path_build(ini_path, 1024, ANGBAND_DIR_XTRA_SOUND, "sound_debug.cfg");
if (GetPrivateProfileString("Device", "type", "", mci_device_type, 256, ini_path) == 0) {
- path_build(ini_path, 1024, ANGBAND_DIR_XTRA_MUSIC, "sound.cfg");
+ path_build(ini_path, 1024, ANGBAND_DIR_XTRA_SOUND, "sound.cfg");
GetPrivateProfileString("Device", "type", "", mci_device_type, 256, ini_path);
}
} else {
game_in_progress = TRUE;
term_flush();
+ strcpy(savefile, "");
play_game(player_ptr, TRUE, FALSE);
quit(NULL);
}
p_ptr->panic_save = 1;
signals_ignore_tstp();
(void)strcpy(p_ptr->died_from, _("(緊急セーブ)", "(panic save)"));
- (void)save_player(p_ptr, SAVE_TYPE_NORMAL);
+ (void)save_player(p_ptr, SAVE_TYPE_CLOSE_GAME);
quit(NULL);
return 0;
}