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[Refactor] #39076 /* Check for quest completion */ と /* Reset sleep counter */ を削除。
[hengband/hengband.git]
/
src
/
monster1.c
diff --git
a/src/monster1.c
b/src/monster1.c
index
417afa7
..
582b354
100644
(file)
--- a/
src/monster1.c
+++ b/
src/monster1.c
@@
-2221,7
+2221,6
@@
void set_friendly(monster_type *m_ptr)
*/
void set_pet(monster_type *m_ptr)
{
*/
void set_pet(monster_type *m_ptr)
{
- /* Check for quest completion */
check_quest_completion(m_ptr);
m_ptr->smart |= SM_PET;
check_quest_completion(m_ptr);
m_ptr->smart |= SM_PET;
@@
-2588,7
+2587,6
@@
void monster_death(MONSTER_IDX m_idx, bool drop_item)
r_ptr = &r_info[m_ptr->r_idx];
}
r_ptr = &r_info[m_ptr->r_idx];
}
- /* Check for quest completion */
check_quest_completion(m_ptr);
/* Handle the possibility of player vanquishing arena combatant -KMW- */
check_quest_completion(m_ptr);
/* Handle the possibility of player vanquishing arena combatant -KMW- */