rlev = r_ptr->level;
if (r_ptr->flags1 & RF1_UNIQUE) rlev = rlev * 3 / 2;
if (rlev > 60) rlev = 60+(rlev-60)/2;
- if ((randint1(p_ptr->skill_exp[GINOU_RIDING]/120+p_ptr->lev*2/3) > rlev) && one_in_(2) && !p_ptr->inside_arena && !p_ptr->inside_battle && !(r_ptr->flags7 & (RF7_GUARDIAN)) && !(r_ptr->flags1 & (RF1_QUESTOR)) && (rlev < p_ptr->lev*3/2+randint0(p_ptr->lev/5)))
+ if ((randint1(p_ptr->skill_exp[GINOU_RIDING] / 120 + p_ptr->lev * 2 / 3) > rlev)
+ && one_in_(2) && !p_ptr->inside_arena && !p_ptr->inside_battle
+ && !(r_ptr->flags7 & (RF7_GUARDIAN)) && !(r_ptr->flags1 & (RF1_QUESTOR))
+ && (rlev < p_ptr->lev * 3 / 2 + randint0(p_ptr->lev / 5)))
{
#ifdef JP
msg_format("%s¤ò¼ê¤Ê¤º¤±¤¿¡£",m_name);