#include "main/sound-definitions-table.h"
#include "realm-song.h"
-#include "autopick.h"
+#include "autopick/autopick.h"
#include "dungeon.h"
#include "floor.h"
#include "melee.h"
#include "view-mainwindow.h"
#include "world.h"
#include "object/object-kind.h"
-#include "autopick.h"
+#include "autopick/autopick.h"
#include "targeting.h"
travel_type travel;