extern void sanity_blast(monster_type *m_ptr, bool necro);
extern void check_experience(void);
-extern void wreck_the_pattern(void);
+extern void wreck_the_pattern(player_type *creature_ptr);
extern void cnv_stat(int val, char *out_val);
extern s16b modify_stat_value(int value, int amount);
extern long calc_score(void);