do-spell.c store.c birth.c load.c \
wizard1.c wizard2.c grid.c streams.c rooms.c \
generate.c dungeon.c init1.c init2.c \
- effects.c racial.c inet.c report.c\
+ effects.c racial.c inet.c report.c snipe.c hex.c \
artifact.c autopick.c mutation.c flavor.c spells3.c \
mspells1.c mspells2.c scores.c mind.c mane.c hissatsu.c \
bldg.c obj_kind.c wild.c avatar.c japanese.c mspells3.c \
+ mspells4.c \
main-cap.c main-gcu.c main-x11.c main-xaw.c main.c chuukei.c
OBJS = \
do-spell.o store.o birth.o load.o \
wizard1.o wizard2.o grid.o streams.o rooms.o \
generate.o dungeon.o init1.o init2.o \
- effects.o racial.o inet.o report.o \
+ effects.o racial.o inet.o report.o snipe.o hex.o \
artifact.o autopick.o mutation.o flavor.o spells3.o \
mspells1.o mspells2.o scores.o mind.o mane.o hissatsu.o \
bldg.o obj_kind.o wild.o avatar.o japanese.o mspells3.o \
+ mspells4.o \
main-cap.o main-gcu.o main-x11.o main-xaw.o main.o chuukei.o
## change the compiler to "cc", or remove the "debugging" options, or
## remove the X11 or Curses support, etc, as desired.
##
-## See also "z-config.h" and "h-config.h" for important information.
+## See also "h-config.h" for important information.
##
## Some "examples" are given below, they can be used by simply
## removing the FIRST column of "#" signs from the "block" of lines
# "new curses" library instead of the "old curses" library, and
# you may have to add "-l/usr/include/ncurses" to the "CFLAGS".
#
-# See "main-gcu.c" and "z-config.h" for some optional "curses" defines,
-# including "USE_GETCH" and "USE_CURS_SET". Note that "z-config.h" will
+# See "main-gcu.c" for some optional "curses" defines,
+# including "USE_GETCH" and "USE_CURS_SET". Note that "h-config.h" will
# attempt to "guess" at many of these flags based on your system.
#
#CFLAGS = -Wall -O1 -pipe -g -D"USE_X11" -D"USE_GCU"
##
-## Variation -- compile for SGI Indigo runnig Irix
-##
-#CFLAGS = -Wall -O2 -fno-strength-reduce -g -D"USE_X11" $(JP_OPT) -D"USE_GCU" -I/usr/X11R6/include
-#LIBS = -L/usr/X11R6/lib -lX11 -lncurses -ltermcap -lsun
-
-
-
-##
## Variation -- compile for Dec ALPHA OSF/1 v2.0
##
#CC = cc
INCS = \
angband.h \
- z-config.h defines.h types.h externs.h \
+ defines.h types.h externs.h \
z-term.h z-rand.h z-util.h z-virt.h z-form.h $(HDRS)
rooms.o: rooms.c $(INCS) grid.h rooms.h generate.h
streams.o: streams.c $(INCS) grid.h generate.h
hissatsu.o: hissatsu.c $(INCS)
+hex.o: hex.c $(INCS)
inet.o: inet.c $(INCS)
init1.o: init1.c $(INCS)
init2.o: init2.c $(INCS)
report.o: report.c $(INCS)
scores.o: scores.c $(INCS)
save.o: save.c $(INCS)
+snipe.o: snipe.c $(INCS)
spells1.o: spells1.c $(INCS)
spells2.o: spells2.c $(INCS)
spells3.o: spells3.c $(INCS)