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[Refactor] #38997 fire_ball_hide() に player_type * 引数を追加. / Add player_type * argumen...
[hengband/hengband.git] / src / racial.c
index 76f4583..ccaf21b 100644 (file)
@@ -515,7 +515,7 @@ static bool exe_racial_power(player_type *creature_ptr, s32b command)
                        if (command == -3)
                        {
                                if (!get_aim_dir(&dir)) return FALSE;
-                               (void)fire_ball_hide(GF_CHARM_LIVING, dir, creature_ptr->lev, 0);
+                               (void)fire_ball_hide(creature_ptr, GF_CHARM_LIVING, dir, creature_ptr->lev, 0);
                        }
                        else if (command == -4)
                        {