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[Refactor] #40514 player_type の resist_fear 変数を廃止. / Abolished resist_fear variable...
[hengband/hengband.git] / src / player / player-status.c
index 93f63b9..f130308 100644 (file)
@@ -395,8 +395,6 @@ void calc_bonuses(player_type *creature_ptr)
     creature_ptr->impact = has_impact(creature_ptr);
     has_extra_blow(creature_ptr);
     creature_ptr->resist_time = has_resist_time(creature_ptr);
-    creature_ptr->resist_fear = has_resist_fear(creature_ptr);
-    creature_ptr->resist_time = has_resist_time(creature_ptr);
     creature_ptr->resist_water = has_resist_water(creature_ptr);
 
     creature_ptr->lite = has_lite(creature_ptr);