msg_print(_("その方向にはモンスターはいません。", "There is no monster."));
return NULL;
}
- if (d_info[dungeon_type].flags1 & DF1_NO_MELEE)
+ if (d_info[dungeon_idx].flags1 & DF1_NO_MELEE)
{
return "";
}
return NULL;
}
- if (d_info[dungeon_type].flags1 & DF1_NO_MELEE)
+ if (d_info[dungeon_idx].flags1 & DF1_NO_MELEE)
{
return "";
}
y = p_ptr->y + ddy[dir];
x = p_ptr->x + ddx[dir];
- if (d_info[dungeon_type].flags1 & DF1_NO_MELEE)
+ if (d_info[dungeon_idx].flags1 & DF1_NO_MELEE)
{
msg_print(_("なぜか攻撃することができない。", "Something prevent you from attacking."));
return "";