* @param mode 処理内容 (SPELL_NAME / SPELL_DESC / SPELL_INFO / SPELL_CAST)
* @return SPELL_NAME / SPELL_DESC / SPELL_INFO 時には文字列ポインタを返す。SPELL_CAST時はNULL文字列を返す。
*/
-concptr do_craft_spell(SPELL_IDX spell, BIT_FLAGS mode)
+concptr do_craft_spell(player_type *caster_ptr, SPELL_IDX spell, BIT_FLAGS mode)
{
bool name = (mode == SPELL_NAME) ? TRUE : FALSE;
bool desc = (mode == SPELL_DESC) ? TRUE : FALSE;
bool info = (mode == SPELL_INFO) ? TRUE : FALSE;
bool cast = (mode == SPELL_CAST) ? TRUE : FALSE;
- PLAYER_LEVEL plev = p_ptr->lev;
+ PLAYER_LEVEL plev = caster_ptr->lev;
switch (spell)
{
if (cast)
{
- set_tim_infra(p_ptr, base + randint1(base), FALSE);
+ set_tim_infra(caster_ptr, base + randint1(base), FALSE);
}
}
break;
if (cast)
{
- set_tim_regen(p_ptr, base + randint1(base), FALSE);
+ set_tim_regen(caster_ptr, base + randint1(base), FALSE);
}
}
break;
{
if (cast)
{
- set_food(p_ptr, PY_FOOD_MAX - 1);
+ set_food(caster_ptr, PY_FOOD_MAX - 1);
}
}
break;
if (cast)
{
- set_oppose_cold(p_ptr, randint1(base) + base, FALSE);
+ set_oppose_cold(caster_ptr, randint1(base) + base, FALSE);
}
}
break;
if (cast)
{
- set_oppose_fire(p_ptr, randint1(base) + base, FALSE);
+ set_oppose_fire(caster_ptr, randint1(base) + base, FALSE);
}
}
break;
if (cast)
{
- set_oppose_elec(p_ptr, randint1(base) + base, FALSE);
+ set_oppose_elec(caster_ptr, randint1(base) + base, FALSE);
}
}
break;
if (cast)
{
- set_oppose_acid(p_ptr, randint1(base) + base, FALSE);
+ set_oppose_acid(caster_ptr, randint1(base) + base, FALSE);
}
}
break;
if (cast)
{
- set_tim_invis(p_ptr, randint1(base) + base, FALSE);
+ set_tim_invis(caster_ptr, randint1(base) + base, FALSE);
}
}
break;
if (cast)
{
- set_oppose_pois(p_ptr, randint1(base) + base, FALSE);
+ set_oppose_pois(caster_ptr, randint1(base) + base, FALSE);
}
}
break;
if (cast)
{
- set_protevil(p_ptr, randint1(sides) + base, FALSE);
+ set_protevil(caster_ptr, randint1(sides) + base, FALSE);
}
}
break;
if (cast)
{
- if (!choose_ele_attack(p_ptr)) return NULL;
+ if (!choose_ele_attack(caster_ptr)) return NULL;
}
}
break;
if (cast)
{
- set_tim_esp(p_ptr, randint1(sides) + base, FALSE);
+ set_tim_esp(caster_ptr, randint1(sides) + base, FALSE);
}
}
break;
if (cast)
{
- set_shield(p_ptr, randint1(sides) + base, FALSE);
+ set_shield(caster_ptr, randint1(sides) + base, FALSE);
}
}
break;
if (cast)
{
- set_oppose_acid(p_ptr, randint1(base) + base, FALSE);
- set_oppose_elec(p_ptr, randint1(base) + base, FALSE);
- set_oppose_fire(p_ptr, randint1(base) + base, FALSE);
- set_oppose_cold(p_ptr, randint1(base) + base, FALSE);
- set_oppose_pois(p_ptr, randint1(base) + base, FALSE);
+ set_oppose_acid(caster_ptr, randint1(base) + base, FALSE);
+ set_oppose_elec(caster_ptr, randint1(base) + base, FALSE);
+ set_oppose_fire(caster_ptr, randint1(base) + base, FALSE);
+ set_oppose_cold(caster_ptr, randint1(base) + base, FALSE);
+ set_oppose_pois(caster_ptr, randint1(base) + base, FALSE);
}
}
break;
if (cast)
{
- set_fast(p_ptr, randint1(sides) + base, FALSE);
+ set_fast(caster_ptr, randint1(sides) + base, FALSE);
}
}
break;
if (cast)
{
- set_kabenuke(p_ptr, randint1(base) + base, FALSE);
+ set_kabenuke(caster_ptr, randint1(base) + base, FALSE);
}
}
break;
{
if (cast)
{
- if (summon_specific(-1, p_ptr->y, p_ptr->x, plev, SUMMON_GOLEM, PM_FORCE_PET))
+ if (summon_specific(-1, caster_ptr->y, caster_ptr->x, plev, SUMMON_GOLEM, PM_FORCE_PET))
{
msg_print(_("ゴーレムを作った。", "You make a golem."));
}
if (cast)
{
- set_magicdef(p_ptr, randint1(base) + base, FALSE);
+ set_magicdef(caster_ptr, randint1(base) + base, FALSE);
}
}
break;
if (name) return _("人間トランプ", "Living Trump");
if (desc) return _("ランダムにテレポートする突然変異か、自分の意思でテレポートする突然変異が身につく。",
"Gives mutation which makes you teleport randomly or makes you able to teleport at will.");
- if (cast) become_living_trump(p_ptr);
+ if (cast) become_living_trump(caster_ptr);
break;
case 31:
if (cast)
{
- if (!choose_ele_immune(p_ptr, base + randint1(base))) return NULL;
+ if (!choose_ele_immune(caster_ptr, base + randint1(base))) return NULL;
}
}
break;