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[Refactor] #38997 destroy_area() のfloor_type *引数をplayer_type *引数に差し替え / Replaced...
[hengband/hengband.git] / src / patron.c
index 8bd1fb9..400c42f 100644 (file)
@@ -597,7 +597,7 @@ void gain_level_reward(player_type *creature_ptr, int chosen_reward)
                        msg_format(_("%sの声が響き渡った:", "The voice of %s booms out:"), chaos_patrons[creature_ptr->chaos_patron]);
                        msg_print(_("「死と破壊こそ我が喜びなり!」", "'Death and destruction! This pleaseth me!'"));
 
-                       (void)destroy_area(creature_ptr->current_floor_ptr, creature_ptr->y, creature_ptr->x, 25, FALSE);
+                       (void)destroy_area(creature_ptr, creature_ptr->y, creature_ptr->x, 25, FALSE);
                        reward = _("ダンジョンが*破壊*された。", "*destruct*ing dungeon");
                        break;