+++ /dev/null
-/* mutation.c */
-extern bool gain_mutation(player_type *creature_ptr, MUTATION_IDX choose_mut);
-extern bool lose_mutation(MUTATION_IDX choose_mut);
-extern void lose_all_mutations(void);
-extern void dump_mutations(FILE *OutFile);
-extern void do_cmd_knowledge_mutations(void);
-extern int calc_mutant_regenerate_mod(void);
-extern bool mutation_power_aux(int power);
-extern become_living_trump(player_type *creature_ptr);