extern void sanity_blast(monster_type *m_ptr, bool necro);
extern void check_experience(void);
-
-
extern void wreck_the_pattern(void);
+extern void cnv_stat(int val, char *out_val);
+extern s16b modify_stat_value(int value, int amount);
/* Temporary flags macro */
#define IS_FAST() (p_ptr->fast || music_singing(MUSIC_SPEED) || music_singing(MUSIC_SHERO))