#include "object/lite-processor.h"
#include "player/digestion-processor.h"
#include "player/player-damage.h"
+#include "player/player-status-flags.h"
#include "spell-kind/spells-floor.h"
#include "spell-kind/spells-launcher.h"
#include "spell-kind/spells-lite.h"
}
if ((creature_ptr->muta2 & MUT2_ALCOHOL) && (randint1(6400) == 321)) {
- if (!creature_ptr->resist_conf && !creature_ptr->resist_chaos) {
+ if (!has_resist_conf(creature_ptr) && !creature_ptr->resist_chaos) {
disturb(creature_ptr, FALSE, TRUE);
creature_ptr->redraw |= PR_EXTRA;
msg_print(_("いひきがもーろーとひてきたきがふる...ヒック!", "You feel a SSSCHtupor cOmINg over yOu... *HIC*!"));
}
- if (!creature_ptr->resist_conf) {
+ if (!has_resist_conf(creature_ptr)) {
(void)set_confused(creature_ptr, creature_ptr->confused + randint0(20) + 15);
}