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[Refactor] #38844 new_mane を player_type 構造体に移動.
[hengband/hengband.git] / src / mspells2.c
index 17fd6cd..9967c8c 100644 (file)
@@ -731,7 +731,7 @@ bool monst_spell_monst(MONSTER_IDX m_idx)
                        p_ptr->mane_spell[p_ptr->mane_num] = thrown_spell - RF4_SPELL_START;
                        p_ptr->mane_dam[p_ptr->mane_num] = dam;
                        p_ptr->mane_num++;
-                       new_mane = TRUE;
+                       p_ptr->new_mane = TRUE;
 
                        p_ptr->redraw |= (PR_IMITATION);
                }