\r
if (cast)\r
{\r
- set_shero(randint1(base) + base, FALSE);\r
- hp_player(30);\r
- set_afraid(0);\r
+ (void)berserk(base + randint1(base));\r
}\r
}\r
break;\r
\r
if (cast)\r
{\r
- set_shero(randint1(25) + 25, FALSE);\r
- hp_player(30);\r
- set_afraid(0);\r
+ (void)berserk(b_base + randint1(b_base));\r
set_fast(randint1(sp_sides) + sp_base, FALSE);\r
}\r
}\r