#include "grid.h"
#include "spells-summon.h"
#include "artifact.h"
-#include "player-status.h"
-#include "player-class.h"
-#include "player-personality.h"
-#include "player-damage.h"
+#include "player/player-status.h"
+#include "player/player-class.h"
+#include "player/player-personality.h"
+#include "player/player-damage.h"
#include "realm/realm-hex.h"
-#include "player-move.h"
+#include "player/player-move.h"
#include "monster-spell.h"
#include "monster-status.h"
#include "spell/spells-type.h"
#include "melee.h"
-#include "player-effects.h"
+#include "player/player-effects.h"
#include "world/world.h"
#include "view/display-main-window.h" // 暫定、後で消したい.
#include "spell/process-effect.h"