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[Refactor] #38997 get_mon_num_prep() とchoose_new_monster() にplayer_type * 引数追加 /...
[hengband/hengband.git]
/
src
/
object2.c
diff --git
a/src/object2.c
b/src/object2.c
index
cc3bf68
..
71524c3
100644
(file)
--- a/
src/object2.c
+++ b/
src/object2.c
@@
-3516,7
+3516,7
@@
static void a_m_aux_4(player_type *owner_ptr, object_type *o_ptr, DEPTH level, i
}
/* Hack -- Remove the monster restriction */
- get_mon_num_prep(item_monster_okay, NULL);
+ get_mon_num_prep(
owner_ptr,
item_monster_okay, NULL);
/* Pick a random non-unique monster race */
while (TRUE)