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[Refactor] #37287 #37353 型の置換。 / Type replacement.
[hengband/hengband.git]
/
src
/
rooms.c
diff --git
a/src/rooms.c
b/src/rooms.c
index
fbc08ef
..
37b7330
100644
(file)
--- a/
src/rooms.c
+++ b/
src/rooms.c
@@
-125,9
+125,9
@@
static byte room_build_order[ROOM_T_MAX] = {
* Note - this should be used only on allocated regions
* within another room.
*/
* Note - this should be used only on allocated regions
* within another room.
*/
-void build_small_room(
int x0, int
y0)
+void build_small_room(
POSITION x0, POSITION
y0)
{
{
-
int
x, y;
+
POSITION
x, y;
for (y = y0 - 1; y <= y0 + 1; y++)
{
for (y = y0 - 1; y <= y0 + 1; y++)
{
@@
-167,9
+167,10
@@
void build_small_room(int x0, int y0)
* @param y2 範囲の下端
* @return なし
*/
* @param y2 範囲の下端
* @return なし
*/
-static void check_room_boundary(
int x1, int y1, int x2, int
y2)
+static void check_room_boundary(
POSITION x1, POSITION y1, POSITION x2, POSITION
y2)
{
{
- int count, x, y;
+ int count;
+ POSITION x, y;
bool old_is_floor, new_is_floor;
bool old_is_floor, new_is_floor;
@@
-1660,10
+1661,10
@@
void r_visit(int y1, int x1, int y2, int x2, int node, int dir, int *visited)
}
}
-void build_maze_vault(
int x0, int y0, int xsize, int
ysize, bool is_vault)
+void build_maze_vault(
POSITION x0, POSITION y0, POSITION xsize, POSITION
ysize, bool is_vault)
{
{
-
int
y, x, dy, dx;
-
int
y1, x1, y2, x2;
+
POSITION
y, x, dy, dx;
+
POSITION
y1, x1, y2, x2;
int m, n, num_vertices, *visited;
bool light;
cave_type *c_ptr;
int m, n, num_vertices, *visited;
bool light;
cave_type *c_ptr;