {
+                       i = wCmd - IDM_WINDOW_D_HGT_0;
+
+                       if ((i < 0) || (i >= MAX_TERM_DATA)) break;
+
+                       td = &data[i];
+
+                       td->tile_hgt -= 1;
+
+                       term_getsize(td);
+
+                       term_window_resize(td);
+
+                       break;
+               }
+
+               case IDM_OPTIONS_NO_GRAPHICS:
+               {
+                       /* Paranoia */
+                       if (!inkey_flag)
+                       {
+                               plog("You may not do that right now.");
+                               break;
+                       }
+
+                       /* Toggle "arg_graphics" */
+                       if (arg_graphics != GRAPHICS_NONE)
+                       {
+                               arg_graphics = GRAPHICS_NONE;
+
+                               /* React to changes */
+                               Term_xtra_win_react();
+
+                               /* Hack -- Force redraw */
+                               Term_key_push(KTRL('R'));
+                       }
+
+                       break;
+               }
+
+               case IDM_OPTIONS_OLD_GRAPHICS:
+               {
+                       /* Paranoia */
+                       if (!inkey_flag)
+                       {
+                               plog("You may not do that right now.");
+                               break;
+                       }
+
+                       /* Toggle "arg_graphics" */
+                       if (arg_graphics != GRAPHICS_ORIGINAL)
+                       {
+                               arg_graphics = GRAPHICS_ORIGINAL;
+
+                               /* React to changes */
+                               Term_xtra_win_react();
+
+                               /* Hack -- Force redraw */
+                               Term_key_push(KTRL('R'));
+                       }
+
+                       break;
+               }
+
+               case IDM_OPTIONS_NEW_GRAPHICS:
+               {
+                       /* Paranoia */
+                       if (!inkey_flag)
+                       {
+                               plog("You may not do that right now.");
+                               break;
+                       }
+
+                       /* Toggle "arg_graphics" */
+                       if (arg_graphics != GRAPHICS_ADAM_BOLT)
+                       {
+                               arg_graphics = GRAPHICS_ADAM_BOLT;
+
+                               /* React to changes */
+                               Term_xtra_win_react();
+
+                               /* Hack -- Force redraw */
+                               Term_key_push(KTRL('R'));
+                       }
+
+                       break;
+               }
+
+               case IDM_OPTIONS_NEW2_GRAPHICS:
+               {
+                       /* Paranoia */
+                       if (!inkey_flag)
+                       {
+                               plog("You may not do that right now.");
+                               break;
+                       }
+
+                       /* Toggle "arg_graphics" */
+                       if (arg_graphics != GRAPHICS_HENGBAND)
+                       {
+                               arg_graphics = GRAPHICS_HENGBAND;
+
+                               /* React to changes */
+                               Term_xtra_win_react();
+
+                               /* Hack -- Force redraw */
+                               Term_key_push(KTRL('R'));
+                       }
+
+                       break;
+               }
+
+               case IDM_OPTIONS_BIGTILE:
+               {
+                       td = &data[0];
+
+                       /* Paranoia */
+                       if (!inkey_flag)
+                       {
+                               plog("You may not do that right now.");
+                               break;
+                       }
+
+                       /* Toggle "arg_sound" */
+                       arg_bigtile = !arg_bigtile;
+
+                       /* Activate */
+                       Term_activate(&td->t);
+
+                       /* Resize the term */
+                       Term_resize(td->cols, td->rows);
+
+                       /* Redraw later */
+                       InvalidateRect(td->w, NULL, TRUE);
+
+                       break;
+               }
+
+               case IDM_OPTIONS_MUSIC:
+               {
+                       /* Paranoia */
+                       if (!inkey_flag)
+                       {
+                               plog("You may not do that right now.");
+                               break;
+                       }
+
+                       /* Toggle "arg_sound" */
+                       arg_music = !arg_music;
+
+                       /* React to changes */
+                       Term_xtra_win_react();
+
+                       /* Hack -- Force redraw */
+                       Term_key_push(KTRL('R'));
+
+                       break;
+               }
+
+               case IDM_OPTIONS_SOUND:
+               {
+                       /* Paranoia */
+                       if (!inkey_flag)
+                       {
+                               plog("You may not do that right now.");
+                               break;
+                       }
+
+                       /* Toggle "arg_sound" */
+                       arg_sound = !arg_sound;
+
+                       /* React to changes */
+                       Term_xtra_win_react();
+
+                       /* Hack -- Force redraw */
+                       Term_key_push(KTRL('R'));
+
+                       break;
+               }
+
+               /* bg */
+               case IDM_OPTIONS_BG:
+               {
+                       /* Paranoia */
+                       if (!inkey_flag)
+                       {
+                               plog("You may not do that right now.");
+                               break;
+                       }
+
+                       /* Toggle "use_bg" */
+                       use_bg = !use_bg;
+
+                       init_bg();
+
+                       /* React to changes */
+                       Term_xtra_win_react();
+
+                       /* Hack -- Force redraw */
+                       Term_key_push(KTRL('R'));
+
+                       break;
+               }
+
+               /* bg */
+               case IDM_OPTIONS_OPEN_BG:
+               {
+                       /* Paranoia */
+                       if (!inkey_flag)
+                       {
+                               plog("You may not do that right now.");
+                               break;
+                       }
+                       else
+                       {
+                               memset(&ofn, 0, sizeof(ofn));
+                               ofn.lStructSize = sizeof(ofn);
+                               ofn.hwndOwner = data[0].w;
+                               ofn.lpstrFilter = "Bitmap Files (*.bmp)\0*.bmp\0";
+                               ofn.nFilterIndex = 1;
+                               ofn.lpstrFile = bg_bitmap_file;
+                               ofn.nMaxFile = 1023;
+                               ofn.lpstrInitialDir = NULL;
+                               ofn.lpstrTitle = _("壁紙を選んでね。", "Choose wall paper.");
+                               ofn.Flags = OFN_FILEMUSTEXIST | OFN_HIDEREADONLY;
+
+                               if (GetOpenFileName(&ofn))
+                               {
+                                       /* Load 'savefile' */
+                                       use_bg = 1;
+                                       init_bg();
+                               }
+
+                               /* React to changes */
+                               Term_xtra_win_react();
+
+                               /* Hack -- Force redraw */
+                               Term_key_push(KTRL('R'));
+                       }
+                       break;
+               }
+
+               case IDM_DUMP_SCREEN_HTML:
+               {
+                       static char buf[1024] = "";
+                       memset(&ofn, 0, sizeof(ofn));
+                       ofn.lStructSize = sizeof(ofn);
+                       ofn.hwndOwner = data[0].w;
+                       ofn.lpstrFilter = "HTML Files (*.html)\0*.html\0";
+                       ofn.nFilterIndex = 1;
+                       ofn.lpstrFile = buf;
+                       ofn.nMaxFile = 1023;
+                       ofn.lpstrDefExt = "html";
+                       ofn.lpstrInitialDir = NULL;
+                       ofn.lpstrTitle = _("HTMLでスクリーンダンプを保存", "Save screen dump as HTML.");
+                       ofn.Flags = OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT;
+
+                       if (GetSaveFileName(&ofn))
+                       {
+                               do_cmd_save_screen_html_aux(buf, 0);
+                       }
+                       break;
+               }
+
+#ifdef USE_SAVER
+
+               case IDM_OPTIONS_SAVER:
+               {
+                       if (hwndSaver)
+                       {
+                               DestroyWindow(hwndSaver);
+                               hwndSaver = NULL;
+                       }
+                       else
+                       {
+                               /* Create a screen scaver window */
+                               hwndSaver = CreateWindowEx(WS_EX_TOPMOST, "WindowsScreenSaverClass",
+                                                          "Angband Screensaver",
+                                                          WS_POPUP | WS_MAXIMIZE | WS_VISIBLE,
+                                                          0, 0, GetSystemMetrics(SM_CXSCREEN),
+                                                          GetSystemMetrics(SM_CYSCREEN),
+                                                          NULL, NULL, hInstance, NULL);
+
+                               if (hwndSaver)
+                               {
+                                       /* Push the window to the bottom */
+                                       SetWindowPos(hwndSaver, HWND_BOTTOM, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
+                               }
+                               else
+                               {
+                                       plog(_("ウィンドウを作成出来ません", "Failed to create saver window"));
+                               }
+                       }
+                       break;
+               }
+
+#endif
+
+               case IDM_OPTIONS_MAP:
+               {
+                       windows_map();
+                       break;
+               }
+
+               case IDM_HELP_CONTENTS:
+               {
+#ifdef HTML_HELP
+                       char tmp[1024];
+                       path_build(tmp, sizeof(tmp), ANGBAND_DIR_XTRA_HELP, "zangband.chm");
+                       if (check_file(tmp))
+                       {
+                               HtmlHelp(data[0].w, tmp, HH_DISPLAY_TOPIC, 0);
+                       }
+                       else
+                       {
+                               plog_fmt(_("ヘルプファイル[%s]が見付かりません。", "Cannot find help file: %s"), tmp);
+                               plog(_("代わりにオンラインヘルプを使用してください。", "Use the online help files instead."));
+                       }
+                       break;
+#else /* HTML_HELP */
+                       char buf[1024];
+                       char tmp[1024];
+                       path_build(tmp, sizeof(tmp), ANGBAND_DIR_XTRA_HELP, "zangband.hlp");
+                       if (check_file(tmp))
+                       {
+                               sprintf(buf, "winhelp.exe %s", tmp);
+                               WinExec(buf, SW_NORMAL);
+                       }
+                       else
+                       {
+                               plog_fmt(_("ヘルプファイル[%s]が見付かりません。", "Cannot find help file: %s"), tmp);
+                               plog(_("代わりにオンラインヘルプを使用してください。", "Use the online help files instead."));
+
+                       }
+                       break;
+#endif /* HTML_HELP */
+               }
+       }
+}
+
+
+static bool process_keydown(WPARAM wParam, LPARAM lParam)
+{
+       int i;
+       bool mc = FALSE;
+       bool ms = FALSE;
+       bool ma = FALSE;
+
+       /* Extract the modifiers */
+       if (GetKeyState(VK_CONTROL) & 0x8000) mc = TRUE;
+       if (GetKeyState(VK_SHIFT)   & 0x8000) ms = TRUE;
+       if (GetKeyState(VK_MENU)    & 0x8000) ma = TRUE;
+
+       Term_no_press = (ma) ? TRUE : FALSE;
+
+       /* Handle "special" keys */
+       if (special_key[(byte)(wParam)] || (ma && !ignore_key[(byte)(wParam)]) )
+       {
+               bool ext_key = (lParam & 0x1000000L) ? TRUE : FALSE;
+               bool numpad = FALSE;
+
+               /* Begin the macro trigger */
+               Term_keypress(31);
+
+               /* Send the modifiers */
+               if (mc) Term_keypress('C');
+               if (ms) Term_keypress('S');
+               if (ma) Term_keypress('A');
+
+               /* Extract "scan code" */
+               i = LOBYTE(HIWORD(lParam));
+
+               /* Introduce the scan code */
+               Term_keypress('x');
+
+               /* Extended key bit */
+               switch (wParam)
+               {
+                       /* Numpad Enter and '/' are extended key */
+               case VK_DIVIDE:
+                       Term_no_press = TRUE;
+               case VK_RETURN: /* Enter */
+                       numpad = ext_key;
+                       break;
+                       /* Other extended keys are on full keyboard */
+               case VK_NUMPAD0:
+               case VK_NUMPAD1:
+               case VK_NUMPAD2:
+               case VK_NUMPAD3:
+               case VK_NUMPAD4:
+               case VK_NUMPAD5:
+               case VK_NUMPAD6:
+               case VK_NUMPAD7:
+               case VK_NUMPAD8:
+               case VK_NUMPAD9:
+               case VK_ADD:
+               case VK_MULTIPLY:
+               case VK_SUBTRACT:
+               case VK_SEPARATOR:
+               case VK_DECIMAL:
+                       Term_no_press = TRUE;
+               case VK_CLEAR:
+               case VK_HOME:
+               case VK_END:
+               case VK_PRIOR:  /* Page Up */
+               case VK_NEXT:   /* Page Down */
+               case VK_INSERT:
+               case VK_DELETE:
+               case VK_UP:
+               case VK_DOWN:
+               case VK_LEFT:
+               case VK_RIGHT:
+                       numpad = !ext_key;
+               }
+
+               /* Special modifiers for keypad keys */
+               if (numpad) Term_keypress('K');
+
+               /* Encode the hexidecimal scan code */
+               Term_keypress(hexsym[i/16]);
+               Term_keypress(hexsym[i%16]);
+
+               /* End the macro trigger */
+               Term_keypress(13);
+
+               return 1;
+       }
+
+       return 0;
+}
+
+
+#ifdef __MWERKS__
+LRESULT FAR PASCAL AngbandWndProc(HWND hWnd, UINT uMsg,
+                                 WPARAM wParam, LPARAM lParam);
+LRESULT FAR PASCAL AngbandWndProc(HWND hWnd, UINT uMsg,
+                                 WPARAM wParam, LPARAM lParam)
+#else /* __MWERKS__ */
+LRESULT FAR PASCAL AngbandWndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
+#endif /* __MWERKS__ */
+{
+       PAINTSTRUCT ps;
+       HDC hdc;
+       term_data *td;
+#if 0
+       MINMAXINFO FAR *lpmmi;
+       RECT rc;
+#endif
+       int i;
+
+
+       /* Acquire proper "term_data" info */
+       td = (term_data *)GetWindowLong(hWnd, 0);
+
+       /* Handle message */
+       switch (uMsg)
+       {
+               case WM_NCCREATE:
+               {
+                       SetWindowLong(hWnd, 0, (LONG)(my_td));
+                       break;
+               }
+
+               case WM_CREATE:
+               {
+#ifdef USE_MUSIC
+                       mop.dwCallback=(DWORD)hWnd;
+#endif
+                       return 0;
+               }
+
+               case WM_GETMINMAXINFO:
+               {
+                       MINMAXINFO FAR *lpmmi;
+                       RECT rc;
+
+                       lpmmi = (MINMAXINFO FAR *)lParam;
+
+                       /* this message was sent before WM_NCCREATE */
+                       if (!td) return 1;
+
+                       /* Minimum window size is 80x24 */
+                       rc.left = rc.top = 0;
+                       rc.right = rc.left + 80 * td->tile_wid + td->size_ow1 + td->size_ow2;
+                       rc.bottom = rc.top + 24 * td->tile_hgt + td->size_oh1 + td->size_oh2 + 1;
+
+                       /* Adjust */
+                       AdjustWindowRectEx(&rc, td->dwStyle, TRUE, td->dwExStyle);
+
+                       /* Save minimum size */
+                       lpmmi->ptMinTrackSize.x = rc.right - rc.left;
+                       lpmmi->ptMinTrackSize.y = rc.bottom - rc.top;
+
+                       return 0;
+               }
+
+               case WM_PAINT:
+               {
+                       BeginPaint(hWnd, &ps);
+                       if (td) term_data_redraw(td);
+                       EndPaint(hWnd, &ps);
+                       ValidateRect(hWnd, NULL);
+                       return 0;
+               }
+
+#ifdef USE_MUSIC
+               case MM_MCINOTIFY:
+               {
+                       if(wParam == MCI_NOTIFY_SUCCESSFUL)
+                       {
+                               mciSendCommand(mop.wDeviceID, MCI_SEEK, MCI_SEEK_TO_START, 0);
+                               mciSendCommand(mop.wDeviceID, MCI_PLAY, MCI_NOTIFY, (DWORD)&mop);
+                       }
+                       return 0;
+               }
+#endif
+
+               case WM_SYSKEYDOWN:
+               case WM_KEYDOWN:
+               {
+                       if (process_keydown(wParam, lParam))
+                               return 0;
+                       break;
+               }
+
+               case WM_CHAR:
+               {
+                       if (Term_no_press) Term_no_press = FALSE;
+                       else Term_keypress(wParam);
+                       return 0;
+               }
+
+               case WM_LBUTTONDOWN:
+               {
+                       mousex = MIN(LOWORD(lParam) / td->tile_wid, td->cols - 1);
+                       mousey = MIN(HIWORD(lParam) / td->tile_hgt, td->rows - 1);
+                       mouse_down = TRUE;
+                       oldx = mousex;
+                       oldy = mousey;
+                       return 0;
+               }
+
+               case WM_LBUTTONUP:
+               {
+                       HGLOBAL hGlobal;
+                       LPSTR lpStr;
+                       int j, sz;
+                       TERM_LEN dx = abs(oldx - mousex) + 1;
+                       TERM_LEN dy = abs(oldy - mousey) + 1;
+                       TERM_LEN ox = (oldx > mousex) ? mousex : oldx;
+                       TERM_LEN oy = (oldy > mousey) ? mousey : oldy;
+
+                       mouse_down = FALSE;
+                       paint_rect = FALSE;
+
+#ifdef JP
+                       sz = (dx + 3) * dy;
+#else
+                       sz = (dx + 2) * dy;
+#endif
+                       hGlobal = GlobalAlloc(GHND, sz + 1);
+                       if (hGlobal == NULL) return 0;
+                       lpStr = (LPSTR)GlobalLock(hGlobal);
+
+                       for (i = 0; i < dy; i++)
+                       {
+#ifdef JP
+                               char *s;
+                               char **scr = data[0].t.scr->c;
+
+                               C_MAKE(s, (dx + 1), char);
+                               strncpy(s, &scr[oy + i][ox], dx);
+
+                               if (ox > 0)
+                               {
+                                       if (iskanji(scr[oy + i][ox - 1])) s[0] = ' ';
+                               }
+
+                               if (ox + dx < data[0].cols)
+                               {
+                                       if (iskanji(scr[oy + i][ox + dx - 1])) s[dx - 1] = ' ';
+                               }
+
+                               for (j = 0; j < dx; j++)
+                               {
+                                       if (s[j] == 127) s[j] = '#';
+                                       *lpStr++ = s[j];
+                               }
+#else
+                               for (j = 0; j < dx; j++)
+                               {
+                                       *lpStr++ = data[0].t.scr->c[oy + i][ox + j];
+                               }
+#endif
+                               if (dy > 1)
+                               {
+                                       *lpStr++ = '\r';
+                                       *lpStr++ = '\n';
+                               }
+                       }
+
+                       GlobalUnlock(hGlobal);
+                       if (OpenClipboard(hWnd) == 0)
+                       {
+                               GlobalFree(hGlobal);
+                               return 0;
+                       }
+                       EmptyClipboard();
+                       SetClipboardData(CF_TEXT, hGlobal);
+                       CloseClipboard();
+
+                       Term_redraw();
+
+                       return 0;
+               }
+
+               case WM_MOUSEMOVE:
+               {
+                       if (mouse_down)
+                       {
+                               int dx, dy;
+                               int cx = MIN(LOWORD(lParam) / td->tile_wid, td->cols - 1);
+                               int cy = MIN(HIWORD(lParam) / td->tile_hgt, td->rows - 1);
+                               int ox, oy;
+
+                               if (paint_rect)
+                               {
+                                       dx = abs(oldx - mousex) + 1;
+                                       dy = abs(oldy - mousey) + 1;
+                                       ox = (oldx > mousex) ? mousex : oldx;
+                                       oy = (oldy > mousey) ? mousey : oldy;
+                                       Term_inversed_area(hWnd, ox, oy, dx, dy);
+                               }
+                               else
+                               {
+                                       paint_rect = TRUE;
+                               }
+
+                               dx = abs(cx - mousex) + 1;
+                               dy = abs(cy - mousey) + 1;
+                               ox = (cx > mousex) ? mousex : cx;
+                               oy = (cy > mousey) ? mousey : cy;
+                               Term_inversed_area(hWnd, ox, oy, dx, dy);
+
+                               oldx = cx;
+                               oldy = cy;
+                       }
+                       return 0;
+               }
+
+               case WM_INITMENU:
+               {
+                       setup_menus();
+                       return 0;
+               }
+
+               case WM_CLOSE:
+               {
+                       if (game_in_progress && character_generated)
+                       {
+                               if (!can_save)
+                               {
+                                       plog(_("今は終了できません。", "You may not do that right now."));
+                                       return 0;
+                               }
+
+                               /* Hack -- Forget messages */
+                               msg_flag = FALSE;
+
+                               forget_lite();
+                               forget_view();
+                               clear_mon_lite();
+
+                               /* Save the game */
+#ifdef ZANGBAND
+                               /* do_cmd_save_game(FALSE); */
+#else /* ZANGBAND */
+                               /* do_cmd_save_game(); */
+#endif /* ZANGBAND */
+                               Term_key_push(SPECIAL_KEY_QUIT);
+                               return 0;
+                       }
+                       quit(NULL);
+                       return 0;
+               }
+
+               case WM_QUERYENDSESSION:
+               {
+                       if (game_in_progress && character_generated)
+                       {
+                               /* Hack -- Forget messages */
+                               msg_flag = FALSE;
+
+                               /* Mega-Hack -- Delay death */
+                               if (p_ptr->chp < 0) p_ptr->is_dead = FALSE;
+                               do_cmd_write_nikki(NIKKI_GAMESTART, 0, _("----ゲーム中断----", "---- Save and Exit Game ----"));
+
+                               /* Hardcode panic save */
+                               p_ptr->panic_save = 1;
+
+                               /* Forbid suspend */
+                               signals_ignore_tstp();
+
+                               /* Indicate panic save */
+                               (void)strcpy(p_ptr->died_from, _("(緊急セーブ)", "(panic save)"));
+
+                               /* Panic save */
+                               (void)save_player();
+                       }
+                       quit(NULL);
+                       return 0;
+               }
+
+               case WM_QUIT:
+               {
+                       quit(NULL);
+                       return 0;
+               }
+
+               case WM_COMMAND:
+               {
+                       process_menus(LOWORD(wParam));
+                       return 0;
+               }
+
+               case WM_SIZE:
+               {
+                       /* this message was sent before WM_NCCREATE */
+                       if (!td) return 1;
+
+                       /* it was sent from inside CreateWindowEx */
+                       if (!td->w) return 1;
+
+                       /* was sent from WM_SIZE */
+                       if (td->size_hack) return 1;
+
+                       switch (wParam)
+                       {
+                               case SIZE_MINIMIZED:
+                               {
+                                       /* Hide sub-windows */
+                                       for (i = 1; i < MAX_TERM_DATA; i++)
+                                       {
+                                               if (data[i].visible) ShowWindow(data[i].w, SW_HIDE);
+                                       }
+                                       return 0;
+                               }
+
+                               case SIZE_MAXIMIZED:
+                               {
+                                       /* fall through */
+                               }
+
+                               case SIZE_RESTORED:
+                               {
+                                       TERM_LEN cols = (LOWORD(lParam) - td->size_ow1) / td->tile_wid;
+                                       TERM_LEN rows = (HIWORD(lParam) - td->size_oh1) / td->tile_hgt;
+
+                                       /* New size */
+                                       if ((td->cols != cols) || (td->rows != rows))
+                                       {
+                                               /* Save the new size */
+                                               td->cols = cols;
+                                               td->rows = rows;
+
+                                               if (!IsZoomed(td->w) && !IsIconic(td->w))
+                                               {
+                                                       normsize.x = td->cols;
+                                                       normsize.y = td->rows;
+                                               }
+
+                                               /* Activate */
+                                               Term_activate(&td->t);
+
+                                               /* Resize the term */
+                                               Term_resize(td->cols, td->rows);
+
+                                               /* Redraw later */
+                                               InvalidateRect(td->w, NULL, TRUE);
+                                       }
+
+                                       td->size_hack = TRUE;
+
+                                       /* Show sub-windows */
+                                       for (i = 1; i < MAX_TERM_DATA; i++)
+                                       {
+                                               if (data[i].visible) ShowWindow(data[i].w, SW_SHOW);
+                                       }
+
+                                       td->size_hack = FALSE;
+
+                                       return 0;
+                               }
+                       }
+                       break;
+               }
+
+               case WM_PALETTECHANGED:
+               {
+                       /* Ignore if palette change caused by itself */
+                       if ((HWND)wParam == hWnd) return 0;
+
+                       /* Fall through... */
+               }
+
+               case WM_QUERYNEWPALETTE:
+               {
+                       if (!paletted) return 0;
+
+                       hdc = GetDC(hWnd);
+
+                       SelectPalette(hdc, hPal, FALSE);
+
+                       i = RealizePalette(hdc);
+
+                       /* if any palette entries changed, repaint the window. */
+                       if (i) InvalidateRect(hWnd, NULL, TRUE);
+
+                       ReleaseDC(hWnd, hdc);
+
+                       return 0;
+               }
+
+               case WM_ACTIVATE:
+               {
+                       if (wParam && !HIWORD(lParam))
+                       {
+                               /* Do something to sub-windows */
+                               for (i = 1; i < MAX_TERM_DATA; i++)
+                               {
+                                       if (!data[i].posfix) term_window_pos(&data[i], hWnd);
+                               }
+
+                               /* Focus on main window */
+                               SetFocus(hWnd);
+
+                               return 0;
+                       }
+
+                       break;
+               }
+
+               case WM_ACTIVATEAPP:
+               {
+                       if (IsIconic(td->w)) break;
+
+                       for (i = 1; i < MAX_TERM_DATA; i++)
+                       {
+                               if(data[i].visible)
+                               {
+                                       if (wParam == TRUE)
+                                       {
+                                               ShowWindow(data[i].w, SW_SHOW);
+                                       }
+                                       else
+                                       {
+                                               ShowWindow(data[i].w, SW_HIDE);
+                                       }
+                               }
+                       }
+               }
+       }
+
+       return DefWindowProc(hWnd, uMsg, wParam, lParam);
+}
+
+
+#ifdef __MWERKS__
+LRESULT FAR PASCAL AngbandListProc(HWND hWnd, UINT uMsg,
+                                          WPARAM wParam, LPARAM lParam);
+LRESULT FAR PASCAL AngbandListProc(HWND hWnd, UINT uMsg,
+                                          WPARAM wParam, LPARAM lParam)
+#else /* __MWERKS__ */
+LRESULT FAR PASCAL AngbandListProc(HWND hWnd, UINT uMsg,
+                                          WPARAM wParam, LPARAM lParam)
+#endif /* __MWERKS__ */
+{
+       term_data *td;
+#if 0
+       MINMAXINFO FAR *lpmmi;
+       RECT rc;
+#endif
+       PAINTSTRUCT ps;
+       HDC hdc;
+       int i;
+
+
+       /* Acquire proper "term_data" info */
+       td = (term_data *)GetWindowLong(hWnd, 0);
+
+       /* Process message */
+       switch (uMsg)
+       {
+               case WM_NCCREATE:
+               {
+                       SetWindowLong(hWnd, 0, (LONG)(my_td));
+                       break;
+               }
+
+               case WM_CREATE:
+               {
+                       return 0;
+               }
+
+               case WM_GETMINMAXINFO:
+               {
+                       MINMAXINFO FAR *lpmmi;
+                       RECT rc;
+
+                       lpmmi = (MINMAXINFO FAR *)lParam;
+
+                       /* this message was sent before WM_NCCREATE */
+                       if (!td) return 1;
+
+                       /* Minimum window size is 80x24 */
+                       rc.left = rc.top = 0;
+                       rc.right = rc.left + 20 * td->tile_wid + td->size_ow1 + td->size_ow2;
+                       rc.bottom = rc.top + 3 * td->tile_hgt + td->size_oh1 + td->size_oh2 + 1;
+
+                       /* Adjust */
+                       AdjustWindowRectEx(&rc, td->dwStyle, TRUE, td->dwExStyle);
+
+                       /* Save minimum size */
+                       lpmmi->ptMinTrackSize.x = rc.right - rc.left;
+                       lpmmi->ptMinTrackSize.y = rc.bottom - rc.top;
+
+                       return 0;
+               }
+
+               case WM_SIZE:
+               {
+                       TERM_LEN cols;
+                       TERM_LEN rows;
+                       
+                       /* this message was sent before WM_NCCREATE */
+                       if (!td) return 1;
+
+                       /* it was sent from inside CreateWindowEx */
+                       if (!td->w) return 1;
+
+                       /* was sent from inside WM_SIZE */
+                       if (td->size_hack) return 1;
+
+                       td->size_hack = TRUE;
+
+                       cols = (LOWORD(lParam) - td->size_ow1) / td->tile_wid;
+                       rows = (HIWORD(lParam) - td->size_oh1) / td->tile_hgt;
+
+                       /* New size */
+                       if ((td->cols != cols) || (td->rows != rows))
+                       {
+                               /* Save old term */
+                               term *old_term = Term;
+
+                               /* Save the new size */
+                               td->cols = cols;
+                               td->rows = rows;
+
+                               /* Activate */
+                               Term_activate(&td->t);
+
+                               /* Resize the term */
+                               Term_resize(td->cols, td->rows);
+
+                               /* Activate */
+                               Term_activate(old_term);
+
+                               /* Redraw later */
+                               InvalidateRect(td->w, NULL, TRUE);
+
+                               /* HACK - Redraw all windows */
+                               p_ptr->window = 0xFFFFFFFF;
+                               handle_stuff();
+                       }
+
+                       td->size_hack = FALSE;
+
+                       return 0;
+               }
+
+               case WM_PAINT:
+               {
+                       BeginPaint(hWnd, &ps);
+                       if (td) term_data_redraw(td);
+                       EndPaint(hWnd, &ps);
+                       return 0;
+               }
+
+               case WM_SYSKEYDOWN:
+               case WM_KEYDOWN:
+               {
+                       if (process_keydown(wParam, lParam))
+                               return 0;
+                       break;
+               }
+
+               case WM_CHAR:
+               {
+                       if (Term_no_press) Term_no_press = FALSE;
+                       else Term_keypress(wParam);
+                       return 0;
+               }
+
+               case WM_PALETTECHANGED:
+               {
+                       /* ignore if palette change caused by itself */
+                       if ((HWND)wParam == hWnd) return FALSE;
+                       /* otherwise, fall through!!! */
+               }
+
+               case WM_QUERYNEWPALETTE:
+               {
+                       if (!paletted) return 0;
+                       hdc = GetDC(hWnd);
+                       SelectPalette(hdc, hPal, FALSE);
+                       i = RealizePalette(hdc);
+                       /* if any palette entries changed, repaint the window. */
+                       if (i) InvalidateRect(hWnd, NULL, TRUE);
+                       ReleaseDC(hWnd, hdc);
+                       return 0;
+               }
+
+               case WM_NCLBUTTONDOWN:
+               {
+
+#ifdef HTCLOSE
+                       if (wParam == HTCLOSE) wParam = HTSYSMENU;
+#endif /* HTCLOSE */
+
+                       if (wParam == HTSYSMENU)
+                       {
+                               if (td->visible)
+                               {
+                                       td->visible = FALSE;
+                                       ShowWindow(td->w, SW_HIDE);
+                               }
+
+                               return 0;
+                       }
+
+                       break;
+               }
+       }
+
+       return DefWindowProc(hWnd, uMsg, wParam, lParam);
+}
+
+
+#ifdef USE_SAVER
+
+#define MOUSE_SENS 40
+
+#ifdef __MWERKS__
+LRESULT FAR PASCAL AngbandSaverProc(HWND hWnd, UINT uMsg,
+                                   WPARAM wParam, LPARAM lParam);
+LRESULT FAR PASCAL AngbandSaverProc(HWND hWnd, UINT uMsg,
+                                   WPARAM wParam, LPARAM lParam)
+#else /* __MWERKS__ */
+LRESULT FAR PASCAL AngbandSaverProc(HWND hWnd, UINT uMsg,
+                                           WPARAM wParam, LPARAM lParam)
+#endif /* __MWERKS__ */
+{
+       static int iMouse = 0;
+       static WORD xMouse = 0;
+       static WORD yMouse = 0;
+
+       int dx, dy;
+
+
+       /* Process */
+       switch (uMsg)
+       {
+               case WM_NCCREATE:
+               {
+                       break;
+               }
+
+               case WM_SETCURSOR:
+               {
+                       SetCursor(NULL);
+                       return 0;
+               }
+
+#if 0
+               case WM_ACTIVATE:
+               {
+                       if (LOWORD(wParam) == WA_INACTIVE) break;
+
+                       /* else fall through */
+               }
+#endif
+
+               case WM_LBUTTONDOWN:
+               case WM_MBUTTONDOWN:
+               case WM_RBUTTONDOWN:
+               case WM_KEYDOWN:
+               {
+                       SendMessage(hWnd, WM_CLOSE, 0, 0);
+                       return 0;
+               }
+
+               case WM_MOUSEMOVE:
+               {
+                       if (iMouse)
+                       {
+                               dx = LOWORD(lParam) - xMouse;
+                               dy = HIWORD(lParam) - yMouse;
+
+                               if (dx < 0) dx = -dx;
+                               if (dy < 0) dy = -dy;
+
+                               if ((dx > MOUSE_SENS) || (dy > MOUSE_SENS))
+                               {
+                                       SendMessage(hWnd, WM_CLOSE, 0, 0);
+                               }
+                       }
+
+                       /* Save last location */
+                       iMouse = 1;
+                       xMouse = LOWORD(lParam);
+                       yMouse = HIWORD(lParam);
+
+                       return 0;
+               }
+
+               case WM_CLOSE:
+               {
+                       DestroyWindow(hwndSaver);
+                       hwndSaver = NULL;
+                       return 0;
+               }
+       }
+
+       return DefWindowProc(hWnd, uMsg, wParam, lParam);
+}
+
+#endif /* USE_SAVER */
+
+
+
+
+
+/*** Temporary Hooks ***/
+
+
+/*
+ * Display warning message (see "z-util.c")
+ */
+static void hack_plog(concptr str)
+{
+       /* Give a warning */
+       if (str)
+       {
+#ifdef JP
+               MessageBox(NULL, str, "警告!",
+                          MB_ICONEXCLAMATION | MB_OK);
+#else
+               MessageBox(NULL, str, "Warning",
+                          MB_ICONEXCLAMATION | MB_OK);
+#endif
+
+       }
+}
+
+
+/*
+ * Display error message and quit (see "z-util.c")
+ */
+static void hack_quit(concptr str)
+{
+       /* Give a warning */
+       if (str)
+       {
+#ifdef JP
+               MessageBox(NULL, str, "エラー!",
+                          MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
+#else
+               MessageBox(NULL, str, "Error",
+                          MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
+#endif
+
+       }
+
+       /* Unregister the classes */
+       UnregisterClass(AppName, hInstance);
+
+       /* Destroy the icon */
+       if (hIcon) DestroyIcon(hIcon);
+
+       /* Exit */
+       exit(0);
+}
+
+
+
+/*** Various hooks ***/
+
+
+/*
+ * Display warning message (see "z-util.c")
+ */
+static void hook_plog(concptr str)
+{
+       /* Warning */
+       if (str)
+       {
+#ifdef JP
+               MessageBox(data[0].w, str, "警告!",
+                          MB_ICONEXCLAMATION | MB_OK);
+#else
+               MessageBox(data[0].w, str, "Warning",
+                          MB_ICONEXCLAMATION | MB_OK);
+#endif
+
+       }
+}
+
+
+/*
+ * Display error message and quit (see "z-util.c")
+ */
+static void hook_quit(concptr str)
+{
+       int i;
+
+
+       /* Give a warning */
+       if (str)
+       {
+#ifdef JP
+               MessageBox(data[0].w, str, "エラー!",
+                          MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
+#else
+               MessageBox(data[0].w, str, "Error",
+                          MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
+#endif
+
+       }
+
+
+       /* Save the preferences */
+       save_prefs();
+
+
+       /*** Could use 'Term_nuke_win()' */
+
+       /* Destroy all windows */
+       for (i = MAX_TERM_DATA - 1; i >= 0; --i)
+       {
+               term_force_font(&data[i], NULL);
+               if (data[i].font_want) string_free(data[i].font_want);
+               if (data[i].w) DestroyWindow(data[i].w);
+               data[i].w = 0;
+       }
+
+       /* Free the bitmap stuff */
+#ifdef USE_GRAPHICS
+       if (infGraph.hPalette) DeleteObject(infGraph.hPalette);
+       if (infGraph.hBitmap) DeleteObject(infGraph.hBitmap);
+
+       if (infMask.hPalette) DeleteObject(infMask.hPalette);
+       if (infMask.hBitmap) DeleteObject(infMask.hBitmap);
+
+#endif /* USE_GRAPHICS */
+
+       /*** Free some other stuff ***/
+
+       DeleteObject(hbrYellow);
+
+       /* bg */
+       delete_bg();
+
+       if (hPal) DeleteObject(hPal);
+
+       UnregisterClass(AppName, hInstance);
+
+       if (hIcon) DestroyIcon(hIcon);
+
+       exit(0);
+}
+
+
+
+/*** Initialize ***/
+
+
+/*
+ * Init some stuff
+ */
+static void init_stuff(void)
+{
+       int i;
+
+       char path[1024];
+
+
+       /* Get program name with full path */
+       GetModuleFileName(hInstance, path, 512);
+
+       /* Save the "program name" */
+       argv0 = path;
+
+       /* Get the name of the "*.ini" file */
+       strcpy(path + strlen(path) - 4, ".INI");
+
+       /* Save the the name of the ini-file */
+       ini_file = string_make(path);
+
+       /* Analyze the path */
+       i = strlen(path);
+
+       /* Get the path */
+       for (; i > 0; i--)
+       {
+               if (path[i] == '\\')
+               {
+                       /* End of path */
+                       break;
+               }
+       }
+
+       /* Add "lib" to the path */
+       strcpy(path + i + 1, "lib\\");
+
+       /* Validate the path */
+       validate_dir(path, TRUE);
+
+       /* Init the file paths */
+       init_file_paths(path);
+
+       /* Hack -- Validate the paths */
+       validate_dir(ANGBAND_DIR_APEX, FALSE);
+       validate_dir(ANGBAND_DIR_BONE, FALSE);
+
+       /* Allow missing 'edit' directory */
+       if (!check_dir(ANGBAND_DIR_EDIT))
+       {
+               /* Must have 'data'! */
+               validate_dir(ANGBAND_DIR_DATA, TRUE);
+       }
+       else
+       {
+               /* Don't need 'data' */
+               validate_dir(ANGBAND_DIR_DATA, FALSE);
+       }
+
+       validate_dir(ANGBAND_DIR_FILE, TRUE);
+       validate_dir(ANGBAND_DIR_HELP, FALSE);
+       validate_dir(ANGBAND_DIR_INFO, FALSE);
+       validate_dir(ANGBAND_DIR_PREF, TRUE);
+       validate_dir(ANGBAND_DIR_SAVE, FALSE);
+       validate_dir(ANGBAND_DIR_USER, TRUE);
+       validate_dir(ANGBAND_DIR_XTRA, TRUE);
+
+       /* Build the filename */
+       path_build(path, sizeof(path), ANGBAND_DIR_FILE, _("news_j.txt", "news.txt"));
+
+       /* Hack -- Validate the "news.txt" file */
+       validate_file(path);
+
+
+#if 0 /* #ifndef JP */
+       /* Build the "font" path */
+       path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "font");
+
+       /* Allocate the path */
+       ANGBAND_DIR_XTRA_FONT = string_make(path);
+
+       /* Validate the "font" directory */
+       validate_dir(ANGBAND_DIR_XTRA_FONT, TRUE);
+
+       /* Build the filename */
+       path_build(path, sizeof(path), ANGBAND_DIR_XTRA_FONT, "8X13.FON");
+
+       /* Hack -- Validate the basic font */
+       validate_file(path);
+#endif
+
+
+#ifdef USE_GRAPHICS
+
+       /* Build the "graf" path */
+       path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "graf");
+
+       /* Allocate the path */
+       ANGBAND_DIR_XTRA_GRAF = string_make(path);
+
+       /* Validate the "graf" directory */
+       validate_dir(ANGBAND_DIR_XTRA_GRAF, TRUE);
+
+#endif /* USE_GRAPHICS */
+
+
+#ifdef USE_SOUND
+
+       /* Build the "sound" path */
+       path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "sound");
+
+       /* Allocate the path */
+       ANGBAND_DIR_XTRA_SOUND = string_make(path);
+
+       /* Validate the "sound" directory */
+       validate_dir(ANGBAND_DIR_XTRA_SOUND, FALSE);
+
+#endif /* USE_SOUND */
+
+#ifdef USE_MUSIC
+
+       /* Build the "music" path */
+       path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "music");
+
+       /* Allocate the path */
+       ANGBAND_DIR_XTRA_MUSIC = string_make(path);
+
+       /* Validate the "music" directory */
+       validate_dir(ANGBAND_DIR_XTRA_MUSIC, FALSE);
+
+#endif /* USE_MUSIC */
+
+       /* Build the "help" path */
+       path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "help");
+
+       /* Allocate the path */
+       ANGBAND_DIR_XTRA_HELP = string_make(path);
+
+       /* Validate the "help" directory */
+       /* validate_dir(ANGBAND_DIR_XTRA_HELP); */
+}
+
+/*!
+ * @brief (Windows固有)変愚蛮怒が起動済かどうかのチェック
+ */
+static bool is_already_running(void)
+{
+       bool result = FALSE;
+       HANDLE hMutex;
+
+       hMutex = CreateMutex(NULL, TRUE, VERSION_NAME);
+       if (GetLastError() == ERROR_ALREADY_EXISTS)
+       {
+               result = TRUE;
+       }
+       return result;
+}
+
+
+/*!
+ * @brief (Windows固有)Windowsアプリケーションとしてのエントリポイント
+ */
+int FAR PASCAL WinMain(HINSTANCE hInst, HINSTANCE hPrevInst,
+                      LPSTR lpCmdLine, int nCmdShow)
+{
+       int i;
+
+       WNDCLASS wc;
+       HDC hdc;
+       MSG msg;
+
+       setlocale(LC_ALL, "ja_JP.utf8");
+
+       /* Unused */
+       (void)nCmdShow;
+
+       /* Save globally */
+       hInstance = hInst;
+       
+       
+       /* Prevent multiple run */
+       if (is_already_running())
+       {
+               MessageBox(NULL,
+                               _("変愚蛮怒はすでに起動しています。", "Hengband is already running."), 
+                               _("エラー!", "Error") ,
+                               MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
+               return FALSE;
+       }
+
+       if (hPrevInst == NULL)
+       {
+               wc.style         = CS_CLASSDC;
+               wc.lpfnWndProc   = AngbandWndProc;
+               wc.cbClsExtra    = 0;
+               wc.cbWndExtra    = 4; /* one long pointer to term_data */
+               wc.hInstance     = hInst;
+               wc.hIcon         = hIcon = LoadIcon(hInst, AppName);
+               wc.hCursor       = LoadCursor(NULL, IDC_ARROW);
+               wc.hbrBackground = GetStockObject(BLACK_BRUSH);
+               wc.lpszMenuName  = AppName;
+               wc.lpszClassName = AppName;
+
+               if (!RegisterClass(&wc)) exit(1);
+
+               wc.lpfnWndProc   = AngbandListProc;
+               wc.lpszMenuName  = NULL;
+               wc.lpszClassName = AngList;
+
+               if (!RegisterClass(&wc)) exit(2);
+
+#ifdef USE_SAVER
+
+               wc.style          = CS_VREDRAW | CS_HREDRAW | CS_SAVEBITS | CS_DBLCLKS;
+               wc.lpfnWndProc    = AngbandSaverProc;
+               wc.hCursor        = NULL;
+               wc.lpszMenuName   = NULL;
+               wc.lpszClassName  = "WindowsScreenSaverClass";
+
+               if (!RegisterClass(&wc)) exit(3);
+
+#endif
+
+       }
+
+       /* Temporary hooks */
+       plog_aux = hack_plog;
+       quit_aux = hack_quit;
+       core_aux = hack_quit;
+
+       /* Prepare the filepaths */
+       init_stuff();
+
+       /* Initialize the keypress analyzer */
+       for (i = 0; special_key_list[i]; ++i)
+       {
+               special_key[special_key_list[i]] = TRUE;
+       }
+       /* Initialize the keypress analyzer */
+       for (i = 0; ignore_key_list[i]; ++i)
+       {
+               ignore_key[ignore_key_list[i]] = TRUE;
+       }
+
+       /* Determine if display is 16/256/true color */
+       hdc = GetDC(NULL);
+       colors16 = (GetDeviceCaps(hdc, BITSPIXEL) == 4);
+       paletted = ((GetDeviceCaps(hdc, RASTERCAPS) & RC_PALETTE) ? TRUE : FALSE);
+       ReleaseDC(NULL, hdc);
+
+       /* Initialize the colors */
+       for (i = 0; i < 256; i++)
+       {
+               byte rv, gv, bv;
+
+               /* Extract desired values */
+               rv = angband_color_table[i][1];
+               gv = angband_color_table[i][2];
+               bv = angband_color_table[i][3];
+
+               /* Extract the "complex" code */
+               win_clr[i] = PALETTERGB(rv, gv, bv);
+
+               /* Save the "simple" code */
+               angband_color_table[i][0] = win_pal[i];
+       }
+
+       /* Prepare the windows */
+       init_windows();
+
+       /* bg */
+       init_bg();
+
+       /* Activate hooks */
+       plog_aux = hook_plog;
+       quit_aux = hook_quit;
+       core_aux = hook_quit;
+
+       /* Set the system suffix */
+       ANGBAND_SYS = "win";
+
+       /* Set the keyboard suffix */
+       if (7 != GetKeyboardType(0))
+               ANGBAND_KEYBOARD = "0";
+       else
+       {
+               /* Japanese keyboard */
+               switch (GetKeyboardType(1))
+               {
+               case 0x0D01: case 0x0D02:
+               case 0x0D03: case 0x0D04:
+               case 0x0D05: case 0x0D06:
+                       /* NEC PC-98x1 */
+                       ANGBAND_KEYBOARD = "NEC98";
+                       break;
+               default:
+                       /* PC/AT */
+                       ANGBAND_KEYBOARD = "JAPAN";
+               }
+       }
+
+       /* Catch nasty signals */
+       signals_init();
+
+       Term_activate(term_screen);
+       init_angband();
+
+       /* We are now initialized */
+       initialized = TRUE;
+#ifdef CHUUKEI
+       if(lpCmdLine[0] == '-'){
+         switch(lpCmdLine[1])
+         {
+         case 'p':
+         case 'P':
+           {
+             if (!lpCmdLine[2]) break;
+             chuukei_server = TRUE;
+             if(connect_chuukei_server(&lpCmdLine[2])<0){
+               msg_print("connect fail");
+               return 0;
+             }
+             msg_print("connect");
+             msg_print(NULL);
+             break;
+           }
+
+         case 'c':
+         case 'C':
+           {
+             if (!lpCmdLine[2]) break;
+             chuukei_client = TRUE;
+             connect_chuukei_server(&lpCmdLine[2]);
+             play_game(FALSE);
+             quit(NULL);
+             return 0;
+           }
+         case 'X':
+         case 'x':
+           {
+             if (!lpCmdLine[2]) break;
+             prepare_browse_movie(&lpCmdLine[2]);
+             play_game(FALSE);
+             quit(NULL);
+             return 0;
+           }
+         }
+       }
+#endif
+
+#ifdef CHUUKEI
+       /* Did the user double click on a save file? */
+       if(!chuukei_server) check_for_save_file(lpCmdLine);
+#else
+       /* Did the user double click on a save file? */
+       check_for_save_file(lpCmdLine);
+#endif
+
+       /* Prompt the user */
+       prt(_("[ファイル] メニューの [新規] または [開く] を選択してください。", "[Choose 'New' or 'Open' from the 'File' menu]"), 23, _(8, 17));
+
+       Term_fresh();
+
+       /* Process messages forever */
+       while (GetMessage(&msg, NULL, 0, 0))
+       {
+               TranslateMessage(&msg);
+               DispatchMessage(&msg);
+       }
+
+       /* Paranoia */
+       quit(NULL);
+
+       /* Paranoia */
+       return (0);
+}
+
+
+#endif /* WINDOWS */
+